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Banned
(07-18-2012, 04:50 PM)
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#152
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Member
(07-18-2012, 05:09 PM)
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#153
Bamco wont let the PSP die - announced Summon Night 5 for it
http://andriasang.com/con1z1/summon_night_series/ |
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Member
(07-18-2012, 05:11 PM)
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#154
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Member
(07-18-2012, 05:19 PM)
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#156
True - not that these games had high chances to be released in western markets, but at this points every announced PSP title means pretty much no overseas release. Hope at least One Piece will be brought over.
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Member
(07-18-2012, 05:19 PM)
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#157
Also keep in mind, if they make it downloadable and Vita compatible, that just expands the potential base.
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Two copies sold? That's not a bomb guys, stop trolling!!!
(07-18-2012, 05:31 PM)
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#158
Mmh, PSP has really slowed its pace this year, and major releases have really decreased as well. I think this will be its last year with good games saleswise, next year there will be the second part of the shift from PSP to 3DS which is already happening but not completely.
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Banned
(07-18-2012, 05:31 PM)
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#159
Damn Level 5.
This is just fucking LOLFUL. LOLFUL. They did a VN? Thats not there niche. No Otaku bait. No Loli Bs. Could have been successiful if they were working with a western developer. NOPE. 19,800 copies with the VITA version winning by between 150 to 500 copies? FUCK THIS. Sony should have kept them for the RPG Crossovers Japan loves with the Sony brands. I mean damn Tokyo Jungle sold more, is in the mindshare of the mainstream and has a damn manga with a fucked up pomagrainan(sp) and what Level 5 do? Make Much-Needed Conservitive but Not Wanted Games. Thats the sad truth. |
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Nintendo's Takao
(07-18-2012, 06:08 PM)
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#160
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Member
(07-18-2012, 06:13 PM)
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#161
I'd argue, that on a Nintendo platform, their own IP's typically show the greatest strength -MH Tri3G- not being associated with Nintendo (other than Wii) is impressive.
Both Kid Icarus and Fire Emblem have lost their legs, seemingly on the path to slow burn, kinda disappointing that they aren't performing stronger. Vita looks to be up a couple thousand, any improvement is an improvement :) That's the cute little soccer/footballer game right? Looks retro and charming ^_^ Btw so excite to finally post in the MC/Famitsu thread! I've followed these religiously for months, now. EDIT: Adding:
Moving past all of that ^^(those werent bombs), id wager the most disappointing "bomba" to me, wasn't so much KH3D - but Resident Evil Revelations. It couldn't have been cheap for Capcom. It looks worse to me, seeing this seems to be the year of RE (Damnation, ORC, RE6, RE Rev)....it didn't do well in the west either. Is there any chance the game will tick up when RE6 releases? Maybe it'll perform better here/resurgence around that spooky October month? But in East, do they have anything resembling Halloween?
Last edited by eighty(one); 07-18-2012 at 06:32 PM.
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Member
(07-18-2012, 06:21 PM)
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#162
Don't really see what there is to be disappointed about here.
Last edited by onilink88; 07-18-2012 at 06:28 PM.
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Member
(07-18-2012, 06:40 PM)
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#163
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Member
(07-18-2012, 06:42 PM)
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#164
159 with an average score of 4.6/5. More importantly it is #1 on this week's download charts. For test account: Dokuro didn't gain many ratings, now at 178 with 4.87/5 but it did chart at position 5 this week.
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Member
(07-18-2012, 06:55 PM)
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#165
Edit: I are sad for Time Travelers. What the hell happened there?
Last edited by onilink88; 10-11-2012 at 02:59 AM.
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Member
(07-18-2012, 06:57 PM)
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#168
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XP-39C˛
(07-18-2012, 06:59 PM)
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#169
Thanks for the info :) On the topic of Dokuro, i hope that this game gets localized.
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Two copies sold? That's not a bomb guys, stop trolling!!!
(07-18-2012, 07:01 PM)
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#171
The last time we had some Kid Icarus numbers, Famitsu Top 30, was several weeks ago.
[3DS] Kid Icarus: Uprising (Nintendo) - 144.468 / 304.043 / 47,52% 22/03/12 Now it's out of top 50, but it's not so implausible to think it's continuing selling and it'll reach the 350k mark with no doubt, which isn't bad at all for a brand new IP ( Kid Icarus is a new IP, basically ) with such a particular gameplay. Fire Emblem, instead, it's still in top 50...but still, how can anyone be disappointed by Awakening? It did wonderfully. Wonderfully. |
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Member
(07-18-2012, 07:02 PM)
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#173
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Member
(07-18-2012, 07:03 PM)
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#174
I'm just curious... when is Level-5 going to localize ANYTHING in North America that isn't Layton?
The 3DS has a nice range of games they could bring over at this point to take advantage of the inevitable boost in hardware sales brought on by NSMB2, the XL, and Holiday 2012. |
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Member
(07-18-2012, 07:04 PM)
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#175
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Nintendo's Takao
(07-18-2012, 07:07 PM)
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#177
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Member
(07-18-2012, 07:08 PM)
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#178
I'd agree mainly but considering they went from Sony's random JRPG house then to Dragon Quest code monkey's to one of the biggest forces in Japan on the back of their DS success its hard to count that against the rest.
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Member
(07-18-2012, 07:09 PM)
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#180
I'd really love to see Level-5 USA get their shit together and maybe publish some niche, "risky" titles, like Time Travelers and Guild 01. Heck, I still think they should bring over LBX now that the 3DS version is out. They have a chance to really provide content for an audience that still really isn't being sated by the Western lineup of the 3DS. |
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Cranky. Very cranky.
Rather sarcastic to boot. (07-18-2012, 07:12 PM)
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#181
vita sales seem to be stabilizing at a much healthier level. i think persona 4 kinda saved the machine.
i don't think it'll be what the psp was, but its success is going to be at a point where sony can kill the machine if they want to, but not because they need to.
Last edited by AniHawk; 07-18-2012 at 07:20 PM.
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Member
(07-18-2012, 07:13 PM)
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#182
So why is Sony waiting so long to announce games? Supposedly they ARE coming, right?? I mean, they've said they have a Vita Game Heaven coming, and their TGS showing will tilt toward Vita.
VGH, no doubt a cue they took from Nintendo Direct, is not a bad idea, but spread so far among each other it really does not make much sense. At least Nintendo is reminding people what's coming every 2 months (or less). If there are games, why not start announcing them now?? Are they still in planning stages, or too early to actually announce?? Or is it a better marketing decision to have a big blowout at one single time to wow people, even if it means being silent for months?? Of course as far as we know, there are barely any games for the system, so it might be pointless to try to announce what you don't have, but my question still stands. |
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Nintendo's Takao
(07-18-2012, 07:14 PM)
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#183
For their games, expect Nintendo to continue handling Professor Layton and Inazuma Eleven (for Europe only!), while maybe picking up the odd one off here or there (Fantasy Life seems like a good possibility). Bandai will scavenge the scraps (Ninokuni, LBX, Ghoul Watch, etc) and maybe we'll start seeing L5IA selfpublish something on iOS or eShop. |
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Member
(07-18-2012, 07:18 PM)
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#185
Level 5's North American office seems like a sad relic of better times when Level 5 was on the rise and expanding in all directions. It never really became anything and at this point you have to wonder if it ever will. Nothing Level 5 is doing really sticks anymore and they really can't afford to not have Nintendo publish Layton/Inazuma outside of Japan. And with Bamco picking up whatever leftovers they can get to publish in the west I don't see Level 5 USA having much to do in the future either.
Last edited by slaughterking; 07-18-2012 at 07:20 PM.
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Member
(07-18-2012, 07:20 PM)
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#186
I'm certain the HD systems have a larger budget allotment for titles and therefore, to maintain or even debut an IP/iteration of IP, a million or more sales is expected. With handhelds, what is the litmus for a flop? Success? Moderate success? If KH3D performed less than other installments, but performed decently in relation to its budget, is it really a flop (still needs to release in Western territories)? If Resident Evil Revelations performed poorly at retail and in all territories, isn't it a bigger flop? Owning a Vita and 3DS this gen is fantastic and I try to follow these Mediacreate/Famitsu threads as best I can, it's interesting to me...but when I see a number like 200K, 300K, 500K or even lowly 75K in sales for a handheld games - what is the determinate factor of flop/non flop in relation to budget/series expectations? When you have Nintendo, who is so geared to stockholder reaction/pressures and sales reception (Miyamoto placing SF fate of SF64 3D sales) - is 300k+ for KI:U celebratory for them? Would they have expected better for FE:A, maybe become the dominant selling iteration, seeing the refresh and changes they've made? We've seen Metroid and F-Zero, even Star Fox shoved in the broom closet for not reaching the Zelda and Mario highs... I'm just curious as to what is determinate of success on these handhelds?
Last edited by eighty(one); 07-18-2012 at 07:26 PM.
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mashadar's neko-mimi slave
(07-18-2012, 07:20 PM)
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#187
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Member
(07-18-2012, 07:23 PM)
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#188
http://www.youtube.com/watch?v=v458J2IrYSg |
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Super Adventure Boxing
(07-18-2012, 07:25 PM)
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#190
Originally Posted by TinyCartridge:
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mashadar's neko-mimi slave
(07-18-2012, 07:27 PM)
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#191
I imagine that they probably abandoned localization plans when they realized the investment it would take to publish their own games in the US. Instead they're probably operating as a licensing bridge now, trying to get other established publishers to pick up their stuff.
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Member
(07-18-2012, 07:28 PM)
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#192
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Member
(07-18-2012, 07:28 PM)
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#193
Supposedly, Namco is bringing over the LBX franchise to the West, but not the games as far as we know, which is a peculiar move. |
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Member
(07-18-2012, 07:29 PM)
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#194
Damn it anihawk i can't tell if this is serious or not.
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Member
(07-18-2012, 07:29 PM)
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#195
Fire Emblem however must've beaten Nintendo's all expectations because it became the best-selling entry in the series in like 15 years. They're most definitely more than pleased about that. It's important to remember that both FE and KI represent overal pretty niche genres that don't sell millions like Mario or Zelda. |
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Member
(07-18-2012, 07:31 PM)
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#196
Why would Nintendo have expected better from Fire Emblem. SRPGs aren't mega sellers and not all franchises can be million sellers. There should be no disappointment at all in Fire Emblem sales. Kid Icarus on the other hand with that 3 year development and big ad campaign and localizations might be more a disappointment.
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mashadar's neko-mimi slave
(07-18-2012, 07:33 PM)
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#197
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Member
(07-18-2012, 07:34 PM)
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#198
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Member
(07-18-2012, 07:37 PM)
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#200
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