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Member
(07-31-2012, 06:30 AM)
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#102
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Member
(07-31-2012, 06:34 AM)
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#105
The source on Basch is from ye olde Wikipedia - there is no more legitimate source sir!
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Yeah, you can do the whole "parallel dimension" thing, which is part of why I loathed Chrono Cross. Make a story and stick to it, don't give me a bunch of alternate possibility crap. My tastes are more deterministic. Even if you want to say this is "one world" that continues off of CT, it still continues off of it, does so poorly, and is the world they chose to convey. Just as condemnable.
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It's part of why the character recruitment is so awful. Why do any of these characters want to vacate their lives to join me on a long, complex quest with no clear end or purpose in sight? Good RPGs make it very clear why everyone is still with you. I'm 70% of the way through Xenoblade, and it does a wonderful job in this regard. There are a few characters that you can explain joining your quest in CC, but for most of them you just have to wonder what the hell they were thinking. And you'll never know, because there's no character development in the game. Edit: I also read that interview on GamePro again, and it bothers me that he used the word "intention" for Lavos. I never thought Lavos to be an intentional being, but something more primitive, something acting purely on instinct. There's no semblance in CT of Lavos ever "planning" anything.
Last edited by Karsticles; 07-31-2012 at 06:38 AM.
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Member
(07-31-2012, 06:38 AM)
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#107
Chrono Cross is a game I really liked because of its aesthetics, but the story is something I have grown to hate over the years. The reason for this largely revolves around what I guess you could call the game's "moral."
The game beats you over the head with how humanity is ruining the planet, and humans are bastards and hate the world and grew apart from it. It goes so far as to tell you that all humanity are the children of Lavos, because Lavos made man evolve from stupid apes into what they are. You are literally bitched at by people who are in the middle of committing genocide about what an asshole humanity is because it ruined a swamp, and then the people you SAVED FROM THAT GENOCIDE pull the same bitchy move and piss at you because that same swamp lead to their genocide, I guess. Then you get lectured about how the Reptites were closer to the planet than man, and so on. The problem is this is all contradictory to what we saw in Chrono Trigger. It was man, not Reptite, who was bending over to save the world from Lavos. Azala actively awaited the coming of Lavos, and hoped he would destroy everything when he came. It was man who lived in natural settings, not Reptites, who had constructed machines and castles. Ayla and her tribesmen were perhaps less well-spoken than Azala, but they were by no means the "apes" which Cross brands them. That term was just an epithet Azala had thrown around, even when your party consists of Robo, Frog and Magus, you get called "Ape". In Chrono Trigger, humanity banded together across time to save the world, and now everyone from the Dragons to the Dwarves are claiming humans are all jerks. It's blunt, it's stupid, and on your third playthrough of the game, it's downright agitating. Otherwise, it's a fun game with great graphics, music, an engaging battle system and the MAIN quest, once you piece it together, is really fairly endearing. At least, if you cared about that loose end from Chrono Trigger. Saving Schala was worth it, to me, but the Green Aesop is hamfisted, that's all.
Last edited by CorvoSol; 07-31-2012 at 06:41 AM.
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Member
(07-31-2012, 06:42 AM)
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#108
Just stop. You lost it after you claimed the only good tracks on the OST were CT remixes.
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Member
(07-31-2012, 06:44 AM)
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#109
Basically, the more one character participates in battle, the better chances he/she has to reach their full potential. |
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Member
(07-31-2012, 06:47 AM)
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#110
This is what I got from the google translated French source: Q: Why design a hero if effeminate? Akitoshi Kawazu and Hiroshi Minagawa: (Laughs) It's true we do not really know either. What happened is that the previous game on which we worked was Vagrant Story, which was a rather hefty hero in the prime of age did not work at all and was not too popular . So we decided to go on a teenager to see if it's more like the public. If anything, the 'Basch was meant to be the main character' rumor is probably closely tied to why Vaan would be chosen to be more popular. The JRPG uncle character trope is probably just more popular with the west (see: Auron's popularity). |
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Eloquent Princess
(07-31-2012, 06:50 AM)
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#112
Chiming in. Er, even though this looks like a Final Fantasy thread now. :lol
I fucking love Chrono Cross's presentation. The art is beautiful (<3 Honne's work so damned much; he's definitely one of my favourite art directors), and the soundtrack is my favourite soundtrack of all time. I liked the battle system a lot as well, though while I had fun with it, I didn't have as much fun with it as I did with ATB 2.0 in CT. The story takes some twists and turns that I didn't really like, but I generally like to accept the game as a reimagining of Radical Dreamers as opposed to following Chrono Trigger, even though the DS version of CT worked it so that CC has a closer relationship to CT. If anything, Radical Dreamers bears a closer connection to CT than CC did. Anyway. I like CC. I love getting lost in the art and the world and the music. I certainly get the dislike for it, though. |
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Member
(07-31-2012, 06:51 AM)
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#113
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Additionally, Xenoblade is fucking awesome. I loved that game and I honestly think it is one of the best RPGs in a long time. I liked it so much I bought it twice (EU import and NA version when i came out). For a "character who is just sort of there" from that game though see: Riki.
Last edited by TDLink; 07-31-2012 at 06:55 AM.
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Member
(07-31-2012, 06:55 AM)
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#114
Chrono Cross IS my all time favorite game that I've ever played. I fell in love with the aesthetics, soundtrack, setting and the battle system.
The only thing that bugged me a TINY bit were some of the characters they had chosen to include in the game. That said, you don't even need to have those certain characters in your group so that fact is null in of itself. It's had many years of replay-ability for me and I hope that they some day make a third... there's only one game currently, that's being developed that has me as hyped as the first time I laid eyes on Chrono Cross and that's Versus XIII. A game as good as Chrono Cross, for me, is near IMPOSSIBLE to find now-a-days... |
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studying under Phisheep
(07-31-2012, 06:57 AM)
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#115
I remember nothing about the story or gameplay but the incredible beauty of this game's backgrounds and music will stick with me forever.
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Member
(07-31-2012, 07:04 AM)
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#116
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Member
(07-31-2012, 07:57 AM)
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#119
Thank you. This is the kind of thing I expected when I entered this thread.
I absolutely loved playing Chrono Cross. The art and music can carry the game entirely on their own, but I also thought the battle system was a breath of fresh air from the ATB fare I was used to. I enjoyed the challenge of changing the field color in preparation for a high-level spell while still doing solid damage along the way. I've only beaten it one time, but eventually I'd like to see all the alternate endings (for myself -- don't want to take the Youtube route). I certainly don't begrudge others their opinions regarding the game, but I'm surprised at the amount of hate this thread has generated. And people turning their nose up at CC's music? Wow. Still the greatest game OST, as far as I'm concerned. Although Nier came damn close. |
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Member
(07-31-2012, 12:01 PM)
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#121
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Agreed that Xenoblade is awesome. It's everything FFXII wanted to be and more. Fantastic game with merely a few blemishes overall. I haven't finished it yet, though, and I know its conclusion upset some people. I reserve final judgment, but I find it hard to imagine that a game that has played its cards so right will fall apart over the next 20 hours.
Last edited by Karsticles; 07-31-2012 at 12:03 PM.
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Member
(07-31-2012, 12:17 PM)
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#122
Cross is OK but not what I wanted as a sequel to Trigger. The game has so many bland and boring characters that it makes you think why even put them in the game. Trigger has a great cast of characters and you feel that each one is useful and has a place in the game. Cross just kept adding to the cast and some of them were just so lame like the guy that attacks with the guitar. In Trigger it was fun swapping characters but in Cross I found my three and stuck with them the rest of the game the best I could.
Last edited by alf717; 07-31-2012 at 12:21 PM.
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Fclvat sbe Pnanqn, ru?
(07-31-2012, 12:22 PM)
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#123
An incredibly beautiful game with a fantastic soundtrack and a (at first) rather confusing story. At times captured the same youthful joy de vivre Chrono Trigger excels at, but is also much more gloomy and somber at times. A strange cocktail that had me nonetheless intrigued and entertained. I was a bit disappointed by the truckloads of characters - development of personalities felt smeared out over too big a roster of freaks.
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is beloved, despite what anyone might say
(07-31-2012, 07:28 PM)
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#124
I played CC a long time ago, upon release... loved the art style (you can totally see the origins of Monolith's distinctive and colorful style here) and music, appreciated the change to the battle mechanics and the lack of grind, but wasn't too enthused with the strange characters, and the storyline and how they tied it into CT. It's definitely a game that I'll have to replay at some point...
...but first, I will have to give Radical Dreamers a chance. It's probably gonna be the next game I play once I finish with Ys Origin and Gunman's Proof. |
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my titty out of milk
(07-31-2012, 08:03 PM)
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#131
God tier OST.
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Member
(07-31-2012, 08:04 PM)
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#132
I loved the game as a kid. Great music and an interesting battle system. I hadn't played Chrono Trigger before CC, so seeing enemies before you battle them was a novel thing for me. Especially after FF8 and FF9.
I remember being stuck after Serge turned into Lynx, because my grasp of english was so bad that I didn't understand that I had to use the amulet on the beach in order to advance the story. |
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Junior Member
(07-31-2012, 09:14 PM)
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#138
It's the best JRPG I have ever played even though nostalgia tips me in favour of Chrono Trigger and FFVI sometimes.
Its soundtrack, art style and battle mechanics are truly something special and it has a lot of memorable moments. And even though there seem to be some people who (really) don't seem to like it's story it's perfectly fine for me.
Last edited by BKJest; 07-31-2012 at 10:51 PM.
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Member
(07-31-2012, 10:49 PM)
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#139
Wrong.
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Member
(07-31-2012, 11:06 PM)
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#140
I think Chrono Cross might have the best ever combination of visuals and music in a videogame. Even if the visuals are dated, its evocative as fuck. If nothing else, it's worth a play through just to see how well visuals and music can be combined to create such a compelling world.
But then you also get Chrono Cross' deep and unique battle system; which eschews the random battles that were so predominate at the time. The difficulty is perfect. Due to you only leveling up after certain events, the game more or less knows what level you will be at in certain areas, and the difficulty is set accordingly. You have opportunities to do optional stuff and get additional levels, but you cannot grind and out-level everything in this game. It isn't a remake of Chrono Trigger with a 2 slapped on the end of it. It's a new game with new ideas that is tied to the original. It's how sequels should be. It's my favorite RPG of all time.
Last edited by To Far Away Times; 07-31-2012 at 11:10 PM.
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Member
(07-31-2012, 11:48 PM)
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#142
When Chrono Cross came out, I played through it multiple times back to back to get all of the characters, do every sidequest, see all of the endings, etc. Loved every second of every play through. But the burnout was so severe that I still feel it to this day. Last time I tried to play it was whenever it hit PSN, I downloaded it and started it up, nope, still know it like the back of my hand. I liked it more than Chrono Trigger. Never really put either one on a pedestal, though.
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Member
(08-01-2012, 12:20 AM)
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#145
Man I sure do love Chrono Cross. The characters, plot, music and atmosphere everything is incredible. Chrono Trigger and Cross are my all time favorite games. I think they are just about perfect and I probably wouldn't change much in them at all. They are the epitome of what a wonderfully crated game world can be.
And Karst, as a CC hater I respect your opinion on the subject. Every CC topic turns to a I love / hate it war, but the music is good. Every....single....time. I appreciate that your posts are thought out and intelligent and even with good merit. What floors me is why people can't see WHY people like and dislike the game. For the love it camp - Can't see you see that what you like about the game (Convolted and complex plot, atmosphere and general aesthetics, characters, relation to CT and so forth) might turn a lot of others off. It's not Chrono Trigger 2 but it is VERY much a sequel, but at the same time takes a lot of piecing together and a lot of post game analysis. CC has a lot of info dump moments and it can easily confuse the player who is not 100% invested into it. Lots of times things might not make sense and might not ever make sense unless your a die hard fan and scours for the details. For the haters camp - Don't you realize we like the overly complex plot with it's insane CT relation. You hate it and I understand it, but we like it. The differing art and tone that is completely different from CT has it's own style and vision. Some people may prefer CT's 7 unique characters or some might actually prefer customed designed characters they switch out on a whim. Just the overall direction the series went after CT in general. In general what you hate, other will like. Nothing is perfect and nothing is beloved by all. I don't like the rocksteady batman games that much but I don't go around talking that it's a travesty to the batman name and it should be forgotten. Chrono Trigger is my all time favorite game and I love the direction of where Cross went. If there ever was another game I would love a game that takes place inbetween Trigger and Cross with the Crono and the gang to show what really became of them and not what was implied. |
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Member
(08-01-2012, 01:12 AM)
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#146
Feel free to expend 6 stamina points (out of a possible 7) on meleeing w/ direct attacks and then follow up by using an Element, which expends a full 7 points. Your 1st party member will be at -6, but will increase (if their Stamina Recovery stat = 1.0 or better) back to 7 by the time your 3rd party member expends all of his/her points. Rinse and repeat. For this reason alone I avoid characters with Stamina Recovery at 0.8/0.9 (although there are accessories that will increase it, but I'd rather not waste a slot on that) because then I could end up cycling back to a character w/ 5.8 points to expend (though you can alleviate that by skipping to someone else and meleeing a Weak attack or two to get 'em back up). The Field Effect I tend to ignore in most cases, as it rarely helps nor hinders during regular battles. However, during boss battles it can act as all party buffer/enemy debuffer if you keep casting Elements that go against the enemy's own Element/Innate color. |
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Member
(08-01-2012, 01:33 AM)
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#148
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Member
(08-01-2012, 01:40 AM)
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#149
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