KePoW
Member
(08-19-2012, 04:49 AM)

KePoW's Avatar
#251

Originally Posted by TheVampire: View Post
So whats the consensus Anti Aliasing?

If I use Extreme AA I get an average of 43FPS
But if I use High AA I get an average of 59FPS

Everything else on max
Extreme AA is totally unnecessary. Go High.
Jabo
Junior Member
(08-19-2012, 06:36 AM)

Jabo's Avatar
#252

Anyone tried the smaa injector?
Cannon Goose
Member
(08-19-2012, 06:46 AM)

Cannon Goose's Avatar
#253

Originally Posted by Jabo: View Post
Anyone tried the smaa injector?
Yeah I'm using it. I have it set to ultra and it does a decent job at clearing up most of the jaggies, but it would definitely work better if you could completely remove the default FXAA from the game
Xyber
Member
(08-19-2012, 06:54 AM)
#254

Originally Posted by Bog: View Post
Then that's not all maxed out.
Umm.. Yes it is. It doesn't matter if I left it at no limit or limited the fps at 30, the game is still maxed out but I limit my fps to achieve a more stable fps. I'd rather play at a solid 30fps than having the framerate jump between 35-45 all the time.

To say that the game is not maxed out just because I limit the fps is silly, the game doesn't look any worse because I do that and it's a personal preference if the game is playable with that fps. Since I play with a controller I don't need that super responsive aim (heck, you barely aim at all in this game) and therefore 60fps is not that important.
Jabo
Junior Member
(08-19-2012, 07:03 AM)

Jabo's Avatar
#255

Originally Posted by Cannon Goose: View Post
Yeah I'm using it. I have it set to ultra and it does a decent job at clearing up most of the jaggies, but it would definitely work better if you could completely remove the default FXAA from the game
Wait how? did you use the dx10/11 one? That's what I did since I THIIIINK Sleeping Dogs is dx11 or 10 on PC and no changes were seen. Oh god I should have tried the dx9 one, if it turns out its a dx9 game I'm gonna slap myself.
Cannon Goose
Member
(08-19-2012, 07:22 AM)

Cannon Goose's Avatar
#256

Originally Posted by Jabo: View Post
Wait how? did you use the dx10/11 one? That's what I did since I THIIIINK Sleeping Dogs is dx11 or 10 on PC and no changes were seen. Oh god I should have tried the dx9 one, if it turns out its a dx9 game I'm gonna slap myself.
It's a DX10/11 game, so the DX9 SMAA files won't work. Here's a comparison:

Normal AA:


SMAA Ultra preset:
Jabo
Junior Member
(08-19-2012, 07:28 AM)

Jabo's Avatar
#257

Weird doesn't work for me. Could you please post how your injector.ini looks? Maybe I messed something up.
KePoW
Member
(08-19-2012, 07:30 AM)

KePoW's Avatar
#258

Do a comparison with High, it looks good with the SSAA and it's the setting most people use.
Cannon Goose
Member
(08-19-2012, 07:42 AM)

Cannon Goose's Avatar
#259

Here's how I've got it set up.





Originally Posted by KePoW:
Do a comparison with High, it looks good with the SSAA and it's the setting most people use.
Personally I think the AA implementation in Sleeping Dogs is absolute crap. Looks bad no matter what setting I use despite the frame loss with high and extreme settings.

Anyway, here's a High in-game AA and SMAA Ultra comparison:

High AA:


SMAA Ultra preset:


The problem is that no matter what you have to combine the SMAA with whatever AA is already being used, and in my experience it doesn't look super great when you combine SMAA with MSAA or any other kind of AA.

Edit: One more comparison, showing the Extreme AA setting vs. the Normal AA setting + SMAA:

Extreme AA:


Normal AA + SMAA:


I think it's lose-lose, really. The best results are going to come from downsampling.

Edit: Alright, one final comparison showing Extreme AA and Normal AA + SMAA, both downsampled from 1440p:

Extreme AA:


Normal AA + SMAA:
Last edited by Cannon Goose; 08-19-2012 at 08:03 AM.
KePoW
Member
(08-19-2012, 08:14 AM)

KePoW's Avatar
#260

Thanks for the effort on all the shots.

But I have to disagree with you on High/Extreme looking like "crap". I guess everyone has different tolerances on AA, I don't think there's much difference between SSAA and SMAA. Looks fine to me.

I read that general AA thread on GAF, and some people are seriously picky and anal (no offense).
Cannon Goose
Member
(08-19-2012, 08:25 AM)

Cannon Goose's Avatar
#261

Originally Posted by KePoW: View Post
Thanks for the effort on all the shots.

But I have to disagree with you on High/Extreme looking like "crap". I guess everyone has different tolerances on AA, I don't think there's much difference between SSAA and SMAA. Looks fine to me.

I read that general AA thread on GAF, and some people are seriously picky and anal (no offense).
Absolutely, opinions differ wildly on AA but if you think whatever method you're using looks fine then there's really no problem.
thabiz
Member
(08-19-2012, 02:52 PM)

thabiz's Avatar
#262

Originally Posted by Confusatron: View Post
Tried it. Didn't work for me. Really annoying! It's becoming the only thing I see when I'm driving around.
Try 305.68. They were just released and are specifically for the 660.
Darklord
Member
(08-19-2012, 03:08 PM)

Darklord's Avatar
#263

The high res textures are completely breaking this game for me. They literally stop steaming in and when I reach that point I fall off into nothing. Sometimes it'll stop cutscenes from loading too. I don't understand why? It runs perfectly with them on then just...stops loading them. I'll switch them off and instantly the textures and land loads up again.

Now I have to keep them off if I want to even play. :(
Last edited by Darklord; 08-19-2012 at 03:10 PM.
Salacious Crumb
Junior Member
(08-19-2012, 03:37 PM)

Salacious Crumb's Avatar
#264

Originally Posted by Darklord: View Post
The high res textures are completely breaking this game for me. They literally stop steaming in and when I reach that point I fall off into nothing. Sometimes it'll stop cutscenes from loading too. I don't understand why? It runs perfectly with them on then just...stops loading them. I'll switch them off and instantly the textures and land loads up again.

Now I have to keep them off if I want to even play. :(
Have you tried verifying the game cache in steam?
Darklord
Member
(08-19-2012, 03:43 PM)

Darklord's Avatar
#265

Originally Posted by Salacious Crumb: View Post
Have you tried verifying the game cache in steam?
It says 1 failed to be verified and is now downloading a 3.4gb file. I'm guess that's the HD pack. It mustn't have installed properly the first time. I hope this fixes it. Thanks for the tip.
zer0blivion
Junior Member
(08-19-2012, 03:50 PM)

zer0blivion's Avatar
#266

Originally Posted by Darklord: View Post
The high res textures are completely breaking this game for me. They literally stop steaming in and when I reach that point I fall off into nothing. Sometimes it'll stop cutscenes from loading too. I don't understand why? It runs perfectly with them on then just...stops loading them. I'll switch them off and instantly the textures and land loads up again.

Now I have to keep them off if I want to even play. :(
For what it's worth, I had a similar issue with GTAIV until I updated my video drivers.
derFeef
lil' bit tasty
(08-19-2012, 03:56 PM)

derFeef's Avatar
#267

Originally Posted by Darklord: View Post
It says 1 failed to be verified and is now downloading a 3.4gb file. I'm guess that's the HD pack. It mustn't have installed properly the first time. I hope this fixes it. Thanks for the tip.
Sounds like you run out of video memory. What card do you have?
Darklord
Member
(08-19-2012, 04:05 PM)

Darklord's Avatar
#268

Originally Posted by derFeef: View Post
Sounds like you run out of video memory. What card do you have?
GTX 570 DirectCU II


It has 1.2gb of memory and the HD textures need 1gb. I get 50-60fps the entire time and it doesn't say I'm over the memory limit in the menu.
Guesong
Member
(08-19-2012, 04:50 PM)

Guesong's Avatar
#269

This game microstuttering is driving me nuts.

Barely noticing it when walking user the 305.53 drivers, but driving....uggggggggh. Windowed or not doesn't seem to make a difference. Tried the 305.67 one and it was even worse.

570 GTX here. Something I'm missing here or we just have to bide our time
Dr. Light
Member
(08-19-2012, 04:56 PM)

Dr. Light's Avatar
#270

Originally Posted by SapientWolf: View Post
What problems?
Well look at the benchmarks I posted with normal AA. It actually goes backwards with 3 cards, and the minimum is lower. Sometimes it shoots over 200fps, then drops back down to lower than 1 card. That's what happens with CPU bottlenecking, I've seen in happen before with Saints Row the Third. These kind of games are always constrained with high-end cards. It scales better with extreme AA (because there isn't as much of a CPU bottleneck) but still no where near 3x. And Sethos talked about the problems with SLI, apparently you need to adjust settings or something.
Dennis
Member
(08-19-2012, 05:19 PM)

Dennis's Avatar
#271

Someone tell me if it looks like the HD texture pack is installed correctly judging from these:





haikira
Member
(08-19-2012, 05:24 PM)

haikira's Avatar
#272

Originally Posted by Tain: View Post
Nothing too shocking, here:



good to know the exact details on my custom resolution's refresh rate, though, lol
What are your other specs, out of curiosity? Same card here, but not as good frame rate.
Sethos
Member
(08-19-2012, 05:30 PM)

Sethos's Avatar
#273

Originally Posted by DennisK4: View Post
Someone tell me if it looks like the HD texture pack is installed correctly judging from these:
Did you set SLI up correctly ( right bits ) considering you can take screenshots?
Dennis
Member
(08-19-2012, 05:32 PM)

Dennis's Avatar
#274

Originally Posted by Sethos: View Post
Did you set SLI up correctly ( right bits ) considering you can take screenshots?
I haven't messed with SLI. What do you mean considering I can take screenshots?
Sethos
Member
(08-19-2012, 05:34 PM)

Sethos's Avatar
#275

Originally Posted by DennisK4: View Post
I haven't messed with SLI. What do you mean considering I can take screenshots?
Can't take any screenshots when SLI is up and running, they turn out black in every recording software. Only thing I've seen working is PrntScrn in windowed mode.
KePoW
Member
(08-19-2012, 05:35 PM)

KePoW's Avatar
#276

Originally Posted by DennisK4: View Post
I haven't messed with SLI. What do you mean considering I can take screenshots?
I think there's a bug where people running SLI cannot take screenshots... they just turn out black.
Dennis
Member
(08-19-2012, 05:38 PM)

Dennis's Avatar
#277

I have the XML file open ready to do some tweaking.

Does anyone have a list of values for the different settings?

For example:

<AAQuality>0</AAQuality>
<SSAO>0</SSAO>
LiK
Member
(08-19-2012, 05:39 PM)

LiK's Avatar
#278

Originally Posted by Darklord: View Post
GTX 570 DirectCU II


It has 1.2gb of memory and the HD textures need 1gb. I get 50-60fps the entire time and it doesn't say I'm over the memory limit in the menu.
i have the same card, don't have the issue you're having
Sethos
Member
(08-19-2012, 05:40 PM)

Sethos's Avatar
#279

Originally Posted by DennisK4: View Post
I have the XML file open ready to do some tweaking.

Does anyone have a list of values for the different settings?

For example:

<AAQuality>0</AAQuality>
<SSAO>0</SSAO>
<?xml version="1.0"?>

<DisplaySettings>
<Version>1</Version>
<AdapterUID>642024760</AdapterUID>
<MonitorUID>1806042549</MonitorUID>
<ResolutionWidth>2560</ResolutionWidth>
<ResolutionHeight>1600</ResolutionHeight>
<RefreshRateNumerator>59972</RefreshRateNumerator>
<RefreshRateDenominator>1000</RefreshRateDenominator>
<ScalingMode>default</ScalingMode>
<ScanlineMode>progressive</ScanlineMode>
<Fullscreen>1</Fullscreen>
<Stereo3D>0</Stereo3D>
<StereoEyeDistance>0.000000000</StereoEyeDistance>
<VSync>0</VSync>
<AAQuality>2</AAQuality>
<HighResTextures>1</HighResTextures>
<ShadowRes>2</ShadowRes>
<ShadowFilter>1</ShadowFilter>
<MotionBlur>2</MotionBlur>
<SSAO>1</SSAO>
<FPSLimiter>0</FPSLimiter>
<Option3DDepth>0</Option3DDepth>
<Option3DConvergence>0</Option3DConvergence>
<WorldDensity>2</WorldDensity>
<GlobalSetting>0</GlobalSetting>
</DisplaySettings>

That's maxed out no Vsync, two options in the graphical menu = 0 and 1, three options = 0, 1 and 2.

However I suggest turning down <AAQuality>2</AAQuality> to 1 max

However I don't believe there's any "hidden" settings, like a magical 3 or 4.
KePoW
Member
(08-19-2012, 05:40 PM)

KePoW's Avatar
#280

Originally Posted by DennisK4: View Post
I have the XML file open ready to do some tweaking.

Does anyone have a list of values for the different settings?

For example:

<AAQuality>0</AAQuality>
<SSAO>0</SSAO>
Both of those settings (and more) are in the game itself. Why would you need to change it in a XML file?
Sethos
Member
(08-19-2012, 05:42 PM)

Sethos's Avatar
#281

Originally Posted by KePoW: View Post
Both of those settings (and more) are in the game itself. Why would you need to change it in a XML file?
Because the game is bugged for some and options don't stick, for one.
Dennis
Member
(08-19-2012, 05:46 PM)

Dennis's Avatar
#282

Originally Posted by KePoW: View Post
Both of those settings (and more) are in the game itself. Why would you need to change it in a XML file?
Sometimes a game will allow you to increase quality above what is available in-game.
KePoW
Member
(08-19-2012, 05:47 PM)

KePoW's Avatar
#283

Originally Posted by DennisK4: View Post
Sometimes a game will allow you to increase quality above what is available in-game.
Ah ok, true.

Sethos, that was fixed in 1.4
Sethos
Member
(08-19-2012, 05:47 PM)

Sethos's Avatar
#284

Originally Posted by KePoW: View Post
Ah ok, true.

Sethos, that was fixed in 1.4
Nope, it wasn't.

Still happens for me.
thabiz
Member
(08-19-2012, 05:50 PM)

thabiz's Avatar
#285

Originally Posted by Sethos: View Post
Nope, it wasn't.

Still happens for me.
Still going with that. That sucks dude. Have you tried reinstalling the game?
Sethos
Member
(08-19-2012, 05:51 PM)

Sethos's Avatar
#286

Originally Posted by thabiz: View Post
Still going with that. That sucks dude. Have you tried reinstalling the game?
Not going to redownload 10GB over a tiny issue I can fix by defining the settings in an XML :P
Zaptruder
Member
(08-19-2012, 06:00 PM)

Zaptruder's Avatar
#287

Originally Posted by Cannon Goose: View Post
Absolutely, opinions differ wildly on AA but if you think whatever method you're using looks fine then there's really no problem.
It's funny to think that you've developed such an incredibly AA spotting expertise... with the end result that you're annoyed by most implementations of it.

Every one of those screenshots look good enough to me. Certainly, there are other factors that reduce the image quality before we start to consider the jagginess on the screen, especially at that resolution.

But to each his own! My personal rule of thumb is to care, but to not care so much that my ability to enjoy the game I'm playing is impacted by less than perfect max performance.

After all, I know the game could always look better through a variety of factors - and the biggest factor towards how good a game looks will always be the art and design of the game, which sadly can't be remedied for most games.
Mindman
Member
(08-19-2012, 06:01 PM)

Mindman's Avatar
#288

Anybody tried an FPS limiter for the stuttering? Using one set to 60 fixed the issue in Skyrim for me. Different game I know.
eXistor
Member
(08-19-2012, 07:07 PM)

eXistor's Avatar
#289

Originally Posted by EatChildren: View Post
Yep. Go here, scroll down to download, and select the version appropriate for your Windows (Vista/7 or XP, 32bit or 64bit).
Cool beans, thanks.
Arpeggio23
Member
(08-19-2012, 07:58 PM)
#290

I swear, after patching to 1.4 on the PC, my game looks different than it did before. And not for the better. I double-checked all of my settings, and they are all correct and exactly how I had them before the patch. But now the game just doesn't look as good. Anyone else experience this?
Saty
Member
(08-19-2012, 09:33 PM)

Saty's Avatar
#291

Does anyone have 560ti benchmarks?
Darklord
Member
(08-19-2012, 09:42 PM)

Darklord's Avatar
#292

Originally Posted by DennisK4: View Post
Someone tell me if it looks like the HD texture pack is installed correctly judging from these:
I find the easiest thing to tell is the neon signs. They're much blurrier when the HD pack isn't on. When it's on they're crisp.
WonkersTHEWatilla
Member
(08-19-2012, 10:55 PM)

WonkersTHEWatilla's Avatar
#293

Anyone else having trouble getting Fraps to work with the game?

edit: lol nevermind, I just figured out that it was SMAA Injector that doesn't work with Fraps.
Last edited by WonkersTHEWatilla; 08-19-2012 at 11:00 PM.
Durante
I'm taking it FROM here
(08-19-2012, 11:02 PM)

Durante's Avatar
#294

Originally Posted by Zaptruder: View Post
It's funny to think that you've developed such an incredibly AA spotting expertise... with the end result that you're annoyed by most implementations of it.
Haha.

I think only the downsampled shots look good in the comparison above. With Normal AA + SMAA it's even playable.
Thrakier
Member
(08-19-2012, 11:24 PM)
#295

I get stuttering besides having FRAPS showing constant 60FPS. It's pretty bad while running f.e. - is that a known issue? 560TI with latest drivers installed, graphics settings don't affect this.
Tain
Member
(08-19-2012, 11:37 PM)

Tain's Avatar
#296

Originally Posted by EatChildren: View Post
Chiming in to say thank you thabiz. I'm fairly certain (touch wood) the 305.67 revision has cleaned up 99% of my day time stuttering. I get very, very slight irregular stutter for a single frame every now and then, but it's the usual game jank I expect. The consistent day time stutter has otherwise been completely fixed, at least for the areas I tested it in. I still get a FPS drop, as expected, from the shadows/lighting, but no more stuttering.
ugh, FINE, i'll install beta drivers world
haikira
Member
(08-19-2012, 11:56 PM)

haikira's Avatar
#297

Originally Posted by WonkersTHEWatilla: View Post
Anyone else having trouble getting Fraps to work with the game?

edit: lol nevermind, I just figured out that it was SMAA Injector that doesn't work with Fraps.
Strange. Both are working together fine for me. Both up to date?

SMAA is definitely working too. I've used the toggle button, and clearly see it going on and off.
scitek
Member
(08-20-2012, 12:03 AM)

scitek's Avatar
#298

There's no way to get it to turn FXAA quality to High without also using SSAA, huh? I'm downsampling with in-game AA set to Normal, but I'd love to just turn it off and inject SMAA with nothing else.
Salaadin
Member
(08-20-2012, 12:07 AM)

Salaadin's Avatar
#299

Just popping in to say that I think those dev 305.67 drivers do the trick for stuttering. I need to play more to make sure but it feels good so far.
Varna
Member
(08-20-2012, 12:29 AM)

Varna's Avatar
#300

Originally Posted by Salaadin: View Post
Just popping in to say that I think those dev 305.67 drivers do the trick for stuttering. I need to play more to make sure but it feels good so far.
That's what I'm using... no fix for me.

Any other tips for fixing this? Stuff starts looking way bad in the city area even running at 60 FPS.