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Hyuga
Banned
(08-16-2012, 11:04 PM)
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They are a sign that Allan Becker’s touch is “still very much alive”, according to David Jaffe, creator of God of War and Twisted Metal. Jaffe’s comment comes as part of a TwitLonger post which begins, “Very proud this week of Allan Becker, my former Sony boss and the man who started Sony Santa Monica.”

Jaffe describes him as “instrumental” in kick-starting his career and credits him for spearheading some of Sony’s biggest games, from bringing Gran Turismo 2 to the US to pushing God of War, Flower and Twisted Metal: Black. Becker is now head of Japan Studio “after a very, very successful run as the SM studio head”.

Rain and Puppeteer are the first two titles to come out of the revamped Japan Studio under Becker’s leadership, and Jaffe wanted to give him a shout out, “since the press NEVER covers him (which is prob. how he likes it)”.

Back in February, Sony Worldwide Studio boss Shuhei Yoshida discussed with GameInformer the changes that were happening at Studio Japan and Becker’s role:

“But in terms of the state of the studio in Japan, we have a new head of studio, Allan Becker. He’s been with PlayStation from the beginning. He founded Sony Santa Monica Studio. I asked him to move to Japan to instill his philosophy of making games. He’s also bringing these two different cultures together. He started in April last year as the head of the Japan Studio and has already made a big impact.”

Judging by Puppeteer and Rain, that “big impact” has been Becker championing some of Sony’s most inventive and stylistic games. We’re sure that’s a philosophy we can all get behind.


Link
Solid warrior
Banned
(08-16-2012, 11:09 PM)
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> Japan
> Allan Becker

I welcome the improvements he have done to the studio. but "Japan" studio needs more "Japanese" people.
jakncoke
Banned
(08-16-2012, 11:09 PM)
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Does this mean we'll start to get a steady stream of content? Basically been M.I.A this gen
jooey
The Motorcycle That Wouldn't Slow Down
(08-16-2012, 11:14 PM)
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Originally Posted by Solid warrior

> Japan
> Allan Becker

I welcome the improvements he have done to the studio. but "Japan" studio needs more "Japanese" people.

call me crazy but I'm pretty sure they have plenty of them actually making the games.
Hyuga
Banned
(08-16-2012, 11:14 PM)
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Originally Posted by jakncoke

Does this mean we'll start to get a steady stream of content? Basically been M.I.A this gen

Well, I hope so.
The restructuring was a good idea!
(about time!)
Zeouterlimits
Member
(08-16-2012, 11:15 PM)
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Originally Posted by jooey

call me crazy but I'm pretty sure they have plenty of them actually making the games.

you're crazy but obviously completely right
Kazuma Kiryu
Member
(08-16-2012, 11:16 PM)
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very glad to hear. Rain and Puppeteer show that there is mismanaged talent in those studios, hopefully he can sort out GT development issues and salvage team ico now that ueda is leaving (don't let the guy leave!).
Desmond
Member
(08-16-2012, 11:16 PM)
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Originally Posted by jooey

call me crazy but I'm pretty sure they have plenty of them actually making the games.

Japan Studio are making games?!!
Solid warrior
Banned
(08-16-2012, 11:17 PM)
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Originally Posted by jooey

call me crazy but I'm pretty sure they have plenty of them actually making the games.

I hope so. Last time I checked, A guy named "Gavin Moore" announced a game he has been working on all that time called "Puppeteer". It's a "Japan" studio game, IIRC.
elcapitan
Member
(08-16-2012, 11:17 PM)
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"Japan, this is a game."
SolidSnakex
Member
(08-16-2012, 11:20 PM)
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Originally Posted by Solid warrior

I hope so. Last time I checked, A guy named "Gavin Moore" announced a game he has been working on all that time called "Puppeteer". It's a "Japan" studio game, IIRC.

Gavin has been at Sony Japan for nearly 10 years now working on games. Here's some of the other staff for Pupetteer

Gavin Moore, Director
Lead animator on The Getaway, he joined SCE Japan Studio in 2003 and worked as lead animator on Siren 2 and Siren New Translation.

Kazunobu Sato, Lead Planner
Lead character designer on Siren and Siren 2, and system director and game designer on Siren New Translation. He's overseeing the full game design as lead planner.

Takashi Mizutani, Producer
Served as lead artist on Metal Gear Solid, Metal Gear Solid 2 Sons of Liberty, Metal Gear Solid The Twin Snakes and Anubis Zone of the Enders. At SCEJ, he served as technical artist and art director on the Ape Escape series.

http://andriasang.com/con28b/puppeteer_announced/
evolution
Member
(08-16-2012, 11:21 PM)
Yeah I hope they have some cool stuff to show at tgs.
I-hate-u
Member
(08-16-2012, 11:21 PM)
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Originally Posted by elcapitan

"Japan, this is a game."

INSULTING
AgentChris
Member
(08-16-2012, 11:21 PM)
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I hope TGS brings more big titles from SCEJ.
V_Ben
Member
(08-16-2012, 11:23 PM)
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Looks like that restructuring is starting to bear fruit then. Awesome to see.
cosmicblizzard
It's interesting to think about sex with Andy Milonakis
(08-16-2012, 11:23 PM)
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So that's why Pupeteer looks like a western indie game. Eh, at least Rain seems cool.
GeoramA
Member
(08-16-2012, 11:23 PM)
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Hope he turns things around over there. TGS will be interesting for Sony, that's for sure.
SniperHunter
Member
(08-16-2012, 11:24 PM)
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About time!
apana
Member
(08-16-2012, 11:24 PM)
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I thought that bald guy was the head? I forget his name but he showed up to the art panel.
pramath
Banned
(08-16-2012, 11:25 PM)
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God speed Allan Becker.... god speed.
patsu
Member
(08-16-2012, 11:25 PM)

Originally Posted by Desmond

Japan Studio are making games?!!

Firmware-aside, the Japan arm is also handling PS Mobile.
V_Ben
Member
(08-16-2012, 11:25 PM)
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Originally Posted by apana

I thought that bald guy was the head? I forget his name but he showed up to the art panel.

I assume that was Gavin Moore, he's the director on Puppeteer.
AgentChris
Member
(08-16-2012, 11:26 PM)
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Originally Posted by apana

I thought that bald guy was the head? I forget his name but he showed up to the art panel.

He is the creative director on Puppeteer.
Hyuga
Banned
(08-16-2012, 11:26 PM)
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Originally Posted by V_Ben

Looks like that restructuring is starting to bear fruit then. Awesome to see.

This!
It wss time!
patsu
Member
(08-16-2012, 11:26 PM)

Originally Posted by apana

I thought that bald guy was the head? I forget his name but he showed up to the art panel.

I missed the panel. Do you know where I can find a video ? Doesn't seem to be on Youtube.
Chanser
Member
(08-16-2012, 11:26 PM)
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Originally Posted by pramath

God speed Allan Becker.... god speed.

This.
sublimit
Member
(08-16-2012, 11:27 PM)
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As long as he doesn't interfere with their game design and art direction choices (and judging by Rain and Puppeteer he doesn't),i'm ok with this.
Combichristoffersen
Combovers don't work when there is no hair
(08-16-2012, 11:27 PM)
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Originally Posted by jooey

call me crazy but I'm pretty sure they have plenty of them actually making the games.

They probably have plenty of Japanese people there, but they sure as fuck can't have been busy making PS3 games, at least not until recently.
Pie and Beans
Banned
(08-16-2012, 11:29 PM)
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Was sorely needed, and another great move by Sony, Santa Monica have become like some godlike touch for all peripheral Sony projects and their own. That the guy's only been over there a year and we already have 2 great looking titles heading to PS3 from SCEJ shows the magic this man can work.
Y2Kev
The Dark Souls of Moderators
(08-16-2012, 11:29 PM)
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Commodore perry for the modern era :eaglecry
highluxury
Member
(08-16-2012, 11:30 PM)
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Interesting, sounds like a good competent and inspiring move for SCEJ.

Originally Posted by cosmicblizzard

So that's why Pupeteer looks like a western indie game. Eh, at least Rain seems cool.

I'd say it looks more like a stylish hybrid between western and eastern art styles.
CorrisD
badchoiceboobies
(08-16-2012, 11:32 PM)
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Good, SCEJ seem to be the developing side of the company that need a little kick up the arse now and then to get things moving.
apana
Member
(08-16-2012, 11:35 PM)
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Originally Posted by patsu

I missed the panel. Do you know where I can find a video ? Doesn't seem to be on Youtube.

I looked for it but can't seem to find it. I guess we have to wait for Sony to release it, if they do release these videos, which I can't imagine why they would not.
shinkansen.3000
Member
(08-16-2012, 11:36 PM)
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All I need from Japan Studio is a new Siren.

Give it to me!!!!
patsu
Member
(08-16-2012, 11:37 PM)

Originally Posted by apana

I looked for it but can't seem to find it. I guess we have to wait for Sony to release it, if they do release these videos, which I can't imagine why they would not.

Crap... should have watched it.
Chun-Li On A Bike
Banned
(08-16-2012, 11:40 PM)
I know its a lot of work but can anyone make a list from their head or know a site that has it?

A list of japan studios and what games each developed for PS1, PS2 and PS3 and what studios may not be around anymore.

I strongly feel they are the most creative teams in the industry for the past 15 years or so, but that obviously didn't work out going toward PS3
Lime
Member
(08-16-2012, 11:42 PM)
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Originally Posted by elcapitan

"Japan, this is a game."

I laughed way too hard at this. Especially taking into account the fact that some Japanese developers thought they were watching a film when playing a AAA Western-developed game. EDIT: [citation needed]
Last edited by Lime; 08-17-2012 at 12:28 AM.
Corto
Member
(08-16-2012, 11:42 PM)
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Originally Posted by Solid warrior

I hope so. Last time I checked, A guy named "Gavin Moore" announced a game he has been working on all that time called "Puppeteer". It's a "Japan" studio game, IIRC.

I understand your fears but they seem a bit exaggerated and considering the previous state of SCE Japan anything would be better than the previous situation. Competency and good management shouldn't change the quirkiness of Japanese games whatever the nationality of the higher ups.
Hyuga
Banned
(08-16-2012, 11:42 PM)
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On "Puppeteer":

Gavin Moore who worked on Siren and The Getaway is Puppeteer’s creative director. Kazunobu Sato from Team Siren is a senior designer and former Metal Gear Solid art director Takashi Mizutani is the game’s senior producer.

SolidSnakex
Member
(08-16-2012, 11:46 PM)
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Originally Posted by Chun-Li On A Bike

I know its a lot of work but can anyone make a list from their head or know a site that has it?

A list of japan studios and what games each developed for PS1, PS2 and PS3 and what studios may not be around anymore.

Japan Studio really is just one big group of developers. Polyphony Digital is the one exception to that rule. But outside of them there aren't any official names for the teams within Japan Studio. Even Team ICO is just a fan made nickname. It's not official.

Edit: You mght be able to throw Playstation C.A.M.P. into there. But i'm not sure if they're a team or just a group of developers that help indie talent.
Last edited by SolidSnakex; 08-16-2012 at 11:51 PM.
Totobeni
An blind dancing ho
(08-16-2012, 11:47 PM)
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Allan Becker need to kill The Last Guardian, put a new lead on Team Never and let them work on smaller games for PSN/Vita.
SniperHunter
Member
(08-16-2012, 11:47 PM)
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Does anyone know what happened to the Ape Escape studio? I really love the original Ape Escape a bit too much...
Lord Error
Insane For Sony
(08-16-2012, 11:50 PM)

Originally Posted by Solid warrior

I hope so. Last time I checked, A guy named "Gavin Moore" announced a game he has been working on all that time called "Puppeteer". It's a "Japan" studio game, IIRC.

God forbid there's some multinationality to Japanese studios, right? I mean PixelJunk has been making such crummy stuff.
Riposte
Member
(08-16-2012, 11:54 PM)
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Originally Posted by Lord Error

God forbid there's some multinationality to Japanese studios, right? I mean PixelJunk has been making such crummy stuff.

Well... yeah?
PhoReal
Member
(08-16-2012, 11:54 PM)
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Originally Posted by Solid warrior

> Japan
> Allan Becker

I welcome the improvements he have done to the studio. but "Japan" studio needs more "Japanese" people.

This bothers me for some reason.

Edit: That is to say I agree with what you are saying Solid warrior.
Combichristoffersen
Combovers don't work when there is no hair
(08-16-2012, 11:56 PM)
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Originally Posted by Lime

I laughed way too hard at this. Especially taking into account the fact that some Japanese developers thought they were watching a film when playing a AAA Western-developed game.

You gotta be kidding me. Source?
Canis lupus
Junior Member
(08-16-2012, 11:57 PM)
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Originally Posted by SniperHunter

Does anyone know what happened to the Ape Escape studio? I really love the original Ape Escape a bit too much...

Why doesnt the world understand that I dont wanna shoot people and get killstreaks, I just wanna play as a boy and catch monkeys.
Barkley's Justice
Member
(08-16-2012, 11:57 PM)
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Wow, that influence is apparent in those new titles. Great for him.
Freedom = $1.05
Akimbo Dogs
(08-16-2012, 11:57 PM)
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Another Siren game, pleassseeeeeeeeeeeeee
jooey
The Motorcycle That Wouldn't Slow Down
(08-16-2012, 11:59 PM)
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Originally Posted by Solid warrior

I hope so. Last time I checked, A guy named "Gavin Moore" announced a game he has been working on all that time called "Puppeteer". It's a "Japan" studio game, IIRC.

Okay, so that's two. I think you'll need a few dozen more white guys to better represent your silly concern here.

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