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Member
(08-19-2012, 04:56 PM)
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#202
New Super Mario implies that boring visual style (it's as though someone thought "let's make Mario polygonal," and simply left it there) and repetitive music with no energy (how many times do we have to hear that BAH BAH sound?). So I'm not hoping for a "New" Super Mario World.
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Member
(08-19-2012, 04:57 PM)
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#203
What does that even mean? The level design in NSMB Wii is absolutely brillant...
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Member
(08-19-2012, 05:01 PM)
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#204
I may sometimes give off the impression of disliking Yoshi's Island but I don't actually hate it at all, i'm more surprised by its lofty praise if anything, unfortunately I never find that the game does too well with replays, to get the most out of Yoshi's Island you need to shoot for that 100 score and that sort of wears thin for me, ignoring the flowers and red coins and the game becomes a pretty scenic tour of Yoshi's Island where upon the only difficulty comes from the few instant death hazards. There are some great athletic stages towards the end but flutter jumps sort of puts a damper on the whole thing. Count me as someone who considers it within it's own sub category, putting it alongside the Mario games never felt quite right with me, it's not like anyone puts Yoshi's Story or Yoshi's Island DS up with the Mario games and it's probably just because they don't like them. Yoshi's Island is best compared to the later Wario Land games from 2 onwards and Kirby's Epic Yarn where exploring the expansive stages for the collectables, character transformations and so on are more the order of the day whereas 2D Mario tends to be much more platforming focused. Or you people can just choose what category you like. |
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Banned
(08-19-2012, 05:08 PM)
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#206
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Member
(08-19-2012, 07:59 PM)
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#208
When I say I prefer the difficulty, I'm referring to the fact that Super Mario Bros. 3 is a much harder game. The last levels are brutal, but a lot of it's difficulty stems from the engine it uses, and I feel I have less control over my character compared to World due to how stiff and controlled the game is.
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(08-19-2012, 08:01 PM)
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#210
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Member
(08-19-2012, 08:12 PM)
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#211
I like SMW more than SMB3, so yeah I hope the NSMB U will take some things from it.
But even if that were to happen I'm one of those who think they should stop with the "New" Super Mario games, I like 2D mario but from the point of view of style every NSM is the same, not even a little change of design or style between them, none of the previous 2D Mario games looked the same. |
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T-minus 3 crappy threads until Junior Status is obtained!
(08-19-2012, 10:10 PM)
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#215
Sorry, but you're misremembering how much it does have in common with every other 2D Mario platformer. A few innovations here and there (including art style) does not a separate series make. |
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Member
(08-19-2012, 10:23 PM)
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#216
Yoshi's Island is NOT a Mario platformer. You don't platform with Mario.
Everyone has their preference, but SMW = SMB3. If this thread didn't make that clear enough idk what will. Count me as someone who wants Nintendo to stop looking behind them when it comes to 2D Mario. Stop basing it off old stuff and create a brand new adventure. The "NEW" moniker seems like a slap in the face considering they borrow so much from 20 year old games. |
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Member
(08-19-2012, 10:28 PM)
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#217
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Member
(08-19-2012, 10:29 PM)
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#218
I'm not sure if this is the right thread, but this only looks like too many NSMB games right now. There will only be one per console/device, and in three years, it'll be no different than the DS and Wii versions.
Hopefully we'll see a more stylistically different 2D Mario as well (not Paper Mario), but I'll probably be too busy playing VC Mario on my WiiU controller in bed to care. |
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Member
(08-19-2012, 10:37 PM)
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#221
That was an awesome thread btw, so many great games. It's where I go when I'm looking for an old school game I haven't played. |
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Member
(08-19-2012, 10:38 PM)
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#222
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Member
(08-19-2012, 10:39 PM)
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#223
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Banned
(08-19-2012, 10:52 PM)
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#226
Nobody in their right kind would call a game where you don't play as Mario a Mario game. |
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Member
(08-19-2012, 10:56 PM)
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#227
. |
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Member
(08-19-2012, 10:57 PM)
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#228
This video amazes me for some reason. Allot of thought went into 3/World's camera. When it comes to attention to detail, nothing comes close in other platformers.
http://www.youtube.com/watch?v=TCIMPYM0AQg
Last edited by Chip N Chance; 08-19-2012 at 11:01 PM.
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Member
(08-19-2012, 11:05 PM)
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#233
I didn't play too much of it, but from what I recall it's not a terrible game and it's good enough to play. I think it could have been a much better game, but it seems more a budget Nintendo platformer. The style of it is neat, though.
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Member
(08-19-2012, 11:08 PM)
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#234
It just seems like the last time Nintendo tried anything odd with Mario, karting/sports/RPG/etc aside. (Galaxy 1/2 are outstanding games but aren't exactly that weird when all's said and done.) It always seemed very much an under-the-radar game. I did love the graphical style.
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Member
(08-19-2012, 11:12 PM)
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#237
Played and loved YI DS. That's the game they should really be making- a proper Yoshi's Island sequel, for Wii U, in HD. Not Yoshi's Story, not an expansion pack made by some jobber (like I said, I love YI DS but it does seem like a ROM hack of SMW2:YI most of the time), and not another sodding NSMB game- the return of the fucking king, please.
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Member
(08-19-2012, 11:14 PM)
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#238
Peach herself is just too overpowered really which can break into tedium at times but as a more exploration focused platformer it does a solid job, kind of pricey though from my experience, I got it a few years back from Game without a box and it still cost me about £15 in that condition. In a way it reminds me of your standard Kirby game in that it's colourful, pleasant but basic. |
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T-minus 3 crappy threads until Junior Status is obtained!
(08-19-2012, 11:50 PM)
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#241
Meanwhile is SMW not a Mario game cos you control Yoshi? I guess! Hint: Super MARIO World, designed by Miyamoto, collect Dino coins and powerups (play as Mario riding Yoshi for 70% of the game plus colorful graficx) - if you get hit Yoshi runs away Super MARIO World 2, designed by Miyamoto, collect flower coins and powerups (play as Mario riding Yoshi for 95% of the game plus colorful graficz) - if you get hit Mario floats away The innovative differences are all borne out of Mario being a cute babby in this one. It's the same damn game, but innovative. A refreshing change to the 8-year-old fomula. Simple as that.
Last edited by BowieZ; 08-19-2012 at 11:59 PM.
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Member
(08-20-2012, 12:01 AM)
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#242
I actually just found a new copy last week, I'm having a lot of fun with it. It's a bit too easy, but there's a ton of stuff to collect and a lot of levels, including a pretty hefty post game. It has a sorta similar vibe to Kirby going on, so if you like those SPP is probably worth it. Plus, Torpedo Ted. I might do a LTTP thread for it when I fully complete it
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Banned
(08-20-2012, 03:56 AM)
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#246
Nothing in Mario World is a challenge. It's a good game but Mario 3 edges it for this reason. |