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Member
(07-28-2012, 12:16 AM)
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#156
I really don't believe he'd be a problem one v one, but please lower his kickback to make him more bearable FFA. |
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As in "Heathcliff"
(07-28-2012, 12:18 AM)
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#160
90% of battles are smooth, but 10%, I sensed some lags and character disappeared occasionally. However, it's way better than brawl lag, so I'm happy with the result.
I think they should counter the spammers by this method. If they use and spam moves man time in row then ap earning should reduced every time they use same move. |
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Member
(07-28-2012, 12:19 AM)
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#161
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Member
(07-28-2012, 12:20 AM)
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#162
So my personal proposed balance tweaks from a guy that's only played 3 hours of only FFA and probably doesn't know enough yet to say for sure.
1. Lessen Kratos level 3 just an little bit 2. Give Sly level 1's Murray move a little bit more time come out. 3. Lower kickback on Radac's snipe |
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(07-28-2012, 12:20 AM)
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#163
Quote:
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(07-28-2012, 12:22 AM)
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#168
Oh and Parappa stupid boombox, is spam way way to much. Other than that its fantastic. |
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Member
(07-28-2012, 12:23 AM)
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#169
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Member
(07-28-2012, 12:27 AM)
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#171
#1? I haven't really seen a really good Kratos player so I'll withhold #3, I think I'd agree, but I think maybe his attack should just have a slower rate. I'm waiting for the new players to catch on to his tricks before saying anything else. |
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Member
(07-28-2012, 12:27 AM)
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#172
*cuddles*
Anyway, I'm going to beef the OP up a little tomorrow with GAF impressions and maybe collect feedback for Superbot, that is, if they need help with that. I saw JSteins post a bit back and will definitely use that, so I want you guys to do as many write ups as you can. Yes, want. That's an order. |
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Member
(07-28-2012, 12:29 AM)
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#175
Also, is it the case that each super level requires more AP than the last level? I'm pretty sure this is the case, just want confirmation |
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Member
(07-28-2012, 12:29 AM)
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#176
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Member
(07-28-2012, 12:30 AM)
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#177
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(07-28-2012, 12:31 AM)
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#178
Kratos level 3 super just last too long.
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Member
(07-28-2012, 12:34 AM)
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#180
Gonna try to play some more in a little bit |
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bish gets all the credit :)
(07-28-2012, 12:36 AM)
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#183
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Member
(07-28-2012, 12:38 AM)
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#188
Seriously though, ask them about items for me. I'm really curious about some of them, how many there may be, the series they will come from, etc.
Last edited by Drago; 07-28-2012 at 12:41 AM.
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(07-28-2012, 12:39 AM)
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#189
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Member
(07-28-2012, 12:39 AM)
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#190
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Member
(07-28-2012, 12:40 AM)
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#192
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Member
(07-28-2012, 12:44 AM)
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#194
Quote:
Damn some of the lvl 3 supers are buggy lol. Parappas froze my ps3 xD. Fix this shit Gorilla! Also Fat Princess's lvl 3 is kinda weird. It most of the time kills all 3 but it doesn't last long enough to really go for seconds when enemies respawn. So its kinda like sucky version of Parappas lol. |
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Banned
(07-28-2012, 12:44 AM)
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#195
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Member
(07-28-2012, 12:49 AM)
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#198
...Yeah, you're right, they need to reduce the fire rate IMO. |
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Member
(07-28-2012, 12:50 AM)
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#199
Inverted control option for FPS lvl 3 supers making it in or possibly patched? This could hurt some peoples enjoyment. What would be most interested feature for them to look at for possible sequel.
Last edited by Napalm_Frank; 07-28-2012 at 12:56 AM.
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Member
(07-28-2012, 12:51 AM)
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#200
Will the game have some sort of museum showcase PlayStation history? (like the one in Sonic generations) They seem to keep the Story mode under wraps could you ask them to explain more And last thing is how would they keep us playing 5 months down the line? |