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Super Adventure Boxing
(08-20-2012, 05:46 PM)
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Mass Effect 1 writer reveals Mass Effect 3's original ending, talks about controversy
#1
I know people really like discussing Mass Effect 3's ending here, so I thought you might find this interesting.
There's *a lot* more at the link about a series of other topics including his new novels, graphics, game writing, KotOR, and Victor Antonov.
Originally Posted by Eurogamer:
Last edited by Nirolak; 08-20-2012 at 05:49 PM.
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Member
(08-20-2012, 05:50 PM)
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#5
Interesting to hear about things like the expansion of Cerberus. I did find it strange that they took centre stage in ME2 after being of virtually no significance in the first game.
Yeah, they went from being a small group of nutjob terrorists to a political/economic force backed by important figures with a strong paramilitary wing. I'm surprised they didn't just invent a new group. |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-20-2012, 05:51 PM)
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#6
And then the Cerberus of ME3 went from a cash-strapped minimalistic network of covert agents to an army larger than many small countries.
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place a shoe on my head
to reduce lag compensation (08-20-2012, 05:52 PM)
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#8
Yea it's pretty old. The topic has been discussed to death. I was hoping for new news on this front but I doubt he'll ever say more.
It's painfully obvious that ME2 was built around the original dark energy ending. |
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Member
(08-20-2012, 05:53 PM)
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#14
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Member
(08-20-2012, 05:55 PM)
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#20
This story ending sounds so perfectly in line with Mass Effect 1.
Remember, you weren't primarly Earth's hero. You were a Spectre who sometimes did some side missions for human command. Sounds to me like the ultimate choice for the ending. Not very sophisticated, but effective. |
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gittin' up in yo holonet modal verbs: dem Nanofuchs be AUXILIARY.
(08-20-2012, 05:56 PM)
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#22
-Paragon Sole Survivor Shepard who did all the Cerberus missions in ME1 It's funny how they covered their asses on that aspect by having Miranda try and explain away all the experiments and completely ignoring the Sole Survivor aspect until Lair of the Shadow Broker, where they actually acknowledged it by calling Shepard a hypocrite as though you actually had a choice. |
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Member
(08-20-2012, 05:56 PM)
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#23
A short one-sentence description of an idea for an interview is not a detailed plan. It probably would've been expanded upon for the actual game, but it doesn't exist. I would think it would've flowed more naturally then "hey, I'm the Catalyst, you have 3 options, guy."
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Member
(08-20-2012, 05:58 PM)
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#25
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place a shoe on my head
to reduce lag compensation (08-20-2012, 06:00 PM)
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#27
This reeks of Walters trying to leave his own mark on the trilogy instead of doing what should have been natural. |
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Member
(08-20-2012, 06:01 PM)
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#28
ME2's story is garbage. Nothing is learned or gained other than knowing that collectors used to be protheans. How in hell is this supposed to help stopping the reapers? |
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(08-20-2012, 06:02 PM)
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#29
Everytime I am about to fire up this game I think about all the negative feedback and instead I go back to Rayman.
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Boring Member
(08-20-2012, 06:02 PM)
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#30
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place a shoe on my head
to reduce lag compensation (08-20-2012, 06:03 PM)
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#31
Indeed he did. Chris Priestly on BSN confirmed it awhile ago that Drew worked on ME2 for awhile and then got switched over to TOR. |
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Member
(08-20-2012, 06:03 PM)
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#32
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Member
(08-20-2012, 06:04 PM)
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#33
I haven't played Mass Effect 3, nor do I plan on doing so anytime soon but it does sound almost as dumb as the one we got.
Vaguely science-y term being the real big bad vs killing off civilizations before they kill themselves. It's lose-lose. Maybe I missed it or it's explained in ME3 but I never got why the Reapers needed people juice to make new Reapers. Seems like a horribly inefficient and illogical way to create more Reapers. |
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Member
(08-20-2012, 06:04 PM)
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#35
The series was always based on quasi-scientific mumbo jumbo. Dark energy would've made more sense from a continuity perspective. I can also accept the idea of reapers being created to preserve races and stop the spread of dark energy vs reapers killing us to stop us from being killed. Where is that Xhibit pic at?
I feel the same honestly.
Last edited by Trigger; 08-20-2012 at 06:07 PM.
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Member
(08-20-2012, 06:05 PM)
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#37
I don't think he ruined anyone, it was the games that kinda forced it as he was just writing a book to fit the gap between the KOTOR games and TOR. The whole thing felt like a check list of things to get done to explain the going ons for the MMO. And really Revan was fine in the book, it was the handling of the Exile that got most people pissy. Drew only had a small part in the storyline of TOR
Last edited by BattleMonkey; 08-20-2012 at 06:08 PM.
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place a shoe on my head
to reduce lag compensation (08-20-2012, 06:07 PM)
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#38
If you look at ME1 and ME2, dark matter is clearly where the story was heading towards. It seems that it was what they were planning but Drew is trying to not burn his bridges. Legion's writer(I can't remember the guy's name as he's French) is the one who outed the idea that dark matter was the original ending.
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Member
(08-20-2012, 06:07 PM)
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#40
The fact of the matter is that there was absolutely no way this series was going to have a completely "satisfying" ending simply because of the inherent nature of the situation. Every possible ending would have involved some kind of eye-rolling deus ex machina type trope.
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Definitely doesn't make things up as he goes along.
(08-20-2012, 06:07 PM)
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#42
The council wasn't doing much at all to help anyone, and the human govt' was pretty much wiped out. Cerberus likely made an attractive alternative to a lot of very scared people. |
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place a shoe on my head
to reduce lag compensation (08-20-2012, 06:10 PM)
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#43
The main problem with ME3 wasn't even about the size expansion of Cerberus as the game went to extraordinary lengths to establish how Cerberus got that huge overnight. The problem is that this was the central focus of the game even over the Reapers for the most part. Cerberus derailed ME3 as it became less about uniting the races and more about house-cleaning on the part of the humans. This made the game having a more terrestial feel compared to ME1 or even ME2.
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(08-20-2012, 06:11 PM)
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#44
Last edited by Mindlog; 08-20-2012 at 06:13 PM.
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Subete no aware
(08-20-2012, 06:11 PM)
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#45
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Member
(08-20-2012, 06:12 PM)
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#46
Last edited by inky; 08-20-2012 at 06:14 PM.
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FABULOUSLY
DIXI QUID QUID BEAR BEAR (08-20-2012, 06:12 PM)
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#47
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I got grudge sucked!
(08-20-2012, 06:12 PM)
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#48
Its weird that the Cerberus of ME3 has a lot more in common with the one in ME1 and there is a disconnect between those and the one in ME2. Other than TIM, you never get the idea organization is ethically bankrupt and evil
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Member
(08-20-2012, 06:14 PM)
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#49
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Boring Member
(08-20-2012, 06:14 PM)
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#50
Walters probably wrote the main story while Drew did all the side stuff. Which would explain why the main story(Shepard is Space Jesus, "Cerberus is good is swear", Terminator giant!) sucks and the "sidequests"(recruit, loyalty) stories are better. :lol
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