jph139
Member
(08-12-2012, 01:57 AM)

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#201

Originally Posted by butter_stick: View Post
Why would you want destructible environments in TF. Come on.
Isn't there a Team Fortress Classic map with destructible walls and such? Actually I think there's a custom TF2 map with some destructible stuff, too.
StuBurns
Member
(08-12-2012, 01:58 AM)

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#202

Originally Posted by Slamtastic: View Post
It was like five minutes of a constantly shifting 'you'll shit bricks' picture.

Valve really are the most awesome developer, wow.
Black-Box
Member
(08-12-2012, 01:58 AM)

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#203

I wonder if this would be them adding AI to the game?
Jintor
Lit himself on fire to get
a mod to tag him
(08-12-2012, 01:59 AM)

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#204

Hot damn
Kyari
Member
(08-12-2012, 01:59 AM)

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#205

Not sure if anyone else noticed, but TF2 just pushed another update ... so here we go again I guess?
XANDER CAGE
WELCOME TO THE XANDER ZONE
(08-12-2012, 02:06 AM)

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#206

Originally Posted by Black-Box: View Post
I wonder if this would be them adding AI to the game?
There are already bots.
Dmax3901
Member
(08-12-2012, 02:23 AM)

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#207

245mb update for TF2?

EDIT: Just Kong King it seems... OR IS IT?!
En Ex
Member
(08-12-2012, 02:32 AM)

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#208

Originally Posted by Dmax3901: View Post
245mb update for TF2?

EDIT: Just Kong King it seems... OR IS IT?!
http://wiki.teamfortress.com/wiki/August_11,_2012_Patch
Robot Pants
Member
(08-12-2012, 02:52 AM)

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#209

edit: ignore me. This ARG for TF2 is beyond awesome.
Last edited by Robot Pants; 08-12-2012 at 03:04 AM.
Dmax3901
Member
(08-12-2012, 03:00 AM)

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#210

Originally Posted by Robot Pants: View Post
Seriously.
TF2 is awesome. L4D is awesome. Everything they do is pretty awesome, but Jesus H, it's time for HL.






PLEASE


edit: ignore me. This ARG for TF2 is beyond awesome.
See here the power of Valve. Complete reversal of opinion in a matter of minutes.
balladofwindfishes
Member
(08-12-2012, 03:01 AM)

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#211

First one is decrypted, it's a mysterious zip file. It requires a password though, which will probably be in another one of the clues.

One is an EXE, another a PNG and another is straight source code. They're still being deciphered
butter_stick
Banned
(08-12-2012, 03:07 AM)

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#212

Lurking the IRC for this stuff is fun.

Also the amount of shit on this page is just ridiculous. Valve sure do attract the smarty pants. http://xkeeper.net/private/portal/tf3.php
jph139
Member
(08-12-2012, 03:11 AM)

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#213

The absolute efficiency amazes me. I wouldn't even be able to figure out where to start with this, but they've already made huge headway and cracked a huge chunk of it. Amazing what people on the internet can do given the right motivation (read: hats).
Lasthope106
Member
(08-12-2012, 03:16 AM)

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#214

This has to be the most elaborate update to a freaking game EVER!

Gah dam. Haven't played TF2 in a while, but just watching all the shit Valve does to the game is more entertaining than a lot of AAA games.
balladofwindfishes
Member
(08-12-2012, 03:32 AM)

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#215

Sniper's codes are looking like they're a MIDI file.

Basically, each class says a "joke" in text chat when a person with the capacitor high fives. Each "joke" is actually lines of binary, with each word in the joke referencing a byte of binary, and the year of the joke is the order for the bytes.

A joke looks like this
Quote:
Did you hear the story from 1304 where Archimedes, Archimedes, Enormous Haunted Eyeball, Dr. Whoa, Familiar Fez, Dispenser, Private Eye, Direct Hit, and the Administrator walked into a bar?
It always starts with a year and always ends with the Administrator. Each person has a fairly unique year associated with them (but it does repeat for a number of people)

So far Spy's has been cracked. It was a zip file, but it required a password. Engineer's is straight source code that does some simple math, but it's not fully cracked. Sniper's is a Midi. Demoman is a .txt file. There's also a PNG in there, and an EXE, I don't remember the classes they go with.

This is basically the Banana ARG of last month on steroids. It doesn't help High Fives and Capacitors are rare items.
Last edited by balladofwindfishes; 08-12-2012 at 03:37 AM.
Drkirby
Corporate Apologist
(08-12-2012, 03:41 AM)

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#216

Originally Posted by Rapstah: View Post
This has to just have been an ARG started this past December that they just decided to retcon the previous unbound hints to, right? Actually having this prepared since 2009 would be nuts.
I think the Halloween stuff is simply retconned into this ARG, and the robot mode has been simply been stuck in Valve time and was supposed to come out in 2010, and 'Medieval Mode' was not the mode valve was hinting at originally.

Ned, where is this Engineer C++ code I saw mentioned on reddit. I want to give it a glance so I too can go "Welp, I got nothing"

Edit: Oh, found it, I see, they are still missing chunks of code. I can fill a small bit in, but I am sure almost anyone can.

Code:
#include <iostream> 
using namespace std;

void Q ( int val)
{
..............., val + 'a' -1);..
}

.......................Valve = 3;
...for (int i = 0; i <5991; i++)
{........................... 333 );
...Valve += 12345;
...Q( Valve % 18334 .Ç'wí–alv.... 3;
...Q( Valve - 6....);
...for (...t m = 0; m < 19....+ )
....Val.........int OSW= 4.....+ 1;
...Q ( OSW );...OSW *= 2;
...Q ( OSW + 1 );
...Q ( OSW+ 2 );
...int l...45;
......Q.( l / 3 );
...Val......;
...int
no.................. 3;
 ...Q ( nott.........}
.................‰œ
Ok, so it looks like it is a bunch of for loops calling a function Q, which likely ether calculates a value or spits out a message.

My bet, the code produces the key needed for the spy's keepass file.
Last edited by Drkirby; 08-12-2012 at 03:57 AM.
The Technomancer
card-carrying scientician
(08-12-2012, 03:45 AM)

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#217

Originally Posted by balladofwindfishes: View Post
Sniper's codes are looking like they're a MIDI file.

Basically, each class says a "joke" in text chat when a person with the capacitor high fives. Each "joke" is actually lines of binary, with each word in the joke referencing a byte of binary, and the year of the joke is the order for the bytes.

A joke looks like this


It always starts with a year and always ends with the Administrator. Each person has a fairly unique year associated with them (but it does repeat for a number of people)

So far Spy's has been cracked. It was a zip file, but it required a password. Engineer's is straight source code that does some simple math, but it's not fully cracked. Sniper's is a Midi. Demoman is a .txt file. There's also a PNG in there, and an EXE, I don't remember the classes they go with.

This is basically the Banana ARG of last month on steroids. It doesn't help High Fives and Capacitors are rare items.
I don't quite follow: where does the zip file proper come from?
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-12-2012, 03:46 AM)

EmCeeGramr's Avatar
#218

What if... what if all the places that Red and Blu have been fighting over for all these years have been secret facilities designed to record combat data and generate resources for the Gray team robots. Factories, trainyards, secret labs, briefcases full of intelligence, gravel pits, historic landmarks. The reason the Administrator has been playing both sides has been so she can create the ultimate army, and now the robots are here to replace us. We've been fueling our own demise.
Dmax3901
Member
(08-12-2012, 03:47 AM)

Dmax3901's Avatar
#219

Originally Posted by balladofwindfishes: View Post
Sniper's codes are looking like they're a MIDI file.

Basically, each class says a "joke" in text chat when a person with the capacitor high fives. Each "joke" is actually lines of binary, with each word in the joke referencing a byte of binary, and the year of the joke is the order for the bytes.

A joke looks like this


It always starts with a year and always ends with the Administrator. Each person has a fairly unique year associated with them (but it does repeat for a number of people)

So far Spy's has been cracked. It was a zip file, but it required a password. Engineer's is straight source code that does some simple math, but it's not fully cracked. Sniper's is a Midi. Demoman is a .txt file. There's also a PNG in there, and an EXE, I don't remember the classes they go with.

This is basically the Banana ARG of last month on steroids. It doesn't help High Fives and Capacitors are rare items.
Holy shit.

Am I foolish in thinking this could be something bigger than TF2? The Pyromania update has been out for like a month right? It just seems like something they could save for later unless it's...

I shouldn't get my hopes up.
Tempy
don't ask me for codes
(08-12-2012, 03:48 AM)

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#220

Originally Posted by Drkirby: View Post
I think the Halloween stuff is simply retconned into this ARG, and the robot mode has been simply been stuck in Valve time and was supposed to come out in 2010, and 'Medieval Mode' was not the mode valve was hinting at originally.

Ned, where is this Engineer C++ code I saw mentioned on reddit. I want to give it a glance so I too can go "Welp, I got nothing"
Website link above ^

http://xkeeper.net/private/portal/tf3.php#deco

Not complete yet obviously.

Code:
·include <iostream······ng names
pace ·······oid Q ( int val ).··
·············, val + 'a' - 1);..
}.······················Valve = 
3;...for (int i = 0; i < 5991; i
++··························· 33
3 );...Valve += 12345;...Q( Valv
e % 18334 .Ç'wí–alv···· 3;...Q( 
Valve - 6····);...for (···t m = 
0; m < 19····+ )....Val·········
int OSW = 4·····+ 1;...Q ( OSW )
;...OSW *= 2;...Q ( OSW + 1 );..
.Q ( OSW + 2 );...int l···45;...
...Q·( l / 3 );...Val······;...i
nt no·················· 3; ...Q 
( nott·······..}....············
·‰œ
jph139
Member
(08-12-2012, 03:51 AM)

jph139's Avatar
#221

Originally Posted by The_Technomancer: View Post
I don't quite follow: where does the zip file proper come from?
It's a url on the TF2 website: http://tf2.com/tobor/3hzd3ob2wBBeMsm...UMBVBL07mY.zip
EmCeeGramr
gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-12-2012, 03:54 AM)

EmCeeGramr's Avatar
#222

Foundry's fires have gone out, its smokestacks aren't smoking, and the smelting has stopped.

Whatever metal things they were making... are completed.



(note that Foundry came with a Terminator reference achievement if you go knocked into the metal)
GotEmRunnin
(08-12-2012, 03:56 AM)

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#223

Valve takes updates and keeping the community engaged to a whole new level. I love this type of stuff!!!!
JaseC
Member
(08-12-2012, 04:20 AM)

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#224

TF2's lore is great fun to follow. Pity I don't care for the game itself. ;)

Originally Posted by Glass Rebel: View Post
Finally, Team Green.
The Way It's Meant to be Played™.

Originally Posted by BrokenEchelon: View Post


Originally Posted by Sneaky Gato: View Post
Gray Mann

G. Mann

G-Man
Haha, precisely what I wanted to post.

Originally Posted by loblaw: View Post
If this turns into an ARG I'm fucked
Everything from Valve is an ARG. :p
balladofwindfishes
Member
(08-12-2012, 04:21 AM)

balladofwindfishes's Avatar
#225

Everyone gets three codes. Only one person needs the capacitor and/or the high five (either can start the taunt).

Go to (quote to see) and join BLU team, they'll help you from there. They have people set up with capacitors and high five taunts, so you don't need either to get your codes.

We still need a lot of codes though, right now Engy is getting closest, any little bit helps.
Drkirby
Corporate Apologist
(08-12-2012, 04:23 AM)

Drkirby's Avatar
#226

Ok, this is what got from the function Q

Code:
void Q ( int val )
{
xxxxxxxxxxxxx, val + 'a' - 1);
}
For the Q function there are 13 characters missing, but it has a parenthesis near the end, meaning Q is calling a function, and there is a comma in the start, meaning the function has at least two values passed into it. So, can anyone think of a function that would have two values passed into it, and print something to the console, where the second value is the value being printed?
markot
Junior Member
(08-12-2012, 04:29 AM)

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#227

All this shit is too complex for my little mind...
Jintor
Lit himself on fire to get
a mod to tag him
(08-12-2012, 04:34 AM)

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#228

Originally Posted by Dmax3901: View Post
Holy shit.

Am I foolish in thinking this could be something bigger than TF2? The Pyromania update has been out for like a month right? It just seems like something they could save for later unless it's...

I shouldn't get my hopes up.
Never get your hopes up. Just enjoy the ride.
DTKT
Member
(08-12-2012, 04:35 AM)

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#229

Originally Posted by Jintor: View Post
Never get your hopes up. Just enjoy the ride.
Words to live by with anything Valve related.
Drkirby
Corporate Apologist
(08-12-2012, 04:37 AM)

Drkirby's Avatar
#230

My bet is the Q fuction is simply this:
Code:
void Q ( int val )
{
printf ( "%c", val + 'a' -1);
}
Delusibeta
Member
(08-12-2012, 04:38 AM)

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#231



Bravo, Valve. Bravo.
Dmax3901
Member
(08-12-2012, 04:47 AM)

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#232

Originally Posted by balladofwindfishes: View Post
Everyone gets three codes. Only one person needs the capacitor and/or the high five (either can start the taunt).

Go to (quote to see) and join BLU team, they'll help you from there. They have people set up with capacitors and high five taunts, so you don't need either to get your codes.

We still need a lot of codes though, right now Engy is getting closest, any little bit helps.
Done.
speedpop
Has problems recognising girls
(08-12-2012, 04:50 AM)

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#233

They are lunatics.
jambo
Member
(08-12-2012, 04:50 AM)

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#234

Originally Posted by Slamtastic: View Post
Well that seals it, Valve are the best devs ever.
balladofwindfishes
Member
(08-12-2012, 04:55 AM)

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#235

Here's the data found so far

Soldier's progress


"Councilman" upside down. It is NOT the password to the zip, meaning another one of those will probably be password protected.
Last edited by balladofwindfishes; 08-12-2012 at 04:58 AM.
JaseC
Member
(08-12-2012, 04:57 AM)

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#236

Originally Posted by balladofwindfishes: View Post
Quote:
int notthree
Oh Valve. Of course it isn't.
Ezalc
Member
(08-12-2012, 04:58 AM)

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#237

What in the hell is happening?!
AniHawk
Cranky. Very cranky.
Rather sarcastic to boot.
(08-12-2012, 05:00 AM)

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#238

every day the people who work at valve must go into work and have the time of their lives. goddamn.
Drkirby
Corporate Apologist
(08-12-2012, 05:00 AM)

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#239

Originally Posted by balladofwindfishes: View Post
Here's the data found so far

Soldier's progress


"Councilman" upside down. It is NOT the password to the zip, meaning another one of those will probably be password protected.
Or the password is made up from multiple people.
ScraftyDevil
Member
(08-12-2012, 05:01 AM)

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#240

Originally Posted by balladofwindfishes: View Post
Here's the data found so far

Soldier's progress


"Councilman" upside down. It is NOT the password to the zip, meaning another one of those will probably be password protected.
CarbonatedFalcon
Member
(08-12-2012, 05:02 AM)

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#241

Knowing the last Valve ARG, this can only end in tears for all involved. :(
Frankenstrat
Member
(08-12-2012, 05:03 AM)

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#242

Originally Posted by AniHawk: View Post
every day the people who work at valve must go into work and have the time of their lives. goddamn.
Seriously. They really know how to fucking wind up their fans like no other.
balladofwindfishes
Member
(08-12-2012, 05:03 AM)

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#243

Originally Posted by Drkirby: View Post
Or the password is made up from multiple people.
yea, some people in the arg irc think we may need the other 8 classes to get the password, and that Valve intentionally made the Spy one easy to get so we'd have a clear goal.
Forkball
Member
(08-12-2012, 05:05 AM)

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#244

Here's an old hidden picture from the Classless update. May or may not be related.

shagg_187
lapdance transform pants
(08-12-2012, 05:06 AM)

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#245

Originally Posted by balladofwindfishes: View Post
*shivers* Shit is happening...
Forkball
Member
(08-12-2012, 05:10 AM)

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#246

Soldier code was cracked and gave us this image:



It says councilman upside down.
balladofwindfishes
Member
(08-12-2012, 05:10 AM)

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#247

we'll have Scout's png in just a few
Bo
shoot bullets from her arse
(08-12-2012, 05:11 AM)

Bo's Avatar
#248

Originally Posted by Forkball: View Post
Here's an old hidden picture from the Classless update. May or may not be related.

http://www.teamfortress.com/classles...ace/MANNCO.jpg
I just have to laugh at how many ways Valve has found to troll Robin Walker over the years.
Dmax3901
Member
(08-12-2012, 05:13 AM)

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#249

Originally Posted by Forkball: View Post
Here's an old hidden picture from the Classless update. May or may not be related.

As an Australian, this is double-funny.
balladofwindfishes
Member
(08-12-2012, 05:17 AM)

balladofwindfishes's Avatar
#250

heh, a Google C++ engineer is helping with the Engy code now. This is getting serious.