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Member
(07-23-2012, 01:57 PM)
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Android app deadtrigger made free due to extremely high piracy rate
#1
Quote:
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Member
(07-23-2012, 01:59 PM)
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#2
Sigh. Used android for 9 months now, never pirated an app. It really saddens me to see this, particularly since a large amount of people I know using Android phones simply wouldn't be tech-savvy enough to actually pirate an app. I really don't know where they're coming from.
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Member
(07-23-2012, 02:08 PM)
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#9
Anyone feel this is a side effect of race to the bottom? When you value your product at such a low price I wonder if people begin to ask themselves "What's a dollar to these guys?" to justify their piracy? I know someone will probably reply to me talking about the iOS market, but the difference of course is that it appears Android users are more prone to piracy than other smartphone OS users.
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Member
(07-23-2012, 02:09 PM)
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#10
But like 5 people live in the Netherlands.
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Junior Member
(07-23-2012, 02:10 PM)
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#11
to be fair, Dead Trigger was a game designed to be free to play from the get-go. It was the #1 listed complaint from all the people who bought it.
Having said that, it still is upsetting. Piracy rates on Android are even higher than on PC. Hopefully the JB app encryption helps. |
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βαρβαρβαρβαρβαρ
βαρβαρβαρβαρβαρ (07-23-2012, 02:11 PM)
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#13
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(07-23-2012, 02:11 PM)
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#15
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Member
(07-23-2012, 02:16 PM)
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#21
From Jellybean forwards apps are encrypted with a device specific key at the time of download from the Play Store. Course anyone on a rooted pre-jellybean device can simply rip the apk and share it. It's a real shame that people do this. I pay for all my apps.
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Member
(07-23-2012, 02:17 PM)
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#22
I don't play games on my phone though so I don't really care. |
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Member
(07-23-2012, 02:22 PM)
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#24
I feel OUYA is gimped from the start for this reason alone. Why even bother putting time and effort in your games when the majority will pirate it anyway? I hope Jelly Bean will put some severe brakes on this issue, with their talk of application encryption and all that.
But then again, in almost every android-related thread, emulators are named as a big and compelling feature, even though the reality is that pretty much everyone is going to pirate the actual games. When I ask where they get the games from it gets all hush-hush or they bring forward shoddy moral justifications, but apparently nobody realizes that this freeloading behavior is holding the platform back in the long run. |
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Member
(07-23-2012, 02:28 PM)
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#26
If someone has a way to get the content for free, chances are they will do so.
This is why I feel dedicated handhelds don't have so much to fear when it comes to smart phones. I think the vast majority of users are too cheap to buy these $1 games, and games are pirated more than they are sold. I mean, sure handhelds are not immune to piracy, but it's not nearly as rampant. |
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never left the stone age
(07-23-2012, 02:30 PM)
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#28
Edit: Oh, I realised that the ability to download itself is tied to your account, but that the specific app you download at the time is locked to that specific device. Yeah that ought to help with piracy |
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Member
(07-23-2012, 02:35 PM)
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#29
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Member
(07-23-2012, 02:38 PM)
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#30
I don't pirate. But I also don't buy anything on my Android UNLESS its $0.99. I don't care how good of an app or game it is. $0.99 or I won't even consider it. Unless its a Kairosoft game. Have I been trained to do this? I don't know.
I agree that the piracy situation is shitty. I really hope it gets resolved. I have no intention of ever going with an Apple phone, so it'd be nice to see a more vibrant marketplace on Android; I realize its a catch 22 though. |
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Member
(07-23-2012, 02:50 PM)
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#32
i posted the same in the android thread...
piracy is a problem yes and i'm finally glad Google is doing something about it (late and will take a long time to propagate unless they can speed up OS adoption), but this screams of free press for a freemium game (that they claim isnt) with in app purchases. |
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Member
(07-23-2012, 02:51 PM)
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#33
I agree, much as I like the android store I would prefer to pay with a prepaid card or account I can top up with. I have my card on my iOS stuff but I have too as a developer.
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Welcome beautful toddler, Madison Elizabeth, to the horde!
(07-23-2012, 03:06 PM)
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#37
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Member
(07-23-2012, 03:10 PM)
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#38
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Banned
(07-23-2012, 03:10 PM)
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#39
Perhaps Google have been too open with Android. Fragmentation is largely down to phone manufactures and carriers customising the OS and then at some point saying "fuck it, we're not bothering with updates any more - on to the next phone". If all Android phones had to run stock Android, it wouldn't be anywhere near the issue it is now.
I think they need to up the 15 minute refund window too, as a lot of these games have a smallish initial download, but the first time you run them you're prompted to download a large amount of data and depending on connection speed, that can take longer than 15 minutes, or it can give you very little time to try a game out. I know ultimately a lot of it comes down to pirates thinking "free is better than £x" no matter what x is, but I think Google could make some changes that would help - obviously, app encryption is one of them, but how long is it going to take for the majority to be on an Android version high enough to support it? Years? It's the most popular phone OS, yet iOS is far better if you want mobile games and it's almost certainly because of piracy rates on Android. |
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Banned
(07-23-2012, 03:11 PM)
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#40
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Member
(07-23-2012, 03:13 PM)
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#41
It seems that 4.1 update should be an easy enough for the manufacturers. Pretty much any device that runs ICS and is at least mid-range should be getting 4.1 update pretty soon, going by the announcements by Google, Samsung, HTC and Asus...of course unless you're Sony and your engineers somehow manage to magically put the latest update on ALL of your yearly line-up, including the low-end models.
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Member
(07-23-2012, 03:14 PM)
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#42
This is very true. They feel as it is not a physical commodity it has no value. Its the same when it comes to music and movies.
Last edited by zedge; 07-23-2012 at 03:18 PM.
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aka Glute.Belly
(07-23-2012, 03:15 PM)
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#43
They make piracy easy by allowing apps that facilitate it. It's assimilated into the android experience. I imagine a lot of people don't even know they're pirating when the app simple says something like ZOMG!FREEGAMEHUB. There are even torrent trackers for android
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Axel Hertz
(07-23-2012, 03:15 PM)
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#44
"Hey, we're so cool that, after this rampant piracy, we'll just make our game free you guys. That way, you can buy the in-app stuff if you so desire!"
Last edited by drizzle; 07-23-2012 at 03:17 PM.
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Banned
(07-23-2012, 03:16 PM)
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#45
That's not true at all. One of Sony's latest phones, the Xperia Ion, ships with Gingerbread with a custom Sony interface called Timescape on top of it, even though the phone has a dual core Snapdragon CPU and 1GB of RAM and could easily run ICS or JB.
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Banned
(07-23-2012, 03:17 PM)
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#48
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Member
(07-23-2012, 03:19 PM)
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#49
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Member
(07-23-2012, 03:19 PM)
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#50
(And if not, you shouldn't own a smartphone). |