Dogfacedgod
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(08-10-2012, 04:18 PM)

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Will the Wii U up-res/up-scale Wii games? #1

I've checked a few sites on the specs of the Wii U and I can't find an answer other than it will play Wii games.

Does anyone know if the Wii U will do anything from up-scaling the resolution or adding graphic filters?
Meelow
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(08-10-2012, 04:19 PM)

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#2

Reggie confirmed at E3 2011 that it doesn't, they said the only wait too do it is make a new game (HD remake) out of it.
Ein Bear
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(08-10-2012, 04:20 PM)

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#3

Pretty sure it was confirmed that it wont, sadly.

I have my Wii hooked up via HDMI though, and it does look slightly better than it did through component cables. So, y'know, you might get a 5% bump in IQ.
Chacranajxy
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(08-10-2012, 04:20 PM)

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#4

It will not, but I suspect that games will look worlds better anyway because the WiiU practically has to have better video output than the Wii does, even when it's just at 480p. The Wii's video chip is notoriously bad.
Superblatt
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(08-10-2012, 04:20 PM)

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#5

Pretty certain answer is no. Stupid oversight imo. Wouldn't that be yet another reason to upgrade?
Chacranajxy
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(08-10-2012, 04:21 PM)

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#6

Originally Posted by Superblatt: View Post
Pretty certain answer is no. Stupid oversight imo. Wouldn't that be yet another reason to upgrade?
Your reason to upgrade will be that they'll sell you all your Wii games again, in HD.
dallow_bg
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(08-10-2012, 04:21 PM)

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#7

Originally Posted by Chacranajxy: View Post
It will not, but I suspect that games will look worlds better anyway because the WiiU practically has to have better video output than the Wii does, even when it's just at 480p. The Wii's video chip is notoriously bad.
Yup.
Which is why GC with component >>>>>>>>>>>> Wii with component.

Wii U doesn't play GC games does it?
Seda
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(08-10-2012, 04:21 PM)

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#8

Nope :(

Originally Posted by dallow_bg:
Wii U doesn't play GC games does it?
Nope :(
PhoReal
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(08-10-2012, 04:21 PM)

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#9

Originally Posted by Superblatt: View Post
Pretty certain answer is no. Stupid oversight imo. Wouldn't that be yet another reason to upgrade?
Not necessarily. I've heard on the internet that the Wii has no good games.
Dogfacedgod
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(08-10-2012, 04:22 PM)

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#10

I hoping it would.

I've been playing FFXII on the PS3 and the little bit of filtering the PS3 does makes worlds of difference on an HDTV.

Thanks for the info.
ColdBlooder
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(08-10-2012, 04:23 PM)

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#11

Since games run natively on the hardware (Hardware is BC with Wii), no it wonīt. But they have 100% backward compatibility this way.

Someone on the old WUST said rendering in a higher resolution than the native one can cause problems... Something with timings being off and stuff like that. I donīt know much about it though...

Dolphin needs alot of trickery behind the scenes to enable the uprez it allows (But propably wonīt reach 100% compatibility)
Ein Bear
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(08-10-2012, 04:23 PM)

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#12

Originally Posted by dallow_bg: View Post
Yup.
Which is why GC with component >>>>>>>>>>>> Wii with component.

Wii U doesn't play GC games does it?
No it doesn't, which kinda sucks considering how GC support pretty much comes 'free' with Wii backwards compatability. I'm guessing they didn't want to spend the money on mini-disc readers and memory card slots. :(
InvincibleAgent
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(08-10-2012, 04:23 PM)

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#13

They should just hire the Dolphin team, have Wii U emulate Dolphin, boom.
Alextended
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(08-10-2012, 04:24 PM)

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#14

Your TV/monitor will upscale them, as they do Wii games on Wii. It will look horrible regardless of which bit of hardware does the upscaling (since nobody's going to natively implement a solution like that crazy AA stuff that GAFer adds to HD console games via his PC). It's not going to render them in higher resolution, that much we know.
Chacranajxy
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(08-10-2012, 04:24 PM)

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#15

Originally Posted by InvincibleAgent: View Post
They should just hire the Dolphin team, have Wii U emulate Dolphin, boom.
The fuck kind of idea is that?
Somnid
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(08-10-2012, 04:24 PM)

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#16

Originally Posted by Chacranajxy: View Post
Your reason to upgrade will be that they'll sell you all your Wii games again, in HD.
Native res ports with some upgrades would certainly be welcome. The New Play Control line wasn't great filler but it was great for people wanting to replay those games.

You probably will be able to play them full res with no scaling on the controller which should look pretty nice. If they don't allow at least that then, well...
Currygan
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(08-10-2012, 04:25 PM)

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#17

already been answered: no

I'm expecting GC/Wii HD remakes anyways
Ein Bear
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(08-10-2012, 04:25 PM)

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#18

Originally Posted by InvincibleAgent: View Post
They should just hire the Dolphin team, have Wii U emulate Dolphin, boom.
What? I'm sure that if they the inclination to do so, Nintendo could write an emulator that would run rings around Dolphin. Just look at the quality of their Virtual Console emulators for the Wii. They just appear to be going the hardware-BC route with the Wii U.
InvincibleAgent
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(08-10-2012, 04:26 PM)

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#19

Originally Posted by Chacranajxy: View Post
The fuck kind of idea is that?
... Brilliant?


Originally Posted by Ein Bear: View Post
What? I'm sure that if they the inclination to do so, Nintendo could write an emulator that would run rings around Dolphin. Just look at the quality of their Virtual Console emulators for the Wii. They just appear to be going the hardware-BC route with the Wii U.
Kirby's Adventure VC says otherwise.
Dogfacedgod
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(08-10-2012, 04:27 PM)

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#20

Originally Posted by dallow_bg: View Post
Which is why GC with component >>>>>>>>>>>> Wii with component.
You can get component cables for the GC? I thought it only did a/v and s-vid?
Chacranajxy
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(08-10-2012, 04:27 PM)

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#21

Originally Posted by InvincibleAgent: View Post
... Brilliant?
I don't think so.
stuminus3
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(08-10-2012, 04:27 PM)

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#22

The 100% compatible hardware BC will be glorious.

Until the day they randomly remove it from new systems.
The Mana Legend
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(08-10-2012, 04:28 PM)

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#23

The real question is, will the Wii U have an Activity Log?!
sakipon
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(08-10-2012, 04:28 PM)

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#24

Originally Posted by Somnid: View Post
You probably will be able to play them full res with no scaling on the controller which should look pretty nice. If they don't allow at least that then, well...
Oh man that sounds nice. I know GamePad gaming isn't for everyone, but I'd replay a couple of my fave Wii games on the controller during Christmas.

It definitely would give Wii U some extra upgrading value.
Dark Octave
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(08-10-2012, 04:28 PM)

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#25

Why would anyone ever expect Nintendo to do anything extra?
Kokonoe
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(08-10-2012, 04:28 PM)

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#26

Originally Posted by Dogfacedgod: View Post
You can get component cables for the GC? I thought it only did a/v and s-vid?
You can, but they are very rare and expensive.
Culex
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(08-10-2012, 04:31 PM)
#27

Originally Posted by Dogfacedgod: View Post
You can get component cables for the GC? I thought it only did a/v and s-vid?
Before the later revision, Nintendo offered a component cable which allowed 480P. It had REALLY good image quality, since the converter chip was built into the cable.

This was removed "because Nintendo figured no one used it".
GringoJB
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(08-10-2012, 04:31 PM)

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#28

Originally Posted by Dogfacedgod: View Post
You can get component cables for the GC? I thought it only did a/v and s-vid?
Aww man, I kinda feel bad that you just now found out :-( Yeah, you've been able to get component cables from day 1 (via Nintendo's online store in the earliest days, but more places soonafter). Try it if you haven't already, since it's kinda nice, but make sure to remember to switch the system menu option over to 480p after you switch to the component cable!

EDIT: CRAP, thought we were talking about the Wii and not GC for some reason. Carry on gents :-(
Last edited by GringoJB; 08-10-2012 at 04:34 PM. Reason: I'm an idiot
Ein Bear
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(08-10-2012, 04:33 PM)

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#29

Originally Posted by InvincibleAgent: View Post
Kirby's Adventure VC says otherwise.
One game that doesn't quite work right, out of however many games they've released across multiple platforms on the service? Dolphin wishes it had compatability that good.
TDLink
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(08-10-2012, 04:33 PM)

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#30

They won't but the improved chip in the Wii U will probably help them look a bit better. Playing the games on the Wii U gamepad will also make them look much much better just due to smaller screen size.
RedSwirl
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(08-10-2012, 04:34 PM)

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#31

It would still be nice if it upscaled Virtual Console games.
BramVD
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(08-10-2012, 04:34 PM)

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#32

haha, I laughed when I read the title.
As if Nintendo would do such a logical thing...
massoluk
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(08-10-2012, 04:35 PM)

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#33

Reggie confirmed it, but wtf does he know. It's not like he's in any position of power at Nintendo.
TDLink
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(08-10-2012, 04:35 PM)

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#34

Originally Posted by Dark Octave: View Post
Why would anyone ever expect Nintendo to do anything extra?
To be fair, at least Nintendo still puts in the effort to make their systems fully backwards compatible with the previous system (be it handheld or console), unlike their competitors.
Ein Bear
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(08-10-2012, 04:36 PM)

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#35

So has it been confirmed that you can play Wii games on the U's controller? Because that would be absolutely amazing, but... y'know what Nintendo are like with including obvious features.
Pie and Beans
(08-10-2012, 04:36 PM)

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#36

Yes. Nintendo, the company re-selling roms to each platform, is going to skip out on the HD COLLECTION mania of releasing every single notable gamecube and wii title to ravenous Nintendo fans.
TDLink
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(08-10-2012, 04:37 PM)

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#37

Originally Posted by Ein Bear: View Post
So has it been confirmed that you can play Wii games on the U's controller? Because that would be absolutely amazing, but... y'know what Nintendo are like with including obvious features.
Well, I'm not exactly sure it has been officially stated. It seems pretty obvious though. Wii games don't need two screens so it should be playable on either one, same with the VC games. The Wii U tablet does also have a sensor bar built in so...I don't see why they would do that if you couldn't.
ColdBlooder
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(08-10-2012, 04:38 PM)

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#38

Originally Posted by BramVD: View Post
haha, I laughed when I read the title.
As if Nintendo would do such a logical thing...
Well at least Nintendo cares enough to give us full BC
Bending_Unit_22
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(08-10-2012, 04:39 PM)

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#39

Originally Posted by Ein Bear: View Post
No it doesn't, which kinda sucks considering how GC support pretty much comes 'free' with Wii backwards compatability. I'm guessing they didn't want to spend the money on mini-disc readers and memory card slots. :(
Ah, so it doesn't come 'free'. Also, controller ports and any necessary I/O infrastructure for them.
AndyMoogle
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(08-10-2012, 04:42 PM)

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#40

Originally Posted by Somnid: View Post
You probably will be able to play them full res with no scaling on the controller which should look pretty nice. If they don't allow at least that then, well...
That would be perfect. I don't know why I hadn't thought about that before.
Ein Bear
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(08-10-2012, 04:42 PM)

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#41

Originally Posted by Bending_Unit_22: View Post
Ah, so it doesn't come 'free'. Also, controller ports.
Well support for the software does, and I'm fairly sure they could have done some trickery to get the games supporting the Wii U controller and saving internally (like the PS3's virtual memory cards). I imagine it's the mini-discs that are the real problem.

But like others have said, it gives them an excuse to re-release HD Collections, so I doubt they're losing any sleep over it.
StuBurns
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(08-10-2012, 04:46 PM)

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#42

Originally Posted by Superblatt: View Post
Pretty certain answer is no. Stupid oversight imo. Wouldn't that be yet another reason to upgrade?
I doubt it's an oversight, more likely it's not really possible. HLE is notoriously difficult for consistency throughout an entire library.

It's also an excuse to resell you GC/Wii games too. There's actually incentive not to provide that feature, even if they could.
Alextended
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(08-10-2012, 04:46 PM)

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#43

Originally Posted by TDLink: View Post
Well, I'm not exactly sure it has been officially stated. It seems pretty obvious though. Wii games don't need two screens so it should be playable on either one, same with the VC games. The Wii U tablet does also have a sensor bar built in so...I don't see why they would do that if you couldn't.
I hope this is the case but I think they could have issues with interpreting the Upad as a Wii Classic Controller, sideways Wiimote, or similar as there can be issues with that sort of thing, like how GameCube games couldn't be played with the Wii Classic Controller for example, since they interfaced in completely different ways. If WiiU is running Wii games in some kind of Wii mode like Wii run GC games in GC mode without any extra functions available then it could be in the same situation. Although VC handling could probably be updated to include these features. But playing the non motion heavy Wii games on a nice native 480p screen with good ppi would be sweet and way better than my shitty old 14" SDTV. Although now I mention motion there are other potential issues, like if the Upad's motion sensors are compatible with the Wiimote's for games like NSMBWii and DKCR.
Last edited by Alextended; 08-10-2012 at 04:53 PM.
InvincibleAgent
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(08-10-2012, 04:47 PM)

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#44

Originally Posted by Ein Bear: View Post
One game that doesn't quite work right, out of however many games they've released across multiple platforms on the service? Dolphin wishes it had compatability that good.
If they were guided by Nintendo, compatibility would become a non-issue. Upscaling, however, is something Dolphin has displayed that VC has not.
Bending_Unit_22
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(08-10-2012, 04:50 PM)

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#45

Originally Posted by Ein Bear: View Post
Well support for the software does, and I'm fairly sure they could have done some trickery to get the games supporting the Wii U controller and saving internally (like the PS3's virtual memory cards). I imagine it's the mini-discs that are the real problem.

But like others have said, it gives them an excuse to re-release HD Collections, so I doubt they're losing any sleep over it.
That and it's a feature that no matter how cheap it would be to implement per unit would cost Nintendo across 100% of its systems for something not even 5% of users are going to ever use. So it is pretty expensive for Nintendo per user who cares (who most likely has a Wii and GCN which makes it even more expensive for those who care and won't use those options instead). And yeah, I'm sure they're not crying over extra HD remake sales at NCL.

Originally Posted by Alextended: View Post
I hope this is the case but I think they could have issues with interpreting the Upad as a Wii Classic Controller, sideways Wiimote, or similar as there can be issues with that sort of thing, like how GameCube games couldn't be played with the Wii Classic Controller for example, since they interfaced in completely different ways. If WiiU is running Wii games in some kind of Wii mode like Wii did in GC mode without any other extra functions available then it could be the same situation. Although VC handling could probably be updated to include these features. But playing the non motion heavy Wii games on a nice native 480p screen with good ppi would be sweet and way better than my shitty old 14" SDTV. Although now I mention motion there are other potential issues, like if the Upad's motion sensors are compatible with the Wiimote's for games like NSMBWii and DKCR.
I highly doubt that would be a problem, the Wii in GCN mode literally downclocks and shuts off the extra Wii chips/funtions turning it into a living breathing GCN little different than the purple lunchbox you bought in 2001. The Wii U isn't doing doing B/C like that but more akin to the VC as I understand it. I doubt they're going to stick a Wii in every box as well.

Originally Posted by InvincibleAgent: View Post
If they were guided by Nintendo, compatibility would become a non-issue. Upscaling, however, is something Dolphin has displayed that VC has not.
The VC upscales N64 games unless I'm reading you wrong. I don't think you'd want the system trying to upscale older sprite based games anyhow (gaf would be filled with the kind of hate the 3DS gets if it did).
Last edited by Bending_Unit_22; 08-10-2012 at 04:57 PM.
Ken Masters
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(08-10-2012, 04:53 PM)

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#46

I never bought a wii so I can't wait for super Mario galaxy 1/2 HD
TDLink
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(08-10-2012, 04:55 PM)

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#47

Originally Posted by Alextended: View Post
I hope this is the case but I think they could have issues with interpreting the Upad as a Wii Classic Controller, sideways Wiimote, or similar as there can be issues with that sort of thing, like how GameCube games couldn't be played with the Wii Classic Controller for example, since they interfaced in completely different ways. If WiiU is running Wii games in some kind of Wii mode like Wii run GC games in GC mode without any extra functions available then it could be in the same situation. Although VC handling could probably be updated to include these features. But playing the non motion heavy Wii games on a nice native 480p screen with good ppi would be sweet and way better than my shitty old 14" SDTV. Although now I mention motion there are other potential issues, like if the Upad's motion sensors are compatible with the Wiimote's for games like NSMBWii and DKCR.
It is definitely possible that they could pull some "Wii mode" type of crap preventing it from being done but I hope that isn't the case. There is 100% a sensor bar on the controller though which means for games using the motion control you would still be using a Wiimote/Nunchuk versus the controller's motion sensors. I guess to play those kinds of games on the controller you would have to lean it against something, which isn't optimal. It will probably be best for classic controller compatible games since then you can just hold it like normal. It could also probably just convert controls designed for wiimote on its side (NES style) to the Wii U Pad and then use the pad's motion from there. It would really only be an issue for games using it front facing and with or without a nunchuk. Then you would have to probably lean it/stand it up.
Alextended
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(08-10-2012, 04:56 PM)

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#48

Originally Posted by Bending_Unit_22: View Post
The Wii U isn't doing doing B/C like that but more akin to the VC.
When was this confirmed though, they could include a Wii-on-a-chip like those limited early PS3 models included essentially a PS2 and full backwards compatibility similar to Nintendo systems, though perhaps that's too costly too.
Last edited by Alextended; 08-10-2012 at 05:03 PM.
Ein Bear
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(08-10-2012, 04:58 PM)

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#49

Originally Posted by InvincibleAgent: View Post
If they were guided by Nintendo, compatibility would become a non-issue. Upscaling, however, is something Dolphin has displayed that VC has not.
VC renders N64 games at 480p. They (mostly) ran at 320x240 on original hardware, and look much better on the Wii.
Harlock
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(08-10-2012, 04:59 PM)

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#50

The worst part is Reggie telling lies, like that not possible upscaling old games.