: )
- Buy Dark Souls if you like hardcore action RPGs.
Thanks again, Durante.
Oh wow, that's really something if you've taken on responsibilities like that within a hobby. I really hope FROM at least acknowledges you to did this. No one asked you to do this, but you did. And again, a hobbyist, no less.I'm a PhD student employed at a university working on compiler optimizations for massively parallel systems.
Graphics programming has been my hobby for 13 years.
From is an amazing game developer. It's what made the port so disheartening!FWIW I'd love to work for From, it may not sound like it but I have a huge amount of respect for what they do -- when it's not porting stuff to PC at least :P
if by some magic you get a job with them I expect you to constantly bug them about a new ChromeHounds or bring the original to PC, with your help ofcourse :)FWIW I'd love to work for From, it may not sound like it but I have a huge amount of respect for what they do -- when it's not porting stuff to PC at least :P
As for all the GFWL questions:
We don't know yet. Check back in 4 hours!

So i guess that D3doverrider is also incompatible.Yes, it should even be possible to integrate them before the HUD rendering. But that's quite a lot of work so a bit further out.
And it would only make sense if I manage to fix the inherent blur first!
Erm, you can't do it like that. You'll be giving a supersampled look when resizing to 1024x720, which already improves it, and when scaling back artefacts will be handled by the whatever software you used to resize the image, which usually do a better job then just normal gpu scaling.[]http://www.abload.de/img/data-2012-08-23-19-44chun5.jpg[/IMG]
resized to 1024x720, then back to 1920x1080
[]http://i.minus.com/ibjpJ5sNQOVuiY.jpg[/IMG]
I'm kinda looking forward to how they'll handle this. Will they implement it with proper credit to Durante or will they dismiss it because someone did something they didn't know/want to do in 30 minutes.So what I don't understand is how can Durante fix this in less than 30 minutes, but a game developing company cannot at least give proper internal resolution, you'd figure the guys who makes games for a living would at least be able to know how to do that, even if their knowledge of PC ports is limited.
Yes, once it's presentable.Originally Posted by wutwutwut
Durante, are you interested in making the fix open source?
Originally Posted by BlackJace
Durante
is about to make FROM his bitch
(Today, 11:04 PM)
DuranteOriginally Posted by insane0hflex
Durante
is about to make FROM rich
(Today, 11:04 PM)
Just try to gather feedback in one place so it's easier to check. I assume you'd want some traffic to your blog, but in all honesty, keeping it in the GAF thread would probably be the best solution.I have a hard time handling feedback here, at my blog and by email, and it's not even released yet. I shudder to think what happens when I upload it and it won't work for the majority of people (pretty likely with untested software).
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