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Banned
(08-10-2012, 08:27 PM)
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#103
Me too.
Last edited by Loghorn150; 08-10-2012 at 08:30 PM.
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Member
(08-10-2012, 08:32 PM)
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#105
Unless they have the original Wii hardware in the system, they have to be running Wii games through emulation. If they are emulating Wii games, they should have been able to implement upscaling and maybe additional effects (like AA).
This is one of the many things I can't stand about PR faces like Reggie, they don't know shit about what they are talking about but they speak about it with such certainty and people believe them. |
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Member
(08-10-2012, 08:50 PM)
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#106
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Member
(08-10-2012, 09:06 PM)
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#107
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Banned
(08-10-2012, 09:17 PM)
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#108
PS2 games look hideous in my PS3 btw, but it's a PAL unit. |
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Member
(08-10-2012, 09:23 PM)
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#111
The difference between upscale and upres is making this thread unreadable.
The WiiU will probably upscale. It's not going to make a huge difference. It will look better than your TV can resize the screen. There's no way the WiiU will upres the games. This requires a beefy professor and graphics card that the WiiU won't have. Anything on this track will have to be custom written for the WiiU on a game-by-game basis, which either won't happen or will be sold. Also, there's no way they're emulating Wii games on the WiiU. They have to be using either compatible hardware between the two platforms or some sort of translation layer like the 360 has. Considering how badly the latter worked out in the end in terms of compatibility across the library, it's got to be either the former or a combination of the two.
Last edited by hardcastlemccormick; 08-10-2012 at 09:27 PM.
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Member
(08-10-2012, 09:31 PM)
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#112
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Member
(08-10-2012, 09:36 PM)
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#113
To wit- I don't give a flying crap what the native resolution of Sleeping Dogs is. What I care about is that if my PS3 can't upscale it to 1080p and forces it to run at 720p tops, then my Bravia has to upscale it, and it looks like ass. If there was an option to tell the Bravia to not bother upscaling and let it display at 720p with black boarders all the way around, I'd do it. Probably.
Last edited by Muffdraul; 08-10-2012 at 09:43 PM.
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Banned
(08-10-2012, 09:42 PM)
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#114
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Member
(08-10-2012, 09:43 PM)
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#115
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Member
(08-10-2012, 09:46 PM)
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#117
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Member
(08-10-2012, 09:48 PM)
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#118
Figured this thread is relevant enough.
Just posted: http://mynintendonews.com/2012/08/10...wii-u-gamepad/
Quote:
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Member
(08-10-2012, 09:50 PM)
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#119
This better be true. Wii games would look very nice on that screen. :) |
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Member
(08-10-2012, 09:52 PM)
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#121
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Member
(08-10-2012, 09:55 PM)
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#122
Here's I guess where the story comes from, Penguin pointed this out to me:
http://www.youtube.com/watch?v=AcvQR...utu.be&t=5m29s He doesn't really confirm it at all, although he doesn't flat out deny it. Feature would make sense though. |
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Member
(08-10-2012, 09:58 PM)
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#123
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Member
(08-10-2012, 09:58 PM)
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#124
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Member
(08-10-2012, 10:05 PM)
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#125
And when someone says that upscaling made a game look at much better, well, either they don't know what they're talking about, or they do and have a very special case. The latter was true for you, but odds were it was the former. |
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Member
(08-10-2012, 10:10 PM)
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#126
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Member
(08-10-2012, 10:10 PM)
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#127
This is what I want to know. My TV upscales SD games terribly. If the Wii U takes care of that and spits out a 1080p image I will be happy.
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Member
(08-10-2012, 10:14 PM)
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#129
Last edited by Muffdraul; 08-11-2012 at 12:04 AM.
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Member
(08-10-2012, 10:37 PM)
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#131
if it lets me play at 4:3 so i can get 1:1 pixel scaling, i will possibly do it rather than play in stretched 16:9, but then i'm one of those mad people that like playing DS and VC games at 1:1 scaling on the 3DS. i genuinely see this as a good feature of the lower resolution screen. 1:1 pixel scaling is the shit and i love having my HMZ - T1 to do NATIVE 720p.
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Member
(08-10-2012, 10:56 PM)
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#133
OK OK, I admit the PS3 upscaling doesn't make PS2 games look 100x better. More like 85x to 90x.
Last edited by Muffdraul; 08-10-2012 at 11:20 PM.
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Member
(08-10-2012, 11:08 PM)
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#137
Hmm 3 pages for a yes/no question with a rather direct answer is pretty beefy. But yeah, it would take a pretty impressive rig to run Dolphin at totally ideal stats, and even then (so I've heard, I'm not so lucky to even attempt, myself) some games perform better than others or glitch out.
Nintendo could and should do a HD/widescreen "remastered" version for their GameCube/Wii libraries. Easy money and much more appealing to me than the New Play Control series they did with GameCube-to-Wii transitions. Hopefully downloadable. I'm fully expecting Luigi's Mansion to be the first Wii U e-shop game at launch. If it gets the HD treatment, that's even better. Just hope they don't go crazy with the price. I wouldn't mind revisiting Sunshine or even the Galaxies, since I have a terrible habit of trading stuff in when I'm done and then miss it. So Nintendo can easily take my money if they give me the games :-) But judging solely on 3DS content (no DS stuff or even GBA available), I'm not sure their priorities are agreeable at the moment. |
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Member
(08-10-2012, 11:16 PM)
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#138
"It will not do that," he said when asked about the possibility. "That's really driven by the hardware, and the original Wii games were built for a specific type of hardware. There's no mechanism to quote-unquote 'up-res' that unless we launch a brand-new game." http://www.1up.com/news/wii-games-wont-look-nicer-wii-u IF these games are running through emulation, that's bullshit.
If the Wii BC is done in hardware, meaning on Wii hardware, it's not emulation. =p |
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Member
(08-10-2012, 11:16 PM)
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#139
I'm not sure that 6.2 inch screen is gonna be too good for the eyes at a distance. Maybe it could just be used for games that use Classic Controller.
Wii U (almost certainly) not having a DVD player makes we worry that they might not see the need for upscaling. |
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Member
(08-10-2012, 11:21 PM)
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#140
It would be hilarious if you put a Wii game in your Wii U and the crisp 1080p output changed to 640x480 (or 848x480).
It's not going to happen, the Wii U will (hopefully) scale everything to the resolution you have the console set to, like the 360 does. Anything less would be a huge failing on Nintendo's part. Options for per pixel mapping on older games and especially VC games should also be a no-brainer. It doesn't mean that Wii games will instantly look amazing and they certainly wont look like they do when running on Dolphin, but they should look a lot nicer on most people's HDTVs. I look forward to seeing just how much nicer. (Don't screw this up, Nintendo) |
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Member
(08-10-2012, 11:47 PM)
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#141
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Member
(08-10-2012, 11:59 PM)
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#142
Since AMD's providing the GPU and apparently the ANA/HANA chips weren't actually what did the upscaling for the 360 I think there's a good chance for 1080p upscaling.
It would indeed be annoying if the resolution kept switching around like on the PS3. Plus, a good scaler might help keep 720p Wii U games looking decent against possible 1080p counterparts on the newer consoles. |
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My Contribution
(08-11-2012, 12:20 AM)
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#143
happy bout this, not happy to have GC bits in there and GC BC though. |
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Member
(08-11-2012, 12:35 AM)
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#145
Well a big part of why that happens is because your Wii still outputs an analogue signal that is then converted to a digital HDMI signal so you have already lost a lot of quality in the process due to Wii's shoddy DACs (even worse than the DAC that can be found in the NGC component cables), any boost you see is actually down to how your display handles HDMI inputs vs analogue. Now on the WiiU's native HDMI output results should be significantly better.
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needs 2 extra inches
(08-11-2012, 12:47 AM)
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#147
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Member
(08-11-2012, 12:51 AM)
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#149
Is this true? I'm always scared of Wii video threads. Like when Wii owners say said console "looks great" on hdtvs...Those people are batshit insane. So I never know what to believe. But Wii with a shittier chip than GC? That makes sense...
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