Pupi18
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(08-19-2012, 04:51 PM)

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#201

No more NSMB games for a bit. Dull art and unimaginative gameplay. I'll stay playing 3D Land and Galaxy games until they decide to actually get off their asses to do a better 2D game. I dont want them ruining Super Mario World if its gonna be as lame as NSMB
Snacks the sober sea lion
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(08-19-2012, 04:56 PM)

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#202

New Super Mario implies that boring visual style (it's as though someone thought "let's make Mario polygonal," and simply left it there) and repetitive music with no energy (how many times do we have to hear that BAH BAH sound?). So I'm not hoping for a "New" Super Mario World.
Alrus
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(08-19-2012, 04:57 PM)

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#203

Originally Posted by Pupi18: View Post
No more NSMB games for a bit. Dull art and unimaginative gameplay. I'll stay playing 3D Land and Galaxy games until they decide to actually get off their asses to do a better 2D game. I dont want them ruining Super Mario World if its gonna be as lame as NSMB
What does that even mean? The level design in NSMB Wii is absolutely brillant...
Nocturnowl
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(08-19-2012, 05:01 PM)

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#204

Originally Posted by Kamek: View Post
The next new 2D Mario, and by new I don't mean the "NEW" series, but actually new - needs to have more ragtime compositions.

Also reading some above posts, I find it really weird that some people don't consider YI a Mario game, and some even dislike it?
Ragtime compositions are sorely underutilized these days, the older Mario games tended to dabble in it quite a bit.

I may sometimes give off the impression of disliking Yoshi's Island but I don't actually hate it at all, i'm more surprised by its lofty praise if anything, unfortunately I never find that the game does too well with replays, to get the most out of Yoshi's Island you need to shoot for that 100 score and that sort of wears thin for me, ignoring the flowers and red coins and the game becomes a pretty scenic tour of Yoshi's Island where upon the only difficulty comes from the few instant death hazards. There are some great athletic stages towards the end but flutter jumps sort of puts a damper on the whole thing.

Count me as someone who considers it within it's own sub category, putting it alongside the Mario games never felt quite right with me, it's not like anyone puts Yoshi's Story or Yoshi's Island DS up with the Mario games and it's probably just because they don't like them. Yoshi's Island is best compared to the later Wario Land games from 2 onwards and Kirby's Epic Yarn where exploring the expansive stages for the collectables, character transformations and so on are more the order of the day whereas 2D Mario tends to be much more platforming focused.

Or you people can just choose what category you like.
Kouriozan
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(08-19-2012, 05:06 PM)

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#205

Originally Posted by Pupi18: View Post
No more NSMB games for a bit.
Next one is not coming before 2017.
Holy Wars
Banned
(08-19-2012, 05:08 PM)
#206

Originally Posted by Crewnh: View Post
SMB3 is for people who want to dress up in dumb costumes.
SMW is for people who want to travel an epic land, braving hardships while wearing a snazzy cape.
SMB3 is for people who like platforming games.
SMW is for people who like walking around with no challenge
tsab
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(08-19-2012, 07:56 PM)

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#207

Originally Posted by ViewtifulJC: View Post
I'm not saying SMW the worst

I'm just saying it's not a very good video game.
like shenmue, heh?
Kokonoe
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(08-19-2012, 07:59 PM)

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#208

Originally Posted by GimMick: View Post
Agreed on everything except maybe the difficulty. I remember SMB3 had some challenging levels. Then again I've never fully completed SMW so can't give a fair comparison.
When I say I prefer the difficulty, I'm referring to the fact that Super Mario Bros. 3 is a much harder game. The last levels are brutal, but a lot of it's difficulty stems from the engine it uses, and I feel I have less control over my character compared to World due to how stiff and controlled the game is.
KillGore
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(08-19-2012, 08:00 PM)

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#209

I don't like the art style from the NSMB series. I would love to have a New Super Mario World with Rayman Origin's art style, or something similar.
TheExodu5
Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(08-19-2012, 08:01 PM)

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#210

Originally Posted by Oblivion: View Post
From what I've played at E3, NSMB:U is pretty damn close to a NSMWorld.
What about the physics? Are they momentum based like SMB, or more quick and precise like SMW?
ED Cantu
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(08-19-2012, 08:12 PM)

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#211

I like SMW more than SMB3, so yeah I hope the NSMB U will take some things from it.

But even if that were to happen I'm one of those who think they should stop with the "New" Super Mario games, I like 2D mario but from the point of view of style every NSM is the same, not even a little change of design or style between them, none of the previous 2D Mario games looked the same.
Anticitizen One
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(08-19-2012, 10:01 PM)

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#212

Originally Posted by EightBitNate: View Post
Here's a dandy idea:

Why does every new Mario game have to be based off a previous one? Why not just make an original game?
Yea like Super Mario 64. I guess creativity at Nintendo died with N64
Red UFO
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(08-19-2012, 10:03 PM)

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#213

Originally Posted by Anticitizen One: View Post
Yea like Super Mario 64. I guess creativity at Nintendo died with N64
WHAT HAVE YOU DONE
To Far Away Times
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(08-19-2012, 10:04 PM)

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#214

Originally Posted by Anticitizen One: View Post
Yea like Super Mario 64. I guess creativity at Nintendo died with N64
BowieZ
T-minus 3 crappy threads until Junior Status is obtained!
(08-19-2012, 10:10 PM)

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#215

Originally Posted by Holy Wars: View Post
It's like Mario in that you jump. and walk from left to right (mostly). But other than that? The way you take damage, die, kill enemies, it's all too different from Mario to be part of the same series. It's mechanically completely different outside of basic platforming conventions.
By that argument alone SM64 is not a Mario platformer.

Sorry, but you're misremembering how much it does have in common with every other 2D Mario platformer. A few innovations here and there (including art style) does not a separate series make.
Dinosaur
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(08-19-2012, 10:23 PM)

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#216

Yoshi's Island is NOT a Mario platformer. You don't platform with Mario.

Everyone has their preference, but SMW = SMB3. If this thread didn't make that clear enough idk what will.

Count me as someone who wants Nintendo to stop looking behind them when it comes to 2D Mario. Stop basing it off old stuff and create a brand new adventure. The "NEW" moniker seems like a slap in the face considering they borrow so much from 20 year old games.
Kokonoe
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(08-19-2012, 10:28 PM)

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#217

Originally Posted by linkratos: View Post
Yoshi's Island is NOT a Mario platformer. You don't platform with Mario.

Everyone has their preference, but SMW = SMB3. If this thread didn't make that clear enough idk what will.

Count me as someone who wants Nintendo to stop looking behind them when it comes to 2D Mario. Stop basing it off old stuff and create a brand new adventure. The "NEW" moniker seems like a slap in the face considering they borrow so much from 20 year old games.
Not a single Sonic game on that list? I suppose that explains a lot. Either way, good to see Ocarina of Time at the top.
urfe
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(08-19-2012, 10:29 PM)

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#218

I'm not sure if this is the right thread, but this only looks like too many NSMB games right now. There will only be one per console/device, and in three years, it'll be no different than the DS and Wii versions.

Hopefully we'll see a more stylistically different 2D Mario as well (not Paper Mario), but I'll probably be too busy playing VC Mario on my WiiU controller in bed to care.
Mr. Blonde
Member
(08-19-2012, 10:33 PM)
#219

omg theres not a sonic game in a list of nintendo's best games?
Tenki
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(08-19-2012, 10:34 PM)

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#220

Originally Posted by Kokonoe: View Post
Not a single Sonic game on that list? I suppose that explains a lot. Either way, good to see Ocarina of Time at the top.
"NeoGAF Top 50 Nintendo games of all Time"
Dinosaur
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(08-19-2012, 10:37 PM)

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#221

Originally Posted by Kokonoe: View Post
Not a single Sonic game on that list? I suppose that explains a lot. Either way, good to see Ocarina of Time at the top.
Honestly can't tell if you're joking, and not sure what that would explain?

That was an awesome thread btw, so many great games. It's where I go when I'm looking for an old school game I haven't played.
Kokonoe
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(08-19-2012, 10:38 PM)

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#222

Originally Posted by Tenki: View Post
"NeoGAF Top 50 Nintendo games of all Time"
Originally Posted by linkratos: View Post
Honestly can't tell if you're joking, and not sure what that would explain?

That was an awesome thread btw, so many great games. It's where I go when I'm looking for an old school game I haven't played.
Magicpaint
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(08-19-2012, 10:39 PM)

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#223

Originally Posted by Kokonoe: View Post
When I say I prefer the difficulty, I'm referring to the fact that Super Mario Bros. 3 is a much harder game. The last levels are brutal, but a lot of it's difficulty stems from the engine it uses, and I feel I have less control over my character compared to World due to how stiff and controlled the game is.
Eh, to me it just means SMB3 demands precision which is the key reason it is a superior platformer to World. World is so much more forgiving, and free flowing, which is great for an adventure like feel, but Mario is a platforming series and its greatest strengths lie there, imo.
Feel the Swift
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(08-19-2012, 10:47 PM)

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#224

Originally Posted by ViewtifulJC: View Post
Super Mario World sucks, I'm sorry guys
Danielsan
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(08-19-2012, 10:50 PM)

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#225

People who hate/dislike Super Mario World must be delusional. There is simply no other way you can hate on gaming perfection.
Holy Wars
Banned
(08-19-2012, 10:52 PM)
#226

Originally Posted by BowieZ: View Post
By that argument alone SM64 is not a Mario platformer.

Sorry, but you're misremembering how much it does have in common with every other 2D Mario platformer. A few innovations here and there (including art style) does not a separate series make.
Sorry but you're completely wrong. It's like saying Sonic is a Mario game because there's basic conventions the two share.

Nobody in their right kind would call a game where you don't play as Mario a Mario game.
Dinosaur
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(08-19-2012, 10:56 PM)

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#227

Originally Posted by Danielsan: View Post
People who hate/dislike Super Mario World must be delusional. There is simply no other way you can hate on gaming perfection.


Originally Posted by Holy Wars: View Post
Sorry but you're completely wrong. It's like saying Sonic is a Mario game because there's basic conventions the two share.

Nobody in their right kind would call a game where you don't play as Mario a Mario game.
.
Chip N Chance
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(08-19-2012, 10:57 PM)

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#228

This video amazes me for some reason. Allot of thought went into 3/World's camera. When it comes to attention to detail, nothing comes close in other platformers.

http://www.youtube.com/watch?v=TCIMPYM0AQg
Last edited by Chip N Chance; 08-19-2012 at 11:01 PM.
xtrasauce
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(08-19-2012, 11:00 PM)

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#229

How about a new 2D Mario that does its own thing? You know, like they used to do in the 8-bits and 16-bits era?
Chip N Chance
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(08-19-2012, 11:02 PM)

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#230

Originally Posted by xtrasauce: View Post
How about a new 2D Mario that does its own thing? You know, like they used to do in the 8-bits and 16-bits era?
I just want a 2D mario game with sprites. With Nintendo's art in HD that would look amazing.
Hot Coldman
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(08-19-2012, 11:02 PM)

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#231

I'm tempted to track down a copy of Super Princess Peach. What was that game like?
Lupin the Third
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(08-19-2012, 11:03 PM)

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#232

Super Mario World's Goombas were crap.

Threw my potential love for the game all out of whack when they messed with a near-universal "Mario" constant (SMB2USA notwithstanding).
Kokonoe
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(08-19-2012, 11:05 PM)

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#233

Originally Posted by Green Scar: View Post
I'm tempted to track down a copy of Super Princess Peach. What was that game like?
I didn't play too much of it, but from what I recall it's not a terrible game and it's good enough to play. I think it could have been a much better game, but it seems more a budget Nintendo platformer. The style of it is neat, though.
Hot Coldman
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(08-19-2012, 11:08 PM)

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#234

Originally Posted by Kokonoe: View Post
I didn't play too much of it, but from what I recall it's not a terrible game and it's good enough to play. I think it could have been a much better game, but it seems more a budget Nintendo platformer. The style of it is neat, though.
It just seems like the last time Nintendo tried anything odd with Mario, karting/sports/RPG/etc aside. (Galaxy 1/2 are outstanding games but aren't exactly that weird when all's said and done.) It always seemed very much an under-the-radar game. I did love the graphical style.
Yes Boss!
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(08-19-2012, 11:09 PM)

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#235

Originally Posted by Green Scar: View Post
I'm tempted to track down a copy of Super Princess Peach. What was that game like?
A lot like the NSMBs. Good, but not at the top of the heap. Yoshi's Island DS is another one to track down, if not owned.
MYE
formerly Cheesus
(08-19-2012, 11:09 PM)

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#236

Originally Posted by Anticitizen One: View Post
Yea like Super Mario 64. I guess creativity at Nintendo died with N64
CONTROVERSY!!!!!!!!!
Hot Coldman
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(08-19-2012, 11:12 PM)

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#237

Originally Posted by Yes Boss!: View Post
A lot like the NSMBs. Good, but not at the top of the heap. Yoshi's Island DS is another one to track down, if not owned.
Played and loved YI DS. That's the game they should really be making- a proper Yoshi's Island sequel, for Wii U, in HD. Not Yoshi's Story, not an expansion pack made by some jobber (like I said, I love YI DS but it does seem like a ROM hack of SMW2:YI most of the time), and not another sodding NSMB game- the return of the fucking king, please.
Nocturnowl
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(08-19-2012, 11:14 PM)

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#238

Originally Posted by Green Scar: View Post
I'm tempted to track down a copy of Super Princess Peach. What was that game like?
It's easy for the most part but there is some fun there, plenty of content, some of the lost SMW enemies turn up, graphically it's quite pleasing, a few collectables in each stage and nice music. Really it's a well put together game though not particularly note worthy.
Peach herself is just too overpowered really which can break into tedium at times but as a more exploration focused platformer it does a solid job, kind of pricey though from my experience, I got it a few years back from Game without a box and it still cost me about £15 in that condition.

In a way it reminds me of your standard Kirby game in that it's colourful, pleasant but basic.
Oblivion
Fetishing muscular manly men in skintight hosery
(08-19-2012, 11:19 PM)
#239

Originally Posted by TheExodu5: View Post
What about the physics? Are they momentum based like SMB, or more quick and precise like SMW?
The physics are virtually identical to the physics from the previous NSMB games, sadly.
.la1n
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(08-19-2012, 11:45 PM)

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#240

I love the new super mario bros games but after 2 on the DS and the upcoming U version it might be time to think of a new name / new aesthetics .
BowieZ
T-minus 3 crappy threads until Junior Status is obtained!
(08-19-2012, 11:50 PM)

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#241

Originally Posted by Holy Wars: View Post
Sorry but you're completely wrong. It's like saying Sonic is a Mario game because there's basic conventions the two share.

Nobody in their right kind would call a game where you don't play as Mario a Mario game.
Show me Super Mario World 3: Sonic's Island and I'll concede.

Meanwhile is SMW not a Mario game cos you control Yoshi? I guess!

Hint:

Super MARIO World, designed by Miyamoto, collect Dino coins and powerups (play as Mario riding Yoshi for 70% of the game plus colorful graficx) - if you get hit Yoshi runs away

Super MARIO World 2, designed by Miyamoto, collect flower coins and powerups (play as Mario riding Yoshi for 95% of the game plus colorful graficz) - if you get hit Mario floats away

The innovative differences are all borne out of Mario being a cute babby in this one. It's the same damn game, but innovative. A refreshing change to the 8-year-old fomula. Simple as that.
Last edited by BowieZ; 08-19-2012 at 11:59 PM.
Murrah
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(08-20-2012, 12:01 AM)

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#242

Originally Posted by Green Scar: View Post
I'm tempted to track down a copy of Super Princess Peach. What was that game like?
I actually just found a new copy last week, I'm having a lot of fun with it. It's a bit too easy, but there's a ton of stuff to collect and a lot of levels, including a pretty hefty post game. It has a sorta similar vibe to Kirby going on, so if you like those SPP is probably worth it. Plus, Torpedo Ted. I might do a LTTP thread for it when I fully complete it
Crewnh
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(08-20-2012, 12:24 AM)

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#243

Originally Posted by Holy Wars: View Post
SMB3 is for people who like platforming games.
SMW is for people who like walking around with no challenge
i dunno, they seem pretty similar in challenge

maybe you're just not good at smb3
Kokonoe
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(08-20-2012, 12:45 AM)

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#244

Yoshi's Island is a spinoff of the Mario franchise, it however is not a Mario platformer and plays a lot differently.
Currygan
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(08-20-2012, 12:54 AM)

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#245

Originally Posted by Anticitizen One: View Post
Yea like Super Mario 64. I guess creativity at Nintendo died with N64
Holy Wars
Banned
(08-20-2012, 03:56 AM)
#246

Originally Posted by BowieZ: View Post
Show me Super Mario World 3: Sonic's Island and I'll concede.

Meanwhile is SMW not a Mario game cos you control Yoshi? I guess!

Hint:

Super MARIO World, designed by Miyamoto, collect Dino coins and powerups (play as Mario riding Yoshi for 70% of the game plus colorful graficx) - if you get hit Yoshi runs away

Super MARIO World 2, designed by Miyamoto, collect flower coins and powerups (play as Mario riding Yoshi for 95% of the game plus colorful graficz) - if you get hit Mario floats away

The innovative differences are all borne out of Mario being a cute babby in this one. It's the same damn game, but innovative. A refreshing change to the 8-year-old fomula. Simple as that.
Yoshi's Island is nothing like Mario World when you actually play it. You can list themeatic similarities all you want, the game simply doesn't feel like a Mario game in any way. Miyamoto being involved means absolutely nothing.

Originally Posted by Crewnh: View Post
i dunno, they seem pretty similar in challenge

maybe you're just not good at smb3
SMB3 is easy as hell until world 8, which is a slight challenge.

Nothing in Mario World is a challenge. It's a good game but Mario 3 edges it for this reason.