|
(07-24-2012, 09:20 PM)
|
#551
They don't have to comment on anything.
|
|
|
|
Member
(07-24-2012, 09:20 PM)
|
#552
|
|
Member
(07-24-2012, 09:21 PM)
|
#553
I will say Square Enix has been bizarre over this entire issue with their responses.
I asked them for comment on Friday - multiple branches - and was asked to wait - they'd look into it. I asked yesterday and was told no comment. I asked again today - after Wada's statement - and got "no comment" back again. When I linked to Wada's statement, they wouldn't comment on that either. So in that sense I agree with the Kotaku set; what's the PR message meant to be here? Chances are PR have just been briefed by people higher up to 'no comment' everything related to Versus, but why not just be more open this once? Answer: Square Enix
Last edited by APZonerunner; 07-24-2012 at 09:24 PM.
|
|
Member
(07-24-2012, 09:21 PM)
|
#554
|
|
Medal Princess
(07-24-2012, 09:21 PM)
|
#555
They don't have to. I never said they did. In fact, I very clearly stated right in the post you quoted that saying "no comment" would have been better than simply not responding. Doing what they did resulted in what happened. Cause and effect.
|
|
Member
(07-24-2012, 09:22 PM)
|
#556
"When Kotaku contacted Square Enix about whether or not Final Fantasy Versus XIII was still in development, the game maker released the following statement: "We have no information on the status of Final Fantasy Versus XIII, but will be sure to update you as it becomes available." Keep in mind, I wasn't asking for an update per se, I simply asked if Square Enix was still making a game it had already announced six years ago. Square Enix did not reply to Kotaku's requests for clarification regarding whether Versus was still in development or not." |
|
Member
(07-24-2012, 09:23 PM)
|
#557
How many people do you think contacts them on rumours every day? I'm guessing a lot, and they're usual response is that they do not comment or speculate on rumours, which means it's a waste of time to try and ask them in the first place. They got lucky this time because the rumour grew too much.
|
|
Member
(07-24-2012, 09:23 PM)
|
#558
The more I read about how the rumor supposedly came about the less it makes sense.
Square Enix simply didn't deem the rumor worthy of respsonse. They don't need to equivocate. |
|
Member
(07-24-2012, 09:24 PM)
|
#559
|
|
Member
(07-24-2012, 09:24 PM)
|
#560
They did respond, with basically a blanket 'no comment' response.
|
|
Member
(07-24-2012, 09:26 PM)
|
#562
|
|
Member
(07-24-2012, 09:27 PM)
|
#563
This isn't my experience generally, though. SE has some of the best communications between Japanese and Western departments in PR terms, I've found. They've learned a lot from Eidos, too, where for the longest time US dev teams and releases (Crystal Dynamics, for instance) answered to an office based in the UK. A skill set is developed there that persisted through the buy out and assimilation of Eidos' assets, and SE has learned from it. Indeed, Crystal and such still answer to SE Europe, not SEA, afaik. The situation with Versus is, by my measurement, an outlier and different to the norm. One can't help but wonder if there's a particular reason or if there's just been a breakdown of communication.
|
|
Banned
(07-24-2012, 09:27 PM)
|
#564
Quote:
Versus had gone quiet - now internet forums are lit up again about it. Plus if they -do- have some brand new master plan for the game then bringing info up about it now possibly works in their favour. How Shyamalantastic would it be if it turns out SE PR deliberately leaked out the news to Kotaku? lol. |
|
Member
(07-24-2012, 09:29 PM)
|
#565
|
|
Member
(07-24-2012, 09:30 PM)
|
#566
The game still isnt coming out.
|
|
Member
(07-24-2012, 09:31 PM)
|
#567
|
|
Member
(07-24-2012, 09:32 PM)
|
#568
|
|
Member
(07-24-2012, 09:32 PM)
|
#569
|
|
(07-24-2012, 09:32 PM)
|
#570
I'm not an expert. |
|
coaches in the WNBA
(07-24-2012, 09:32 PM)
|
#571
I'm not one to defend Kotaku, but it's not like Square hasn't done a fucking awful job when it comes to this game. Why are some of you so happy to let them string you along like this? They may say it's not cancelled, but after as long as this has taken, it will never live up to the wait at this point.
|
|
Member
(07-24-2012, 09:35 PM)
|
#572
|
|
Member
(07-24-2012, 09:37 PM)
|
#573
And i'm not sure why you bring him up when it comes to FF needing a massive reboot. What does he even have to do with that? He has never had a hand in the actual development of a mainline FF. He's generally just a character designer. And it's not like he selects himself to do the character designs for those games. They can easily go pick Naora, Yoshida or some other character designer if they want. You can't really expect him to say "No" when they tell him that they want him to do the designs for the game. |
|
Banned
(07-24-2012, 09:37 PM)
|
#574
*IF* FFVersus is now FF15 - then -everyone- got it wrong/fibbed but in small amounts : FFVersus -would- be cancelled, but it also would not. Re: Morale - Believe me - regular scheduled meetings on a project running for 6 years? I'd be hoping SE have super reinforced glass in their building because that would drive anyone nuts. I know they are a necessity but... at some point.... anyways, i don't think anything is going to be truly clear until TGS. |
|
Member
(07-24-2012, 09:37 PM)
|
#575
|
|
coaches in the WNBA
(07-24-2012, 09:38 PM)
|
#576
|
|
Member
(07-24-2012, 09:38 PM)
|
#577
|
|
Tragic victim of fan death
(07-24-2012, 09:39 PM)
|
#578
|
|
Member
(07-24-2012, 09:41 PM)
|
#579
Besides, they already DO what you want them to do. The production of their games advances exactly like that. They always have small teams begin projects and they'll move more people to finish the games that are the nearest to completion (i.e. the game is put into "full production", which FFVsXIII should have entered in ~Q3 2011). I'm getting tired of repeating this, so I'll put it this way (a rought timeline for Versus XIII's development I've pieced together from interview tidbits and comments, not saying this is 100% accurate but I've followed this game VERY closely, so I don't think this has too many errors): Q2 2006: Versus XIII is announced. Development, however, is not begun for the next ~1,5 years because Nomura had just come off of Kingdom Hearts II's development so he was just in the beginning stages of planning for the game. He was also busy with numerous other projects and the KH team was put to work on different games. 2007: small tech team starts working on figuring out what they can do with the hardware they are working on, they do all kinds of tech demos that test the limits of what they can achieve with PS3 (they, at the very least, had world map & airship tests, and made the cutscene with Noctis & Stella at the party). Nomura & Co feel this is necessary before going on with the development of the game because they don't want to have to make any compromises to their plans for the game. Early 2008: Crystal Tools are somewhat finished, so they begin working on the game From mid-or-late 2008 to late 2009: the development team of Versus is put to help finish XIII, so development of Versus is put on hold for (over?) a year From early 2010 to mid-2011: a relatively modest sized team is developing the game (I've gotten the impression it's been maybe in the range of 40-60 people, which is really small for a big-ass game like Versus XIII) Mid 2010: we see the first glimpses of Versus XIII gameplay, very early (they didn't even have a somewhat ready command menu to show) Sometime in Q3 2011: Nomura says they had recently entered "full production", meaning they build up the size of the team to just start churning out the content of the game, after having the basis of it all done. Oftentimes, for Square Enix games, this means the game is about 9-18 months away from release, depending on the platform & scope of the game (i.e. Type-0 was put into full production in early 2011 after 3rd Birthday's release, which the Type-0 team co-developed, 10 months before release) September 2011: Nomura says the world of Versus XIII is at least somewhat complete and fully traversable, as he had just finished exploring it. However, it sounded like they still had to actually fill much of that world with content. So, really, by the time we saw what we saw in the January 2011 trailer, Versus had been in development (outside a tech demo-y stage) for maybe 1,5 years or at most 2 years, with a relatively small team for the size of production it is and in this time they had made some pretty major design change decisions from their original plans for the game that set them back in development a bit (i.e. major changes to the overworld, decision to make/change a big part of story-advancing scenes at least somewhat interactive so that the player remains in control of the character instead of having to just sit there and watch them as cutscenes). So... really, the game has really been in development for about 3,5 years now (again, quite a lot of that with a small team and it hasn't been a 300 man team working on it all that time), and considering how big the game will seemingly be, how polished it will quite likely be and how great the audiovisual side of the game is, I don't think that's at all too unreasonable a development timeframe. Really, the only thing Square Enix has done wrong with the handling of Versus XIII is that they announced the game way too early. Had they not announced it in 2006 but maybe in 2011 with the 2011 trailer, people would probably just have assumed Nomura mostly worked on all of those Kingdom Hearts games and not be that whiny about how Square Enix is worthless for not getting one of their games out, when in fact Nomura has just wanted to be well prepared for the game's development instead of rushing into without having a full grasp of what they are working with. No one has worked on this game for 6 years. Also, the last time Nomura spoke anything about the morale, it sounded like the morale was really GOOD. He said that the people around the office had a similar feeling that they had when they worked on Final Fantasy VII.
Last edited by Famassu; 07-24-2012 at 09:43 PM.
|
|
Member
(07-24-2012, 09:41 PM)
|
#580
The only reason Versus XIII would not be at TGS would be because they were to hold a separate event solely for the reveal at or around the same time
|
|
Junior Member
(07-24-2012, 09:41 PM)
|
#581
Take a look at Blizzard, who obviously has an exceptional track record for releasing quality games (aside from the Diablo 3 debacle, which I would argue could have been avoided if they were more true to their usual methods). Blizzard almost always beta tests with consumers before release, and rarely, if ever, announces a release date prior to the beta launching. Because of this, they are able to incorporate the feedback they receive from players during the testing phases before committing to a launch. In Diablo 3's case, they severely restricted the portion of the game they were testing, and even cut a whole mode from the game in order to release it in a timely manner. If they received the feedback about the late game that they are getting now during the beta, we may have ended up with a better product at launch (as opposed to their mad scramble now to fix the issues through patches). And yes, I am aware that Versus is an extreme and ridiculous case, as I mentioned in the second paragraph of the post that you quoted. That still doesn't mean that all games should be seen for the first time with a release date set in stone, unless you either want: A) products that haven't been optimized to players' standards, or B) a lot of delayed release dates :P. |
|
Banned
(07-24-2012, 09:41 PM)
|
#582
Slight topic shift - I may not have been keeping up but what is the status of PS3 :
Last Remnant FF14 are these still alive or did Square Enix officially cancel them? I seem to recall something about FF14 being "almost finished" about a year ago |
|
Medal Princess
(07-24-2012, 09:42 PM)
|
#583
FF14 PS3 will launch with/around FF14 2.0. |
|
coaches in the WNBA
(07-24-2012, 09:42 PM)
|
#584
I think they'd have a lot of baseless faith in how much people still care about the game if they'd be willing to make an event for just one game.
|
|
Member
(07-24-2012, 09:45 PM)
|
#585
|
|
Banned
(07-24-2012, 09:45 PM)
|
#586
Quote:
Quote:
Quote:
|
|
Member
(07-24-2012, 09:46 PM)
|
#587
Some people here think we just discovered Kotaku yesterday and that we don't understand the difference between rumour and fact when the real issues here are the possibility of this being made up and the fact they posted a rumour from an untrusted source.
Their greediness for more hits made them risk whatever they have left from their credibility and they got ridiculed in the end.Well at least they got the hits they wanted so i guess it's not all bad for them. |
|
Medal Princess
(07-24-2012, 09:47 PM)
|
#588
They never said flat-out that it's canceled, but Wada did comment during an investor's meeting something to the effect of "we have to consider profiability, and games that are released on another platform long after the original release don't often do well" or something like that, when asked about it.
|
|
Banned
(07-24-2012, 09:49 PM)
|
#589
maybe a reason for the delay is that they are going to release on more platforms like xbox or PC?
|
|
Member
(07-24-2012, 09:51 PM)
|
#590
As far as we're all aware, it's SE's last chance to have a big splash on this generation of home consoles |
|
Member
(07-24-2012, 09:51 PM)
|
#591
|
|
Member
(07-24-2012, 09:55 PM)
|
#592
Now lets start a rumor on when the game is going to be released so that SE can correct it.
|
|
(07-24-2012, 09:56 PM)
|
#593
|
|
Member
(07-24-2012, 09:58 PM)
|
#594
also glad to see unnamed source teasing diminish, the only thing I really need to hear is some oblique advice from Aeana on whether it's a good idea for me to break down and order SMT1&2 from ebay or not, that's about it! |
|
Member
(07-24-2012, 09:58 PM)
|
#595
|
|
Sorry about your boycott.
(07-24-2012, 10:01 PM)
|
#596
It's not like we asked them about the next Xbox, here. It's a game they've already announced. It is very weird that they'd say something like "we have no information on the status of Final Fantasy Versus XIII" instead of "yes, nothing has changed--we're still working on a game that we've already announced." Just my personal opinion. (Hence why it was on my personal Twitter.) |
|
Medal Princess
(07-24-2012, 10:02 PM)
|
#597
Talk to Wada. |
|
Member
(07-24-2012, 10:03 PM)
|
#598
When it comes out, it comes out. I have plenty to do and play in the interim. My expectations don't change for the game just because it's taking longer to develop. |
|
Member
(07-24-2012, 10:13 PM)
|
#599
|
|
Member
(07-24-2012, 10:41 PM)
|
#600
|