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Member
(07-21-2012, 06:13 PM)
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#203
Icewind Dale
I was with my archer, shooting things here and there and suddenly the game became extremely hard. Hordes of enemies in every part of the map, extremely tough bosses, etc. It basically became a game of survival. Like 30 hours into the game I ran into some dude and he starts talking about my "party". I was like what the hell are you talking about man? I'm the only one here. I did not know that you had to create the entire party at the beginning of the game. You don't find them out there in the story. I felt like an idiot but also kinda amazed how I managed to get that far into the game with just one dude. |
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Member
(07-21-2012, 06:25 PM)
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#206
Another one for FF8. I didn't know you could junction magic to stats and resistances. I got through the entire game and then kept getting my ass handed to me by the final boss(es). So I spent a bunch of time looking through the menus trying to improve my odds and found that I could drastically increase my stats! And then I also figured out that I could just keep my characters at low health and exploit limit breaks. What a strange game.
Last edited by Henry Jones Jr; 07-21-2012 at 06:28 PM.
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Awesome Овечкин
Овечкин is awesome (07-21-2012, 06:30 PM)
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#207
Red Dead Redemption, I played the whole game not knowing how the quick draw mechanic worked. I know the game tells you during your first duel but I completely forgot and wasn't able to figure it out. There's a few QuickDraw events you have to do but just button mashing worked fine up to a point, but later on it was a huge frustration.
Even more annoying I tried to find the info from the tutorial online but it's not the sort of thing ppl put in FAQs, at least not when the game first comes out. |
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Member
(07-21-2012, 07:00 PM)
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#214
Red Dead - Didn't know about campfire fast-travel until after I had completed the whole game. I never lost a duel but I get the feeling I wasn't doing it the intended way.
Prince of Persia (2008) - Pretty much all the sword combat. I could do all the moves with Elika but any sword stuff (countering and whatnot) was completely lost on me for the entire game. MGS 2, 3, & 4 - I played on easier difficulties so I have little idea how most of the more intricate mechanics work, especially the CQC Oblivion - Lockpicking. Broke countless lockpicks because I thought I understood how it worked. Was very relieved to find the unbreakable lockpick. |
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Member
(07-21-2012, 07:52 PM)
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#215
I had a friend who didn't realise that the Mako had a cannon XD, he thought it was such an accomplishment when he killed a thresher maw XD. Cue me and my friend asking why he had such a hard time XD and the laughter ensued after we found out he was shooting everything with a machine gun.
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Member
(07-21-2012, 08:13 PM)
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#217
Swapped to the Olympus one and didnt have a problem for the rest of the game. |
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Member
(07-21-2012, 08:41 PM)
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#218
Obviously it isn't an important game mechanic, but I realized after 80 hours of playing Xenoblade that you can give collectables as "presents" to your party members. Giving the right items will increase the affinity between the two party members, which can be useful if you don't use them together often.
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(07-21-2012, 08:51 PM)
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#220
![]() THIS MOTHERFUCKER Ammo box at the back! It's not really a case of "not knowing a mechanic" but more of a "what the fuck, that's there?"
Last edited by MNC; 07-21-2012 at 08:55 PM.
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(07-21-2012, 08:54 PM)
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#223
I actually meant THE AMMO BOX AT THE BACK!!!:OOOOO
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Member
(07-21-2012, 08:55 PM)
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#224
I didn't learn how to do the power swing in Skyrim until 80 hours into the game, but since that's Skyrim, I wasn't (and still aren't) anywhere near the end of the game.
I beat the original version of MGS3 and had no idea about that. Though pretty early on I decided the camera angles was going to make using stealth far more trouble than I was interested in, so I spent most of the game in full alert mode being shot in the ass and somersaulting into any guards that were in the way. |
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Member
(07-21-2012, 08:57 PM)
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#225
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Member
(07-21-2012, 08:59 PM)
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#226
Diablo II
Me and my friend played it together as co-op from start to finish and never played public games. However, when we defeated diablo in normal level... we kept grinding the last act in normal difficulty. We knew about Nightmare level and above but we didn't know it would have a different loot table or would be better for levelling up faster! we thought it was just more difficult... no joke. |
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Member
(07-21-2012, 09:02 PM)
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#227
When I had my PS1 I played Crash Bandicoot 2. I didn't know much that much English so I didn't understand that you had to step on the middle platform to go up into the other levels. About a year later, I talked to one of my dad's friends who told me what I had to do.
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Member
(07-21-2012, 09:20 PM)
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#229
the shield in Zelda Skyward Sword.
i never bothered to learn to stun enemies properly with it since i could beat anything with the sword alone most of the time. cue the final boss where you get brutalized if you don't shield block correctly and i got a hard wake up call. had to learn some blocking to survive. |
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Member
(07-21-2012, 09:26 PM)
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#232
I had the strategy guide for the game and still couldn't pull that off. |
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Member
(07-21-2012, 09:35 PM)
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#233
Back when TF2 was released, we started playing it exclusively in LAN mode at work. We played for a full week without any of us knowing the sentry gun could be upgraded.
I will forever remember the reaction my friends at Blu had when they stormed point C in Gravel Pit and were wiped out by it for the first time. |
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Member
(07-21-2012, 09:39 PM)
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#235
To be fair, Xenoblade Chronicles doesn't go out of its way to mention this feature at all even in the manual, and it doesn't help that there's almost no practical incentive to bother looking at your item inventory aside from making use of your Art Manuals. |
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Member
(07-21-2012, 09:41 PM)
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#236
Sprint button in Skyrim, you had a relatively fast normal walking speed, and a slow one. Who would have thought that there was a third speed. Though the horse was rather slow with the default speed I must admit.
Travel between different maps in Xenoblade. That damn Horse in SotC and the bridge. I tried jumping of it several times to get over the gap, which worked, but bridge. Yeah this time it was intended to just walk up to the gap with the horse, the same horse which decided not to jump over several small gaps or climb the smallest slopes in the world. |
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Member
(07-21-2012, 09:42 PM)
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#237
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Member
(07-21-2012, 09:43 PM)
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#239
I think it was an old TMNT game, there was a one-block gap that I could never jump. I sat there for an hour, constantly edging farther out before jumping. Every time, I'd hit my head and fall through the gap.
Then my little sister takes the controller and just runs across the gap. Mind. Blown. |
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Member
(07-21-2012, 09:44 PM)
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#240
This has a better place in the SHOCKING VIDEOGAMES SECRETS thread than in this: almost all players were too much preoccupied to ran out here at the maximum speed possible instead of check the car.
And I'm sure almost all HL2 players thinked "what you mean the rocket is controlled by the laser?!?" |
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Member
(07-21-2012, 09:59 PM)
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#245
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Member
(07-21-2012, 10:00 PM)
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#246
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