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Member
(08-19-2012, 06:08 PM)
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#101
At least Boston doesn't smell like ass, vomit, and garbage everywhere. |
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Banned
(08-19-2012, 06:09 PM)
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#103
I went up there for a Yanks/Sawx game once and it smelled worse than it did in most sections of NYC. Fenway is the biggest rathole in that city probably.
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(08-19-2012, 06:11 PM)
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#106
Boston accent is non-rhotic?
Instantly my favourite US dialect. |
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Member
(08-19-2012, 06:12 PM)
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#110
Well it wouldn't be a Fallout game if it's before the irradiated wasteland we all know and love. Maybe something a few weeks/months/years after? But then that would be the issue of radiation.
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-19-2012, 06:12 PM)
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#111
http://fallout.wikia.com/wiki/Boneyard Anyway interest dropping if it's more Fakeout with mindless Super Mutants, miraculous recovered Enclave, and Our Best Chums, The Brotherhood of Steel, while you crawl through endless ruins and subway mazes. |
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Member
(08-19-2012, 06:12 PM)
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#112
Hopefully Bethesda will have actual writers for this. New Vegas 1000 times better by the writing alone. Bethesda just can't write memorable characters and their writers are as subtle as a punch to one's dick.
I'm not hating on Bethesda. The Capital Wasteland was a more interesting place to roam around, but the Mojave felt more lika real place. |
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Member
(08-19-2012, 06:13 PM)
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#114
same
lol |
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Banned
(08-19-2012, 06:14 PM)
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#116
Fenway Park is one of the most disgusting "historic" buildings I've ever been to. |
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Dudebro, My Shit is Fucked Up So I Got to Shoot/Slice You II: It's Straight-Up Dawg Time
(08-19-2012, 06:20 PM)
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#120
I've heard Bethesda tries to do a lot of this sort of preliminary research work prior to entering production so they don't waste a ton of development resources on this sort of stuff and are able to speed up the game development. Being privately owned, they can basically be a "one game at a time" studio, but they seem very intentful in planning so they don't waste months on unfruitful directions. Crazy to think they basically developed Fallout in about 2.5 years, though I would expect about three years here.
No PS3 SKU for starters. Pretty sure this is a next-gen title. |
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Member
(08-19-2012, 06:21 PM)
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#121
This would be interesting if true. Mostly because it opens up The Commonwealth as a new fraction, not just another west cost faction transpanted into the east coast (on that note, I wonder if we'll get more of the goodguy east coast Brotherhood, or go back to asshole isolationist Brotherhood?) As others said, this has the potential to feel kinda samey to Fallout 3, so I hope they take strides to differentiate the two.
Also it means we'll be bouncing back between the coasts again. Which isn't bad, but NV left me wanting to know more about what happens with the NCR and the Legion. My ideal Fallout 4 would take place in the Four Corners region. We see what Legion society is like away from the frontlines in Arizona. The NCR moves into Utah and has to deal with the locals. We could finally explore Dog City (Denver) which was originally planned to be in Van Buren. Plus, Los Alamos and Roswell are perfect settings for Fallout shenanigans. Though I admit it would have the potential to feel too much like NV. But honestly, I'd be perfectly fine with a NV-2, even though I would understand if not everyone felt the same. |
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Member
(08-19-2012, 06:22 PM)
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#122
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Member
(08-19-2012, 06:25 PM)
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#126
Yeah, I really wouldn't mind if the game was set somewhere outside the US. No idea how/if it would work though, they'd probably have to come up with something new.
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No bald cap? Lies!
(08-19-2012, 06:25 PM)
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#127
First part would be cool, second part not so much, unless it was revealed super early on. That way it could have a meaningful impact on the gameplay and story and not simply be a stupid Shyamalan.jpg.
It would also provide them with ample reason and justification to change and improve a lot of the UI and interface to something fresh. Along with allowing for some unique twists to the standard stat/perk systems so we dont end up with the same thing from FO3/NV, same for the computer hacking and other mini games. |
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Member
(08-19-2012, 06:30 PM)
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#131
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Member
(08-19-2012, 06:38 PM)
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#134
I also don't see the problem with it being in other countries either. Nuclear apocalypse is pretty much a global thing... Sure the lack of "Americana" would make some things different but some things being different isn't a problem and some things could still be the same.... Maybe Vaultec was a multinational corporation...Same with Nuka-Cola. |
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Member
(08-19-2012, 06:44 PM)
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#136
I love the Fallout games, but I dont think I can handle any more games on this engine. This will be the 6th? By Oblivion it was too much.
Also, the aiming in Bethesda games is the worst from any company in gaming. The crosshair is completely detached from the weapons. Aiming up and down looks ridiculous. |
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Banned
(08-19-2012, 06:47 PM)
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#139
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Member
(08-19-2012, 06:54 PM)
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#141
A good bit of Fallout is looking back in the past. Great War America is Doctor Strangelove. Great War Europe would be When the Wind Blows: The video game. |
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Member
(08-19-2012, 06:57 PM)
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#142
As broken as Fallout 3 was at launch New Vegas was easily on another level when it came to glitches. Honestly, that game was unplayable at launch. It was so bad i promised myself i would NEVER buy another Obsidian game for anything over half price.
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Banned
(08-19-2012, 06:57 PM)
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#143
I'd really like to see a very comprehensive side by side comparison between Bethesda's writing and Obsidian's writing. |
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Member
(08-19-2012, 06:58 PM)
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#144
The Commonwealth being in the game would be awesome. All sorts of high tech stuff, lifelike androids like the escapee in FO3...
Heli you could even get a nice moral dilemma with the androids or your character could even be one. But then again if Bethesda is going to write it, they're going to balls it up. |
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Member
(08-19-2012, 06:59 PM)
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#145
As a Boston resident, I'd be very curious to see what they could do.
As for those wishing for more Obsidian, didn't that collaboration end with bad blood on both sides? I know that Obsidian got really pissed that they missed royalties over 1 Metacritic point, and I seem to recall that Bethesda got really pissed at Obsidian for staining their reputation because NV was seen as extremely buggy (which is ironic because Bethesda is buggy on its own and the fact that they were supposed to be responsible for QA). |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-19-2012, 07:00 PM)
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#146
Well, one game had actual consistent themes and a morally gray conflict between multiple sides with no easy answer, while the other was Americana Wacky Blood Land where the knights in shining armor fought the monsters and also the bad people who are bad because they're bad and there was a Jesus analogy.
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Member
(08-19-2012, 07:00 PM)
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#147
I wished both parties would stop being babies. |
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Member
(08-19-2012, 07:02 PM)
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#149
Skyrim is not supporting those hopes, at all :( |
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downloading Angry Birds
(08-19-2012, 07:04 PM)
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#150
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