EatChildren
Will Suck Cock While GDGF Watches
(08-09-2012, 03:57 AM)

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Crytek UK artist recreates BioShock environments in CryEngine 3 #1




Last edited by Nirolak; 08-09-2012 at 04:52 AM.
dekline
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(08-09-2012, 03:58 AM)

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#2

Looks damn good!
GrizzNKev
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(08-09-2012, 03:58 AM)

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#3

Shit. That's awesome.
CraftySkills
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(08-09-2012, 03:58 AM)

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#4

wow it actually looks like that cg trailer from way back.
LuuKyK
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(08-09-2012, 03:59 AM)

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#5

Woooooooow, beautiful.
BigFwoosh
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(08-09-2012, 04:00 AM)

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#6

If this were a game, I would buy it.
Altazor
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(08-09-2012, 04:01 AM)

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#7

save for those plants in the 3rd picture, this looks awesome.
Sexually Aggressive Uncle
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(08-09-2012, 04:01 AM)

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#8

Maybe I'm remembering it differently than it was but honestly the only thing that pops out at me immediately is the improvement in the Big Daddy model and the pipes in the second pic. Doesn't seem like that big of a deal imo.
AB12
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(08-09-2012, 04:01 AM)

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#9

Should post video showcasing this, beautiful.
bodyboarder
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(08-09-2012, 04:03 AM)

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#10

Impressive stuff.
GrizzNKev
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(08-09-2012, 04:04 AM)

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#11

Originally Posted by Sexually Aggressive Uncle: View Post
Maybe I'm remembering it differently than it was but honestly the only thing that pops out at me immediately is the improvement in the Big Daddy model and the pipes in the second pic. Doesn't seem like that big of a deal imo.
You are definitely remembering it differently.
legacyzero
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(08-09-2012, 04:04 AM)

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#12

So basically looks like the CG trailer.

EDIT: Beaten.
diamount
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(08-09-2012, 04:05 AM)

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#13

Unreal has never been a looker.
Criminal Upper
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(08-09-2012, 04:05 AM)

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#14

Originally Posted by Sexually Aggressive Uncle: View Post
Maybe I'm remembering it differently than it was but honestly the only thing that pops out at me immediately is the improvement in the Big Daddy model and the pipes in the second pic. Doesn't seem like that big of a deal imo.
.
yn-neko hates a cat
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(08-09-2012, 04:07 AM)
#15

Any HQ versions of the original (PC) version for comparison?
JaseC
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(08-09-2012, 04:08 AM)

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#16

Originally Posted by CraftySkills: View Post
wow it actually looks like that cg trailer from way back.
This. Amazing work.
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-09-2012, 04:09 AM)

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#17

Originally Posted by Sexually Aggressive Uncle: View Post
Maybe I'm remembering it differently than it was but honestly the only thing that pops out at me immediately is the improvement in the Big Daddy model and the pipes in the second pic. Doesn't seem like that big of a deal imo.
You have rose-colored glasses on. BioShock was artistically impressive, but the UE2.5 was obvious at points.
Blizzard
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(08-09-2012, 04:10 AM)

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#18

The second two pictures are nice, but I don't really like the first one for some reason. It feels almost grainy.

The textures are no doubt better than the original game (it has been forever since I played a bit of it), but the lighting feels almost arbitrary to me in spots in the pictures. Like, some lights make sense to me, and some I feel could have been left out, or some things could have been darker.

Overall, cool work, and thanks for sharing! I wonder if people do this for practice often. I think I saw someone had modeled one of the Deus Ex HR rooms in UDK for practice a while back.
Semblance
shhh Graham I'm still compiling this Radiant map
(08-09-2012, 04:11 AM)

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#19

Impressive. Second pic especially.
Bornstellar
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(08-09-2012, 04:11 AM)

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#20

The_Player
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(08-09-2012, 04:11 AM)

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#21

Looks the same.
apana
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(08-09-2012, 04:11 AM)

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#22

Can the same artist recreate parts of System Shock 2 on Cryengine 3 like he did with this? I'd appreciate it.
Gez
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(08-09-2012, 04:13 AM)

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#23

graphics are too angular.
Tobe
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(08-09-2012, 04:15 AM)

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#24

GODDAMN!
Gravijah
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(08-09-2012, 04:15 AM)

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#25

why is the cameraman all sideways takings sideways pics
KillerTravis
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(08-09-2012, 04:16 AM)

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#26

This makes me more hyped for Infinite.
Krappadizzle
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(08-09-2012, 04:16 AM)

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#27

Very impressive. Though, I'd very much rather see it in motion so that I could make a proper comparison.
apana
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(08-09-2012, 04:17 AM)

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#28

This is just one artist.
flipswitch
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(08-09-2012, 04:18 AM)

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#29

Love the strong use of SSAO.
SuperAndroid17
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(08-09-2012, 04:19 AM)

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#30

Free radical!
E-DuB
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(08-09-2012, 04:20 AM)

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#31

Wonderful. This just pushed me over the edge to start another Bioshock play through.
RoboPlato
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(08-09-2012, 04:21 AM)

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#32

Absolutely astounding. I want to play a game that looks this good technically and has strong art direction so badly.
ArisenDragon
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(08-09-2012, 04:23 AM)

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#33

Wow that is incredible considering it was done by one person.
monocromo
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(08-09-2012, 04:23 AM)
#34

Originally Posted by The_Player: View Post
Looks the same.
Don't want to come as disrespectful but go to see your medic. You are blind as fuck.
diamount
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(08-09-2012, 04:25 AM)

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#35

Originally Posted by Gravijah: View Post
why is the cameraman all sideways takings sideways pics
Don't question art, bro.
alf717
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(08-09-2012, 04:25 AM)

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#36

Something about those leaves in the one pic look flat. Still it looks decent coming from just one person. Image what a whole team could do.
LiK
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(08-09-2012, 04:26 AM)

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#37

Ken Levine should take a look at this.
clutch.as.it.gets.
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(08-09-2012, 04:27 AM)

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#38

Those images have better atmosphere than anything in Bioshock 2.
Last edited by clutch.as.it.gets.; 08-09-2012 at 04:32 AM.
GrizzNKev
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(08-09-2012, 04:28 AM)

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#39

Originally Posted by flipswitch: View Post
Love the strong use of SSAO.
Yeah, it works wonders on giving the walls depth.
Bombadil
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(08-09-2012, 04:29 AM)
#40

Originally Posted by Gez: View Post
graphics are too angular.
Ha. If this is a reference to Ayn Rand's shitty writing, bravo.

If not... :(
rapid32.5
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(08-09-2012, 04:29 AM)

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#41

prefer old look, this engine makes game look sterile.
Chacranajxy
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(08-09-2012, 04:29 AM)

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#42

That second shot is particularly ominous. Oddly, it makes you kinda feel like you're actually in an underwater tunnel. Not often a screenshot has that much of an impact.
GrizzNKev
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(08-09-2012, 04:30 AM)

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#43

Originally Posted by rapid32.5: View Post
prefer old look, this engine makes game look sterile.
It's not the engine, just that the smoke/fog was left out. We're used to it looking kind of murky.
Gez
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(08-09-2012, 04:31 AM)

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#44

Originally Posted by Bombadil: View Post
Ha. If this is a reference to Ayn Rand's shitty writing, bravo.

If not... :(
Not sure who Ayn Rand is, but you where right the first time!
The Praiseworthy
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(08-09-2012, 04:32 AM)

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#45

I want this version :O
Bollocks
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(08-09-2012, 04:32 AM)

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#46

needs more water tho
Broadbandito
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(08-09-2012, 04:32 AM)

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#47

mmm new wallpapers. This guy did a fantastic job. Wish there was video
epmode
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(08-09-2012, 04:32 AM)

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#48

Originally Posted by rapid32.5: View Post
this engine makes game look sterile.
I honestly can't tell if you're joking.
The_Player
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(08-09-2012, 04:49 AM)

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#49

Originally Posted by monocromo: View Post
Don't want to come as disrespectful but go to see your medic. You are blind as fuck.
I bet you played Bioshock on consoles. There's nothing out of ordinary for those who played original game on PC.
low-G
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(08-09-2012, 04:51 AM)

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#50

Good stuff but I feel like the lighting is a little flat & not moody enough, especially in the last shot. There was usually more of a spotlight style lighting in Bioshock that I really love in real life & in games.