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Member
(07-18-2012, 08:16 AM)
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#103
Hopefully. Don't get me wrong, I love the classic retro systems and games like the NES, MD, SNES, PCE etc, but I 've bought and played the best on those systems multiple times in my life, I need some new/more obscure systems games to get me really hyped. 32X, Dreamcast, even Gamecube would be really nice.
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Member
(07-18-2012, 08:27 AM)
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#104
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Member
(07-18-2012, 08:32 AM)
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#106
People keep citing that VC games will be transferable (and I sure hope they are since I spent money on them) but was there any actual confirmation beyond that one offhand remark by some Nintendo rep (or was it that awful exec from the e3 conference)?
I mean it wasn't in a PR statement or announced at a conference, right? |
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Member
(07-18-2012, 08:35 AM)
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#107
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Member
(07-18-2012, 09:00 AM)
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#109
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Junior Member
(07-18-2012, 09:17 AM)
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#112
Lots of great ideas in here. Drop the prices, dump all the games at once on there, make them tied to an account so i dont lose them forever if my hardware breaks. Those for me are the big ones. It also would be cool if you could sort the games by system in a folder style format.
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Member
(07-18-2012, 09:23 AM)
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#114
It doesn't sound like you remember. The name of the shop is the Wii Shop Channel and it's just 1 shop on Wii. Virtual Console is a name used for old console games, WiiWare is the name used for downloadable games (kind of like XBLA games), and eShop is the 3DS store.
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Member
(07-18-2012, 09:27 AM)
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#115
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Member
(07-18-2012, 09:34 AM)
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#117
Why would 8-bit and 16-bit games need achievements? I didn't need achievements to play them over and over again first time around as the games were usually engaging enough to do so (usually by dumping the player in the thick of the action), and we shouldn't encourage the 'all must have prizes' thinking that only a digital trophy is a suitable reward rather than the satisfaction of play itself.
Keep that rubbish out of retro games. |
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Member
(07-18-2012, 09:54 AM)
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#118
3DS has a rather good attach rate for its eShop (5 games per person who have purchased games; considering price of games, like 25 iOS games), and the charts is dominated by VC games:
latest chart:
Quote:
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Member
(07-18-2012, 11:07 AM)
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#119
Quote:
Exporting the US shop's contents, or offering both if people really want them, would be the ideal solution. |
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Banned
(07-18-2012, 11:15 AM)
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#120
I wish I could buy every game according to console/developer/genre/price/whatever.
I wish Nintendo would actually release everything instead of trickling out 1 game a month. I wish it didn't cost huge piles of cash, some of these games I've bought 3 or 4 times with Nintendo's re-releases. So far the Homebrew emulator has better performance, more customization and a bigger backlog *snicker* than the VC. |
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Member
(07-18-2012, 11:19 AM)
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#121
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Member
(07-18-2012, 11:28 AM)
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#122
Whilst I want Cube games on the Virtual Console, I can't help but think that Nintendo will take the lazy way out and leave them running 4:3/480p.
The Wii U has the Wii hardware built into it anyway, so wouldn't they just use that for Cube support instead of porting them? The U isn't doing anything to pretty up Wii games afterall. |
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Member
(07-18-2012, 11:35 AM)
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#123
I mainly bought my Wii for virtual console and I'm not disappointed with it in that respect. They totally need to add an account system though. I had a Wii with $150+ of VC and broke. After dealing with Nintendo (they sent me back a unit with a broken SD card and disc drive) I got a working unit. It broke a year ago, and I ended up buying a new Wii completely to avoid Nintendo's "support". The $150 of content I had on my old Wii? Unusable and nontransferable. Nintendo has got to fix this with the Wii U.
That aside I've spent over $550+ on VC in the past year and a half. I absolutely love it. I've bought all of the games I need in the current library (Yoshi's Island, Star Fox, Earthbound, and Donkey Kong 64 aren't coming it seems), and I'm particularly excited for getting GameCube games on VC next generation. I missed a lot of good games on the GameCube and being able to buy them for non-ridiculous prices would be amazing for me. Oh, and Dreamcast support would make me instantly buy the Wii U. To the topic on hand... how to reinvigorate the Virtual console. I think this would work: -Add new consoles to the mix (GCN and DC being the obvious ones) -Do sales on specific games or franchises upon the release of a related game (ex. new Mario game -> sale on SMB 1-3, SMW, SM64). Time sales so people constantly open the shop. For example, have one game in a series on sale before moving to the next in the series (SMB1 one week, then SMB2 next week, etc, etc). -Create an account system so people feel safe about their purchases. -Integrate the shop more with the OS. I know a lot of people who have never heard of the Virtual Console because they seldom open the Wii Shop Channel. -Include a few download codes for VC games in retail products (games or classic controllers) or with the console itself. This'll get the average user to go on the shop and hopefully notice the vast library of games available. -Design a more accessible and appealing shop. The 3DS sort of did this, but to be honest they took a step back from the Wii Shop. Finding games is kind of bad on the 3DS eShop while it's a lot easier on the Wii Shop Channel. They did make it prettier though even if they did ruin the awesome Wii/DSi shop music. Nintendo needs to take a look at Steam, XBLA, and PSN also. They're simple and provide easy ways to find games. |
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My Contribution
(07-18-2012, 11:46 AM)
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#124
do we have confirmation on this? i thought this was an assumption based on the old build that had sliders instead of clickable sticks.
to the OP: yeah, its been said but there need to be events (your point on Super Metroid & Prime 3 is a great one, shoudlve seen lots of that), sales, additions like achievements, etc - nevermind a new front end which at the very least, i expect that much. online co-op for some classic titles would be amazing, but ill not hold my breath. |
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Member
(07-18-2012, 12:12 PM)
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#126
Hopefully other glaring omissions like Contra, Bionic Commando, Dragon Warrior, Demon's Quest, and CPS 1 & II games come to the Wii U VC. Also, since Nintendo is now allowing translated games, how about finally bringing over Seiken Densetsu III! I've only been waiting to play that game since 1995!
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Member
(07-18-2012, 12:13 PM)
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#127
Really the main thing I would want from an achievement system is confirmation that I've beaten the game. Or easy access to my high score to compare with friends, depending on the actual game. Additional achievements for 100%'ing a title or doing something game specific would be nice but not essential.
Originally Posted by Oni Link 666:
It would be nice to see Street Fighter III and IV in the shop too. Either as Wii Ware or "PC" games or some other cute titling to ignore the fact that they were best known for being on competing systems. If they're doing Ninja Gaiden III as a U release, having NG 1 & 2 would be nice too. Final Fantasy 7. Basically any and all titles that originally found popularity on a Nintendo console but the new ones never came, they should work to get into the Nintendo shop.
Last edited by Glass Joe; 07-18-2012 at 12:16 PM.
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My Contribution
(07-18-2012, 12:27 PM)
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#128
i think it'd be an awesome feature though - id love to know which of my friends can beat Contra without the 30 man code, or KO Mike Tyson or stuff like that. its logically not different from bragging about high scores in the day, i don't see how it'd stand to do anything but make the experience a bit more social, if done right. |
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Member
(07-18-2012, 12:35 PM)
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#129
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My Contribution
(07-18-2012, 01:06 PM)
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#134
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Member
(07-18-2012, 01:11 PM)
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#135
Should we instead be asking this question to NoA (and to a lesser extent, NoE?)?
From what I've seen Japans VC library is waaay more exapnsive than any other region, and while that makes sense, the other regions should really follow suit and give it more of a push. 8-bit summer is a good start for NoA, and NoE has been doing well with 3DS releases. Hopefully these trends continue into the Wii U. |
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Member
(07-18-2012, 01:16 PM)
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#136
I'm pretty sure that average includes the free games/apps, which unsurprisingly are five in number (Swap Note, Four Swords, Pokedex 3D, Netflix, and Nintendo Video).
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Banned
(07-18-2012, 01:24 PM)
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#138
Has anyone else ever thought that with all this VC game been tied to accounts and new platforms, Nintendo will eventually start making less and less money off old games? Suppose there's always new generations of gamers being born to fill it in somewhat. I don't know, just thinking aloud.
Edit: think I'm talking a load of arse. |
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Junior Member
(07-18-2012, 01:27 PM)
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#139
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(07-18-2012, 01:29 PM)
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#140
give us a cloud like service already just how many times do you expect the cosumer to buy your game again and again...? Standard fee - own it for good.
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Member
(07-18-2012, 03:42 PM)
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#143
I myself have noticed a clear difference between old Nintendo games running on their original hardware, and those same games running on VC. People have also noted a clear IQ upgrade with N64 games.
Because of that, I don't think we're gonna get achievements or anything that adds actual content to the games. Especially not for the entire existing back catalog. The best we can hope for is better emulation features and a better storefront.
Last edited by RedSwirl; 07-18-2012 at 03:46 PM.
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Member
(07-18-2012, 05:22 PM)
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#145
Then we had to pay a premium on import titles some of which arn't even translated. It was a pretty lazy bare bones service that I stopped caring about a long time ago. |
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Member
(07-18-2012, 05:37 PM)
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#148
I just hope that I can play any of my current VC games on the gamepad screen, and the gamepad is smart enough to replicate the classic controller allowing me to play all my N64 VS games.
Lying in bed playing starfox 64, 1080 64, or a sweeping number of SNES games.....almost reason enough for me to pick up a wii U. I'd also be swell if wii games that can be played with the classic controls can be played on the gamepad as well. I should be able to play Xenoblade on my gamepad using the given controls. |
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Member
(07-18-2012, 05:43 PM)
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#149
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