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Member
(08-15-2012, 11:32 PM)
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#152
Well, I just managed to do the whole of VotA without taking my maxed out magic gear off... though it took muuuuuch longer than I would like. I reckon if I can get my DPS up to 22k or so it'll be all right, but I want to try and do it without dropping a single point of MF... just for the hell of it. :D
I reckon I need some sort of ridiculously OP main hand. |
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(08-15-2012, 11:33 PM)
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#153
Can't wait to see what they're doing with Demon Hunter tomorrow. I literally have used the same build forever. No reason to use anything else because everything else sucks. There's only 2 viable builds for a DH, and tons of useless skills/runes.
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Member
(08-16-2012, 12:42 AM)
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#155
Yep, they are going to need to make WAY more changes than they listed for the barb. DH needs a lot of work in making most skills worth using.
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Member
(08-16-2012, 12:55 AM)
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#156
I'm actually pretty impressed by all of the 1.04 stuff they've talked about so far. I kept saying that I was sure they would eventually get there, but I'm willing to eat some crow on this because I didn't think they start turning the ship around this fast. Unless when the full patch notes are released there's something terrible in there, I'm probably back in. I play as a DH though, so I'm really going to need to see what they do there.
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Rodent Whores
(08-16-2012, 01:07 AM)
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#158
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Member
(08-16-2012, 01:12 AM)
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#159
I'm not massively impressed by those hydra changes.
...and not happy about the nerf to the critical mass build. I hadn't got a chance to try it yet. :( Though I am glad I hadn't started spending on gear for it too. Very meh on the whole. Seems like they put in far less effort than they did on the barbs. |
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Rodent Whores
(08-16-2012, 01:13 AM)
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#160
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Rodent Whores
(08-16-2012, 01:21 AM)
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#163
In the preview post, they said that all ilvl61-63 items will have similar damage ranges, so that ilvl61 and 62 weapons could potentially get a damage roll that's comparable to a ilvl63. That way, the stat rolls on the weapons will be more significant, and it's not already a forgone conclusion that your ilvl61 and 62 weapons are gonna be shit even before you ID them.
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Rodent Whores
(08-16-2012, 01:24 AM)
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#165
They both use crits as a way to regain fury/arcane power. Barb uses battle rage into the fray to regen fury on crit, Wiz uses "gain AP on crit" stat on gear. Wiz also uses crits via "critical mass" passive to reduce the cooldowns on skills. Tornado barb doesn't need to reduce cooldowns on anything. This allows the Wiz to spam moves that normally couldn't be spammed due to having a cooldown. |
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Rodent Whores
(08-16-2012, 01:26 AM)
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#166
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Member
(08-16-2012, 01:27 AM)
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#167
Well that Wizard blog was underwhelming. As one of the comments below it mentioned, it was roughly 75% hydra stuff, 20% twister nerf, and 5% filler.
There are so many other problems that I want to know about how they're being addressed. For one, the armor spells and energy armor particularly. They touched on this, as well as things like arcane torrent and seeker missile, but still spent most of the time on hydra, which is boring and we knew would be fixed anyway. |
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Rodent Whores
(08-16-2012, 01:34 AM)
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#171
In its current form, arcane torrent is basically a shittier version of disintegrate. Damage buffs don't really do anything to change that fact. Arcane mines is a good way to add some differences that change the fundamental way the skill is used, but it's not enough. |
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Rodent Whores
(08-16-2012, 01:37 AM)
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#172
Other 1-handers with powerful procs would have a chance to be OP, though. |
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Rodent Whores
(08-16-2012, 01:54 AM)
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#175
http://www.edge-online.com/news/game...ablo-3s-design
Quote:
Quote:
Quote:
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Member
(08-16-2012, 02:34 AM)
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#176
2 barbs and a monk. I've been using nothing but barb lately. I'm so happy that tornado barb isn't touched, I might even use something other than bash/instigate to build fury if I need it with the other skills being buffed.
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Rodent Whores
(08-16-2012, 02:38 AM)
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#177
You don't even really need that now.
Last edited by Rentahamster; 08-16-2012 at 02:41 AM.
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Member
(08-16-2012, 03:00 AM)
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#178
Yeah, that Twister nerf is pretty significant. Blizz is kidding themselves if they think people with high crit aren't going to notice it. As someone who started using it from when I only had 20% crit rate, and now with 40%, there's a huge difference in how the build plays. The nerf to the proc coefficient doesn't just hamper its ability to proc CM, but also AP on crit and Life on hit. It really weakens the build's survivability (which it needs since it's a melee wiz build).
I expected a nerf, but only a 25-30% nerf to its proc rate at most. I'll see how it plays, and in all honesty, it doesn't really affect me as much as other Twister wizards, since I used it mainly to lower the cooldown on Archon. I hope they buff the other Twister runes to compensate. |
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Member
(08-16-2012, 03:09 AM)
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#179
I think wiz will be fine. The tornadoes were just one of the ways to get crits in. I used explosion/chain reaction, and with meteor being awesome maybe people will go back to it. 6 tornadoes hit so much though, with a lot of mobs around you probably won't realize it.
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Member
(08-16-2012, 03:15 AM)
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#181
It's also hypocritical cause if they're worried about Twister's proc coefficient with certain legendaries, shouldn't they have been worried about WW/Sprint Barbs becoming even more broken with those ridiculous bleed or charm proc legendaries?
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Member
(08-16-2012, 03:21 AM)
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#182
Bliz's heart belong to Barb. You can't compare Barb to Wizard. Wait until you see Witch Doctor though. Wizard's notes will look like gold.
"This Witch Doctor patch 1.0.4 notes will be 99.325% about the Horrify, and Mass Confuse spells. We need this space so you understand the reasoning behind our thought process in the changes we made to them."
Last edited by Ploid 3.0; 08-16-2012 at 03:26 AM.
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Member
(08-16-2012, 03:52 AM)
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#184
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Member
(08-16-2012, 04:03 AM)
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#185
The other thing to consider is that CM Wizard could permafreeze any pack of mobs which made almost any of the affixes completely inconsequential. While I also believe WW Barb is more powerful, we still get fucked up by tons of affixes (invulnerable minions, molten, firechains, ranged mobs in general).
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Member
(08-16-2012, 04:42 AM)
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#186
I want the WD changes to make me sell all my barb gear to bring my WD back with a huge smile on my face. Pets, make them worth putting on a skill slot.
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Rodent Whores
(08-16-2012, 04:43 AM)
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#187
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Member
(08-16-2012, 04:55 AM)
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#189
SMH. Takes balls nerfing a classes most popular build in this upcoming patch man. They needed to make the game more fun for everyone and take NOTHING away. Sucks that they couldnt manage. Im now much less hype for my DH changes seeing how they just screwed mages. They gut us and left us to rely on a fucking set bonus in order to be viable... the hell could they have in store for us next... |
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(08-16-2012, 05:28 AM)
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#191
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Member
(08-16-2012, 05:31 AM)
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#193
shielding, fast, molten blood clan occultists make me wanna rip all my hair out. I don't die to them, but killing them takes forfuckingever. >:(
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Member
(08-16-2012, 08:17 AM)
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#197
Okay, Barbarian preview was great, but the Wizard previes screams "we are not done with this class, give us TIIIIMEEEEE". They decided to talk about something that has been mentioned before by a single line ("other hydras will get buffed"), and they managed to not mention ANY concrete buffs. "We are strengthening the snare potential of Frost Hydra. Arcane Hydra will be great for aoe. Oh god!"
I do not particularly care about the wicked wind nerf. I have been playing with a melee wizard crit build without the energy twister (using the spectral blades and the Explosive Blast instead with the chain reaction), and while it is not as effective, it can operate as well. Energy twister made too much proc and gave too much arcane power as well. With only one moderate AP-regen helm on me, I was almost always on full AP even without AP-buffing passives and with AP-reducing energy shield. That does not scream "proper" to me - with this nerf, sometimes there will be an empty half second or two with that gear. And with more ap/crit stat, not even that. Anyway, back to the last paragraph: fuck, they really did not show ANY numbers, did they? Beside the halfing of proc coef for Wicked Wind. -.- |
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Rodent Whores
(08-16-2012, 09:41 AM)
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#199
party with a monk that uses cyclone strike, or a crit mass wizard. |
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Member
(08-16-2012, 10:21 AM)
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#200
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