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Member
(07-30-2012, 04:10 PM)
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Nintendo's Senior Hardware Producer Katsuya Eguchi discusses Wii U design Philosophy
#1
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Junior Member
(07-30-2012, 05:02 PM)
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#3
Quote:
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Member
(07-30-2012, 05:07 PM)
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#4
I feel as though NintendoLand was supposed to be a big hit and seller for Nintendo at launch as a fleshed out full retail title. But after feedback and such it sounds as though they are seriously contemplating packing it in with the system. I sincerely hope they do.
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Member
(07-30-2012, 05:14 PM)
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#6
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I thought about this, but the Nintendo Land problem is that mini-games games (!) are really considerated like a cheap genre of games. And Wii Sports wasn't quietly mini-games, but more a sports game, it hadn't the same problem. |
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Member
(07-30-2012, 05:15 PM)
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#7
But Nintendo Land is strong enough to stand on its own legs, and sell millions because of its "smash brothers / mario kart / mario party" all-star theme. Better to give the consumer a choice.
Last edited by AntMurda; 07-30-2012 at 05:18 PM.
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Banned
(07-30-2012, 05:21 PM)
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#9
Or because many here have been burned by Nintendo home consoles for the last few generations and aren't willing to jump back on the bandwagon so easily and quickly?
Last edited by ClovingWestbrook; 07-30-2012 at 05:26 PM.
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Member
(07-30-2012, 05:25 PM)
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#10
Nintendo made some innovative strides with the Wii, and I hope to see an evolution of that and then some on the WiiU. Eguchi's design philosophies seem traditional, yet also forward-thinking. As a result of that, I think Nintendo Land could be a fun game and a good opener for their new system.
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Member
(07-30-2012, 05:26 PM)
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#11
Also, don't get me wrong, I believe Nintendo Land could sell bundles as a stand alone title as well. |
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Writing a dinosaur space opera symphony
(07-30-2012, 05:31 PM)
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#12
As far as Nintendoland and goes, I agree that a problem is the stigma attached to 'mini-game collections'. The thing is, what people are calling mini-games could be essentially fully fledged arcade style games. There is potential to the concept of a virtual arcade venue full of complete games.
We don't know yet how deep the games in Nintendoland go. For instance, if they're serious about marrying accessibility to deeper experiences, the games could expand on the concept they've toyed with already: the more you play and the better you perform, the more advanced a version of the game you unlock.
Except the hardcore game I just told you about that you agreed looked awesome *$)*@&$FUUUUU* There's something about a fundamentally bored, apathetic audience that seems to create a paradox. People bitch about wanting something new, different, or 'more'. But they won't actually ever try anything different because it's too far out of the comfort zone (sheer laziness) that they've grown into. So yeah, I'm wondering... even if say, Wii U hits and takes care of basically every bitch and gripe people have had about Nintendo, if they can't even complain about the online functionality anymore, if it does have fresh, interesting games aimed at the core gamer... a ton of people who previously bitched about Nintendo will still ignore it. Because it'll just be easier to buy 5 hour corridor FPS #1488, sink deeper into the couch, and stare at the pop up targets. (Then go online to bitch about the fact that there's too many shooters.) |
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Member
(07-30-2012, 05:34 PM)
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#13
Last edited by Glorified G; 07-30-2012 at 05:39 PM.
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AnimeGAF's largest consumer of moe
(07-30-2012, 05:36 PM)
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#14
poor Nintendo, I will buy two Wii U's if it makes you happy.
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Member
(07-30-2012, 05:39 PM)
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#15
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Banned
(07-30-2012, 05:43 PM)
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#16
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Banned
(07-30-2012, 05:44 PM)
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#17
Also, realize that for many, a game may look good but not everybody enjoys motion controls. I thought Super Mario Galaxy LOOKED great but I couldn't enjoy it because I don't enjoy motion controls. Many 'hardcore' gamers are the same. It's not about being stuck in the past. It's not about refusing to move forward. It's not about hating innovation. It's about liking and enjoying what we enjoy. And I like how you make this generalization of people who don't appreciate the Wii U at this stage as simply wanting the dudebro shooters. Many of us don't get off on the next Call of Duty. Many of us are as tired of the genre as you are. But just because a game doesn't fit in the dudebro category doesn't mean its a quality title or a good shooter. I really enjoyed Battlefield 3. I played it on the PS3 and was turned off by some of the limitations. Played it on the PC and loved it. But right now, the games that I am playing are Witcher 2, Day Z, Rayman Origins, etc. I want immersion. I want something new and Day Z is just that. Minecraft is just that. Nintendland? Like hell. New Super Mario Brothers 2? No. I would love to see Nintendo return to their glory days of the NES, SNES where third party support was just as important as first party. Unfortunately I don't see that happening. And you can blame it all on the third parties and you'd be wrong. Exactly. |
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Member
(07-30-2012, 05:48 PM)
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#19
Well I know for me the point of contention isn't do these people exist, it's more how many of these people exist compared to those who at least maintain interest in what Nintendo does?
Not that that really applies to how you or any other individual personally feels.
Last edited by jman2050; 07-30-2012 at 05:51 PM.
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Member
(07-30-2012, 05:48 PM)
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#20
Hardcore gamers gave N64/GCN the cold shoulder, Nintendo found a new crowd in the casual gamers and those hardcores who didn't buy N64/GCN (and probably won't buy the Wii U either) are bitching because Nintendo "is not hardcore anymore".
If you really like Nintendo games, I don't think you can say this generation has been bad. |
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Banned
(07-30-2012, 05:51 PM)
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#21
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Wildcard berths that can't beat teams without a winning record should have homefield advantage
(07-30-2012, 05:51 PM)
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#22
GAF is usually what not to "go by" when it comes to popular opinion.
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Member
(07-30-2012, 05:51 PM)
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#23
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Banned
(07-30-2012, 05:52 PM)
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#24
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Banned
(07-30-2012, 05:52 PM)
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#25
Mostly, it's because once you grow up you can afford to buy all consoles, and you realise the world doesn't revolve around Nintendo. As a teenager N64 was fine, I only got 2-3 games a year and there was always games I wanted. Once you can afford to buy whatever you want, Nintendo isn't enough anymore. |
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Banned
(07-30-2012, 05:52 PM)
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#26
Exactly. Nintendo got too big for its britches. They got cocky. They wanted to go alone and they did and many of those who were dedicated fans of the NES and SNES went where the games were.
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Member
(07-30-2012, 05:57 PM)
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#28
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Member
(07-30-2012, 05:57 PM)
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#29
As for Japan it was 25,000 yen, which was $215 at the exchange rate. Even so, someone with more knowledge can and should correct me, but I thought Japanese companies generally price at 100 Yen = $1 = 1 euro so it basically would have been priced at $250. Heck at recent exchange rates the Wii was priced at almost $315, without Wii Sports. |
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Member
(07-30-2012, 05:59 PM)
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#30
To this day Nintendo is still behind in dealing with third-party relations and making it easier for them to make games for their systems. |
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Member
(07-30-2012, 05:59 PM)
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#31
I would say it is more like Nintendo gave the cold shoulder to developers.... Developers are like woman. You got to wine and dine them before you get them in the sack...Nintendo expected developers to be just 20 dollar whores that would come to them.... Nintendo's competition wine and dines developers, so developers go to them.... Though it seems like Nintendo has bringing their A game for this gen and wining and dining devs.
Last edited by SlickShoesRUCrazy; 07-30-2012 at 06:05 PM.
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Banned
(07-30-2012, 06:01 PM)
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#33
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Member
(07-30-2012, 06:02 PM)
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#35
Something which will be interesting is Nintendo seems to be a very Japan focused company philosophy wise and when they released the Wii the ideals and philosophies of the system transcended the cultural barriers and became a worldwide hit, even if it burned out relatively quickly. The question is does the Wii U also appeal worldwide in the same way?
It appears as if Nintendo's pitch this time is families are fighting over the main living room screen, how can they alleviate that issue as well as bringing the local multiplayer vibe that the Wii had going (A situation that seems to be more exclusive to Japan in relation to the selling points of the Wii). However, when the Wii was selling out shortly after its launch it was being shopped as Simpler/Intuitive, Active/Healthy and a new experience which would appeal to those who had no interest in traditional gaming. I'm struggling to think how they can convey why people who, let's face it, don't care about gaming unless its shoved in there face as the new must have thing have to go out and try this console. There doesn't seem to be those simply catchy hooks the Wii had, asymmetric gaming just isn't going to make people buy this in droves like last time. Then again time will tell! |
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Member
(07-30-2012, 06:05 PM)
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#37
You're right--mostly. They packed in Wii Sports in order to justify the $50.00 price increase that retailers were demanding.
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Member
(07-30-2012, 06:09 PM)
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#39
"Wii Sports was very fun, but there was a desire to have experiences […] that had a bit more depth or longevity to them," says Eguchi. "Something that more passionate game fans might be able to sink their teeth into a little bit more."
"So we made Nintendoland" AHAHAHAHAHAHAA |
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Little Big NeoContra
(07-30-2012, 06:09 PM)
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#40
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Member
(07-30-2012, 06:11 PM)
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#41
And after launch. Not much new, it goes in cycles it seems. A year or so ago every 3DS thread it seemed turned into either "I want this game on Vita/smart phone" or "HAHAHA, 3DS is Vita/smart phone food". A couple years before that just about every thread about a Wii game turned into "I want this on PS360, can't play games in SD anymore, hate wiimote, why are they being stupid and putting it on Wii, etc." Every now and then there will be a mass banning which cuts it down for a time.
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Member
(07-30-2012, 06:11 PM)
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#42
I bought a Wii for the games Nintendo produced. As of today, Nintendo has yet to announced a similar output with products that are both innovative and of high quality. |
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Member
(07-30-2012, 06:11 PM)
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#44
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Member
(07-30-2012, 06:11 PM)
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#45
There were a variety of reasons why we saw the decline in sales and developer support with N64 and Gamecube and it wasn't simply because Nintendo got arrogant. That was a part of it but doesn't come close to telling the whole story. The relationship between third parties and Nintendo won't be solved with the Wii U but I do see it improving.
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Member
(07-30-2012, 06:12 PM)
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#46
With how they presented it at E3 I was thinking the same thing. When the reaction wasn't what they expected I would hope things would have changed. It does worry me though that they honestly thought people would go crazy over it. Even if the confetti worked at the end of the presentation.
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Member
(07-30-2012, 06:13 PM)
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#47
Right, retailers were demanding a $50 price hike so Nintendo added Wii Sports to make it palatable. It wasn't Nintendo added Wii Sports and then added $50 to justify the pack in as was said.
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Member
(07-30-2012, 06:13 PM)
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#48
What I meant is that their sales were decreasing, so they tried out with the casual market. But people seem to be annoyed because of Wii Sports, Wii Fit and all that stuff, but don't realise they still make good games (like Galaxy 1 & 2, DKCR, Sin & Punishment...). The GameCube scenario was pretty much the same and it's like the holy grail of video games. A lot of people complain about Wii, praise the GCN and hope Nintendo will come back to that route, which was sometimes even worse. |
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Banned
(07-30-2012, 06:15 PM)
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#49
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Member
(07-30-2012, 06:20 PM)
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#50
Last edited by Effect; 07-30-2012 at 06:31 PM.
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