Witchfinder General
punched Wheelchair Mike
(08-23-2012, 03:48 PM)

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#501

Looks fine to me and I say this as I'm currently playing the Witcher 2 on max settings at 1080p including ubersampling.
patapuf
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(08-23-2012, 03:48 PM)

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#502

Originally Posted by zephervack: View Post
I can look past most of all the problems, but crashes on a game as unforgiving as this one without save states will probably make me quit on it, I dont have that much time to play anymore, cant deal with this ;(
i wouldn't base my judgment of stability on an early cracked version though.
TheExodu5
Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(08-23-2012, 03:49 PM)

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#503

Originally Posted by Piercedveil: View Post
The frame rate drops from the stream worry me more than the resolution problem, especially since his specs are pretty decent.
Keep in mind that streaming eats a lot of CPU performance. It can easily cut your framerate in half.
Ledsen
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(08-23-2012, 03:49 PM)

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#504

for new page:

Has From made ANY comments about the critique they're receiving?
Zomba13
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(08-23-2012, 03:50 PM)

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#505

Originally Posted by Forkball: View Post
Good god it took me like 10 minutes to finally sign into my stupid GFWL account on their website. I had to reset my password for some reason, and then they said my phone number wasn't valid in my region. WELL HOW DO PEOPLE CALL ME MICROSOFT? HOW DO PEOPLE CALL ME?
When I tried to log into my GFWL account (also my XBL account) for Iron Brigade it wouldn't let me even though the password was 100% right (I logged into my outlook/hotmail/live/whatever account just fine). I had to reset the password to log in.

That's my little GFWL story for the latest GFWL game I've played.



Also, those screens don't look as bad as I expected them to look. They are blurry and pretty bad but honestly I expected worst. Still won't bye until it's 'fixed' though.
Felix Lighter
Member
(08-23-2012, 03:50 PM)

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#506

Originally Posted by patapuf: View Post
i wouldn't base my judgment of stability on an early cracked version though.

Also, the game saves constantly and, as long as, the saves aren't corrupt, which I acknowledge is a real possibility, you shouldn't lose progress.
Durante
I'm taking it FROM here
(08-23-2012, 03:51 PM)

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#507

Yeah, I'm negative as hell about this, but:

- judging stability by the cracked versions people are running right now and
- judging performance from a stream

are both not a good idea.
EviLore
Expansive Ellipses
(08-23-2012, 03:51 PM)

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#508

Pirated pre-release game streams are not cool.
Kiyo
Junior Member
(08-23-2012, 03:53 PM)

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#509

Sorry guys, that was my first run through Dark Souls :P.

Here's some more pics:



Those are both with AF/Supersampling forced through graphics card settings. Game ran smooth at 30fps when stream wasn't on. FPS drops were only occurring when I was streaming/encoding at 1080p while trying to play. First impressions are that it isn't as bad as people made it out to be. Runs well and doesn't look horrible. It's doesn't look great either, but it's playable.
Foffy
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(08-23-2012, 03:53 PM)

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#510

Originally Posted by EviLore: View Post
Pirated pre-release game streams are not cool.
Well, is it pirated if he simply is using something to access the copy he already has a number of hours earlier? I mean sure, he's cracking it to play it early..
Arcteryx
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(08-23-2012, 03:53 PM)

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#511

Originally Posted by Piercedveil: View Post
The frame rate drops from the stream worry me more than the resolution problem, especially since his specs are pretty decent.
Was just watching another stream and the drops weren't present. Granted he was just in the VERY starting area, but still it was performing better than my PS3.
Principe Nero
Junior Member
(08-23-2012, 03:54 PM)

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#512

Playing it on an old 1024x768 lcd monitor (or a CRT) should achieve the minimum upscale possible, worth a shot if you have one and don't stand upscaling. :P
Lombax
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(08-23-2012, 03:55 PM)

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#513

Originally Posted by Ledsen: View Post
for new page:

Has From made ANY comments about the critique they're receiving?
I am paraphrasing here but the only comment they have kind of made was "consider yourself lucky we did the port"
Alcoholikaust
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(08-23-2012, 03:55 PM)

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#514

Originally Posted by TheExodu5: View Post
But we knew it would look like this for months now. Why does everyone feel the need to shit up the thread and reiterate the same point over and over again?
completely agree with this
2&2
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(08-23-2012, 03:55 PM)

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#515

Can you run this in a window?
Raxus
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(08-23-2012, 03:56 PM)

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#517

Originally Posted by Lombax: View Post
I am paraphrasing here but the only comment they have kind of made was "consider yourself lucky we did the port"
If you are going to paraphrase someone in such a harsh light you better have a quote ready before you start shit.
ponpo
( ≖‿≖)
(08-23-2012, 03:56 PM)

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#518

Originally Posted by Lombax: View Post
I am paraphrasing here but the only comment they have kind of made was "consider yourself lucky we did the port"
Citation required.
TheExodu5
Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(08-23-2012, 03:56 PM)

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#519

Originally Posted by 2&2: View Post
Can you run this in a window?
Yes.
Deadbeat
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(08-23-2012, 03:58 PM)

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#520

So wait supersampling works? Interesting.
Lombax
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(08-23-2012, 03:59 PM)

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#521

Originally Posted by Raxus: View Post
If you are going to paraphrase someone in such a harsh light you better have a quote ready before you start shit.
I agree I made it sound harsh, but seriously this port seems as if it is a half assed effort. Link

"Gamers should give From Software the benefit of the doubt with the upcoming ‘Dark Souls’ PC edition; after all, the developer is only doing this thanks to a fan petition."
zephervack
Member
(08-23-2012, 03:59 PM)

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#522

Damn the game looks gorgeous when I open this pictures in a 800*600 Firefox window dat art direction

For the love of God I really hope someone mods the resolution.
Principe Nero
Junior Member
(08-23-2012, 03:59 PM)

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#523

Originally Posted by Deadbeat: View Post
So wait supersampling works? Interesting.

It clearly doesn't work, you are not rendering at any higher res.
Blizzard
Member
(08-23-2012, 03:59 PM)

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#524

I just realized that if they had made the game require Steamworks, no one could have been playing it early barring a literal leak from the developers/Valve or something. :/ For some reason I thought it was Steamworks.

Does the windowed mode support 1024x768?
RedSwirl
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(08-23-2012, 03:59 PM)

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#525

Originally Posted by TheExodu5: View Post
I don't think it looks that bad because I knew to expect it to look like the console version...and surprise! It does!

Unless you're a PC gamer that refuses to play console games period, you should be able to adapt just fine.
But the problem isn't the graphics though, it's the IQ. When we all wanted a PC port and when it was announced, what I expected to get was precisely the 360 version running at higher resolutions.
zephervack
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(08-23-2012, 04:01 PM)

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#526

Originally Posted by Deadbeat: View Post
So wait supersampling works? Interesting.
lol, imagine blowing up a picture to 3 times its size and then shrinking it back down 3 times.

It does nothing if the internal buffer is set in stone.
Antagon
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(08-23-2012, 04:02 PM)

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#527

If the framebuffer resolutions are going to be hacked, ss is going to be pretty easy to do though.
Ledsen
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(08-23-2012, 04:02 PM)

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#528

Originally Posted by Lombax: View Post
I agree I made it sound harsh, but seriously this port seems as if it is a half assed effort. Link

"Gamers should give From Software the benefit of the doubt with the upcoming ‘Dark Souls’ PC edition; after all, the developer is only doing this thanks to a fan petition."
Uh, that's not something From said, just some random guy.
Piercedveil
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(08-23-2012, 04:03 PM)

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#529

Originally Posted by TheExodu5: View Post
Keep in mind that streaming eats a lot of CPU performance. It can easily cut your framerate in half.
Yeah, he mentioned that, so hopefully that's just what was going on.
Moral Panic
Member
(08-23-2012, 04:04 PM)

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#530

2v2 arena is where everything is gonna be at.

TWOP wil be back, Princess Guard Spells, More ring variety, AOE pyromancy. I can't wait to see how to metagame develops.
Deadbeat
Member
(08-23-2012, 04:04 PM)

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#531

Originally Posted by zephervack: View Post
lol, imagine blowing up a picture to 3 times its size and then shrinking it back down 3 times.

It does nothing if the internal buffer is set in stone.
Eh I was thinking it was rendering the game at a higher native resolution then downscaling it back to 1024x720. But thats a pipe dream right now.
_machine
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(08-23-2012, 04:05 PM)

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#532

Originally Posted by Durante: View Post
You know, the other points are valid, but I wouldn't complain about crashes when I'm playing (or seeing a "friend" play) a cracked version of the game.
True, I'll have to see tomorrow if it's the reason for the unstability.

And as for the motion sickness (I've only got motion sickness before from reading in a car) it could be because I haven't been feeling all that well today and the blurry and flickering picture just increased it.

Still, it isn't looking too good for the game, but I'll still refrain giving final judgement before I've gotten around to try it a bit more.
ponpo
( ≖‿≖)
(08-23-2012, 04:06 PM)

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#533

Originally Posted by Moral Panic: View Post
2v2 arena is where everything is gonna be at.

TWOP wil be back, Princess Guard Spells, More ring variety, AOE pyromancy. I can't wait to see how to metagame develops.
No it will still be poiseathon WoGing blah blah. What ring variety? Slumbering dragoncrest?

I wonder how much space 4 swinging zweihanders are going to take up.
Felix Lighter
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(08-23-2012, 04:08 PM)

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#534

The art really is great, even with the abysmal IQ. I still have a strong urge to buy the game but I'll give it a few days in the hopes that things work themselves out.
Skilletor
Member
(08-23-2012, 04:08 PM)

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#535

Holy shit that looks terrible.
_machine
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(08-23-2012, 04:11 PM)

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#536

Originally Posted by Perkel: View Post
Good, now change Skyrim uGrid system to not crash with higher values.
Some things are out of modders reach. When time to effort ratio is too high you can say that it is hardcoded.
I've put in at least 80 hrs (probably a bit over 100, Steam counter isn't showing the real amount since it didn't work when you started it with SKSE or from the .exe before one of the patches) on Skyrim with uGrid at 9 without any crashes so far. Neither have I really had any bugs in the game so I guess I've been lucky.


Originally Posted by zephervack: View Post
I can look past most of all the problems, but crashes on a game as unforgiving as this one without save states will probably make me quit on it, I dont have that much time to play anymore, cant deal with this ;(
As Durante said, better to wait and see whether that's the case with the non-cracked the game.


Originally Posted by Felix Lighter: View Post
The art really is great, even with the abysmal IQ. I still have a strong urge to buy the game but I'll give it a few days in the hopes that things work themselves out.
Yup, I was impressed by all the screenshots I've seen so far, but the art especially comes alive in motion. It's sad the tech really craps on it.
Tesseract
Member
(08-23-2012, 04:13 PM)

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#537

good enough for me, onward to release!
Sn4ke_911
If I ever post something in Japanese which I don't understand, please BAN me.
(08-23-2012, 04:15 PM)

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#538

worst pc port ever?
TucoBenedictoPacifico
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(08-23-2012, 04:16 PM)

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#539

Originally Posted by Ledsen: View Post
Has From made ANY comments about the critique they're receiving?
"LALALALALALALA WE CAN'T HEAR YOU!".
zephervack
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(08-23-2012, 04:18 PM)

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#540

Originally Posted by Sn4ke_911: View Post
worst pc port ever?
As someone that has played PC games for about 20 years, yes, this is the worst port ever.

Cant remember having to deal with something like this, ever... maybe some 2D games like VVVVvVVVV or weird Japanese titles, but those werent ports from consoles.
Felix Lighter
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(08-23-2012, 04:19 PM)

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#541

I imagine when/if FROM makes a public statement, they will be humble and apologetic. They were basically begging for forgiveness when they responded to the Blighttown framerate issues.
Randy
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(08-23-2012, 04:21 PM)

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#542

Originally Posted by Tesseract: View Post
good enough for me, onward to release!
Yeah, it doesn't look so bad tbh. I feared worse.
wutwutwut
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(08-23-2012, 04:21 PM)

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#543

Originally Posted by Sn4ke_911: View Post
worst pc port ever?
Well, there are plenty of indie 2D games with locked res etc. The Knytt series, NightSky and I think VVVVVV come to mind.

But none of them are ports.
Backfoggen
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(08-23-2012, 04:21 PM)

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#544

Apparently the pre-load is up. Where is my key GMG!
Snapshot King
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(08-23-2012, 04:22 PM)

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#545

So where do I have to go to update GFWLive manually so I run into fewer problems?
zephervack
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(08-23-2012, 04:23 PM)

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#546

Originally Posted by Backfoggen: View Post
Apperantly the pre-load is up. Where is my key GMG!
Also waiting for my GMG key, hopefully they wont be super late, I remember them being reasonably fast with Deus Ex HR
Untalkative_Bunny
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(08-23-2012, 04:23 PM)

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#547

Originally Posted by zephervack: View Post
As someone that has played PC games for about 20 years, yes, this is the worst port ever.

Cant remember having to deal with something like this, ever... maybe some 2D games like VVVVvVVVV or weird Japanese titles, but those werent ports from consoles.
hyperbole much? how about ports that would crash before even starting on PC? or ones with game wrecking bugs?

Man, there is a lot of hate here. Hopefully, once the game is out, people who don't own the game and have no intention of buying it until it is 99cents will leave.
RaffAO
Junior Member
(08-23-2012, 04:23 PM)

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#548

Pre-load is up on Steam, do a restart if not.

Looking forward to everyone starting from scratch, blurrovision or not.
PixelHorror
Junior Member
(08-23-2012, 04:23 PM)

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#549

Originally Posted by Backfoggen: View Post
Apperantly the pre-load is up. Where is my key GMG!
Yeah, what the hell. So much for preordering stuff. Maybe we can get some noise in this thread?
Antagon
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(08-23-2012, 04:23 PM)

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#550

Final fantasy XI had an framebuffer with a max res of 1024x1024 (though this was alterable in the registry, but in 7 or so years SE never patched in higher options).