FieryBalrog
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(09-06-2012, 02:59 AM)

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#151

Originally Posted by Hylian7: View Post
No. If DotA and Dota 2 have proved anything already, it's that there really is something out there for a game with mechanics running this deep. Changing the mechanics would just dumb the game down, and make it much less interesting than it actually is. I've been playing for quite a while now, and I STILL learn something new almost every day about the game's mechanics. Yesterday I learned that Puck's Phase Shift does not dispel Silencer's Curse of the Silent (although it does avoid the damage and mana drain while you are Phase Shifted, but comes back if it's still going as soon as the time is up).
Wow, arbitrary mechanical interactions are really "deep". Can't believe this archaic garbage still gets defended. Thankfully Riot brought something fresh to the genre, while Valve is content to throw money at a carbon copy recreation of the outdated original. It's mind boggling how utterly derivative DotA 2 is.
Stahsky
A passionate embrace, a beautiful memory lingers.
(09-06-2012, 03:01 AM)

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#152

Originally Posted by FieryBalrog: View Post
Wow, arbitrary mechanical interactions are really "deep". Can't believe this archaic garbage still gets defended. Thankfully Riot brought something fresh to the genre, while Valve is content to throw money at a carbon copy recreation of the outdated original. It's mind boggling how utterly derivative DotA 2 is.


Hey look, more of the same from you
Archie
Second-rate Anihawk
(09-06-2012, 03:01 AM)

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#153

Originally Posted by FieryBalrog: View Post
Wow, arbitrary mechanical interactions are really "deep". Can't believe this archaic garbage still gets defended. Thankfully Riot brought something fresh to the genre, while Valve is content to throw money at a carbon copy recreation of the outdated original. It's mind boggling how utterly derivative DotA 2 is.
Serious question: Why do you have such a hate boner for Dota? Every single thread I've seen you post in you trash the game.
FieryBalrog
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(09-06-2012, 03:03 AM)

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#154

Originally Posted by Archie: View Post
Serious question: Why do you have such a hate boner for Dota? Every single thread I've seen you post in you trash the game.
Because I believe it, and the first page is full of more of the same mindless worship at the altar of Valve and hating on Riot, a company that is pretty flawed but also pretty stand-up in many ways.

Originally Posted by widgetraf: View Post
250k viewers for the S1 LoL championship, versus 750k viewers for TI2 finals. I think the actual number is already closer than people think; however number of players are skewed by the fact the Dota 2 is still by invite only.

China have the most Dota 2 players is kinda ironic, considering where Tencent is from.
Sadly, Chinese players also count for very very little when it comes to revenue.
Stahsky
A passionate embrace, a beautiful memory lingers.
(09-06-2012, 03:04 AM)

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#155

Originally Posted by FieryBalrog: View Post
Because I believe it, and the first page is full of more of the same mindless worship at the altar of Valve and hating on Riot, a company that is pretty flawed but also pretty stand-up in many ways.



Sadly, Chinese players also count for very very little when it comes to revenue.


Riot did some nice things, but this thread is about them doing some bad things. So what's the deal?
Archie
Second-rate Anihawk
(09-06-2012, 03:04 AM)

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#156

Originally Posted by FieryBalrog: View Post
Because I believe it
I don't like Dragon Quest, but I don't go shitting up those threads.

Quote:
Riot, a company that is pretty flawed but also pretty stand-up in many ways.
Trying to force companies to kick out their Dota teams is "stand-up"? Interesting.
Last edited by Archie; 09-06-2012 at 03:06 AM.
Grakl
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(09-06-2012, 03:06 AM)

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#157

Never mind, I'm not doing this.
Last edited by Grakl; 09-06-2012 at 03:09 AM.
rac
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(09-06-2012, 03:06 AM)

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#158

Originally Posted by Archie: View Post
Trying to force companies to kick out their Dota teams is "stand-up"? Interesting.
Hey at least they backed down from it. Certain valve affiliates should look at this as a shining example of the industry.
FieryBalrog
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(09-06-2012, 03:06 AM)

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#159

Originally Posted by Archie: View Post
Trying to force companies to kick out their Dota teams is "stand-up"? Interesting.
Please read full sentences and not halves. Thanks!
Angry Puppy
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(09-06-2012, 03:06 AM)

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#160

Originally Posted by FieryBalrog: View Post
Because I believe it, and the first page is full of more of the same mindless worship at the altar of Valve and hating on Riot, a company that is pretty flawed but also pretty stand-up in many ways.
riot isnt a very stand-up company lol. dont know how you got that idea.
Pureauthor
(09-06-2012, 03:07 AM)

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#161

I dunno why they try so hard to make LoL a big name in competitive games when the whole design philosophy of LoL was to make a casual version of DotA without the intense competitive nature.

Edit: Riot a stand-up company. What. Regardless of your opinions on Valve/Icefrog, Riot is not anywhere near the definition of stand-up.
PsychoSoldier
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(09-06-2012, 03:07 AM)

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#162

Man I find the hatred from both sides kind of weird. I like both games, and like watching both games competitively. I'm glad Riot decided to not go to the extremes they thought about going to, though it'd be nice to have DOTA2 at MLG as well.

I really, truly think that there's room for both games and that they can, in a sense, be good for each other.

Edit: Regarding LoL as a competitive game, though I think that its' barrier to entry is lower than DOTA2's is, there's still a sufficiently high skill cap to make watching it competitively interesting (at least to me).
Last edited by PsychoSoldier; 09-06-2012 at 03:11 AM.
hamchan
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(09-06-2012, 03:07 AM)

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#163

Originally Posted by FieryBalrog: View Post
Because I believe it, and the first page is full of more of the same mindless worship at the altar of Valve and hating on Riot, a company that is pretty flawed but also pretty stand-up in many ways.
If you're just going to call what everyone says "mindless worship" and "hating", essentially being disrespectful to people's opinions, then why the heck would anyone show respect or even listen to what you have to say.
Archie
Second-rate Anihawk
(09-06-2012, 03:08 AM)

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#164

Originally Posted by FieryBalrog: View Post
Please read full sentences and not halves. Thanks!
Riot has done some stand up things, including supporting charities with skin sales and participating in the Make-A-Wish program, but that doesn't mean they are immune from criticism for their less than altruistic decisions.
FieryBalrog
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(09-06-2012, 03:09 AM)

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#165

Originally Posted by hamchan: View Post
If you're just going to call what everyone says "mindless worship" and "hating", essentially being disrespectful, then why the heck would anyone show respect or even listen to what you have to say.
Originally Posted by hamchan: View Post
I sure hope Dota 2 dominates them. Valve doing everything pro-fans, pro-teams, pro-e-sports in general.
I guess it's mindful worship, then.
Randdalf
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(09-06-2012, 03:10 AM)

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#166

Originally Posted by wonderdung: View Post
I don't think that's the only thing it has going for it. LoL doesn't feel like I'm playing it on 300 ping all the time, DOTA 2 does. The DOTA 2 shop is still a mess. I'm sure it's amazing for people who have been playing DOTA for 10 years, but I was actually pretty disappointed in DOTA 2 coming from LoL. I imagine a lot of others coming from LoL as their first MOBA will feel similarly.

Edit: Maybe it's just not obvious why things like the secret shop actually add to the game. LoL took away a lot of stuff and aside from denying a lot of that seems like cruft now that doesn't really add anything.
Well the secret shops as I understand it are from limitations in WC3 involving the number of items available in a map or something like that. One thing that they do change compared to LoL, the side shops at least, is lane presence as does the courier - rarely do heroes leave the lane.


edit: Dota 2 is not meant to redefine the genre, it's saying that the original game IS the genre and then improving the stuff outside of that.
Last edited by Randdalf; 09-06-2012 at 03:16 AM.
Pureauthor
(09-06-2012, 03:11 AM)

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#167

Well one thing the Secret Shop does affect is that if you're squeezed back to your base, completing X item that requires the Secret Shop becomes that much harder.
Orayn
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(09-06-2012, 03:12 AM)

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#168

Originally Posted by FieryBalrog: View Post
I guess it's mindful worship, then.
In light of this correction, your overall message is... "Stop liking what I don't like, and stop disliking what I do like?" We are truly exploring the final frontier of rational discourse here.
dimb
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(09-06-2012, 03:12 AM)

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#169

This thread is somehow filled with more misinformation about both games than I thought imaginable.

Honestly it's shocking that this rumor ever even took off. How could anyone think it's true?
hamchan
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(09-06-2012, 03:13 AM)

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#170

Originally Posted by FieryBalrog: View Post
I guess it's mindful worship, then.
I praise Valve when they deserve to be praised yet I frequently criticize them when they do things I don't approve of, like their lackluster support on Steam, how unclear they are about what happens to our games if Steam shuts down, their added clause about class-action lawsuits etc.

I don't think they've done one thing wrong with how they've been handling Dota 2, therefore praise.

So don't be so fast to generalize and throw labels on people.
Hylian7
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(09-06-2012, 03:18 AM)

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#171

Originally Posted by Dance In My Blood: View Post
This thread is somehow filled with more misinformation about both games than I thought imaginable.

Honestly it's shocking that this rumor ever even took off. How could anyone think it's true?
But it wasn't just a rumor it turned out, read the rest of the thread.
Exuro
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(09-06-2012, 03:18 AM)

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#172

Originally Posted by Dance In My Blood: View Post
This thread is somehow filled with more misinformation about both games than I thought imaginable.

Honestly it's shocking that this rumor ever even took off. How could anyone think it's true?
Did you read that much of this thread? Some esport team ceos confirmed it was true as of last week.
Moaradin
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(09-06-2012, 03:19 AM)

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#173

Riot is hilarious for even thinking about doing this despicable shit.
Last edited by Moaradin; 09-06-2012 at 03:22 AM.
dimb
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(09-06-2012, 03:22 AM)

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#174

Originally Posted by Hylian7: View Post
But it wasn't just a rumor it turned out, read the rest of the thread.
I read the rest of the thread. I read a decent amount of offsite background information on this. The only "proof" comes from people who wouldn't be dealing with Riot anyways.
vertopci
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(09-06-2012, 03:22 AM)

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#175

Originally Posted by FieryBalrog: View Post
Wow, arbitrary mechanical interactions are really "deep". Can't believe this archaic garbage still gets defended. Thankfully Riot brought something fresh to the genre, while Valve is content to throw money at a carbon copy recreation of the outdated original. It's mind boggling how utterly derivative DotA 2 is.
Sounds to me someone is butthurt they suck at dota.
Artanisix
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(09-06-2012, 03:23 AM)

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#176

Originally Posted by Dance In My Blood: View Post
I read the rest of the thread. I read a decent amount of offsite background information on this. The only "proof" comes from people who wouldn't be dealing with Riot anyways.
...No? Actual people who TALK TO RIOT confirmed it.
iamblades
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(09-06-2012, 03:25 AM)

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#177

What makes DotA 2 a better game to watch than LoL is hero variety and longer distance chase/initiation abilities, not any of the mechanical intricacies. There is just a much wider range in the types of plays that can be made in DotA relative to LOL
Mister Saturn
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(09-06-2012, 03:25 AM)

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#178

Originally Posted by FieryBalrog: View Post
I guess it's mindful worship, then.
This is particularly rich coming from you.
Archie
Second-rate Anihawk
(09-06-2012, 03:27 AM)

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#179

Originally Posted by iamblades: View Post
What makes dota 2 a better game to watch than LoL is hero variety and longer distance chase/initiation abilities, not any of the mechanical intricacies.
avatarquote
dimb
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(09-06-2012, 03:27 AM)

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#180

Originally Posted by Artanisix: View Post
...No? Actual people who TALK TO RIOT confirmed it.
Really? Because the only people I see supposedly confirming it are groups that don't have League teams.
Angry Puppy
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(09-06-2012, 03:28 AM)

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#181

Originally Posted by Moaradin: View Post
Riot is hilarious for even thinking about doing this despicable shit.
currently the LoL game doesn't compare to dota 2 competitively, so they have to use tactics similar to this. id rather they spend their time making the game better for the competitive scene instead of forcing their way in with money.
Hylian7
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(09-06-2012, 03:31 AM)

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#182

Originally Posted by Archie: View Post
avatarquote
I laughed harder than I should have.
iamblades
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(09-06-2012, 03:36 AM)

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#183

Originally Posted by Archie: View Post
avatarquote
I'm talking about variety in hero abilities, not variety of heroes being played, but I get your point.

The point is not that there are a bunch of different heroes being played, but that the heroes being played play vastly differently. LoL heroes are much more archetypal. Morphling and AM might be really commonly played, but they play completely different from each other and use completely different item builds, while most LoL carries are way more similar.
Neki
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(09-06-2012, 03:45 AM)

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#184

Originally Posted by Dance In My Blood: View Post
Really? Because the only people I see supposedly confirming it are groups that don't have League teams.
Originally Posted by Archie: View Post
Rileno, a Complexity employee also confirmed this.

I wonder why Riot would outright deny such a thing when it turned out to be true.
uh what, just because they don't have a team it's not legit?
Last edited by Neki; 09-06-2012 at 03:47 AM.
dimb
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(09-06-2012, 03:49 AM)

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#185

Originally Posted by Neki: View Post
uh what, just because they don't have a team it's not legit?
Yes? Why would any of those teams be aware of what is going on with the League scene? Why aren't teams with League teams saying stuff? I know pro players I can ask about this later, but I'm really not expecting to hear anything.
wonderdung
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(09-06-2012, 03:52 AM)

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#186

Originally Posted by Randdalf: View Post
Well the secret shops as I understand it are from limitations in WC3 involving the number of items available in a map or something like that. One thing that they do change compared to LoL, the side shops at least, is lane presence as does the courier - rarely do heroes leave the lane.


edit: Dota 2 is not meant to redefine the genre, it's saying that the original game IS the genre and then improving the stuff outside of that.
Yeah, that's one of the things that really bugged me about DOTA 2... it felt like I was still playing WC3. Even little stuff like keybinding heroes with ctrl+number, courier controls, shop interface. All of it just felt archaic. I was actually quite disappointed in Valve as I feel there's a lot of room to improve on this stuff... and LoL has illustrated some of that even though the core mechanics are pretty fundamentally different.

Obviously it's nothing players can't get used to, but if we're honest LoL has brought a ton of new people into the genre and I can't imagine all of them being pleased with how clunky DOTA 2 feels in comparison to LoL.
widgetraf
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(09-06-2012, 03:53 AM)

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#187

Originally Posted by rac: View Post
Hey at least they backed down from it. Certain valve affiliates should look at this as a shining example of the industry.
I thought of shooting up a kindergarten last Monday, but then backed down from that idea after some thought (and backlash from friends). I should be a shining example as well.
scy
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(09-06-2012, 03:55 AM)

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#188

This thread makes me wonder why I even like the genre with such a bitter and spiteful community they have. Even on GAF.
Hylian7
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(09-06-2012, 03:56 AM)

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#189

Originally Posted by wonderdung: View Post
Yeah, that's one of the things that really bugged me about DOTA 2... it felt like I was still playing WC3. Even little stuff like keybinding heroes with ctrl+number, courier controls, shop interface. All of it just felt archaic. I was actually quite disappointed in Valve as I feel there's a lot of room to improve on this stuff... and LoL has illustrated some of that even though the core mechanics are pretty fundamentally different.

Obviously it's nothing players can't get used to, but if we're honest LoL has brought a ton of new people into the genre and I can't imagine all of them being pleased with how clunky DOTA 2 feels in comparison to LoL.
How is any of this archaic? I don't know how else you would be expected to do that stuff (save for the shop maybe). You have to micro multiple units sometimes, they handle it with good controls, and I fail to see the problem with that. On top of that, if I remember correctly, doesn't LoL not even have shift queueing? Does LoL have any heroes with microing at all? The only one I hear about is Annie with what is pretty much Warlock's ultimate. How does that work with LoL's controls?
Lead Based Paint
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(09-06-2012, 03:56 AM)

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#190

So much hate and fanboyism in this thread.


Originally Posted by scy: View Post
This thread makes me wonder why I even like the genre with such a bitter and spiteful community they have. Even on GAF.
Woo-Fu
incest on the subway
(09-06-2012, 03:57 AM)

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#191

Doesn't really matter what Riot does at this point, DOTA2 will be the competitive MOBA of choice eventually. Room enough for both of them, either way.
Haly
One day I realized that sadness is just another word for not enough coffee.
(09-06-2012, 03:58 AM)

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#192

Originally Posted by Hylian7: View Post
How is any of this archaic? I don't know how else you would be expected to do that stuff (save for the shop maybe). You have to micro multiple units sometimes, they handle it with good controls, and I fail to see the problem with that. On top of that, if I remember correctly, doesn't LoL not even have shift queueing? Does LoL have any heroes with microing at all? The only one I hear about is Annie with what is pretty much Warlock's ultimate. How does that work with LoL's controls?
Alt + Mouse clicks to control alternate units. They also have a tendency to drop what they're doing and tether to their owner.

There is close to 0 amount of micro in League of Legends for this very reason.
Aesthet1c
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(09-06-2012, 03:59 AM)

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#193

Originally Posted by Hylian7: View Post
How is any of this archaic? I don't know how else you would be expected to do that stuff (save for the shop maybe). You have to micro multiple units sometimes, they handle it with good controls, and I fail to see the problem with that. On top of that, if I remember correctly, doesn't LoL not even have shift queueing? Does LoL have any heroes with microing at all? The only one I hear about is Annie with what is pretty much Warlock's ultimate. How does that work with LoL's controls?
I think you can ctrl+click to micro Annie's bear, but it isn't anywhere on the scale of micro you can do in Dota.
Mister Saturn
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(09-06-2012, 03:59 AM)

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#194

Originally Posted by Haly: View Post
Alt + Mouse clicks to control alternate units. They also have a tendency to drop what they're doing and tether to their owner.

There is close to 0 amount of micro in League of Legends for this very reason.
What does that do to the skill ceiling?
Haly
One day I realized that sadness is just another word for not enough coffee.
(09-06-2012, 04:00 AM)

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#195

Originally Posted by Mister Saturn: View Post
What does that do to the skill ceiling?
It lowers it?
wonderdung
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(09-06-2012, 04:01 AM)

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#196

Originally Posted by Hylian7: View Post
How is any of this archaic? I don't know how else you would be expected to do that stuff (save for the shop maybe). You have to micro multiple units sometimes, they handle it with good controls, and I fail to see the problem with that. On top of that, if I remember correctly, doesn't LoL not even have shift queueing? Does LoL have any heroes with microing at all? The only one I hear about is Annie with what is pretty much Warlock's ultimate. How does that work with LoL's controls?
LoL controls do handle minions poorly. There's a lot of room for improvement in both games... I feel like DOTA 2 could use a rethink of some stuff that is inherited from WC3. Maybe DOTA 1 fans think that's heresy... I dunno. I just didn't enjoy DOTA 2 very much.

If I put 100+ hours into it I'm sure I'll love it but not everyone is going to give it that chance.
Aesthet1c
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(09-06-2012, 04:02 AM)

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#197

Originally Posted by Lead Based Paint: View Post
So much hate and fanboyism in this thread.
Basically this. Both games are different, and different people like them for different reasons.

This thread is about Riot secretly being dicks, but like every other LoL/Dota thread it had to turn into "my game of choice is clearly better than yours!"
hamchan
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(09-06-2012, 04:03 AM)

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#198

Originally Posted by wonderdung: View Post
LoL controls do handle minions poorly. There's a lot of room for improvement in both games... I feel like DOTA 2 could use a rethink of some stuff that is inherited from WC3. Maybe DOTA 1 fans think that's heresy... I dunno. I just didn't enjoy DOTA 2 very much.

If I put 100+ hours into it I'm sure I'll love it but not everyone is going to give it that chance.
I don't really know how you're supposed to improve stuff like control groups or courier controls though?
iamblades
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(09-06-2012, 04:03 AM)

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#199

Originally Posted by Mister Saturn: View Post
What does that do to the skill ceiling?
I care less about this and more about what it does to the variety of hero abilities.

Dota without heroes like lone druid and lycan and chen and enchantress is a much less interesting game to watch.
Mister Saturn
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(09-06-2012, 04:04 AM)

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#200

Originally Posted by Haly: View Post
It lowers it?
Was a genuine question, I'm not very familiar with LoL and DOTA2, apart from playing Grog for a minute when LoL was still in beta.