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mashadar's neko-mimi slave
(07-18-2012, 07:38 PM)
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#203
Who is "they" here? Like I said, I don't think Level-5 themselves are really interested in localizing anything. They want to sell what licenses they can to major publishers who can help them publish and market it accordingly in the region. If no one is interested in publishing those niche games, then they won't be released.
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Member
(07-18-2012, 07:39 PM)
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#204
I think the very end kinda gives it away (or my detector is broken lol).
I think KI:U sales have been good, but they probably expected a bit more. Being a relatively new franchise (in a way), in a genre that isn't all too popular for the masses.. it had a lot going against it, so i think its sales have been good. FE:A is a no brainer though, it's definitely a success. |
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Member
(07-18-2012, 07:41 PM)
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#205
More and more, the US office is looking quite pointless. I get that maybe they just exist to broker deals with bigger publishers, but couldn't the Japanese office handle that? |
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Nintendo's Takao
(07-18-2012, 07:42 PM)
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#206
I sort of can't see how LBX 3DS wasn't made with the west in mind.
I've been arguing for this since the start. I'd totally pay $5-10 for Liberation Gal, Bug Tank and Crimson Shroud! |
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Super Adventure Boxing
(07-18-2012, 07:42 PM)
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#207
The main failure with that game (along with RE:R at the same time) was that it didn't really establish a notable Western audience for core focused games on the 3DS, and thus is very unlikely to cause a flood of similar titles to follow from third parties.
Last edited by Nirolak; 07-18-2012 at 07:46 PM.
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Member
(07-18-2012, 07:48 PM)
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#208
I was really, really hoping Cinderlife Girls RPG would be localized. It seems highly doubtful (considering L5), but it looks super cute. And fun.
I'm surprised the game didn't really have any traction, it look thoroughly Japanese - appealing to me, at least. I'm being serious, too. Separately, do any of you feel Capcom might have proclaimed their pleasure with Dragon's Dogma too early (debuted high, Capcom hails the new IP, drops like a stone)? A case of them speaking too soon? Is that games performance lower than anticipated, in Japan? (I loved the game, really refreshing take on fantasyRPG + great, great, great combat..)
Last edited by eighty(one); 07-18-2012 at 07:55 PM.
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Member
(07-18-2012, 07:51 PM)
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#211
As for Kid Icarus, it outperformed most expectations and given how long the franchise had been gone it sold pretty well. Given Nintendo's marketing, I'm not sure what their expectations were at whether they truly believe this could be a major new ip or if it was more to do with Iwata trying to please Sakurai. I wouldn't call it a major success but i do think it did fine given all the factors. Even before the final verdict on sales WW were in Sakurai stated he had no intention of doing another Kid Icarus game. Metroid and Star Fox's decline were Nintendo's own doing. Super Metroid was the best selling, or close to it if I recall correctly, in the franchise and then they took an 8 year hiatus never returning to the style again. Star Fox 64 was a break out hit and Nintendo followed it up with 3 lack luster outsourced titles. They either had no interest or no clue on what to do with the franchise.
Last edited by Lord_Byron28; 07-18-2012 at 07:53 PM.
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Banned
(07-18-2012, 07:58 PM)
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#214
The Kid's alright! Sold decent enough.
Revelations I only hope that Capcom try a 'Revelations 2' (also maybe a better cover for Revelations 1 whilst their at it) once they've brought out Monster Hunter 4. The userbase will be bigger - we'll have had another holiday and MH4; maybe a Pokemon in the wings. I hope they give the dice another throw, but one of the shittest RE games made sold a lot lot lot more than Revelations. Thats the sad truth. |
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Member
(07-18-2012, 08:03 PM)
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#216
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Member
(07-18-2012, 08:04 PM)
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#218
That would be a slippery slope towards what happened with RE4 on Wii.
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Member
(07-18-2012, 08:08 PM)
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#219
I hope to see a sequel to Revelations, maybe starring Claire and zombies? When Revelations was first shown, there were zombies. Then they became water/slime people. Maybe it performed less because ooze were just uninteresting enemies to the RE fanbase. I'd hope campaign length could remain the same, I loved it. Raid mode wasn't interesting to me, whereas I loved Mercs 3D. Go figure. Are 3DS sales lower right now because of the impending LL/XL? Will this larger iteration of the hardware prove successful in JP? |
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Cranky. Very cranky.
Rather sarcastic to boot. (07-18-2012, 08:13 PM)
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#220
on a somewhat related note, i started playing it last night. |
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Sucking and blowing™
(07-18-2012, 08:18 PM)
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#221
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Member
(07-18-2012, 08:18 PM)
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#222
Dokuro's already in English. I suspect Gungho already has a western partner (interestingly Sony has published their games in English in Asian regions) or will release it on PSN themselves.
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Member
(07-18-2012, 08:20 PM)
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#223
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Member
(07-18-2012, 08:44 PM)
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#225
As for 3DS, the sales have been decreasing since the anouncement of the LL model and there have been a number of games released so I suspect that people are holding off for that model. However, I don't expect a DS Lite situation since it's meant to be an alternative not a replacement to the 3DS. How do you like it? You can just post impressions I guess in the community thread if you haven't already so as not to go OT. The only real complaint I have of the title is that the Wii would've done better justice to it's control scheme. |
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Sucking and blowing™
(07-18-2012, 08:45 PM)
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#226
We'll probably see Kid Icarus resurface with a new advertising campaigns this holiday. Maybe even more cross media.
Didn't Iwata talk about in the last stock holders conference how they're going to keep pushing it to become an evergreen success? Obviously it's so fast and frantic that it has a huge barrier it needs to overcome to achieve such a status, but I bet they'll put a lot more resources into it and try to brute force it this holiday. |
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Member
(07-18-2012, 08:59 PM)
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#227
Wait to see how the PSP version sells, but honestly, it looks like they would have been better off just keeping this exclusive to one system. Either the 3DS or PSP - doesn't really matter. But I have to imagine that an exclusive on either system could have sold 25-30k first week. Would have saved them the time and costs of having separate teams working on 3 different versions of the game.
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Banned
(07-18-2012, 09:14 PM)
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#228
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Sales-Age Genius
(07-18-2012, 10:02 PM)
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#229
Last edited by Chris1964; 07-18-2012 at 10:09 PM.
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Member
(07-18-2012, 10:11 PM)
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#230
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Member
(07-18-2012, 10:14 PM)
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#231
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Cranky. Very cranky.
Rather sarcastic to boot. (07-18-2012, 10:46 PM)
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#236
i think a lot of it was time, plus smg going to budget pricing in the last year or so.
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Member
(07-18-2012, 10:51 PM)
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#237
End of first fiscal year sales: SMG2 - 6.36 M SMG - 6.10 M SMG2 had some extra summer months in the year that SMG didn't have - but still, it's a very respectable comparison. The gap comes from SMG having an extra 2.5 years on the market for legs (and those extra 2.5 years coming during a mostly healthy, robust system - whereas the Wii was already fading fast by the time SMG2's first fiscal year was finished). Plus, SMG received a discounted "Select Series" version shortly after SMG2's fiscal year was up. So SMG2 had its legs cut out by a cheaper version of SMG on the market. But I have no doubt that if SMG2 had an extra year or two of a healthy Wii userbase, plus a "Select Series" version released at the same time as SMG - then SMG2 would have finished up in the same ballpark as SMG. Edit - Damn Ani! Beat me to it. |
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Member
(07-18-2012, 10:52 PM)
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#238
All of you that think that Inazuma Eleven Go and Danball Senki W crossover is ridiculous hasn't seen the crap that Level 5 is doing with normal Inazuma Eleven Go Chrono Stone.
http://www.youtube.com/watch?v=9iglM7rQ888 I'm still holding on to the tiny amount of hope that IEG3 will be another (normal) world cup arc. I am SO THANKFUL Capcom is doing the story portion of Layton x Phoenix Wright. |
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Member
(07-18-2012, 10:57 PM)
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#239
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Member
(07-18-2012, 11:01 PM)
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#240
So... football is threatened by guys from the future and they have to recruit Joan of Arc and Nobunaga to save it. More Western shows need plots like this. :p |
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Member
(07-18-2012, 11:05 PM)
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#242
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Member
(07-18-2012, 11:17 PM)
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#244
That thread devolved into how bad it was doing in the US thread with a side order of general Sony failure to make franchises stick on handhelds with an order of no Mon Hun, no other games for dessert.
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(07-18-2012, 11:19 PM)
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#245
So when retail revenue is down 50% next year due to all the people going digital-only on 3DS, Vita, and Wii U, do we just stop bothering to track retail sales or what?
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Member
(07-18-2012, 11:21 PM)
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#246
i don't get it why does inazuma eleven have time travelers but not level-5's time travelers that's a missed opportunity for marketing synergy 12 year olds would've bought this adventure game if their favourite characters like ban yamano and mark endou were alongside that overweight super hero guy and the kid who falls off a cliff or something
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Member
(07-18-2012, 11:22 PM)
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#247
Last edited by hosannainexcelsis; 07-18-2012 at 11:24 PM.
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Member
(07-18-2012, 11:32 PM)
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#248
RE2make on 3DS would essentially be them trying to "satisfy" the audience they built with Mercs 3D and Rev without having to develop a proper new game. |
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Banned
(07-18-2012, 11:36 PM)
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#249
Last Ep I have watched was them playing football in Space. In the Freaking Space... |
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Member
(07-18-2012, 11:39 PM)
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#250
Doesn't surprise me that Time Travelers did those kinds of numbers. It's a great game with a really good story, but these sorts of games don't typically sell big numbers.
I was expecting numbers close to VLR. I'm really not sure what Level 5 was expecting with this. It's a super niche genre even here. |