DigiMish
Member
(07-28-2012, 12:12 AM)

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#151

I would LOVE a beta code! This is my biggest anticipated game of the year!
TimeEffect
Member
(07-28-2012, 12:12 AM)

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#152

Originally Posted by tribal24: View Post
not even some moves should have longer wait times.
Yeah probably. I dont think I mind the sniper spamming just yet, people are still new. But, I'm imagining 2v2 with Radec. In FFA people need to be more aware.
IntelliHeath
As in "Heathcliff"
(07-28-2012, 12:12 AM)

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#153

Originally Posted by Jakfu: View Post
Yeah. One guy was just spamming kratos's hammer move all match.
yeah there are spammers already. :(
xKilltheMx
Member
(07-28-2012, 12:12 AM)

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#154

Originally Posted by KevinCow: View Post
Got a PM from Clock. Waiting for the e-mail, at which point I shall join in thine smashing of brethren.
I will continue my wait. O_O
evolution
Member
(07-28-2012, 12:15 AM)

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#155

So the online is really smooth huh? I guess Omar wasn't kidding.
thepotatoman
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(07-28-2012, 12:16 AM)

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#156

Originally Posted by TimeEffect: View Post
WOW! Played a match where Two Radecs got to the opposite ends of the levels and sniped together. All these new players and their Radec sniping is driving me nuts lol.

What do you think of this: spamming an attack should lead to reduced AP to the point where you no longer gain AP for spamming the same move ?
I'd rather they just put some better air recovery when you get hit by that move. That kick back is insane. With how slow you run and how far you fly away, you are going to waste a lot of time getting back to where you need to be to gain ap, and you need to dodge like up to 3 snipes to get to the spammer on some stages, but if you get hit by just one, you are as far away from radac as you can possibly be, and that's exactly where he wants you. And when you have 2 other players in between you and radac, that is more than happy to disrupt your long trek to him, its just downright to hard to stop him.

I really don't believe he'd be a problem one v one, but please lower his kickback to make him more bearable FFA.
The Grim Heaper
Member
(07-28-2012, 12:16 AM)

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#157

Man, my system just froze up. ): Guess I'll take a break for a bit...
TimeEffect
Member
(07-28-2012, 12:17 AM)

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#158

Damn, got owned by a Sly with a score of 16 via pure Super 1's. Got 2-3 of us at a time.
Callibretto
Member
(07-28-2012, 12:18 AM)

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#159

I wonder if they make sly overpowered because of upcoming Sly 4 game. lol
IntelliHeath
As in "Heathcliff"
(07-28-2012, 12:18 AM)

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#160

Originally Posted by evolution: View Post
So the online is really smooth huh? I guess Omar wasn't kidding.
90% of battles are smooth, but 10%, I sensed some lags and character disappeared occasionally. However, it's way better than brawl lag, so I'm happy with the result.

I think they should counter the spammers by this method. If they use and spam moves man time in row then ap earning should reduced every time they use same move.
TimeEffect
Member
(07-28-2012, 12:19 AM)

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#161

Originally Posted by evolution: View Post
So the online is really smooth huh? I guess Omar wasn't kidding.
http://www.youtube.com/watch?v=cryMVK1PwuQ#t=0m19s
thepotatoman
Member
(07-28-2012, 12:20 AM)

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#162

So my personal proposed balance tweaks from a guy that's only played 3 hours of only FFA and probably doesn't know enough yet to say for sure.

1. Lessen Kratos level 3 just an little bit

2. Give Sly level 1's Murray move a little bit more time come out.

3. Lower kickback on Radac's snipe
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(07-28-2012, 12:20 AM)

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#163

Quote:
@adrianjmr Winners for today have been contacted. We'll get more as soon as we can!
http://twitter.com/SuperBotEnt/statu...91983421628418
jtir123
Member
(07-28-2012, 12:21 AM)

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#164

Looks like Parappa's level 3 can sometimes bug the entire game haha.
Canis lupus
Member
(07-28-2012, 12:22 AM)

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#165

So I'm reading positive news from the Beta people, all good. Looks like Superbot is making a solid game there.
SolidSnakex
Member
(07-28-2012, 12:22 AM)

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#166

You can scratch me off the list. I'm in thanks to Clock.
PSY・S
Member
(07-28-2012, 12:22 AM)

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#167

Go ahead, beta folks. Go on and have fun without us :/

Didn't win on facebook or twitter.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(07-28-2012, 12:22 AM)

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#168

Originally Posted by thepotatoman: View Post
So my personal proposed balance tweaks from a guy that's only played 3 hours of only FFA and probably doesn't know enough yet to say for sure.

1. Lessen Kratos level 3 just an little bit

2. Give Sly level 1's Murray move a little bit more time come out.

3. Lower kickback on Radac's snipe
Agreed.

Oh and Parappa stupid boombox, is spam way way to much.

Other than that its fantastic.
xKilltheMx
Member
(07-28-2012, 12:23 AM)

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#169

Originally Posted by IntelliHeath: View Post
90% of battles are smooth, but 10%, I sensed some lags and character disappeared occasionally. However, it's way better than brawl lag, so I'm happy with the result.

I think they should counter the spammers by this method. If they use and spam moves man time in row then ap earning should reduced every time they use same move.
That is pretty consistent with what we've heard from other people. Seems like their special net code solution works.
dragonflys545
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(07-28-2012, 12:26 AM)

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#170

Originally Posted by jtir123: View Post
Looks like Parappa's level 3 can sometimes bug the entire game haha.
It only bugs when I'm on the Littlebigplanet stage.
TimeEffect
Member
(07-28-2012, 12:27 AM)

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#171

Originally Posted by thepotatoman: View Post
So my personal proposed balance tweaks from a guy that's only played 3 hours of only FFA and probably doesn't know enough yet to say for sure.

1. Lessen Kratos level 3 just an little bit

2. Give Sly level 1's Murray move a little bit more time come out.

3. Lower kickback on Radac's snipe
I still think his Super 1 and 2 need to either be switched around or slightly nerfed. I prefer if they switch it around, personally.

#1? I haven't really seen a really good Kratos player so I'll withhold
#3, I think I'd agree, but I think maybe his attack should just have a slower rate. I'm waiting for the new players to catch on to his tricks before saying anything else.
corporate cheerleader
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(07-28-2012, 12:27 AM)

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#172

Originally Posted by PSY・S: View Post
Go ahead, beta folks. Go on and have fun without us :/
*cuddles*


Anyway, I'm going to beef the OP up a little tomorrow with GAF impressions and maybe collect feedback for Superbot, that is, if they need help with that. I saw JSteins post a bit back and will definitely use that, so I want you guys to do as many write ups as you can.

Yes, want. That's an order.
Canis lupus
Member
(07-28-2012, 12:27 AM)

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#173

Originally Posted by PSY・S: View Post
Go ahead, beta folks. Go on and have fun without us :/

Didn't win on facebook or twitter.
Agree they're teasing us too much lol.
B.O.O.M
Member
(07-28-2012, 12:28 AM)

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#174

oho I do wonder if Scorpion in the game...will be very interesting.
TimeEffect
Member
(07-28-2012, 12:29 AM)

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#175

Originally Posted by Loudninja: View Post
Agreed.

Oh and Parappa stupid boombox, is spam way way to much.

Other than that its fantastic.
I dont mind his boombox, actually. Maybe it may be a problem in a 2v2, but the AP that's thrown around can go to the enemy.

Also, is it the case that each super level requires more AP than the last level? I'm pretty sure this is the case, just want confirmation
tribal24
Member
(07-28-2012, 12:29 AM)

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#176

Originally Posted by thepotatoman: View Post
So my personal proposed balance tweaks from a guy that's only played 3 hours of only FFA and probably doesn't know enough yet to say for sure.

1. Lessen Kratos level 3 just an little bit

2. Give Sly level 1's Murray move a little bit more time come out.

3. Lower kickback on Radac's snipe
I only agree with the Kratos one lasting to long, Slys problem isn't the speed of the special more like the quickness of his meter filling up. Maybe if they make it harder for him to get his lvl 1, then they raise ap consumption so he can get to the other lvls normally. Radecs sniper is fine he is gonna need a move to knock you back cause that's his playstyle.
Jakfu
Member
(07-28-2012, 12:30 AM)

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#177

Originally Posted by thepotatoman: View Post
So my personal proposed balance tweaks from a guy that's only played 3 hours of only FFA and probably doesn't know enough yet to say for sure.

1. Lessen Kratos level 3 just an little bit

2. Give Sly level 1's Murray move a little bit more time come out.

3. Lower kickback on Radac's snipe
Agreed. I think its too easy for both Kratos and Sly to gain AP
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(07-28-2012, 12:31 AM)

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#178

Kratos level 3 super just last too long.
MarkMan
loves Arcade Sticks
(07-28-2012, 12:32 AM)

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#179

yay an fgc friend of mine gave me a code. i will try this over the weekend !
Drago
Member
(07-28-2012, 12:34 AM)

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#180

Originally Posted by corporate cheerleader: View Post
Anyway, I'm going to beef the OP up a little tomorrow with GAF impressions and maybe collect feedback for Superbot, that is, if they need help with that. I saw JSteins post a bit back and will definitely use that, so I want you guys to do as many write ups as you can.

Yes, want. That's an order.
I'll try to get some impressions up in a few hours, I promise. ;)

Gonna try to play some more in a little bit
dragonflys545
Member
(07-28-2012, 12:34 AM)

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#181

Originally Posted by Loudninja: View Post
Kratos level 3 super just last too long.
Yeah it does.
jtir123
Member
(07-28-2012, 12:35 AM)

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#182

Originally Posted by MarkMan: View Post
yay an fgc friend of mine gave me a code. i will try this over the weekend !
MarkMan...hey, I'm familiar with you, you're the madcatz guy (I think)!
alr1ght
bish gets all the credit :)
(07-28-2012, 12:36 AM)

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#183

Originally Posted by corporate cheerleader: View Post
*cuddles*


Anyway, I'm going to beef the OP up a little tomorrow with GAF impressions and maybe collect feedback for Superbot, that is, if they need help with that. I saw JSteins post a bit back and will definitely use that, so I want you guys to do as many write ups as you can.

Yes, want. That's an order.
Spacing out posts with loads of ---- or [*indent] tags is usually frowned upon. Not everyone is running the same resolution as you are. Just a suggestion.
MarkMan
loves Arcade Sticks
(07-28-2012, 12:37 AM)

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#184

Originally Posted by jtir123: View Post
MarkMan...hey, I'm familiar with you, you're the madcatz guy (I think)!
I'm the global sponsorship and community manager at Mad Catz, yes. Also a fighting game fan ;)
SpinDasher
Member
(07-28-2012, 12:37 AM)

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#185

I've been in some pretty laggy matches today, getting hit by supers when I'm no where near them.

Sly's waaay too good.
Captain N
Junior Member
(07-28-2012, 12:37 AM)

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#186

I'm doing to an interview with them and would love to ask them questions you guys want answered.
The Grim Heaper
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(07-28-2012, 12:37 AM)

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#187

Originally Posted by MarkMan: View Post
yay an fgc friend of mine gave me a code. i will try this over the weekend !
Glad to see you on board, MarkMan. I hope you have fun with it! :D
Drago
Member
(07-28-2012, 12:38 AM)

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#188

Originally Posted by Captain N: View Post
I'm doing to an interview with them and would love to ask them questions you guys want answered.
Will Jen Tate be in the game?


Seriously though, ask them about items for me. I'm really curious about some of them, how many there may be, the series they will come from, etc.
Last edited by Drago; 07-28-2012 at 12:41 AM.
Loudninja
No oxygen in space?
How does the sun burn?
Food for thought.
(07-28-2012, 12:39 AM)

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#189

Originally Posted by Drago: View Post
Will Jen Tate be in the game?
Really its not funny anymore. :p
JStein0222
Member
(07-28-2012, 12:39 AM)

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#190

Originally Posted by corporate cheerleader: View Post
*cuddles*


Anyway, I'm going to beef the OP up a little tomorrow with GAF impressions and maybe collect feedback for Superbot, that is, if they need help with that. I saw JSteins post a bit back and will definitely use that, so I want you guys to do as many write ups as you can.

Yes, want. That's an order.
Glad to help CC! PM me if you need anything at all
Coolbgdog12
Member
(07-28-2012, 12:40 AM)

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#191

do you guys feel as though a run feature should be put in to compensate for the throwbacks some moves do? I feel like running and attacking.
thepotatoman
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(07-28-2012, 12:40 AM)

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#192

Originally Posted by TimeEffect: View Post
#3, I think I'd agree, but I think maybe his attack should just have a slower rate. I'm waiting for the new players to catch on to his tricks before saying anything else.
Don't forget 1v1 though. I think the kickback would be the safer fix for both modes.
B.O.O.M
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(07-28-2012, 12:42 AM)

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#193

Originally Posted by Captain N: View Post
I'm doing to an interview with them and would love to ask them questions you guys want answered.
Representation by characters of handheld franchises on both psp/vita in the game. I really would like to know their approach.
Napalm_Frank
Member
(07-28-2012, 12:44 AM)

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#194

Quote:
Then we can have Scorpion vs. Ryu vs. Heihachi. Though, I would have preferred Jin instead of elder Mishima, even if it makes sense Heihachi is there considering his legacy in Tekken and Playstation.
http://www.youtube.com/watch?v=w0AxBmi5ca8

Damn some of the lvl 3 supers are buggy lol. Parappas froze my ps3 xD. Fix this shit Gorilla!

Also Fat Princess's lvl 3 is kinda weird. It most of the time kills all 3 but it doesn't last long enough to really go for seconds when enemies respawn. So its kinda like sucky version of Parappas lol.
KevinCow
Banned
(07-28-2012, 12:44 AM)

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#195

Originally Posted by Captain N: View Post
I'm doing to an interview with them and would love to ask them questions you guys want answered.
Ask what the thought process was behind the Super KO system, how far into development they decided on it, and if they tried other systems before settling on it.
thepotatoman
Member
(07-28-2012, 12:47 AM)

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#196

I just realized something. I think fat princess has boob physics.
dragonflys545
Member
(07-28-2012, 12:49 AM)

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#197

Originally Posted by thepotatoman: View Post
I just realized something. I think fat princess has boob physics.
She does.
TimeEffect
Member
(07-28-2012, 12:49 AM)

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#198

Originally Posted by Coolbgdog12: View Post
do you guys feel as though a run feature should be put in to compensate for the throwbacks some moves do? I feel like running and attacking.
No. Run is not needed, I think some more aerial control would be great I hate getting knocked all the way back by some of these moves, like Radec's sniper. Which leads me to...

Originally Posted by thepotatoman: View Post
Don't forget 1v1 though. I think the kickback would be the safer fix for both modes.
...Yeah, you're right, they need to reduce the fire rate IMO.
Napalm_Frank
Member
(07-28-2012, 12:50 AM)

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#199

Originally Posted by Captain N: View Post
I'm doing to an interview with them and would love to ask them questions you guys want answered.
Custom Soundtracks possibly added via patch if it doesn't make it to release (I got this impression from Omar interview @ comicon)?

Inverted control option for FPS lvl 3 supers making it in or possibly patched? This could hurt some peoples enjoyment.

What would be most interested feature for them to look at for possible sequel.
Last edited by Napalm_Frank; 07-28-2012 at 12:56 AM.
cyborg009
Member
(07-28-2012, 12:51 AM)

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#200

Originally Posted by Captain N: View Post
I'm doing to an interview with them and would love to ask them questions you guys want answered.
Do they plan on adding the more characters from PlayStation Japanese side?

Will the game have some sort of museum showcase PlayStation history? (like the one in Sonic generations)

They seem to keep the Story mode under wraps could you ask them to explain more

And last thing is how would they keep us playing 5 months down the line?