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Currently boycotting the Wolfenstein franchise
(08-19-2012, 08:04 PM)
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#152
I don't care where it takes place, just work out all the bugs and redesign the save system so that the large saves don't end up destroying the game.
I love all the game ideas, it's just the damn technical hiccups that are so devastating. |
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Member
(08-19-2012, 08:08 PM)
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#155
The time frame seems to indicate so. Its obviously not going to be Elder Scrolls VI and they have had quite a few years to work on it already so.......
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purveyor and connoisseur
of fine gaming specimens (08-19-2012, 08:09 PM)
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#156
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Member
(08-19-2012, 08:10 PM)
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#157
Also and ill repeat, Fallout NV is the poster child of why it may be a bad idea to buy a game at launch. It was unplayable. Game breaking bugs were around every corner. Their involvement in Wasteland 2 is nothing but a huge DANGER: STAY AWAY sign for me.
Last edited by Mr.Wreckless; 08-19-2012 at 08:16 PM.
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promote Mel Gibson?
j00 must be kidding (08-19-2012, 08:14 PM)
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#159
Quote:
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sputum-flecked apoplexy
(08-19-2012, 08:17 PM)
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#160
I hope that the game has a 'feel' more like Far Cry 2. That was actually totally intense, your weapons degraded very quickly and jammed often, situations would turn sour and you'd frantically have to scramble around to react. You felt very situated in the world because of the quality of the gunplay.
In the Bethsoft Fallout games (I'm including NV in this because it was on the same engine), I never really felt immersed because the gunplay was so monumentally awful. |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-19-2012, 08:17 PM)
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#161
I play NV for a world, not lame gimmick theme park attractions in the middle of a desert.
Last edited by EmCeeGramr; 08-19-2012 at 08:20 PM.
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Member
(08-19-2012, 08:18 PM)
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#162
New Vegas had fantastic characters. |
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promote Mel Gibson?
j00 must be kidding (08-19-2012, 08:20 PM)
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#164
What does this even mean? You play NV to walk around a barren desert? Kudos. Fallout 3 actually has surprises for the explorer.
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Banned
(08-19-2012, 08:20 PM)
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#166
That's why they're getting hate. Their specialty is in Elder Scrolls-like exploration but they are awful at most other RPG stuff. New Vegas coming out later only exposed those problems more because Obsidian ran circles around them in plot, quest structure, RPG gameplay and writing.
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Member
(08-19-2012, 08:21 PM)
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#167
You do know that Obisidian has since gone on to make their own engine in-house and it's far more stable than any of the hand-me-downs that they've been forced to use in the past, right?
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Member
(08-19-2012, 08:22 PM)
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#168
They may be lame gimmicks to you but the environments play a huge part for me in a game that relies on exploration so much. I need a reason to want to keep playing and look over that next hill, NV didnt do that for me at all. I knew what was over that next hill, more desert.
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Member
(08-19-2012, 08:23 PM)
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#170
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downloading Angry Birds
(08-19-2012, 08:23 PM)
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#171
Fallout 3's world lawl
because 200 years after a nuclear holocaust people are still scrounging for food at the bombed out supermarket |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-19-2012, 08:23 PM)
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#172
I play New Vegas for a world that actually makes sense, with inhabitants who are aware of the environment they live in, who have lives and motivations during a time of change. Not an empty boring pile of rubble filled with substance-less gimmicks. I knew that every place I'd turn in New Vegas, I'd find someplace with a story to tell that fit in with the world. Not something annoyingly "wacky" like the Republic of Dave or Little Lamplight.
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Banned
(08-19-2012, 08:24 PM)
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#174
They share a lot of mechanics but Obsidian had more crafting skills, better FPS aiming and made skills have a much bigger effect on the world. It was also possible to finish the game without killing anyone as water_wendi proved.
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Welcome to the Wasteland.
I hope you're wearing your flak vest! (08-19-2012, 08:24 PM)
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#175
Only if people from that region and know it well were responsible for it. FO and WL are rooted in American ideals and concepts, so I'd rather see someone create a new franchise built for those cultures.
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Member
(08-19-2012, 08:25 PM)
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#176
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Member
(08-19-2012, 08:29 PM)
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#179
Did you somehow ignore Jacobstown, all of the vaults (Vault 22 is better than all of Fallout 3), Caesar's camp, Camp McCarran, Nellis Air Force Base and a few others I'm probably forgetting? The Oasis and Little Lamplight were pretty cool but everything else was pretty gimmicky or unmemorable. |
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promote Mel Gibson?
j00 must be kidding (08-19-2012, 08:29 PM)
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#180
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-19-2012, 08:32 PM)
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#184
FO3's tone was unearned. It shoved "THIS IS BAD IT'S THE APOCALYPSE" down your throat even though it took place after FO1 and FO2, where big cities and farming were thriving on the West Coast and fledgling governments were forming.
Last edited by EmCeeGramr; 08-19-2012 at 08:37 PM.
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Member
(08-19-2012, 08:33 PM)
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#185
I was talking specifically about the engine itself, since it was coming up about how "bad" Obsidian is at programming when their games have often been marked with having to work with hand-me-down engines that barely worked in the first place.
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Banned
(08-19-2012, 08:33 PM)
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#186
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Member
(08-19-2012, 08:34 PM)
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#187
It seems like Obsidian needs to be bought out by someone so they can just take someones idea, tweak a few things, then hand it back off to the original team. |
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Member
(08-19-2012, 08:35 PM)
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#189
Err no, DSIII is used to say that since they have their own tools to work with for once, they can make a well-programmed game.
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Member
(08-19-2012, 08:37 PM)
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#191
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Banned
(08-19-2012, 08:40 PM)
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#195
But that's not the point. The point was "lol obsidian can't make a polished game" and when proven wrong it's "lol but it's a bad game". |
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Member
(08-19-2012, 08:41 PM)
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#196
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Member
(08-19-2012, 08:41 PM)
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#197
Most fetch stuff could be circumvented with skill checks, which is one of the major things NV does much better the FO3. All your skills become useful, and all your skills get used in speech checks, instead of just basically speech. Also, NV does a much better job carrying on the narrative tone and series plotline of Fallout 1 and 2 than Fallout 3 does. For the rest of your points, I think I'll just respectfully disagree. I don't think Fallout 3 is a bad game. I wouldn't go nearly as far as Em Cee does. In fact, it's a game that I played and quite enjoyed. However, it is a much lesser game than NV was.
Last edited by Patryn; 08-19-2012 at 08:45 PM.
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Member
(08-19-2012, 08:43 PM)
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#199
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