Blablurn
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(08-17-2012, 04:35 PM)

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#151

do i just need to buy the standard edition of FF 14 to get the update?
QisTopTier
XisBannedTier
(08-17-2012, 04:35 PM)

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#152

Originally Posted by duckroll: View Post
The best example of a fantastic turn based non-FF battle system with lots of interactivity and fun mechanics is imo Shadow Hearts. That series will be missed. Not even Lost Odyssey lived up to the legacy of that series. :(
I never got to finish 3 :( someone stole it from my apartment during a party =/ It wasn't living up to 2 in terms of pure awesome, but it was still really fun.

Shadow Hearts 2 is my favorite RPG of all time though :P
Sophia
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(08-17-2012, 04:35 PM)

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#153

Originally Posted by QisTopTier: View Post
o.o/ Fights shouldn't last longer than a minute in that game! Unless it's a boss.
True, it was no Xenosaga 2 at any rate. >_>;
Omegasquash
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(08-17-2012, 04:35 PM)

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#154

Maybe there are just lots of former fans who are just...tired of it. I know I am. 10 felt a little too cinematic and relationship driven, 12 looked pretty good but couldn't keep me involved. Didn't care about 13, and played the demo of 13-2 and didn't dig it.

They're just not my style anymore, which isn't to say that they're bad games. They've changed and evolved over the years, and so have I. It's not about regaining trust in a brand, it's about putting out a product that appeals to people.

And don't start me on FFXI. My nuts are still aching from the punishment fest/terrible economy that existed in Vana Diel.
duckroll
mashadar's neko-mimi slave
(08-17-2012, 04:37 PM)

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#155

Originally Posted by QisTopTier: View Post
I never got to finish 3 :( someone stole it from my apartment during a party =/ It wasn't living up to 2 in terms of pure awesome, but it was still really fun.
Wow, that sucks. From the new world definitely isn't on the same level as SH2 (a really high bar), but it still had unique areas, tons of quirky humor, and great gameplay. It just kinda felt like a spinoff they didn't have time to really pack with content and polish though. It was probably a sign of how the developer was falling apart, before the team basically dissolved and a bunch of them joined Feel Plus.
Kagari
Asleep in the Fantasy
(08-17-2012, 04:38 PM)

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#156

I like Yoshida a lot. I just hope the identity of his XIV isn't lost by adding in so many fanservice bits like the Gold Saucer, Crystal Tower, magitek armor, limit breaks, etc.

I'd like to see other directors and producers in the company be as open with fan dialogue as he is; lord knows it would go a long way in helping regain trust - especially with those projects they've neglected to mention anything about in over a year.
QisTopTier
XisBannedTier
(08-17-2012, 04:40 PM)

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#157

Originally Posted by duckroll: View Post
Wow, that sucks. From the new world definitely isn't on the same level as SH2 (a really high bar), but it still had unique areas, tons of quirky humor, and great gameplay. It just kinda felt like a spinoff they didn't have time to really pack with content and polish though. It was probably a sign of how the developer was falling apart, before the team basically dissolved and a bunch of them joined Feel Plus.
I got up to the aztec temple place you visited then that happened. I like the locations and stuff though. Also the girl had some nice transformations, all angelical compared to Yuri's devil type forms
kswiston
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(08-17-2012, 04:41 PM)

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#158

Just because enemies continue to attack you when you set the controller down doesn't mean that the battle system is all that active. In the active time battle Final Fantasy games you just spam x/circle during every non-boss fight, healing your characters occasionally. The fights themselves are actually slower than a lot of strictly turn-based fighting systems like those in the DQ and Suikoden series, as you have to sit around waiting for character meters to fill.

Final Fantasy XII automates the process in regular fights via the gambits. However, I actually found that FFXII required more strategy than most of the Final Fantasy titles, especially during boss fights. You can beat the PS1 Final Fantasy games by just spamming your most powerful attack and spells. The status spells (buffs and debuffs) were largely unnecessary or useless. Bosses were immune to them 90% of the time anyhow. In Final Fantasy XII you actually had to use those status spells in almost every boss fight unless you were grossly over-leveled. Even in some of the stronger regular fights, you had to buff and debuff.
Anticitizen One
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(08-17-2012, 04:42 PM)

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#159

Uh didn't ff14 already come out and fail miserably? What's he talking about?
kswiston
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(08-17-2012, 04:43 PM)

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#160

Originally Posted by Anticitizen One: View Post
Uh didn't ff14 already come out and fail miserably? What's he talking about?
They are re-launching a re-worked version of the game.
we.are.the.armada
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(08-17-2012, 04:46 PM)

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#161

Originally Posted by kswiston: View Post
Just because enemies continue to attack you when you set the controller down doesn't mean that the battle system is all that active. In the active time battle Final Fantasy games you just spam x/circle during every non-boss fight, healing your characters occasionally. The fights themselves are actually slower than a lot of strictly turn-based fighting systems like those in the DQ and Suikoden series, as you have to sit around waiting for character meters to fill.

Final Fantasy XII automates the process in regular fights via the gambits. However, I actually found that FFXII required more strategy than most of the Final Fantasy titles, especially during boss fights. You can beat the PS1 Final Fantasy games by just spamming your most powerful attack and spells. The status spells (buffs and debuffs) were largely unnecessary or useless. Bosses were immune to them 90% of the time anyhow. In Final Fantasy XII you actually had to use those status spells in almost every boss fight unless you were grossly over-leveled. Even in some of the stronger regular fights, you had to buff and debuff.
Oh hell yes, there were times when I remember talking with my friends about the monster challenges and how even at Lv.30ish they felt as dynamic as an end-game encounter. I had this MMORPG vibe while playing and my party became like the "trinity" setup almost organically.
LiK
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(08-17-2012, 04:47 PM)

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#162

Originally Posted by Anticitizen One: View Post
Uh didn't ff14 already come out and fail miserably? What's he talking about?
FF14 2.0 Rebirth is gonna be completely redone.
Meccanical
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(08-17-2012, 11:11 PM)

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#163

I never really saw the MMOs as representative of the series to be honest.
legacyzero
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(08-17-2012, 11:16 PM)

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#164

Final Fantasy 15 needs to be what you just showed with the next gen tech demo. Well, without the dudes with AK-47s.

Square, if you could just get back that swagger that you had back in the 90's, you'd have NO problem with the fans.
H_Prestige
Member
(08-17-2012, 11:19 PM)
#165

Show a Versus trailer you stupid cocks.
DaBuddaDa
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(08-17-2012, 11:22 PM)

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#166

Originally Posted by H_Prestige: View Post
Show a Versus trailer you stupid cocks.
Pretty well sums up my feelings too.
Heropon
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(08-17-2012, 11:28 PM)

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#167

Originally Posted by Meccanical: View Post
I never really saw the MMOs as representative of the series to be honest.
But you have to think that if they release a shitty product with XIV in the title nothing stops them from doing the same with an offline XV. They have to save this game so people can trust in their products, even if they don't care about this one in particular.
Toodles
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(08-17-2012, 11:28 PM)

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#168

Originally Posted by Meccanical: View Post
I never really saw the MMOs as representative of the series to be honest.
I've come to regard the FFXI implementation of jobs/classes and spells/effects as the purest example of the series. Furthermore, the later 'big' stories of the game (Chains, Treasures, Wings and the delightful mini-expansions) as being some of the best written stories within the series.

EDIT: note: don't take the above as a recommendation to try the game out.
Ikael
Member
(08-17-2012, 11:28 PM)
#169

- Final Fantasy XIII gets 3 sequels made
- FFVII gets PC ported to Squaresteam with minimal effort instead of remaked / sequelized / whatever
- Versus is nowhere to be seen and on a varpoware status
- FF Online games gets numbered like main games
- Agni's Philosophy cockteaser trailer
- Only one main FF during this generation
- Crisis core becomes a Japan - Only mobile phone game
- Parasite Eve dequel becomes a Japanese - only mobile phone game, too

Gee, I wonder how they have failed the customer's trust. Perhaps it has something to do with their godawful product planning and brand management decisions, but then again, this is a crazy personal theory of mine.
Last edited by Ikael; 08-17-2012 at 11:32 PM.
ZoddGutts
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(08-17-2012, 11:40 PM)

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#170

Both XIII and XIV have damaged the brand. XIII-2 sales prove that gamers did not react to XIII well. Won't be surprise if Versus drops XIII in it's title.


Quote:
- Final Fantasy XIII gets 3 sequels made
- FFVII gets PC ported to Squaresteam with minimal effort instead of remaked / sequelized / whatever
- Versus is nowhere to be seen and on a varpoware status
- FF Online games gets numbered like main games
- Agni's Philosophy cockteaser trailer
- Only one main FF during this generation
- Crisis core becomes a Japan - Only mobile phone game
- Parasite Eve dequel becomes a Japanese - only mobile phone game, too
Final Fantasy Type-0 not being brought over as well.
Last edited by ZoddGutts; 08-17-2012 at 11:43 PM.
Forever
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(08-17-2012, 11:41 PM)

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#171

Originally Posted by Ikael: View Post
- Crisis core becomes a Japan - Only mobile phone game
- Parasite Eve dequel becomes a Japanese - only mobile phone game, too
Wat
TheSeks
Blinded by the luminous glory that is David Bowie's physical manifestation.
(08-17-2012, 11:42 PM)

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#172

Originally Posted by Perfo: View Post
This is not a topic about XIII nor Motomu Toriyama. Especially because Yoshida would not dare to speak bad of other collogues' games.
Perfo
Motomu Toriyama #1 Fan
(Today, 11:25 AM)

Toriyama is a hack and Yoshida should be throwing him under the bus for the good of Square-Enix.
Synless
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(08-17-2012, 11:51 PM)

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#173

Now that I have seen it mentioned by another poster, they really should have named FFXI and FFXIV "Final Fantasy Online."
Meccanical
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(08-17-2012, 11:53 PM)

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#174

Originally Posted by Toodles: View Post
I've come to regard the FFXI implementation of jobs/classes and spells/effects as the purest example of the series. Furthermore, the later 'big' stories of the game (Chains, Treasures, Wings and the delightful mini-expansions) as being some of the best written stories within the series.

EDIT: note: don't take the above as a recommendation to try the game out.
True as that may be, being an MMO is an automatic turn off for me.
djplaeskool
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(08-17-2012, 11:56 PM)

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#175

Originally Posted by Forever: View Post
Wat
I think he means Before Crisis.

It was a fairly popular mobile game before mobile games were popular.
Meccanical
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(08-17-2012, 11:57 PM)

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#176

Originally Posted by duckroll: View Post
The best example of a fantastic turn based non-FF battle system with lots of interactivity and fun mechanics is imo Shadow Hearts. That series will be missed. Not even Lost Odyssey lived up to the legacy of that series. :(
Don't remind me, I miss Shadow Hearts every day.

Everything about that series was unique.

Especially the music.
Verelios
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(08-18-2012, 12:04 AM)

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#177

Originally Posted by H_Prestige: View Post
Show a Versus trailer you stupid cocks.
The sad thing is that this is probably the furthest thing from their plans right now. I mean, maybe an announcement of progress, but that's about it.

What the fuck is that anyway? Who wants to hear about progress? Do you know what that information is- useless. Absolutely useless, because it can mean anything, nothing, or just that Square wants to keep on fucking with their fans. All they're doing is telling us empty words that might as well be Stevie Wonder doing a duet with Taylor Swift (which would be horrible).

But yes. There will be no new trailer. Unless that is the progress. Then yes, there will be a new trailer. But no game.
King of the Potato People
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(08-18-2012, 12:06 AM)

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#178

How do you regain the fans' trust? They've been arguing over which direction the series should take... since the 90s.
SpaceBridge
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(08-18-2012, 12:08 AM)

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#179

Originally Posted by ZoddGutts: View Post
Final Fantasy Type-0 not being brought over as well.
^^^This.
Shinta
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(08-18-2012, 12:10 AM)

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#180

Originally Posted by Synless: View Post
Now that I have seen it mentioned by another poster, they really should have named FFXI and FFXIV "Final Fantasy Online."
In many ways, FFXI is one of the most true FF games ever, and possibly the best in the series. They really developed the story, mythology, battle system, individual jobs, and game world more than almost any other FF game. Mizuta's gigantic OST is really up in the top 3 for the entire series. All FF games since then have been attempts to reinvent XI, because it was that good. XII and XIII are both unique takes on a single player, offline MMO combat system. Then there's XIV.

XI is more deserving of the FF name than a lot of people think. I think to my time playing WHM in XI, and my time healing in any other FF game, and they honestly just don't even compare. And you can say that about every one of the jobs.
Last edited by Shinta; 08-18-2012 at 12:13 AM.
Goli
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(08-18-2012, 12:11 AM)

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#181

Originally Posted by djplaeskool: View Post
I think he means Before Crisis.

It was a fairly popular mobile game before mobile games were popular.
Still wrong about T3B though.
Meccanical
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(08-18-2012, 12:11 AM)

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#182

Originally Posted by Shinta: View Post
In my ways, FFXI is one of the most true FF games ever, and possibly the best in the series. They really developed the story, mythology, battle system, individual jobs, and game world more than almost any other FF game. Mizuta's gigantic OST is really up in the top 3 for the entire series. All FF games since then have been attempts to reinvent XI, because it was that good. XII and XIII are both unique takes on a single player, offline MMO combat system. Then there's XIV.

XI is more deserving of the FF name than a lot of people think.
The series began as an offline RPG series, regardless of how you feel, an MMO is a massive departure.
Shinta
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(08-18-2012, 12:13 AM)

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#183

Originally Posted by Meccanical: View Post
The series began as an offline RPG series, regardless of how you feel, an MMO is a massive departure.
The core mantra holding the series together is reinvention, and doing something different. Massive departure is what they try to go for every time except FFIX, which was purposely retro.
thetrin
Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(08-18-2012, 12:13 AM)

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#184

They really should have gone the GW2 route with Realm Reborn. At this point, I just can't justify a monthly fee for an MMO. I really want to play Realm Reborn, but with GW2 offering MMo content with no fee, I start to question what exactly I'm paying for monthly.
Meccanical
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(08-18-2012, 12:15 AM)

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#185

Originally Posted by Shinta: View Post
The core mantra holding the series together is reinvention, and doing something different. Massive departure is what they try to go for every time except FFIX, which was purposely retro.

They try to be something new and different while still being offline RPGs.

As I said, an MMO is a massive departure.
carfo
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(08-18-2012, 12:16 AM)

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#186

That's a great response. The updated ff14 is worthy of checking out. I hate that mmorpgs are included in the roman numerals though
Toodles
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(08-18-2012, 12:21 AM)

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#187

Originally Posted by Meccanical: View Post
They try to be something new and different while still being offline RPGs.

As I said, an MMO is a massive departure.
Not sure I agree with your opinion that this has to be a series 'rule' of sorts. Your own rules are, obviously, your own though.

SE threw FF into the MMO world relatively early in that genre's life. In practice, they experimented with throwing the franchise online as soon as it was feasible.
Meccanical
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(08-18-2012, 12:22 AM)

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#188

Originally Posted by Toodles: View Post
Not sure I agree with your opinion that this has to be a series 'rule' of sorts. Your own rules are, obviously, your own though.

SE threw FF into the MMO world relatively early in that genre's life. In practice, they experimented with throwing the franchise online as soon as it was feasible.
Yeah of course it's my own rules, as I have said, I personally just don't enjoy playing MMOs.
Dark Schala
Eloquent Princess
(08-18-2012, 12:29 AM)

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#189

I didn't realize that Yoshida's really good at PR. They should have him in charge of interviews and stuff in general after FFXIV 2.0's stable.

duckroll keeping it real in this thread by acknowledging that Shadow Hearts is dead. :|

Originally Posted by Celegus: View Post
Squenix is still the best. Especially after news Konami not patching Silent Hill because it's too hard, it's nice to see a company doing the right thing and admitting their mistakes. I don't care much for MMOs, but this and DQ X both look pretty good.
And admittedly to SE's credit, at least they seem to be internally developing their games, unlike Konami who seems to have KojiPro and Benami doing most of the internal stuff (though I dunno how Suikoden PSP got made internally but the low budget really showed in the end-product).

Originally Posted by thetrin:
They really should have gone the GW2 route with Realm Reborn. At this point, I just can't justify a monthly fee for an MMO. I really want to play Realm Reborn, but with GW2 offering MMo content with no fee, I start to question what exactly I'm paying for monthly.
Yeah, kinda wishing they went f2p for this as well. But maybe they can't afford it?
Ikael
Member
(08-18-2012, 12:45 AM)
#190

Originally Posted by Goli: View Post
Still wrong about T3B though.
True that, but even one third of my points regarding the Squarenix's horrible mismanagement of the Final Fantasy product line would make any marketing professional slit his wrists.
Kagari
Asleep in the Fantasy
(08-18-2012, 12:54 AM)

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#191

Originally Posted by H_Prestige: View Post
Show a Versus trailer you stupid cocks.
I laughed too much at this. So blunt, H_Prestige.
Trickster
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(08-18-2012, 12:55 AM)

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#192

Just make FFXV more like the ps1 FF's, and we'll be good.
ROBOKITTYZILLA
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(08-18-2012, 01:01 AM)

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#193

Originally Posted by Kagari: View Post
I like Yoshida a lot. I just hope the identity of his XIV isn't lost by adding in so many fanservice bits like the Gold Saucer, Crystal Tower, magitek armor, limit breaks, etc.

I'd like to see other directors and producers in the company be as open with fan dialogue as he is; lord knows it would go a long way in helping regain trust - especially with those projects they've neglected to mention anything about in over a year.
I'm pretty apathetic about the identity of FFXIV at this point. I would rather forget that it ever happened. I just want the Final Fantasy MMO that fans deserve and it looks like Yoshida is going to deliver in spades.
King of the Potato People
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(08-18-2012, 01:06 AM)

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#194

Originally Posted by Trickster: View Post
Just make FFXV more like the ps1 FF's, and we'll be good.
I hope not too much like Lost Odyssey.
Trickster
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(08-18-2012, 01:09 AM)

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#195

Originally Posted by King of the Potato People: View Post
I hope not too much like Lost Odyssey.
Lost Odyssey was great, wtf? Combat was slow, but the story, world, and characters were so good.
Yasae
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(08-18-2012, 01:12 AM)

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#196

Originally Posted by rvy: View Post
A Versus trailer would probably help you a lot.
Dare I say - a gameplay demo??
SlipperySlope
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(08-18-2012, 01:16 AM)

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#197

What I find funny is that I forgot XIV actually released already. I went into this thread thinking about how they would improve XIV over XIII, completely forgetting that botch of an MMO.
King of the Potato People
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(08-18-2012, 01:16 AM)

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#198

Originally Posted by Trickster: View Post
Lost Odyssey was great, wtf? Combat was slow, but the story, world, and characters were so good.
I think the series would still get boring if it played it safe.
SykoTech
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(08-18-2012, 01:30 AM)

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#199

I know he's solely talking about FF14 here, but....yeah. They really need to get the ball rolling with Versus.
Meccanical
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(08-18-2012, 01:42 AM)

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#200

Guys he said to forget about Versus remember.


Why aren't you forgetting!?