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Member
(09-11-2012, 05:24 PM)
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#7801
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Member
(09-11-2012, 05:25 PM)
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#7802
Also I'd be interested to know what lherre says on this rumoured info. Considering he confirmed that WiiU's CPU was dual threaded a while back. A CPU based on Broadway isn't going to be multi-threaded no matter how much they've enhanced it.
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Member
(09-11-2012, 05:29 PM)
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#7803
Wow @ cyberheater in the other thread. lol Can't wait for the meltdowns and bickering on Thursday.
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Member
(09-11-2012, 05:30 PM)
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#7804
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Member
(09-11-2012, 05:32 PM)
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#7805
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Member
(09-11-2012, 05:33 PM)
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#7806
I don't care about asymmetrical gameplay as much as about the TV to Pad function
This is a killer feature for me. Playing homeconsole games, then switching to the Pad when I feel tired, then play some more, browse some GAF afterwards and sleep #LivinLaVidaLoca |
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Boring Member
(09-11-2012, 05:34 PM)
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#7807
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Member
(09-11-2012, 05:35 PM)
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#7808
It just seems strange to me that they'd start w/ Broadway cores and "enhance" them rather than start with a 476fp/470S core and include a few of the necessary Broadway features. But maybe that's still exactly what they did and it's just another way of putting it.
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Member
(09-11-2012, 05:35 PM)
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#7809
One of my favorite things to do is play turn-based strategy games or something else that doesn't require 100% attention on my PC while browsing GAF on my Kindle Fire. Now I can reverse that. It will be great.
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Member
(09-11-2012, 05:35 PM)
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#7810
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Member
(09-11-2012, 05:36 PM)
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#7811
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lapdance transform pants
(09-11-2012, 05:37 PM)
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#7812
Original numbers = Devkit. Current numbers = Final spec. EatChildren confirmed them both to be accurate. |
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Member
(09-11-2012, 05:39 PM)
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#7813
I don't think Nintendo has taken TGS seriously since 2005. I expect a surprise Nintendo Direct announcement for Japan later today or tomorrow. |
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Member
(09-11-2012, 05:42 PM)
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#7814
I would lean toward this. Since the 476fp core has some similarities to Broadway, the person who leaked the specs may have simply assumed that they were the same thing.
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Member
(09-11-2012, 05:45 PM)
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#7816
I'm thinking so as well. It would be nice to retain the 4 instructions per clock of the 47x cores. And those chips are already made on 45nm, unlike Broadway, which may not shrink as easily.
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Ninty Ninty Ninty
Ninty Ninty Ninty (09-11-2012, 05:48 PM)
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#7818
3rd Parties: What ever Nintendo does, we don't like it. Either they give us too much space or too little! |
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Member
(09-11-2012, 05:49 PM)
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#7819
Same here. This is such a huge feature for me. I can already imagine playing NSMBU or ACIII in bed. It will be glorious.
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Two copies sold? That's not a bomb guys, stop trolling!!!
(09-11-2012, 05:50 PM)
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#7820
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Member
(09-11-2012, 05:51 PM)
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#7821
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Ninty Ninty Ninty
Ninty Ninty Ninty (09-11-2012, 05:52 PM)
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#7822
I just have a hard time believing they would go with a more modern GPU and then just slap 3 broadway cores in there, and some how get it past 1ghz. |
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Member
(09-11-2012, 05:54 PM)
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#7824
The rumored Wii U spec thread is like a Venus Trap :/
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Member
(09-11-2012, 05:55 PM)
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#7825
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Member
(09-11-2012, 05:56 PM)
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#7826
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Ninty Ninty Ninty
Ninty Ninty Ninty (09-11-2012, 05:56 PM)
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#7827
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Member
(09-11-2012, 06:01 PM)
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#7828
Would make it more easier for Nintendo developers, I guess. Perhaps the graphic chip will have a similar in somewhat to Wii/GC then, in terms of programing.
Last edited by Nilaul; 09-11-2012 at 06:03 PM.
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Member
(09-11-2012, 06:01 PM)
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#7829
Nintendo does their own things for Japan. I think it will before TGS could be anytime between today and September 20th. I say the day before maybe it will be sooner. They could release Wii U after the North American release like they did with the original Wii.
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Banned
(09-11-2012, 06:04 PM)
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#7830
Yep. "enhanced broadway" means nothing. Sounds like an off hand comparison (maybe based on the overall clock speed?) rather than a literal description. I could obviously be wrong though. Also, how is a beefed up broadway anything remotely to do with Power7? I'm not saying it was ever going to be a power7 but what about the confirmation it's using the 'same chips' as Watson (which are power7's)? And to clarify, this isn't me trying to say its going to perform better than "3 broadways", just that describing it as such is a strange thing to say. Especially if this is supposed to have come from the warioworld.com developer site. Would Nintendo say that? Colour me confused and a little skeptical. |
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Member
(09-11-2012, 06:04 PM)
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#7831
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Ninty Ninty Ninty
Ninty Ninty Ninty (09-11-2012, 06:08 PM)
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#7832
Sure, that makes sense. People how ever are taking it to mean 3 literal Broadway CPU's slapped together and with a clock speed turned up. I just can't see that being the case for a number of reasons.
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Member
(09-11-2012, 06:12 PM)
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#7833
So CPUpocalypse again?
Just relax. Games will still looks awesome. |
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Member
(09-11-2012, 06:12 PM)
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#7834
So Nintendo could have had custom designed a multithreaded core that simply kept the ISA of the Broadway (or a superset thereof), so they get the benefit of full backwards compatibility (without having to deal with emulation) but much higher performance, in terms of both IPC and total vroom. |
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Member
(09-11-2012, 06:16 PM)
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#7835
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Member
(09-11-2012, 06:16 PM)
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#7837
can you please stop that tech talk yadda yadda. it doesn´t workso good with the hype train
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Member
(09-11-2012, 06:17 PM)
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#7838
I am still a little confused though, because as far as I can tell, the 47x cores are not multi-threaded, and we've heard two conflicting reports about the WiiU CPU being multi-threaded or not. I had theorized that it has 6 47x cores in 3 logical groups (I believe someone else had originally postulated this), but now I'm not so sure.
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Banned
(09-11-2012, 06:19 PM)
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#7839
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Member
(09-11-2012, 06:20 PM)
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#7840
Man this thread has picked up. :) Thursday looms - wish I had off work...
gDDR3, unless I'm mistaken, is pretty much regular DDR3 just fine tuned to hold up to the rigors of gaming. So whatever you want to call it, I believe we can agree on them 2 gigabit DDR3 chips (DDR3 2133 downclocked to 960 Mhz). I understand your stance on capacity. However, I still see 1.5 GB as a safer bet. If the 1 GB of RAM in the dev kits for system applications was so untouchable and such a mystery, why can't we just assume that, just as they did for the 1 GB of RAM available to games, they added twice as much as needed to the dev kits? So the final system would be targeting 512 MB for system applications, with the extra 512 in dev kits for debug, a safety net for experimenting, etc. It even says in that old specs sheet that dev kits would have up to 3 GB (which aligns w/ what you and Ideaman have told us regarding the breakdown of what RAM is available to whom and for what), and that retail units would have half that. So even if Nintendo included 1 GB for "OS" in the dev kits, they clearly state that the final would not. I think all of that stacking talk was hypothetical, but you never know. That said, I believe it's possible that the eDRAM is right on-chip, not an MCM, but fully embedded ,as on Flipper and POWER7. As we've discussed, it wouldn't add much to die size or TDP, and the benefits would be numerous.
Last edited by Fourth Storm; 09-11-2012 at 07:21 PM.
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Member
(09-11-2012, 06:21 PM)
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#7841
Your i7 is based on the abacus.
Last edited by blu; 09-11-2012 at 06:25 PM.
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Member
(09-11-2012, 06:21 PM)
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#7842
Well as long as some games turn out to look like the bird demo or Zelda I think I'll be happy.
... :( |
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Member
(09-11-2012, 06:21 PM)
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#7843
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Member
(09-11-2012, 06:23 PM)
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#7844
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Member
(09-11-2012, 06:27 PM)
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#7845
Wii U coming to san francisco. Sign up on their facebook page to be notified about more details at a future date.
https://www.facebook.com/WiiU/posts/388754787859067 When you click and sign up it says "We'll contact you soon with more information if you are one of the first registrants for this event" Be fast, GAF. Pretty sure I'll be attending :D
Last edited by Zulithe; 09-11-2012 at 06:29 PM.
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Member
(09-11-2012, 06:28 PM)
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#7846
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Member
(09-11-2012, 06:30 PM)
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#7847
>:3 Back on focus though: Heh, I think the last thing people have on their minds at the moment is relaxation of any kind, though my own jelly beans are seriously bouncing for some new footage on the main Wii U UI. |
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Junior Member
(09-11-2012, 06:35 PM)
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#7848
Gddr3 is enhanced ddr2 memory, Gddr4/5 is based on ddr3.
http://en.m.wikipedia.org/wiki/GDDR3 The Wii uses Gddr3 from what I know. I started to read the Wii U spec thread, and now I know why NeoGAF has the reputation it does. Specs really do bring out the worst in people. Still, not as bad as other sites. |
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Member
(09-11-2012, 06:36 PM)
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#7849
What I've been wondering is why is Core 1 the one with the fat cache and not Core 0. Does it make a difference? Would Nintendo really tie up a core w/ background OS-level features? What would possibly be running simultaneously w/ the game that it needs a core? An Arm Cortex A5 at 480 Mhz should be able to run the OS kernel just as Starlet did on Wii... |
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Member
(09-11-2012, 06:39 PM)
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#7850
Edit: Boo on me for back to backs. ha |