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Member
(08-21-2012, 10:54 PM)
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#351
GTAIV is a benchmark in the sense that it was prettier and inferior to its predecessor, and just flat out inferior to several sandbox games that came out after it.
Last edited by Lesath; 08-21-2012 at 10:59 PM.
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ah can't conversate
(08-21-2012, 10:59 PM)
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#353
No people keep on playing it to show people how bad it actually is, right??.......right? lol.
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Member
(08-21-2012, 11:00 PM)
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#354
So MP stats and trophies mean shit. |
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Member
(08-21-2012, 11:03 PM)
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#355
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(08-21-2012, 11:05 PM)
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#357
I don't know what you're talking about.
![]() Euphoria was awesome, actually. Of course it was also responsible for Niko having the turning radius of a small truck, but oh well.
Last edited by Haunted; 08-21-2012 at 11:10 PM.
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ah can't conversate
(08-21-2012, 11:12 PM)
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#359
edit*
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Member
(08-21-2012, 11:13 PM)
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#360
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Member
(08-21-2012, 11:33 PM)
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#364
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Member
(08-22-2012, 12:16 AM)
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#367
Someone post the gif of Niko on a bike flipping backwards off a telephone pole. With the cop pointing his gun at him for like a half second before he's like "fuck it" and drops the gun and just keeps walking lmao.
Last edited by Fjordson; 08-22-2012 at 12:18 AM.
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does not much care for
MOH: Warfighter (08-22-2012, 12:19 AM)
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#369
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this show is not Breaking Bad why is it not Breaking Bad? it should be Breaking Bad dammit Breaking Bad
(08-22-2012, 12:20 AM)
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#370
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does not much care for
MOH: Warfighter (08-22-2012, 12:23 AM)
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#373
Grand Theft Auto III is one of the most influential video game releases of all time, Halo is almost entirely responsible for the popularity of the console FPS (along with Goldeneye), and Call of Duty 1 and 2 were regarded as the pinnacle of WWII shooters in the mid-2000's. CoD2 was regarded as the best Xbox 360 launch title, at the time. |
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Member
(08-22-2012, 12:27 AM)
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#376
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does not much care for
MOH: Warfighter (08-22-2012, 12:27 AM)
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#377
I'll disagree with this one million times over. Interesting stories that haven't been done a million times over (Sleeping Dogs obviously draws influence from movie classics like Hard Boiled, but name me another couple of games where you play as an undercover cop in Hong Kong) are hard to come by, and well-written, likable characters like Wei Shen are even rarer. And that's in video gaming as a whole, not even just the "open-world" genre.
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Member
(08-22-2012, 12:40 AM)
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#378
I've been out of the "new game series coming soon" loop for a long time, so thank you for this thread. Caused me to check out Sleeping Dogs (reviews, trailers, gameplay videos) and I went ahead and bought it online for download. ($45 on Amazon downloads, GMG wouldn't accept my credit card for their $36 price (after coupon))
Looks amazing so far. Also, new IP's are rarely "an event" because they are unproven. Watch the fanfare that will follow Sleeping Dogs 2 (if they do it). I'm pretty sure GTA3 wasn't "OMG this game is going to be amazing", but ended up that way due to quality. That caused Vice City (and beyond) to be "OMG this game is going to be amazing".
Last edited by BigDug13; 08-22-2012 at 12:43 AM.
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Member
(08-22-2012, 12:42 AM)
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#379
Already said earlier we finally we got a competent fighting and shooting sandbox game in Sleeping Dogs. While the Saint Rows games are fun they still lack in that area, GTA games even more so. Sleeping Dogs raise the bar in those two areas. Hopefully other sandbox games will try to match up to Sleeping Dogs.
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Has a $20,000 pair of lederhosen he won in a game of Parcheesi.
(08-22-2012, 12:46 AM)
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#380
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Member
(08-22-2012, 12:49 AM)
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#382
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Member
(08-22-2012, 12:54 AM)
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#383
But I can see the connections, but they still CALLED it something different. If it was named "True Crime: Hong Kong", then maybe people would have treated it like a sequel. But True Crime was a mediocre entry anyway. It was interesting to have the real cities, but there was no diversity in the people. The people walking around China Town in LA looked the same as the people walking around Compton, while in GTA you had gangs in their own locales. |
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Member
(08-22-2012, 12:55 AM)
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#384
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(08-22-2012, 12:55 AM)
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#385
lol the gifs
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Member
(08-22-2012, 12:58 AM)
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#387
I think the only thing GTA V has to worry about is GTA 4. That game just felt...apathetic. I mean. I loved the story, believe it or not. But it was the first GTA game that I beat...and just didn't really touch again.
Which was very strange considering the fact that it was the first GTA game online. Just felt like to much wasted potential and a dead world. Sure, there were NPC's walking everywhere but that was about it. They stripped out all the amazing things one could do in San Andreas and just had annoying cell phone calls break into your gameplay every 15 minutes. Or an online multiplayer mode devoid of all the cool minigames you could enjoy in single player mode. I just hope they learned their lesson from that. If they do, I think GTA 5 won't disappoint. |
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Member
(08-22-2012, 12:59 AM)
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#388
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Member
(08-22-2012, 01:00 AM)
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#389
Still, If Arkham City counts I preferred the combat there. And I thought RDR had better gunplay. Sleeping Dogs is fun though, I enjoyed my time with it. |
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does not much care for
MOH: Warfighter (08-22-2012, 01:02 AM)
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#390
I suppose Arkham City is technically an open world game, and the combat in that is better to me as well, but it's definitely not a "GTA-clone". I'll give you RDR for gunplay as well, but that was never really in question.
Last edited by antitrop; 08-22-2012 at 01:05 AM.
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Member
(08-22-2012, 01:04 AM)
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#392
It either needs mechanics on par with Sleeping Dogs or it has to be as ludicrous as Saint's Row 3 for me to buy it. I'm only 1 person though when millions will but it no matter how bad it is.
Sleeping Dogs had pretty basic arcade handling with a cool shunt system and action hijacks, how is the shit in GTA4 better? Also what camera issues did you have? I'm on PC and it's never been an issue. |
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Junior Member
(08-22-2012, 01:08 AM)
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#393
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does not much care for
MOH: Warfighter (08-22-2012, 01:09 AM)
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#394
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Banned
(08-22-2012, 01:09 AM)
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#395
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Member
(08-22-2012, 01:12 AM)
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#396
It felt clunky to me and not at all fun, I'd rather have arcade handling in open world games. Also Sleeping Dogs manages to make shooting whilst driving a joy when it's utterly tedious in other comparable titles.
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Member
(08-22-2012, 01:15 AM)
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#398
Man, the complaints about the driving in GTA IV scare the hell out of me. I really hope Rockstar keeps that motion and weight that was in GTA IV. I thought the driving is Saints Row 3 felt really janky and fucked up, felt like the cars wouldn't keep momentum if you stopped accelerating, which is pathetic because anyone that owns a car in real life knows you coast most of the time or apply a little acceleration instead of always gunning it.
I can already see it, "GTA V is pretty awesome so far but the driving is still shitty. I can't believe they didn't fix the driving." |
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Member
(08-22-2012, 01:17 AM)
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#400
You could hack your PC version to support first person mode and steering wheel support if you refuse to download later GTA4 patches in which Rockstar broke those mods again. So why create realistic driving physics without allowing support for the very control devices and player-viewpoints that are designed for realistic driving? |