KniveSmith
Member
(08-19-2012, 03:24 PM)

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#201

Originally Posted by siddhu33: View Post
So, fastest way to down a tank?

I usually just punch it, while an engineer's level 3 turret does do some good damage. There was a situation where the tank got to the bomb site, and was unloading, before we just killed it.
You get an achievement for that!

Krit Heavy and Krit Demoknight are actually the two I've seen do the most damage. Have a Medic charging Kritz really fast and he can allow one class to easily do it all himself.
Jintor
Lit himself on fire to get
a mod to tag him
(08-19-2012, 03:27 PM)

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#202

Demoknight is fluffing INSANE

what do you guys think is more important at the beginning, damage resistance to collect those sweet sweet coins or damage output?
chixdiggit
Member
(08-19-2012, 03:28 PM)

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#203

Love the new co-op mode. What's the general consensus on the items you get from Mann up mode? Also, I wish I could just buy 6 tickets without having to put $10 in my wallet.
balladofwindfishes
Member
(08-19-2012, 03:42 PM)

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#204

Originally Posted by siddhu33: View Post
So, fastest way to down a tank?

I usually just punch it, while an engineer's level 3 turret does do some good damage. There was a situation where the tank got to the bomb site, and was unloading, before we just killed it.
kritz Pyro can do a huge amount of damage to tanks. My team in MannUp mode last night did very well with that strategy.


Originally Posted by chixdiggit: View Post
Love the new co-op mode. What's the general consensus on the items you get from Mann up mode? Also, I wish I could just buy 6 tickets without having to put $10 in my wallet.
The cosmetics are random, you aren't guaranteed one. The only guarantee is if you win all 6 MannUp missions you get a botkiller weapon, which is just a stock weapon with a little keychain of a Heavy Bot's head on it.

The cosmetics range from awesome (the Pyro backpack, the Demoman batteries) to kind of lame (the Soldier helmet). I have the Pyro backpack and love it
HoosTrax
Member
(08-19-2012, 03:50 PM)

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#205

Does the Strange counter on botkiller weapons count human kills or bot kills?
Cpt.Underpants
Member
(08-19-2012, 04:09 PM)

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#206

Originally Posted by HoosTrax: View Post
Does the Strange counter on botkiller weapons count human kills or bot kills?
Bot kills doesn't count
Anilusion
Member
(08-19-2012, 04:10 PM)

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#207

Are upgrades persistent between matches?
Dreams-Visions
Banned
(08-19-2012, 04:11 PM)

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#208

Originally Posted by Anilusion: View Post
Are upgrades persistent between matches?
if you mean:

1.) Do you keep upgrades as you complete a mission and go to the next?

the answer is no.


2.) Are the upgrade options the same for a given class in every mission?

the answer is yes.


3.) Do you keep upgrades from wave to the next wave while in the same mission?

the answer is yes.


Originally Posted by Proven: View Post
You get an achievement for that!

Krit Heavy and Krit Demoknight are actually the two I've seen do the most damage. Have a Medic charging Kritz really fast and he can allow one class to easily do it all himself.
nothing does damage like a max damage level, critting Loch N Load. Except a sentry, of course. It's just stupid good.
Last edited by Dreams-Visions; 08-19-2012 at 04:15 PM.
Dakota47
Member
(08-19-2012, 04:12 PM)

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#209

Originally Posted by Anilusion: View Post
Are upgrades persistent between matches?
You upgrade after every wave. So when you start a new mission you begin upgrading again.
gamergirly
Member
(08-19-2012, 04:14 PM)

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#210

Beat that CPU Invasion(Advanced2) with a good team. Got slaughtered on CtrlAltDel(Advanced) with another team. Hit and miss with the players. Pretty small wait for the matchmaking now. Also, GAF servers are always full. Back to moving lol
blitzcloud
Member
(08-19-2012, 04:15 PM)

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#211

Originally Posted by Jintor: View Post
Demoknight is fluffing INSANE

what do you guys think is more important at the beginning, damage resistance to collect those sweet sweet coins or damage output?
with me in the team, it's always A+.

I'm a scout always in the first line of the attack.
duckroll
mashadar's neko-mimi slave
(08-19-2012, 04:23 PM)

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#212

Originally Posted by Jintor: View Post
Demoknight is fluffing INSANE

what do you guys think is more important at the beginning, damage resistance to collect those sweet sweet coins or damage output?
Depends on the class I think. For the heavy hitters I think damage output is definitely more important, and health can be recovered by having a well placed Dispenser and/or medics. For money grabbing having a Scout in the party helps a ton.
Javaman
Member
(08-19-2012, 04:39 PM)

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#213

Originally Posted by siddhu33: View Post
So, fastest way to down a tank?

I usually just punch it, while an engineer's level 3 turret does do some good damage. There was a situation where the tank got to the bomb site, and was unloading, before we just killed it.
Yeah, we managed to kill one as the bomb was already falling last night, quite the tense moment and were happily surprised when we still won the round.
Dreams-Visions
Banned
(08-19-2012, 04:41 PM)

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#214

Mann up makes for some amazingly intense matches.

Shit is going to add years to TF2's already incredible lifespan. More missions guaranteed to come = many great moments.
Last Baron
Member
(08-19-2012, 04:42 PM)

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#215

Every other game is just unplayably laggy, yuck.

But in worthier ponderences, are there any recipes that use a canteen? I made the boneheaded mistake of making one and then I found out you get one for completing a mission.
Javaman
Member
(08-19-2012, 04:45 PM)

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#216

Originally Posted by Dreams-Visions: View Post
Mann up makes for some amazingly intense matches.

Shit is going to add years to TF2's already incredible lifespan. More missions guaranteed to come = many great moments.
Yeah, I'm looking forward to custom bot spawn charts now, along with tweaking of their strength to allow more players. Highlander in mvm would be amazing!

It was quite the eye opener to go through 500 or 600 eng ammo and a full level 3 dispenser's worth of ammo on a single wave trying to keep the sentry up and running. With the +30% fire rate and the wrangler's boosted fire rate your sentry can chew through the mini gun ammo in seconds. I never come close to running out of rockets though. It does seem like overall its better to skip the wrangle unless you need to target specific enemies or ones out of range and focus on just keeping it loaded jup. The loss of firing during the wrangle cool down really hurts on the crazier waves. It def helps to have a second eng loading ammo while you fire untill his sentry starts firing. Here's a minor exploit for the sentry...when the wrangle cool down happens, pick up and drop the sentry real quick. It'll build back up immediately, faster than the wangler cool down. It's kinda situational though since you'll probably be needing to reload at the time.
Last edited by Javaman; 08-19-2012 at 04:53 PM.
Jake Tower
Member
(08-19-2012, 04:47 PM)

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#217

Shadowhaxor's Outerhaven Server 1:
connect 76.12.190.168:27015; password r00tacc3ss

Let's go! Need a team!
Union Carbine
Member
(08-19-2012, 04:48 PM)

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#218

Haven't played TF2 since I dallied with it via the Orange Box. I love coop though so I reinstalled it on Steam.

Since I've basically forgotten everything I ever knew about playing (and that wasn't much), is any class more forgiving/newb-friendly to play?
Dreams-Visions
Banned
(08-19-2012, 04:49 PM)

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#219

Originally Posted by Union Carbine: View Post
Haven't played TF2 since I dallied with it via the Orange Box. I love coop though so I reinstalled it on Steam.

Since I've basically forgotten everything I ever knew about playing (and that wasn't much), is any class more forgiving/newb-friendly to play?
For offensive classes, Heavy is the easiest to be effective in. M1+aim.

Then maybe Soldier.

oh, and welcome back!
Union Carbine
Member
(08-19-2012, 04:58 PM)

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#220

Originally Posted by Dreams-Visions: View Post
For offensive classes, Heavy is the easiest to be effective in. M1+aim.

Then maybe Soldier.

oh, and welcome back!
Thanks and thanks!

Spectating on a GAF server. The action looks wild.
Jake Tower
Member
(08-19-2012, 05:03 PM)

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#221

Originally Posted by Jake Tower: View Post
Shadowhaxor's Outerhaven Server 1:
connect 76.12.190.168:27015; password r00tacc3ss

Let's go! Need a team!
Duckroll and I waiting for 4 more!

Does anyone know the admin of the Outerhaven servers? The map time limit needs to be disabled.
Last edited by Jake Tower; 08-19-2012 at 05:07 PM.
SquiddyCracker
Banned
(08-19-2012, 05:04 PM)
#222

Originally Posted by siddhu33: View Post
So, fastest way to down a tank?

I usually just punch it, while an engineer's level 3 turret does do some good damage. There was a situation where the tank got to the bomb site, and was unloading, before we just killed it.
As a heavy, I place myself right in front of the tank so that I can continuously fire at it without lagging behind (the tank pushes me forward along its path).
HoosTrax
Member
(08-19-2012, 05:05 PM)

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#223

Originally Posted by SquiddyBiscuit: View Post
As a heavy, I place myself right in front of the tank so that I can continuously fire at it without lagging behind (the tank pushes me forward along its path).
I've gotten run over occasionally doing this. Rare, but it does happen from time to time.
duckroll
mashadar's neko-mimi slave
(08-19-2012, 05:07 PM)

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#224

I'm going to eat something. I don't think people in the US are up yet. Lol.
Razek
Banned
(08-19-2012, 05:08 PM)
#225

I wish I could play this! If anyone has any insight, what's it like compared to cod zombies? About as fun?
SteelAttack
Member
(08-19-2012, 05:10 PM)

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#226

Originally Posted by HoosTrax: View Post
I've gotten run over occasionally doing this. Rare, but it does happen from time to time.
I tend to stay away from the tank since every single time I've wandered near it (two or three times now) I have been ran over. I see heavies standing in front of the thing while punching it and not getting killed.
Jake Tower
Member
(08-19-2012, 05:18 PM)

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#227

Shadowhaxor's Outerhaven Server 1:
connect 76.12.190.168:27015; password r00tacc3ss

Need 2 more!
Jake Tower
Member
(08-19-2012, 06:27 PM)

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#228

Originally Posted by Jake Tower: View Post
Shadowhaxor's Outerhaven Server 1:
connect 76.12.190.168:27015; password r00tacc3ss

Need 2 more!
Same thing RIGHT NOW!
Gentleman Jack
Member
(08-19-2012, 06:32 PM)

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#229

Originally Posted by Jake Tower: View Post
Same thing RIGHT NOW!
Won't let me add to favorites or connect :(

edit: ah there we go
Last edited by Gentleman Jack; 08-19-2012 at 06:34 PM.
chixdiggit
Member
(08-19-2012, 07:11 PM)

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#230

Originally Posted by Union Carbine: View Post
Haven't played TF2 since I dallied with it via the Orange Box. I love coop though so I reinstalled it on Steam.

Since I've basically forgotten everything I ever knew about playing (and that wasn't much), is any class more forgiving/newb-friendly to play?
I always recommend medic to people. Follow a heavy around healing him. It helps out your team and you get to know the maps.
Angry Fork
Spelling is Hard
(08-19-2012, 07:26 PM)

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#231

I just finally got into a game and played for the last 2 hours and this is so much fun. I already want new maps though. I've only played engineer I want to see all the upgrades for other classes one day I wonder what spy and medic get.
Jake Tower
Member
(08-19-2012, 07:31 PM)

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#232

Shadowhaxor's Outerhaven Server 1:
connect 76.12.190.168:27015; password r00tacc3ss

Need 2 more for Advanced Mode RIGHT NOW!
Randdalf
Member
(08-19-2012, 07:34 PM)

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#233

Originally Posted by Angry Fork: View Post
I just finally got into a game and played for the last 2 hours and this is so much fun. I already want new maps though. I've only played engineer I want to see all the upgrades for other classes one day I wonder what spy and medic get.
I might have a go at making an MvM map, or the foundations thereof, this week. It's definitely going to be shorter than making a normal map because you don't have to do so much playtesting.
2MF
DICE
(08-19-2012, 07:42 PM)

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#234

Estimated waiting time: 15 minutes

WTF?
FinKL
Member
(08-19-2012, 07:53 PM)

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#235

At first i thought Sniper were useless in those mode, (I mean Demo/Solider/Heavy could all do the job better especially vs the Scout packs) but if you go Jarate first to help with the slow down for your team then reload speed->Penetration the Sniper becomes real fun
Aguirre
Member
(08-19-2012, 07:54 PM)

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#236

ok, this is getting ridiculous. since this update dropped, i havent been able to get into one single game at all. i get put into these virtual queues and told to fucking wait 15 minutes.
Jay Shadow
Member
(08-19-2012, 07:55 PM)

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#237

Originally Posted by blitzcloud: View Post
with me in the team, it's always A+.

I'm a scout always in the first line of the attack.
Same here. Started playing scout just to be the money man for the team. Then found out he can be a pretty badass weapon on top of it.
Oldschoolgamer
The physical form of blasphemy
(08-19-2012, 08:01 PM)

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#238

Yea, I was wondering wtf was wrong with you Scout players, until I realized we were getting crits off of everything and all of the money was being collected. lol. I'm still not certain what the Spy's purpose is.
Union Carbine
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(08-19-2012, 08:03 PM)

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#239

Originally Posted by chixdiggit: View Post
I always recommend medic to people. Follow a heavy around healing him. It helps out your team and you get to know the maps.
I ended up going Heavy. I'll try Medic next time maybe. Heavy was fun.
Jake Tower
Member
(08-19-2012, 08:18 PM)

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#240

Finally completed an Advanced mode mission!

Thanks to BlackIce, Owensboro, Leon Trotsky, Flipyap, [one more don't remember name]!
Gentleman Jack
Member
(08-19-2012, 08:19 PM)

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#241

Originally Posted by Jake Tower: View Post
Finally completed an Advanced mode mission!

Thanks to BlackIce, Owensboro, Leon Trotsky, Flipyap, [one more don't remember name]!
Me!
2MF
DICE
(08-19-2012, 08:24 PM)

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#242

Where is the EU neogaf server? I tried joining an address that has been pasted around here but it redirected me to a non-MVM server.
Jake Tower
Member
(08-19-2012, 08:27 PM)

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#243

Originally Posted by Gentleman Jack: View Post
Me!
*props*

What's your Steam name?
Jay Shadow
Member
(08-19-2012, 08:31 PM)

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#244

Originally Posted by Oldschoolgamer: View Post
I'm still not certain what the Spy's purpose is.
Area sapping. And once the sapping begins they can start backstabbing the big guys repeatedly. Really good on the giant heavy/multimedic combos.
Gentleman Jack
Member
(08-19-2012, 08:31 PM)

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#245

Originally Posted by Jake Tower: View Post
*props*

What's your Steam name?
I was PopeSidious the Heavy.
For some reason it didn't save my screenshots of the match. :(
Lasthope106
Member
(08-19-2012, 08:44 PM)

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#246

That first GAF server is pretty full and they don't like spectators. Anyone up for a game?

connect 71.103.231.37:27019; password GAF

I'm going to try that one and wait to see if anyone joins.

edit:

nevermind, can't join
parasight
Member
(08-19-2012, 08:48 PM)

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#247

Originally Posted by Oldschoolgamer: View Post
Yea, I was wondering wtf was wrong with you Scout players, until I realized we were getting crits off of everything and all of the money was being collected. lol. I'm still not certain what the Spy's purpose is.
People in PUG's keep getting angry at me for going Scout, they don't realize my real benefit to team!
Alienups
Member
(08-19-2012, 08:56 PM)

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#248

Originally Posted by parasight: View Post
People in PUG's keep getting angry at me for going Scout, they don't realize my real benefit to team!
We just did an advanced mission twice (once in mann up mode) with two scouts on the team and we absolutely rocked it. Marked for death (if that's what it's called) is so helpful and getting all the cash helps a ton.
KniveSmith
Member
(08-19-2012, 08:59 PM)

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#249

Yeah, Spies get an AoE Sapper and super backstabs for the big enemies. Really need to spend time with him.
Grinchy
Member
(08-19-2012, 09:19 PM)

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#250

Originally Posted by parasight: View Post
People in PUG's keep getting angry at me for going Scout, they don't realize my real benefit to team!
I find that the people who bitch about class selection are typically just terrible at this mode.