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Member
(09-16-2012, 08:10 PM)
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#451
having specific levels (like the thythmic ones) or portions of the levels (as the "collect-them-all" ones) dedicated to the murphy-touch gameplay to me is great.
I really hope of course that the normal Rayman levels in single player will be the majority of the game |
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erotic butter maelstrom
(09-18-2012, 01:45 PM)
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#456
This is basically how I feel. If the Murfy segments have as much presence as the Mosquito levels in Origins, I would have nothing to complain about. A little variety doesn't hurt, even if it's not as appealing as the main course. But overall I just want an to have another awesome platforming experience without needing to force people to play with me.
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Member
(09-18-2012, 01:49 PM)
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#457
Over reaction much? So a good portion of the single player will actually give you new gameplay... Worst game ever!!!! ARRRRRGH!!!!
The audacity to have gamers move out of their comfort zone for some levels... what is Ubisoft thinking? People don't want new stuff. They want the same regurgitated stuff they've played last year, but with new visuals. Fuck innovation, give us eternal sameness, so that we won't have to try different things. From what I played from the demo, Murphy is actually very fun to play with. You get plenty of chances to interact with the world and open passages and stuff. It's fun, but I guess I'm just not hardcore enough to recognize that this is ruining the whole game, regardless of the fact that it's only part of the game.
Shame on you for suggesting that the hilarious outrage on GAF is anything but an overreaction.
Last edited by fabricated backlash; 09-18-2012 at 01:52 PM.
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Member
(09-18-2012, 01:53 PM)
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#458
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Danish
(09-18-2012, 01:55 PM)
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#459
I would wait for reviews before completely throwing the game under a bus, but that said... what the fuck are you even thinking, Ubisoft? In fact, why do game developers do this sort of shit on Nintendo systems? It's always a stutter-step or a test or some other useless hijinx - and then they wonder why their titles sell less well there.
How about you stop poking the audience on those systems with a stick? Maybe then they'd buy your stuff more. |
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Member
(09-18-2012, 01:55 PM)
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#460
If anything, people are more upset with the vague "good portion" statement. |
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60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(09-18-2012, 01:56 PM)
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#461
This has to be some sort of mistake.
Quote:
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Member
(09-18-2012, 01:59 PM)
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#462
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Member
(09-18-2012, 02:02 PM)
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#463
Ubisoft's solution to the problem of Murphy / Gamepad centric gameplay is a very poor one if it takes up that much of the game IMO. That said, it may not make a difference one way or another depending on how much non-Murphy content there is, and the nature of that content.
Many posters in this thread have said that the game is insanely fun, which counts for quite a bit in the end, in my book at least. |
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Member
(09-18-2012, 02:18 PM)
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#466
But oh no, if it's in any way shape or form a deviation from the core gamer accepted norm it has to be trash right?
I'm looking forward to see this game bomb so that Ubisoft is encouraged not to think outside the box for future games and kill off the Rayman (Origins/Legends) series to get back to release nothing but Bratz and Babyz as well as Bro style Ghost Recon abominations.
Last edited by fabricated backlash; 09-18-2012 at 02:22 PM.
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Member
(09-18-2012, 02:31 PM)
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#470
I really like your username, by the way. That's the spirit! |
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erotic butter maelstrom
(09-18-2012, 02:33 PM)
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#471
Honestly, you're coming off as more of a drama queen than anyone else in this thread. It's a platforming game. It's not that unreasonable for solo players to be disappointed that they'll be forced to do something other than platforming for a good portion of the game. I'm sure it'll be a lot of fun for co-op players, but people like me are kind of being left out in the cold. All I want is a pure 2D platformer, the genre isn't exactly saturated at the moment. That being said, I don't think the game will be butchered or ruined by this, but as that guy from Deus Ex once said, "I didn't ask for this".
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erotic butter maelstrom
(09-18-2012, 02:42 PM)
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#475
It will still be a platformer for everyone who ISN'T playing as Murfy. And to be fair, playing as Murfy with real people does sound like a great time, I can only imagine the potential for griefing.
On a similar note, an adversarial mode using the Murfy mechanics could be pretty fun. Instead of aiding Rayman and friends, you would use the GamePad to try and kill them by messing with platforms and creating hazards.
Last edited by Snuggler; 09-18-2012 at 02:47 PM.
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Member
(09-18-2012, 02:43 PM)
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#476
I'm not sure why it bothers you when people expect a sequel to play like an earlier game! |
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Member
(09-18-2012, 02:55 PM)
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#478
I can understand some disappointment over this decision, but I still think the reaction displayed by some is way out of proportion. Just as I understand that some people are disappointed about Bayonetta 2 being exclusive when the first was multiplat. I am not dismissing that, but from some of the comments here you would think that the game is completely ruined and not an insult to gamers. The drama is just too artificial for me to take seriously.
Last edited by fabricated backlash; 09-18-2012 at 02:59 PM.
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Member
(09-18-2012, 03:01 PM)
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#479
Replace 30-50% of said favorite game with a new mechanic that you don't find interesting at all. Madden - You spend 40% of the game playing ping pong. Call of Duty - You spend 40% of the campaign playing Fruit Ninja. Mario Galaxy - You spend 40% of the game playing a light-gun shooter. I might like ping pong, fruit ninja or light-gun games, but for someone who doesn't, they could reasonably consider those franchises butchered by the above changes. |
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Member
(09-18-2012, 03:01 PM)
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#480
Which is why I hope that this assymetrical concept will mostly be reduced to party games. Multiplayer (and online) games are good, but are for me only accompanying the singleplayer experiences that I mostly talk about and I will go back to in the future, while MP games will eventually wear off and usually it's hard to go back to those several years later, even if you wanted to.
Last edited by Spieler Eins; 09-18-2012 at 03:10 PM.
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Member
(09-27-2012, 10:34 PM)
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#481
The October issue of Nintendo Power confirmed that you'll spend the majority of the game as Rayman. I've got it right next to me.
Originally Posted by Nintendo Power, Issue 283:
Last edited by Vibed; 09-27-2012 at 10:38 PM.
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Member
(09-27-2012, 10:44 PM)
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#482
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Member
(09-27-2012, 10:54 PM)
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#483
YAAAAA. :D also, it may be a bad idea to have a snippet from a magazine. If scans are bad, would pieces of articles be bad too? |
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Member
(09-27-2012, 11:01 PM)
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#484
That's how I suggested the game should work, switching back and forth between characters at key sequences, but the developer in the video appeared to suggest that entire levels would be played with Murphy alone, which is where all the initial confusion arose from. I assume he simply misspoke.
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Banned
(09-27-2012, 11:03 PM)
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#486
Just don't post any scans and your g2g. Somebody should post a thread because Ubi's title has been getting shit on across the internet because of this for no reason. |
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Member
(09-27-2012, 11:08 PM)
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#488
EDIT: Good god some of the screens in this mag like of the underwater world are gorgeous.
Last edited by Vibed; 09-27-2012 at 11:15 PM.
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Member
(09-27-2012, 11:30 PM)
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#497
So Nintendo Power, which actually hasn't played any sections where you actually controlled Murphy, is qualified to state how large a portion of the game it composes. Sounds like a trustworthy source.
Sounded pretty clear to me. Not sure how he could screw up something that important about his own game. |