|
Member
(07-18-2012, 01:47 PM)
|
#51
So basically right in the middle. I don't think we'll see 3rd versions anymore.
Quote:
|
|
|
|
Member
(07-18-2012, 01:48 PM)
|
#54
After seeing this its hard to feel sorry for Hino - its no game but still...i mean...really ?
http://www.youtube.com/watch?v=96kMg...layer_embedded |
|
mashadar's neko-mimi slave
(07-18-2012, 01:49 PM)
|
#55
|
|
Member
(07-18-2012, 01:49 PM)
|
#56
Declining sales for the 3DS, probably because of the XL incoming. We'll discover it soon.
Other platform stable in their usual position. For SW it seems a good debut for Taiko, considering that it usually sell for a lot of weeks/months. Good debut for a small game as Calciobit that do way better than the first episode. DQ and LBX still register good numbers as Mario Tennis while EO4 seems maybe too low, this week. TT debuts in a similar way to Extreme Escape Good People Die, but I suspect that the product values were higher, so I think that this is no good news for L5. Maybe PSP version will do better. Great legs for the trinity but the leader is clearly MH3g that increses its weekly sales! |
|
Member
(07-18-2012, 01:50 PM)
|
#57
|
|
Banned
(07-18-2012, 01:50 PM)
|
#58
|
|
JJ's Glory Hole!
(07-18-2012, 01:51 PM)
|
#59
So what's Level 5's bomba/not bomba ratio in the past year? lol
|
|
Banned
(07-18-2012, 01:52 PM)
|
#61
|
|
Member
(07-18-2012, 01:52 PM)
|
#64
Oh yeah and Little Battlers x Inazuma looks fucking ridiculous. |
|
Member
(07-18-2012, 01:54 PM)
|
#69
BTW: are the toys made by L5 in Japan, or by Bandai as for the West? I supposed that both LBX and Inazuma were licensed to third parties in terms of toys, gadgets, merchandises and so on.. |
|
Member
(07-18-2012, 01:54 PM)
|
#70
My point is that TT was not some kind of side-project Level 5 was shitting out in-between the next Layton and Inazuma game. They put significant time and effort into the game and for it to sell barely as good as the secondary version of another recent VN is just terrible and I can't imagine a scenario where it could have sold worse than it did. |
|
Member
(07-18-2012, 01:56 PM)
|
#71
Edit: Oh, not really. They have those multiple IE games that sold pretty well, considering what they were.
Bombs: Ni no Kuni: Wrath of the White Witch Girls RPG: Cinderella Life Guild01 Time Travelers Not Bombs: Little Battlers eXperience Inazuma Eleven Strikers Inazuma Eleven Go: Shine / Dark Inazuma Eleven Strikers 2012 Xtreme Little Battlers eXperience Baku Boost
Last edited by Brazil; 07-18-2012 at 02:00 PM.
|
|
Member
(07-18-2012, 01:57 PM)
|
#72
Yes, if Level-5 was doing what they were doing except only on PlayStation I'd have a totally different tune. You really read me like a book Laguna. |
|
mashadar's neko-mimi slave
(07-18-2012, 01:58 PM)
|
#74
|
|
Member
(07-18-2012, 01:58 PM)
|
#75
Honestly it's not that much different from what I know of the LBX anime. These kids travel around the world, and stop political assassinations. Some weird ass crossover with a soccer club seems kind of normal.
|
|
mashadar's neko-mimi slave
(07-18-2012, 01:59 PM)
|
#76
|
|
Medal Princess
(07-18-2012, 02:00 PM)
|
#77
|
|
Member
(07-18-2012, 02:00 PM)
|
#78
Edit: beaten like a slime |
|
Two copies sold? That's not a bomb guys, stop trolling!!!
(07-18-2012, 02:01 PM)
|
#79
07./02. [3DS] Etrian Odyssey IV: Denshou no Kyojin <RPG> (Atlus) {2012.07.05} (¥6.279) - 14.221 / 111.363 (-85%)
8 [NDS] Etrian Odyssey III: The Downed City (Atlus Co.) - 17.601 / 112.063 01/04/10 7 [NDS] Etrian Odyssey II: Heroes of Lagaard (Atlus Co.) - 22.636 / 108.191 21/02/08 04./03. [3DS] Little Battlers eXperience: Explosive Boost <RPG> (Level 5) {2012.07.05} (¥4.400) - 19.468 / 75.082 (-65%) 16 [PSP] Little Battler Xperience: Boost (Level 5) - 15.477 / 74.925 23/11/11 Etrian Odyssey has a really dedicated fanbase, woah at LBX. |
|
Member
(07-18-2012, 02:02 PM)
|
#82
|
|
listen to the madman
(07-18-2012, 02:03 PM)
|
#84
Sure it does, provided those expectations weren't just marketing talk and they actually built their company's annual revenue flow around selling 500k copies of the game and budgeted the game higher to reflect that.
|
|
Member
(07-18-2012, 02:03 PM)
|
#85
Ok, as I suspected, thank you. I'm wondering if a 3ds version of LBX W is out of question or if they'll add it to the PSPVITA train after all. I know that 3ds versions probably exist in particular for the western markets 2013 cartoon series release, but it would be dumb even for L5 to drop the sequel on the 3ds imho. Another question: why is TT results so bad when other similar titles usually don't sell that much either? I mean: EE Good people die did 9K on 3DS and 6k on Vita few months ago; also 428 was better but surely not huge, and so on... Is that because we expect from L5 more Layton-like results? |
|
mashadar's neko-mimi slave
(07-18-2012, 02:04 PM)
|
#86
No, he was talking shit with the director of the game and they said "fuck yeah we want to sell 500k". It wasn't a business interview. :P
|
|
Two copies sold? That's not a bomb guys, stop trolling!!!
(07-18-2012, 02:04 PM)
|
#87
|
|
mashadar's neko-mimi slave
(07-18-2012, 02:05 PM)
|
#90
Let's be fair and look at the initial Wii release itself. It sold 34k in the first week, and 63k total. If you take that into account, considering how TT sold 20k in the first week before the PSP release, it's not really THAT big of a difference at all.
|
|
Member
(07-18-2012, 02:06 PM)
|
#92
|
|
Medal Princess
(07-18-2012, 02:07 PM)
|
#93
428 also got a 40 in Famitsu, which undoubtedly boosted sales. I suppose all we can do is wait and see what happens next week and how the PSP version does as well.
|
|
Member
(07-18-2012, 02:08 PM)
|
#94
Inazuma Eleven series is expanding in the Europe market and Professor Layton is still incredibly solid there, so the international sales for both titles make up for the decline in sales in Japan.
There is no need to panic yet though I would be really concerned, specially with the future transition to 3DS in the West for both franchises. |
|
mashadar's neko-mimi slave
(07-18-2012, 02:10 PM)
|
#95
|
|
Member
(07-18-2012, 02:10 PM)
|
#96
http://andriasang.com/con1yu/oni_training_demo/
Demon Training demo out along with a weird Nintendo Direct with two Brain Training heads of Kawashima and Iwata talking. |
|
Member
(07-18-2012, 02:12 PM)
|
#97
|
|
Member
(07-18-2012, 02:12 PM)
|
#98
I agree with your analysis. For the point 1) probably it's true: but it will confirm L% bizzare marketing strategy, imho. For the point 2) I think that the main problem in fact is not TT actual result: if we look at other similar titles (aka VN) I think that it did standard results. The problem is that they tried to attract a different demographic target that is niche, but investing a lot (we suppose) in terms of development/expectations (also if we don't know exaclty neither costs or projections) |
|
Member
(07-18-2012, 02:14 PM)
|
#99
Quote:
Ok, seriously, duckroll, stop with the voodoo thing to Hino. |
|
mashadar's neko-mimi slave
(07-18-2012, 02:14 PM)
|
#100
|