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Member
(08-07-2012, 12:33 PM)
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THQ: 'Humongous change' in graphics not the focus for next-gen, business models are
#1
Interesting comment from THQ's Brian Farrell about how new business models and opportunities presented by online seem to be the focus of next-gen, rather than a graphical push.
Sad if so, but I guess it links back with Cliff Bleszinki's comments about pushing Microsoft and Sony not to 'phone in' the next consoles.
Quote:
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Member
(08-07-2012, 12:42 PM)
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#9
Eh, publishers and developers are certainly looking for better distribution methods and different business models such as F2P.
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Member
(08-07-2012, 12:44 PM)
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#13
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Member
(08-07-2012, 12:44 PM)
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#14
Before everyone freaks out he's not suggesting there won't be a nice jump, it just won't be as big as the jump into this generation (which was pretty obvious with how big this gen's jump was) and it won't be the focus (graphics are not going to be the focus going forward in generations).
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MeisaMcCaffrey
(08-07-2012, 12:48 PM)
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#18
We should still see a lot of improvements if the rumoured specs are correct. He's right in the sense that there won't be a massive leap like we saw this gen. Microsoft and Sony are probably designing their consoles with developers' interests in mind along with a lot of emphasis on services. Hopefully, we won't see a lot of studios close shop next-gen.
Based on the rumoured specs, 720p/60fps should be very easily attainable. And we will probably see first-party titles pushing the bar again. |
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Member
(08-07-2012, 12:48 PM)
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#20
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Member
(08-07-2012, 12:51 PM)
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#23
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Member
(08-07-2012, 12:57 PM)
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#28
I don't think some devs can afford to push graphics farther than they already have. A lot of those games will be 60fps. If UE 3.0 level games don't run at 60fps then next gen consoles will be a tough sell for me.
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Member
(08-07-2012, 12:59 PM)
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#30
I don't think all studios should try to aim for graphics that competes with CryEngine/Unreal Engine 4. I want next gen to have amazing graphics, but if some games don't, I don't really care. Many studios would probably have to be closed down, just like this generation if development costs rise further.
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(08-07-2012, 01:07 PM)
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#33
A change to business is exciting to me. As I see it, PC is ahead of the curve, with low budget titles such as Amnesia, top tier games such as The Witcher 2, \extremely popular titles with no graphical focus whatsoever such as Minecraft, free to play MMOs such as LOTRO. The console games business model is simply no longer viable for the majority of projects. The console gaming infrastructure cannot sustain several dozen 30+ million dollar projects per year...it's a money losing proposition for the vast majority of development houses.
Short summary of my feelings: the PC gaming business model is much more attractive to me, as a consumer, than it was 5 years ago, and I hope that the console business model follows suite. |
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Member
(08-07-2012, 01:10 PM)
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#37
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Member
(08-07-2012, 01:11 PM)
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#38
Which is an absolute myth.
What's most likely, on the other hand... More constraint in hardware power = less room to experimentation and more focus (and efforts) invested in the attempt of topping visuals of previous games. |
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Crown Prince of Custom Firmware
(08-07-2012, 01:13 PM)
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#39
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Member
(08-07-2012, 01:13 PM)
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#40
I wouldn't go that far at the bolded, but I agree that next gen will probably be worse than this one. I'd advise GAF to rein in their expectations. It's gonna be a lot of disappointment if you're expecting some of the stuff I've been reading.
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Banned
(08-07-2012, 01:16 PM)
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#42
Last edited by Loghorn150; 08-07-2012 at 01:18 PM.
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Banned
(08-07-2012, 01:23 PM)
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#45
You're being unrealistic. If you think that Microsoft &/or Sony are going to give their next gen consoles another huge jump in power & graphics like they did with PS3 & 360, & risk taking more huge losses off of their systems each year, you're going to be disappointed.
Last edited by Loghorn150; 08-07-2012 at 01:27 PM.
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Member
(08-07-2012, 01:23 PM)
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#46
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Member
(08-07-2012, 01:25 PM)
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#48
To be frank, I would be hesitant to call the graphical improvement between late PS2 games and early 360 games a "leap". It was more of a "step". I expect early Xbox 3/PS4 games to look similar to their PS360 equivalents and people getting pissed off about it.
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Banned
(08-07-2012, 01:25 PM)
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#49
Exactly
Not really. Someone had to come out and say it. Not that it matters; 24 hours from now Gaf NextBox will go back to being a better than current top end PCs with Avatar graphics.
Last edited by MadeInBeats; 08-07-2012 at 01:28 PM.
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