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Member
(08-31-2012, 05:14 PM)
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New Multiplayer Halo 4 screenshots and video
#1
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Dirty tag dodger
(08-31-2012, 05:17 PM)
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#2
Last edited by Slightly Live; 08-31-2012 at 05:20 PM.
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Member
(08-31-2012, 05:20 PM)
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#4
Good to see that older helmet designs are going to be present, and they look great. The newer ones are way too abstract looking.
Quote:
Last edited by TheCongressman1; 08-31-2012 at 05:24 PM.
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Member
(08-31-2012, 05:27 PM)
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#14
Got a chance to play this, the game is beautiful, but I am still pretty upset with the changes, sorry. Really dislike getting on a little streak and calling in a special weapon drop. It's just not Halo to me. Promethean vision also bugged me.
That said, it was amazing rush to play against another team and my friends and I were intimidated by the opponents who talked some friendly smacktalk... they apparently play Halo everyday. and our team was full of noobs...yet we won and our whole team erupted in celebration |
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Member
(08-31-2012, 05:29 PM)
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#19
Gorgeous game. Beautiful colors/environments.
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go home you're drunk
(08-31-2012, 05:32 PM)
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#23
This could be the first fun multiplayer Halo game since Halo 2.
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Member
(08-31-2012, 05:33 PM)
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#25
Good point. In normal CTF, though, it just seems silly, redundant, and like its cluttering up the HUD. But it's a small thing, ultimately, and pales in comparison to everything else, which is melting my face with awesomeness.
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Member
(08-31-2012, 05:35 PM)
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#28
We don't really know yet. They have said there will be a classic playlist. Infinity Slayer has the personal ordnance drops but regular TS does not (but still has global ordnance and all abilities, perks, etc.)
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Member
(08-31-2012, 05:36 PM)
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#29
Quote:
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Member
(08-31-2012, 05:36 PM)
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#30
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Member
(08-31-2012, 05:37 PM)
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#33
also, is jeff steitzer coming back as the announcer? this new announcer *sort of* sounds like him, but in a much higher pitched voice. |
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Member
(08-31-2012, 05:42 PM)
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#41
On a positive note! I really like seeing helmets with visors more, and the map looks colorful and gorgeous. And the sound effects. <3 |
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Member
(08-31-2012, 05:50 PM)
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#44
I don't play much halo mp and i always liked the campaigns apart from 3 though odst was short
Last edited by Sid; 08-31-2012 at 06:46 PM.
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Member
(08-31-2012, 05:55 PM)
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#48
I hated Reach's SP. There should have been more space battles and less ham-fisted attempts to create story-appropriate reasons for Spartans to have sprint, armor lock or jet pack. The worst was the fact that a lot of the SP maps were simply multiplayer maps ported over, so you were often running around in large, empty arenas. Bungie's storytelling wasn't bad, but Reach's SP campaign essentially was a good primer for MP, and nothing else.
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Member
(08-31-2012, 05:56 PM)
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#49
I know but story isn't everything,eagerly awaiting halo 4
Last edited by Sid; 08-31-2012 at 05:59 PM.
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