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Member
(08-02-2012, 11:23 PM)
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#52
I guess it's nice to have the ability to click on what power you have.
Looks like FXAA in the screenshots, which the game uses natively. |
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always-end-with-a-swirl
(08-02-2012, 11:31 PM)
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#56
maybe.. on Wii-U. I can hope, right? |
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I was a child w/horrible taste
(08-02-2012, 11:37 PM)
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#57
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I was a child w/horrible taste
(08-02-2012, 11:39 PM)
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#58
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Member
(08-02-2012, 11:43 PM)
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#59
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Member
(08-02-2012, 11:47 PM)
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#61
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Member
(08-03-2012, 12:01 AM)
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#64
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Will Suck Cock While GDGF Watches
(08-03-2012, 12:03 AM)
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#65
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always-end-with-a-swirl
(08-03-2012, 12:03 AM)
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#66
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Member
(08-03-2012, 12:05 AM)
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#68
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There's a duck in the room
There's a duck i-OWWWW (08-03-2012, 12:14 AM)
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#72
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Member
(08-03-2012, 12:15 AM)
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#73
Bioware own the franchise, but Microsoft published that first game. They retain publishing rights, including for any subsequent ports. If Bioware wanted to outright remake the game from the ground up they could legally do that, though.
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Member
(08-03-2012, 12:15 AM)
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#74
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Member
(08-03-2012, 12:16 AM)
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#75
Well, since those are the same people who said the PS360 versions of Ninja Gaiden 3 and Darksiders 2 looked worse than the PS360 versions, I wouldn't take it too seriously.
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Member
(08-03-2012, 12:37 AM)
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#79
You realize bullshit comments like this is why so many franchises are turning into shitty clones of either COD or Gears, right?
Last edited by Pop-O-Matic; 08-03-2012 at 12:39 AM.
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Banned
(08-03-2012, 12:50 AM)
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#82
having more than 2 dialogue options in every conversation and having different ways to get through a mission depending on conversations/actions (for example, Noveria)
Ultimately none of it mattered because ME3 dropped the ball so hard, but it was neat before it released. |
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Member
(08-03-2012, 12:50 AM)
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#83
Seriously, Wrex was the ONLY thing in ME1 that changes your outcome in ME3. Everything else? LOL, nope.
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Banned
(08-03-2012, 12:59 AM)
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#85
I wouldn't call ME1 the pinnacle of level design, but it was disappointing that for all the talk of making bigger levels in ME3, they still ended up being really linear and made little use of ladders or multiple floors.
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Banned
(08-03-2012, 01:01 AM)
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#87
The two most irrelevant squad members in ME3 aren't good support for the argument though. Shame on Bioware for cutting their story relevance and dialogue so far back to make the deadline.
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Banned
(08-03-2012, 01:20 AM)
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#92
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Member
(08-03-2012, 01:21 AM)
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#93
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Member
(08-03-2012, 01:24 AM)
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#94
never played ME2 or ME3 |
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Boring Member
(08-03-2012, 01:26 AM)
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#95
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Member
(08-03-2012, 02:31 AM)
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#98
i'd rather have a shitty clone than an action RPG that sucks at action while having a poor interface to boot. shame Wii U owners will miss ME2, though
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Member
(08-03-2012, 02:41 AM)
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#100
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