Lesath
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(08-21-2012, 10:54 PM)

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#351

Originally Posted by bonesmccoy: View Post
And, despite its age, remains the benchmark.
GTAIV is a benchmark in the sense that it was prettier and inferior to its predecessor, and just flat out inferior to several sandbox games that came out after it.
Last edited by Lesath; 08-21-2012 at 10:59 PM.
Count of Monte Sawed-Off
gimme some of that "black man dap"! hey, where are you all going? guys? guys
(08-21-2012, 10:58 PM)

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#352

Originally Posted by bonesmccoy: View Post
But what does that mean in terms of the specific comment I'd made?
I'm trying to figure this out too.
keltickennedy
ah can't conversate
(08-21-2012, 10:59 PM)

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#353

Originally Posted by abundant: View Post
GTA IV is one of the only games released 4 years ago that is still at or near the top 10 on the Xbox Live charts. If that's not proof that a good chunk of fans (still) liked it, then I don't know what is.
No people keep on playing it to show people how bad it actually is, right??.......right? lol.
flyinpiranha
Member
(08-21-2012, 11:00 PM)

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#354

Originally Posted by jimi_dini: View Post
Must be Xbox Live exclusive.

PS3 has no stats like this, but explain me this:

after 4 years, Wanted trophy is still at a super low 3.04%.

You say that so many people like it that much and also play it all the time. So why is it that this trophy is that rare. You just need to play multiplayer in some sort of way (except free roam) and then you will get it sooner or later. Definitely within 4 years, even if it's played just a bit every now and then.

Hell, Fly the Coop has a higher rate (around 4%) and that's really hard to get.

Oh wait, I just researched a bit - achievement-wise it seems to be even worse. It's around 1% only.

Maybe there are a few GTA-nuts in those tiny percentages that really enjoy it all the time and play it every day. Just like there are people that play Counterstrike every day for years and years. But those are not the majority of players.
If I remember the XBL stats aren't necessarily "multiplayer". SP games are in there too like XBL games.

So MP stats and trophies mean shit.
abundant
Member
(08-21-2012, 11:03 PM)

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#355

Originally Posted by flyinpiranha: View Post
If I remember the XBL stats aren't necessarily "multiplayer". SP games are in there too like XBL games.
The Xbox Live Activity Chart charts down every unique user that is hooked up online, so yes, it counts SP as well. If your system is online, it counts you.
rvy
Member
(08-21-2012, 11:04 PM)

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#356

No. R* just need to learn a few things about combat from Batman and they're good to go.
Haunted
(08-21-2012, 11:05 PM)

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#357

Originally Posted by jett: View Post
Rockstar needs to worry about GTA5 not controlling like putrid ass.
I don't know what you're talking about.





Euphoria was awesome, actually. Of course it was also responsible for Niko having the turning radius of a small truck, but oh well.
Last edited by Haunted; 08-21-2012 at 11:10 PM.
lexi
Member
(08-21-2012, 11:09 PM)

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#358

Originally Posted by keltickennedy: View Post
No people keep on playing it to show people how bad it actually is, right??.......right? lol.
Beggars belief that people actually enjoy this game, pretty much every 'gta-clone' released this gen is better than GTA4.
keltickennedy
ah can't conversate
(08-21-2012, 11:12 PM)

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#359

edit*
rvy
Member
(08-21-2012, 11:13 PM)

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#360

Originally Posted by Haunted: View Post
I don't know what you're talking about.

http://i.imgur.com/23Nna.gif
Hilarious.



antitrop
does not much care for
MOH: Warfighter
(08-21-2012, 11:14 PM)

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#361

Originally Posted by rvy: View Post
Hilarious.
Oh God, I need more like these, please.
flyinpiranha
Member
(08-21-2012, 11:16 PM)

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#362

These gifs remind me of those epic Skate bail videos.
rvy
Member
(08-21-2012, 11:31 PM)

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#363

Originally Posted by antitrop: View Post
Oh God, I need more like these, please.


That's how we roll, baby.

insane0hflex
Member
(08-21-2012, 11:33 PM)

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#364

Originally Posted by Haunted: View Post
I don't know what you're talking about.





Euphoria was awesome, actually. Of course it was also responsible for Niko having the turning radius of a small truck, but oh well.
Thanks for literally making me fail-at-stifling-my-giggles like some school girl at work.
antitrop
does not much care for
MOH: Warfighter
(08-21-2012, 11:34 PM)

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#365

This page is my favorite of any thread for the day.
Messofanego
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(08-22-2012, 12:14 AM)

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#366

Originally Posted by bkfount: View Post
And is sleeping dogs really that good?

I ignored it because activision dropped it and it didn't look that great in previews a few months ago.
Is this a joke?
Fjordson
Member
(08-22-2012, 12:16 AM)

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#367

Someone post the gif of Niko on a bike flipping backwards off a telephone pole. With the cop pointing his gun at him for like a half second before he's like "fuck it" and drops the gun and just keeps walking lmao.
Last edited by Fjordson; 08-22-2012 at 12:18 AM.
rvy
Member
(08-22-2012, 12:17 AM)

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#368

Originally Posted by bkfount: View Post
I ignored it because activision dropped it
The fuck. Meaning what exactly?
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 12:19 AM)

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#369

Originally Posted by rvy: View Post
The fuck. Meaning what exactly?
He's an uninformed gamer who can't come to conclusions about the quality of a game on his own and relies on branding, marketing, and advertising to do it for him.

Call of Duty-syndrome.
SMT
this show is not Breaking Bad why is it not Breaking Bad? it should be Breaking Bad dammit Breaking Bad
(08-22-2012, 12:20 AM)

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#370

Originally Posted by antitrop: View Post
He's an uninformed gamer who can't come to conclusions about the quality of a game on his own and relies on branding to do it for him.

Call of Duty-syndrome.
I agree with this post.
Goldenroad
Member
(08-22-2012, 12:20 AM)

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#371

GTA transcends competition.
rCIZZLE
Member
(08-22-2012, 12:21 AM)

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#372

A new GTA release is an event, like Halo or CoD. The game doesn't even need to be the best of the genre yet it'll sell millions easily.
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 12:23 AM)

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#373

Originally Posted by rCIZZLE: View Post
A new GTA release is an event, like Halo or CoD. The game doesn't even need to be the best of the genre yet it'll sell millions easily.
Those franchises were all built from the ground up through initial quality to get where they were.

Grand Theft Auto III is one of the most influential video game releases of all time, Halo is almost entirely responsible for the popularity of the console FPS (along with Goldeneye), and Call of Duty 1 and 2 were regarded as the pinnacle of WWII shooters in the mid-2000's. CoD2 was regarded as the best Xbox 360 launch title, at the time.
GMN
Member
(08-22-2012, 12:25 AM)

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#374

i don't think anyone's going to be commending Sleeping Dogs for moving the genre forward
SMT
this show is not Breaking Bad why is it not Breaking Bad? it should be Breaking Bad dammit Breaking Bad
(08-22-2012, 12:26 AM)

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#375

Originally Posted by GMN: View Post
i don't think anyone's going to be commending Sleeping Dogs for moving the genre forward
That's good for you.

I'm commending it.
rCIZZLE
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(08-22-2012, 12:27 AM)

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#376

Originally Posted by antitrop: View Post
Those franchises were all built from the ground up through initial quality to get where they were.

Grand Theft Auto III is one of the most influential video game releases of all time, Halo is almost entirely responsible for the popularity of the console FPS (along with Goldeneye), and Call of Duty 1 and 2 were regarded as the pinnacle of WWII shooters in the mid-2000's. CoD2 was regarded as the best Xbox 360 launch title, at the time.
That's what I'm saying aside from CoD where I think 4 was more responsible for where it's at now. GTA3, Halo, and CoD4 were all "holy shit, you guys have to play this game" when they launched. Haven't really heard that kind of reaction from average folks about Sleeping Dogs, even if it may be superior to GTA now.
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 12:27 AM)

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#377

Originally Posted by GMN: View Post
i don't think anyone's going to be commending Sleeping Dogs for moving the genre forward
I'll disagree with this one million times over. Interesting stories that haven't been done a million times over (Sleeping Dogs obviously draws influence from movie classics like Hard Boiled, but name me another couple of games where you play as an undercover cop in Hong Kong) are hard to come by, and well-written, likable characters like Wei Shen are even rarer. And that's in video gaming as a whole, not even just the "open-world" genre.
BigDug13
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(08-22-2012, 12:40 AM)

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#378

I've been out of the "new game series coming soon" loop for a long time, so thank you for this thread. Caused me to check out Sleeping Dogs (reviews, trailers, gameplay videos) and I went ahead and bought it online for download. ($45 on Amazon downloads, GMG wouldn't accept my credit card for their $36 price (after coupon))

Looks amazing so far.

Also, new IP's are rarely "an event" because they are unproven. Watch the fanfare that will follow Sleeping Dogs 2 (if they do it).

I'm pretty sure GTA3 wasn't "OMG this game is going to be amazing", but ended up that way due to quality. That caused Vice City (and beyond) to be "OMG this game is going to be amazing".
Last edited by BigDug13; 08-22-2012 at 12:43 AM.
ZoddGutts
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(08-22-2012, 12:42 AM)

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#379

Originally Posted by GMN: View Post
i don't think anyone's going to be commending Sleeping Dogs for moving the genre forward
Already said earlier we finally we got a competent fighting and shooting sandbox game in Sleeping Dogs. While the Saint Rows games are fun they still lack in that area, GTA games even more so. Sleeping Dogs raise the bar in those two areas. Hopefully other sandbox games will try to match up to Sleeping Dogs.
Trent Strong
Has a $20,000 pair of lederhosen he won in a game of Parcheesi.
(08-22-2012, 12:46 AM)

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#380

Originally Posted by vaelic: View Post
what are your thoughts? Has sleeping dogs stepped up the game in any way that rockstar will be 2nd fiddle with GTA V?
Good god, no. Sleeping Dogs has the worst camera and driving in any open world game ever made. And every GTA has had a better story than Sleeping Dogs.
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 12:49 AM)

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#381

Originally Posted by Trent Strong: View Post
And every GTA has had a better story than Sleeping Dogs.
Maybe you should specify "Every GTA from III onwards", and even then I would still disagree with you.
FStop7
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(08-22-2012, 12:49 AM)

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#382

Originally Posted by BigDug13: View Post
I've been out of the "new game series coming soon" loop for a long time, so thank you for this thread. Caused me to check out Sleeping Dogs (reviews, trailers, gameplay videos) and I went ahead and bought it online for download. ($45 on Amazon downloads, GMG wouldn't accept my credit card for their $36 price (after coupon))

Looks amazing so far.

Also, new IP's are rarely "an event" because they are unproven. Watch the fanfare that will follow Sleeping Dogs 2 (if they do it).

I'm pretty sure GTA3 wasn't "OMG this game is going to be amazing", but ended up that way due to quality. That caused Vice City (and beyond) to be "OMG this game is going to be amazing".
I never played True Crime, but apparently Sleeping Dogs is a reworked True Crime 2. So it's kind of a new IP, but not entirely? Whatever the case I hope we see more at this level of quality. Just as long as it doesn't end up going down the path that Mafia 2 did.
BigDug13
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(08-22-2012, 12:54 AM)

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#383

Originally Posted by FStop7: View Post
I never played True Crime, but apparently Sleeping Dogs is a reworked True Crime 2. So it's kind of a new IP, but not entirely? Whatever the case I hope we see more at this level of quality. Just as long as it doesn't end up going down the path that Mafia 2 did.
There was already a True Crime 2. True Crime: New York City which followed Streets of LA.

But I can see the connections, but they still CALLED it something different. If it was named "True Crime: Hong Kong", then maybe people would have treated it like a sequel. But True Crime was a mediocre entry anyway. It was interesting to have the real cities, but there was no diversity in the people. The people walking around China Town in LA looked the same as the people walking around Compton, while in GTA you had gangs in their own locales.
rosaceadude2112
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(08-22-2012, 12:55 AM)

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#384

Originally Posted by antitrop: View Post
I'll disagree with this one million times over. Interesting stories that haven't been done a million times over (Sleeping Dogs obviously draws influence from movie classics like Hard Boiled, but name me another couple of games where you play as an undercover cop in Hong Kong) are hard to come by, and well-written, likable characters like Wei Shen are even rarer. And that's in video gaming as a whole, not even just the "open-world" genre.
Disagreements about the quality of the story aside(in short: it's pretty bad), I wouldn't say that copying tropes from movies should really count as moving the genre forward.
MrTroubleMaker
(08-22-2012, 12:55 AM)

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#385

lol the gifs
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 12:57 AM)

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#386

So which open-world game had a better hand to hand combat system than Sleeping Dogs? Just curious, because I want to play it.

If we're arguing Sleeping Dogs not moving the genre forward in any way.
Mammoth Jones
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(08-22-2012, 12:58 AM)

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#387

I think the only thing GTA V has to worry about is GTA 4. That game just felt...apathetic. I mean. I loved the story, believe it or not. But it was the first GTA game that I beat...and just didn't really touch again.

Which was very strange considering the fact that it was the first GTA game online. Just felt like to much wasted potential and a dead world. Sure, there were NPC's walking everywhere but that was about it. They stripped out all the amazing things one could do in San Andreas and just had annoying cell phone calls break into your gameplay every 15 minutes. Or an online multiplayer mode devoid of all the cool minigames you could enjoy in single player mode.

I just hope they learned their lesson from that. If they do, I think GTA 5 won't disappoint.
gate777
Member
(08-22-2012, 12:59 AM)

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#388

Originally Posted by Pranay_: View Post
no
Originally Posted by fly high ~ayunite~: View Post
no
Originally Posted by Slate Soda: View Post
Of course not.
Originally Posted by StuBurns: View Post
Of course not.
Originally Posted by Pandemic: View Post
Definitely no..
What they said.

Oh, and GTA fears no one, it's in a class by itself.
rosaceadude2112
Member
(08-22-2012, 01:00 AM)

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#389

Originally Posted by antitrop: View Post
So which open-world game had a better hand to hand combat system than Sleeping Dogs? Just curious, because I want to play it.
Yo, you didn't mention that shit in the post that I quoted. Maybe you should read it, because I didn't disparage the combat at all.

Still, If Arkham City counts I preferred the combat there. And I thought RDR had better gunplay. Sleeping Dogs is fun though, I enjoyed my time with it.
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 01:02 AM)

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#390

Originally Posted by rosaceadude2112: View Post
Yo, you didn't mention that shit in the post that I quoted. Maybe you should read it, because I didn't disparage the combat at all.

Still, If Arkham City counts I preferred the combat there. And I thought RDR had better gunplay. Sleeping Dogs is fun though, I enjoyed my time with it.
Ya, I removed your quote from my post like 10 seconds after I hit submit, you were quick enough to catch it though.

I suppose Arkham City is technically an open world game, and the combat in that is better to me as well, but it's definitely not a "GTA-clone". I'll give you RDR for gunplay as well, but that was never really in question.
Last edited by antitrop; 08-22-2012 at 01:05 AM.
Enter The 36 Chambers
Junior Member
(08-22-2012, 01:03 AM)

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#391

Not in the slightest.
Spirit of Jazz
Member
(08-22-2012, 01:04 AM)

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#392

It either needs mechanics on par with Sleeping Dogs or it has to be as ludicrous as Saint's Row 3 for me to buy it. I'm only 1 person though when millions will but it no matter how bad it is.

Originally Posted by Trent Strong: View Post
Good god, no. Sleeping Dogs has the worst camera and driving in any open world game ever made.
Sleeping Dogs had pretty basic arcade handling with a cool shunt system and action hijacks, how is the shit in GTA4 better? Also what camera issues did you have? I'm on PC and it's never been an issue.
Enter The 36 Chambers
Junior Member
(08-22-2012, 01:08 AM)

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#393

Originally Posted by Spirit of Jazz: View Post
It either needs mechanics on par with Sleeping Dogs or it has to be as ludicrous as Saint's Row 3 for me to buy it. I'm only 1 person though when millions will but it no matter how bad it is.



Sleeping Dogs had pretty basic arcade handling with a cool shunt system and action hijacks, how is the shit in GTA4 better? Also what camera issues did you have? I'm on PC and it's never been an issue.
Because the cars have weight and take skill to drive efficiently. Thats how.
antitrop
does not much care for
MOH: Warfighter
(08-22-2012, 01:09 AM)

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#394

Originally Posted by Enter The 36 Chambers: View Post
Because the cars have weight and take skill to drive efficiently. Thats how.
I'll agree with that, and Sleeping Dogs' camera control is pretty terrible to me, both on foot and while driving, but especially while driving.
Derrick01
Banned
(08-22-2012, 01:09 AM)

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#395

Originally Posted by Enter The 36 Chambers: View Post
Because the cars have weight and take skill to drive efficiently. Thats how.
Sleeping Dogs apparently takes skill too considering how many people I saw having trouble with races.

The camera is iffy though. It freaks the hell out when you back up.
Spirit of Jazz
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(08-22-2012, 01:12 AM)

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#396

Originally Posted by Enter The 36 Chambers: View Post
Because the cars have weight and take skill to drive efficiently. Thats how.
It felt clunky to me and not at all fun, I'd rather have arcade handling in open world games. Also Sleeping Dogs manages to make shooting whilst driving a joy when it's utterly tedious in other comparable titles.
eosos
Member
(08-22-2012, 01:13 AM)

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#397

Naw, but I still reallllly like Sleeping Dogs.
MormaPope
Member
(08-22-2012, 01:15 AM)

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#398

Man, the complaints about the driving in GTA IV scare the hell out of me. I really hope Rockstar keeps that motion and weight that was in GTA IV. I thought the driving is Saints Row 3 felt really janky and fucked up, felt like the cars wouldn't keep momentum if you stopped accelerating, which is pathetic because anyone that owns a car in real life knows you coast most of the time or apply a little acceleration instead of always gunning it.

I can already see it, "GTA V is pretty awesome so far but the driving is still shitty. I can't believe they didn't fix the driving."
starchild excalibur
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(08-22-2012, 01:16 AM)

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#399

BigDug13
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(08-22-2012, 01:17 AM)

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#400

Originally Posted by Enter The 36 Chambers: View Post
Because the cars have weight and take skill to drive efficiently. Thats how.
If I want full car realism in my open world games, then I expect first person view support while driving and steering wheel support. You can't give cars completely realistic weight and expect my controller stick to be my only input method in controlling it.

You could hack your PC version to support first person mode and steering wheel support if you refuse to download later GTA4 patches in which Rockstar broke those mods again.

So why create realistic driving physics without allowing support for the very control devices and player-viewpoints that are designed for realistic driving?