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Member
(08-10-2012, 03:30 PM)
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Paradox announces Europa Universalis 4
#1
Paradox has revealed on their TwitchTV Stream that the Project Truman that they've been teasing is EU4. You can view the announcement trailer here. Release is in Q3 2013.
Here's a full list of features: - Take your own decisions: Nation building is flexible: decide your own form of government, the structure of your society, trade politics and more. The possibilities are endless. - Use your Monarch Power: Experience the new system of monarch power where your spread of choices is influence by the caliber of the man you have at the top. Do you have a warrior King? Then it is time to make war. - Experience history coming to life: The great people and personalities of the past are on hand to support you. Thousands of historical events guide you, with unique different flavor depending on the country you play. Have more than a thousand historical leaders and over 4000 historical Monarchs at your disposal. - The world is now your playground: Players can enjoy over 300 years of gameplay in a lush topographic map in full 3D. Lead any one of more than 250 countries that originally existed during the game’s extensive time span. - Experience the all new trade system: The trade system adds a new dimension to the great trade empires of the period. Seize control of key ports to expand your trade, support it with your powerful fleet and the wealth of the world will flow to you. - Bring out your diplomatic skills: Deeper diplomatic gameplay, with coalitions, threats, fleet basing rights and detailed support for rebels. Introducing unilateral opinions, a country may dislike you, but you can be neutral towards them. - Engage in Multiplayer: Battle against your friends or try co-operative multiplayer mode that allows several players to work together to control a single nation for up to 32 players. Featuring hotjoin, improved chat, new matchmaking server andsupport for a standalone server. - Create your own history & customize your game: Europa Universalis IV gives you the chance to customize and mod practically anything your heart may desire. Kotaku has an article up on it:
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Last edited by Basileus777; 08-10-2012 at 03:59 PM.
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Member
(08-10-2012, 03:31 PM)
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#2
Last edited by Bending_Unit_22; 08-10-2012 at 03:34 PM.
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Member
(08-10-2012, 03:32 PM)
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#3
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Member
(08-10-2012, 03:36 PM)
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#5
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(08-10-2012, 03:37 PM)
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#7
Yum! Assume this is still Clausewitz engine.
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Member
(08-10-2012, 03:38 PM)
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#10
feature list
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Member
(08-10-2012, 03:41 PM)
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#13
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LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(08-10-2012, 03:44 PM)
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#15
Assuming they're building off of CK2, that would be a reasonable guess.
http://lparchive.org/Europa-Universa...I-Divine-Wind/ |
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Member
(08-10-2012, 03:47 PM)
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#19
CK2 has taught Paradox a valuable lesson about the benefits of actually polishing their games before release. I'm completely expecting this to be relatively bug-free.
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Treble rebel
(08-10-2012, 03:48 PM)
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#20
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Rest sounds good, and eh, in general wait and see I guess. |
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Member
(08-10-2012, 03:52 PM)
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#22
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Member
(08-10-2012, 03:54 PM)
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#23
I don't think it will be too constricting in terms of keeping you on a real historical track like in EU2. It will probably be more along the lines of tons of flavor events/decisions so that various countries/cultures feel more unique to play.
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Member
(08-10-2012, 03:57 PM)
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#25
Sure Full CK2 family menagment is wrong answer but simplier version of that is in my opinion ok. In Ck2 you can be almost anyone from bishop to ruler. So in EU4 they should keep it only as ruler with all those genetic-backstabing included. That improvement is what i wanted even before CK2 was released. Oh i forgot: I hope they will improve AI and give AI more backstabing power. AARs will be glorious.
Last edited by Perkel; 08-10-2012 at 03:59 PM.
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Treble rebel
(08-10-2012, 03:58 PM)
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#26
Well, it will probably be more constrained than EU3 otherwise they wouldn't have made special note of it. There's also the emphasis on historical rulers in the released feature list. |
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Member
(08-10-2012, 04:02 PM)
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#28
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Member
(08-10-2012, 04:03 PM)
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#29
Hearts of Iron 2 had a nation-specific events system as well as generic random ones. The issue with that game was how the larger nations had pretty much everything tied into the events system: the US or France had elections tied into it, but if you were to play a democratic Germany from 1936 you would never get the events for elections. Smaller nations just got the smaller events too, so if you were playing as, say, Haiti, you'd just get "Coup d'état!" or "Right-wing politician fumbles!" half the time regardless of whether you had conquered half the world.
Basically, it's a good system until you do something the game doesn't expect you to do, and doing unexpected things is basically the game in Paradox series. Maybe it's a lot better as they offload politics and such mechanics into their own systems? |
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Member
(08-10-2012, 04:04 PM)
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#30
Last edited by Basileus777; 08-10-2012 at 04:09 PM.
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Member
(08-10-2012, 04:08 PM)
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#31
It was the first Paradox game I bought and I love it. It is my game of the year so far in fact. I will be keeping an on EU4 now. Hopefully I will have an easier time getting into it then I did with EU3. I was never able to wrap my head around that game. |
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Member
(08-10-2012, 04:10 PM)
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#32
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Member
(08-10-2012, 04:16 PM)
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#35
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Member
(08-10-2012, 04:18 PM)
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#36
Example 1: In around 1400 year in my country there were big problems with other C warlike party, (not nation) queen of mine nation and King of B nation got married. B country religion changed to Christianity from paganism and both nation were united to fight with C warlike party. Not only this marriage gave peace to both kingdoms for over 300 years (creating stacks of doom) but also nation B was treated with respect (Christianity buff). Example 2: Also from my nation history. King died leaving domain devided for his 10 or 14 sons (don't remember how many) Sons weren't united. Long story short. Other used this moment and invaded. Sure we don't want to extra deep with this change like in CK2 but any improvement over HtTT is better way. Just few simple choices to menage your family will be good. Part of what make EU3 incredibly fun game is it's randomness. You think you have all it straight and then in small matter of time you don't exist anymore or your power is 10% of what it used to be. |
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Member
(08-10-2012, 04:26 PM)
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#37
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Member
(08-10-2012, 04:27 PM)
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#38
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Member
(08-10-2012, 04:31 PM)
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#43
Yeah. I think if they improve on the tutorials and the UI I think I could really enjoy EU4. EU3 itself was one of those games where I really wanted to enjoy it. I really liked the premise, but I could never grasp the game play well enough for the game to just click and didn't feel like a chore for me to play. |
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Member
(08-10-2012, 04:31 PM)
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#44
Wasn't CK 75% off after one month. I've learned my lesson with Paradox. I will get this game in 2014 sometime, but not day 1. You'll need that 75% off to pay for the DLC/expansions, they'll probably do at least five. |
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Member
(08-10-2012, 04:33 PM)
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#45
Edit: Here is a quote from someone on the dev team about it
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Last edited by Basileus777; 08-10-2012 at 04:35 PM.
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Treble rebel
(08-10-2012, 04:34 PM)
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#46
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Has problems recognising girls
(08-10-2012, 04:36 PM)
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#47
It also helps when they don't try to overcharge you just because your IP is in Australia. |
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Junior Member
(08-10-2012, 04:40 PM)
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#49
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(08-10-2012, 04:41 PM)
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#50
What in particular do you see being wrong? |