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Boney
Sucking and blowing™
(09-24-2012, 05:24 PM)
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Originally Posted by EVOL 100%

Command Mission had the best artstyle imo



Speaking of Command Mission, was that game any good?

It's very very tedious, and was even ugly back in the day. Worst christmas present ever, spent 100 bucks on it :/

Wait where am I
The Mana Legend
Banned
(09-24-2012, 05:25 PM)
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Originally Posted by EVOL 100%

I always imagined 3D X would be like Vanquish.

That'd be delicious.

Or this too. That would probably work better now that I think about it. I would love if they made MMX9 in the style of Vanquish, but with the typical pattern of a Mega Man game. Obviously there would need to be a lot more content. No one is going to pay $60 for a 2 hour game, hahaha.

Maybe they could make a game similar to Legends or Majora's Mask. One major town, and different areas of the world split up into each boss's areas. With lots of side quests and side missions. And definitely some of the RPG elements that the X series got.
Dragoon En Regalia
Member
(09-24-2012, 05:28 PM)
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Originally Posted by The Mana Legend

Maybe they could make a game similar to Legends or Majora's Mask. One major town, and different areas of the world split up into each boss's areas. With lots of side quests and side missions. And definitely some of the RPG elements that the X series got.

lol, Sounds like Legends to me. It would have a different visual style and set-up, of course, but that progression structure is quite similar.

Man, I just want another Legends game, and I want it to last. Even a new Misadventures of Tron Bonne would suffice. Except I want one starring Roll Caskett, the fearless gold-digger of Terra.
Defuser
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(09-24-2012, 05:28 PM)
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It's sad to see Megaman being treated like shit. Even more salt to the wound.

Tizoc
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(09-24-2012, 05:30 PM)
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Originally Posted by Boney

It's very very tedious, and was even ugly back in the day. Worst christmas present ever, spent 100 bucks on it :/

Wait where am I

Graphics looked pretty good to me.
Dragoon En Regalia
Member
(09-24-2012, 05:31 PM)
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Command Mission always looked great, and the visual style itself is the best I've yet seen in an X game.
Criminal Upper
Banned
(09-24-2012, 05:32 PM)
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I can never decide which series is dumber, Star Force or Battle Network.
Dark Octave
bE in Litrit is fo sukas
(09-24-2012, 05:33 PM)
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•Please use spoiler tags for key story elements such as endings, or deaths.

lol Ok.
Dragoon En Regalia
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(09-24-2012, 05:33 PM)
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Originally Posted by Criminal Upper

I can never decide which series is dumber, Star Force or Battle Network.

X Over.

Wait, does that even count?
Sciz
Member
(09-24-2012, 05:35 PM)
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Originally Posted by Hitokage

Reposting this:

I haven't done it for the X series, but buster dueling my way through MM&B as Bass was a ton of fun. The robot masters in that game start getting nasty when you can't interrupt them.
Noi
Member
(09-24-2012, 05:36 PM)
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Originally Posted by Bulzeeb

what? I foud both games pretty easy, and finished both with 100%

He meant doing a barebones challenge for it. Which isn't impossible but... it's very unlikely.
Tizoc
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(09-24-2012, 05:36 PM)
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Originally Posted by Dragoon En Regalia

X Over.

Wait, does that even count?

I don't see what's so bad about XOver, I mean is there any gameplay vids of it yet that actually show how the game plays?
EVOL 100%
Member
(09-24-2012, 05:36 PM)
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Originally Posted by Criminal Upper

I can never decide which series is dumber, Star Force or Battle Network.

Battle Network was okay.

Star Force was just stupid.


Originally Posted by Tizoc

I don't see what's so bad about XOver, I mean is there any gameplay vids of it yet that actually show how the game plays?

The 5 seconds of gameplay we got in the new trailer didn't look very good to put it lightly.
Dragoon En Regalia
Member
(09-24-2012, 05:38 PM)
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Originally Posted by Tizoc

I don't see what's so bad about XOver, I mean is there any gameplay vids of it yet that actually show how the game plays?

Off-screen footage.

Auto-run, jerky scrolling, lame character designs, shoddy customization system, iOS. But, hey, it's got some X-py wearing Leon Kennedy's techno-jacket. Not bad!
KojiKnight
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(09-24-2012, 05:38 PM)
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Originally Posted by Tizoc

I don't see what's so bad about XOver

I'll give you a hint.... the iphone doesn't have any buttons and it's a megaman game...
nubbe
Member
(09-24-2012, 05:41 PM)
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Battle Network 1,2 & 6 are great. Even the anime was entertaining.

Starforce is crap ~~~ They can't have play tested it
Tizoc
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(09-24-2012, 05:41 PM)
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Originally Posted by EVOL 100%



The 5 seconds of gameplay we got in the new trailer didn't look very good to put it lightly.

Those 5 seconds don't really tell much, all I could make out of it is that there is a customization system of sorts.

Originally Posted by KojiKnight

I'll give you a hint.... the iphone doesn't have any buttons and it's a megaman game...

So? I got an iPhone and what games I played on it were fine. There's even a thread for iOS gaming and ranking of iOS games, which feature a few action games.
The Mana Legend
Banned
(09-24-2012, 05:42 PM)
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Originally Posted by Tizoc

Those 5 seconds don't really tell much, all I could make out of it is that there is a customization system of sorts.

http://www.youtube.com/watch?v=WKq22PkCweI
Noi
Member
(09-24-2012, 05:43 PM)
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Originally Posted by Tizoc

Those 5 seconds don't really tell much, all I could make out of it is that there is a customization system of sorts.

I posted a video of offscreen footage later in the same thread. It's pretty bad.

Edit: ^ That.
Seven Force
Member
(09-24-2012, 05:44 PM)
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You know what X series game I'm really fond of?



Would have never guessed that the series would transition to a two button handheld as well as it did. I remember having a lot of fun with it when it released. (First game wasn't too bad, either.)
The Mana Legend
Banned
(09-24-2012, 05:46 PM)
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Originally Posted by Seven Force

You know what X series game I'm really fond of?



Would have never guessed that the series would transition to a two button handheld as well as it did. I remember having a lot of fun with it when it released. (First game wasn't too bad, either.)

Yes! I really hope Capcom eventually gets around to releasing these on 3DS VC, but given how long it's fucking taking just for the second Gameboy MM to come out, it'll probably be two years after the 3DS is dead. Just like with how they treated the Wii Virtual Console.
KojiKnight
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(09-24-2012, 05:48 PM)
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Originally Posted by Seven Force

You know what X series game I'm really fond of?



Would have never guessed that the series would transition to a two button handheld as well as it did. I remember having a lot of fun with it when it released. (First game wasn't too bad, either.)

I don't know... it was a PITA to try and dash/jump off of anything since you had to try and press select, the jump button, and a direction to go all at the same time.
Dragoon En Regalia
Member
(09-24-2012, 05:48 PM)
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So much great musical material from MMX. I like X2's soundtrack quite a bit as well, but it's not as memorable as the previous game's.
Shadow Hog
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(09-24-2012, 05:51 PM)
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Originally Posted by The Mana Legend

Yes! I really hope Capcom eventually gets around to releasing these on 3DS VC, but given how long it's fucking taking just for the second Gameboy MM to come out, it'll probably be two years after the 3DS is dead. Just like with how they treated the Wii Virtual Console.

To be fair, a lot of the onus there is on Nintendo.

Originally Posted by KojiKnight

I don't know... it was a PITA to try and dash/jump off of anything since you had to try and press select, the jump button, and a direction to go all at the same time.

Couldn't you just double-tap the direction you wanted to dash in? I'm pretty sure some Mega Man X games had that feature... Mega Man & Bass on the GBA, too, that one I know for certain.
Tizoc
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(09-24-2012, 05:52 PM)
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Originally Posted by The Mana Legend

http://www.youtube.com/watch?v=WKq22PkCweI

I'll get to watching that when I get home (no YT at work =_=)
Mind you I'm not trying to 'defend' the game, but if there's one thing I've noticed is that gamers would bash a game when it gets announced but then flip a 180 when they play it and it gets released.

...but really the Megaman and X series have lots of games already, don't see what a new game would do *shrugs* Although I would like a Command Mission 2 which expands on teh jRPG and world of the series.
GayForMaster
Member
(09-24-2012, 05:52 PM)
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I honestly think Mega Man died after X6. And then he got a bit revived after the release of Battle Network 1-3 (amazing games), then he died again. Then Mega Man 9 and 10 came out yet again reviving him and then he just died again. X5 and X6 were actually pretty bad as well, I meant to say he died after X4. Oh yeah, Mega man X Command Mission was fucking amazing as well.

R.I.P, it's still one of my favourite franchises and I hope to make a game one day with a formula similar to the classics or X series.

Oh right, maybe Inafune will make his own new franchise just like Mega man?
Dragoon En Regalia
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(09-24-2012, 05:55 PM)
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Originally Posted by Tizoc

I'll get to watching that when I get home (no YT at work =_=)
Mind you I'm not trying to 'defend' the game, but if there's one thing I've noticed is that gamers would bash a game when it gets announced but then flip a 180 when they play it and it gets released.

...but really the Megaman and X series have lots of games already, don't see what a new game would do *shrugs* Although I would like a Command Mission 2 which expands on teh jRPG and world of the series.

The big problem I have with X Over is that, even if the game turns out to be well-made, it's not the kind of game that's going to appease disheartened MM fans. Something Rockman Universe would have been better, even if that game looked like a WIP. A game that celebrates the entire franchise and doesn't simply ignore the best game mechanics and visual stylings of each series!

Legends, at the time, did a good job of transferring common game mechanics and visual elements into 3D form. We should have gotten Legends 3 for the franchise's anniversary, or at least something that would work along those lines.
MagiusNecros
Gilgamesh Fan Annoyance
(09-24-2012, 05:57 PM)
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Best Megaman Villain. By far.

Originally Posted by MagiusNecros


KojiKnight
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(09-24-2012, 05:58 PM)
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Originally Posted by Shadow Hog

To be fair, a lot of the onus there is on Nintendo.

Couldn't you just double-tap the direction you wanted to dash in? I'm pretty sure some Mega Man X games had that feature... Mega Man & Bass on the GBA, too, that one I know for certain.

Try and double tap away from a wall you're sliding down while still being on said wall, let me know how it works out for you ;)
Seven Force
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(09-24-2012, 05:59 PM)
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Originally Posted by KojiKnight

I don't know... it was a PITA to try and dash/jump off of anything since you had to try and press select, the jump button, and a direction to go all at the same time.

Really? I never had much of a problem with it.

Pretty sure the Select button was only used for switching weapons in the Xtreme games. Wall kicking generally worked the same as it always did, and dashing/air dashing was double tapping a direction or Down+A.

Edit: Ah, I see what you mean. The game controlled pretty well in spite of that, though.
Last edited by Seven Force; 09-24-2012 at 06:01 PM.
The Mana Legend
Banned
(09-24-2012, 06:01 PM)
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Originally Posted by MagiusNecros

Best Megaman Villain. By far.

Too bad they ruined him in Zero 4.

I was really, REALLY hoping they were building him up to be a revived version of Dr. Wily, but they blew it. It would have been amazing to go full circle.
shaowebb
The Keeper and Holy Guardian of Captain Badass
(09-24-2012, 06:03 PM)
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Originally Posted by The Mana Legend

http://www.youtube.com/watch?v=WKq22PkCweI

We have sank so low that Mega Man is now relegated to being an on rails side scrolling shooter. I had a feeling "autoplay" button was to tell him to run or stop. There goes all your good platforming from X and Classic series. At best it will feel like a reeeeeeeally slow version of the bike moments from X.
Tizoc
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(09-24-2012, 06:06 PM)
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Originally Posted by Dragoon En Regalia

The big problem I have with X Over is that, even if the game turns out to be well-made, it's not the kind of game that's going to appease disheartened MM fans.

I wish I could feel for them if not for the fact if, and FYI I was an SNK fan, Capcom release a new Megaman game with traditioanl gameplay and nice 2D/2.5D graphics, they'll all go 'Capcom <3'. ...plus I didn't feel that disheartned when those 2 games got canceled =/

Something Rockman Universe would have been better, even if that game looked like a WIP. A game that celebrates the entire franchise and doesn't simply ignore the best game mechanics and visual stylings of each series!

I dunno about Visual stylings, and while I liked the graphical presentation of Universe, I don't think evereyone does.
Non the less, an LBP style Megaman game is what I would expect for a modern Megaman game on current gen consoles.
I even have an idea for such a game but I'd need to write it down to give you the basic concept.

Legends, at the time, did a good job of transferring common game mechanics and visual elements into 3D form. We should have gotten Legends 3 for the franchise's anniversary, or at least something that would work along those lines.

I'm an optimist, strange as that'll sound especially with me being a Megaman fan and posting on this thread. You can say I'm in denial if you want as well, but I wouldn't be surprised if Capcpom gave Ubisoft/Ancell or Inafune's company the chance to make a Megaman or Legends game.

AS FOR the anniversary Capcpom has in store, I just want an HD/PS2 classics release of Command Mission and X8.
THACHITS
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(09-24-2012, 06:06 PM)
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Originally Posted by Wyndstryker

If Wily actually used all the Robot Masters as a single force instead of isolating them into different buildings lol.

http://www.youtube.com/watch?v=RpP_BKPa5Oc
Dragoon En Regalia
Member
(09-24-2012, 06:07 PM)
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Originally Posted by shaowebb

We have sank so low that Mega Man is now relegated to being an on rails side scrolling shooter. I had a feeling "autoplay" button was to tell him to run or stop. There goes all your good platforming from X and Classic series. At best it will feel like a reeeeeeeally slow version of the bike moments from X.

Speaking of bikes and Rockman: Inti Creates actually made an anime biking game for the PlayStation before they worked on Rockman Zero.
shaowebb
The Keeper and Holy Guardian of Captain Badass
(09-24-2012, 06:08 PM)
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On a more positive note The Protomen teased act 3 by playing a new song when they were performing at PAX. At least these guys give is quality Mega related goodness.
Ifrit
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(09-24-2012, 06:08 PM)
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Originally Posted by The Mana Legend

Too bad they ruined him in Zero 4.

I was really, REALLY hoping they were building him up to be a revived version of Dr. Wily, but they blew it. It would have been amazing to go full circle.

Yeah, I was pretty disappointed it didn't turn out that way.

Still, MMZero has probably the best story of the franchise and an actual ending for a change. Also loved that you fight a different final boss in every game.

On another note, I really loved MMX, specially in the MMX Collection. No slowdown Motherfuckers!!!

Also, I'll beat MMX5 Signma with vanilla X before I die, mark my words. Fuck those purple cubes
Dragoon En Regalia
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(09-24-2012, 06:09 PM)
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Originally Posted by THACHITS

http://www.youtube.com/watch?v=RpP_BKPa5Oc

Life's hard when you're Dr. Wahwee.
Seik
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(09-24-2012, 06:12 PM)
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Originally Posted by Kokonoe

This part is pure torture.

Hmph...the time it took me to do it properly. =_=
Jezan
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(09-24-2012, 06:13 PM)
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Originally Posted by The Mana Legend

http://www.youtube.com/watch?v=WKq22PkCweI

D:

I don't feel that bad knowing that X6 is actually pretty hard, I still need to finish it.

I had a really hard time against the last Sigma in X1, I finished X3, and then X2 and finally X1. X1 was harder IMO :(

Also that stage in X5 where you need to use Dark hold, seriously who came up with that idea?

Am I the only one that prefers the look of Zero's saber in X6?
X3 and X6 had a nice looking saber, but in X4 and X5 ( TvsC and MvsC3) it looks more like a whip.
Atrarock
Junior Member
(09-24-2012, 06:13 PM)
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Originally Posted by Dragoon En Regalia

It was meant to bridge the gap between Zero and Legends, and it never concluded.

Is that so? This is the first time I heard about this.


Originally Posted by Jezan

Am I the only one that prefers the look of Zero's saber in X6?.

X6 saber is my favorite as well. Not just for looks but coming up with minor combos for it and mixing in the Sentsuizan made it looks fancy.
Last edited by Atrarock; 09-24-2012 at 06:15 PM.
Dragoon En Regalia
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(09-24-2012, 06:14 PM)
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Originally Posted by Atrarock

Is that so? This is the first time I heard about this.

It's been a while since I debated over it at Capcom-Unity, but there are some ties between the Master System / Elder System time-regions of the Legends games and the tail-end of the ZX time-region. We were speculating on the nature of the Systems way back then.
EVOL 100%
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(09-24-2012, 06:30 PM)
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I just realized that if Wily won in Mega Man 1 when he was relaitvely harmless the world wouldn't have ended up as such a clusterfuck for the next 500 years or so.
Dragoon En Regalia
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(09-24-2012, 06:31 PM)
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Originally Posted by EVOL 100%

I just realized that if Wily won in Mega Man 1 when he was relaitvely harmless the world wouldn't have ended up as such a clusterfuck for the next 500 years or so.

Like I said: Dr. Wahwee was small-time.

But Dr. Light? Look what came from him, lol.
SolarKnight
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(09-24-2012, 06:33 PM)
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Originally Posted by Tizoc

I'll get to watching that when I get home (no YT at work =_=)
Mind you I'm not trying to 'defend' the game, but if there's one thing I've noticed is that gamers would bash a game when it gets announced but then flip a 180 when they play it and it gets released.

When literally the only not negative thing anyone that could try it has had to say about it is "well, it's just a demo" I really doubt that's gonna happen. I haven't heard a single good thing about it so far.

Graphics? Animates like crap and almost everything is reused from X1 so far. Music? Reused. Gameplay? Shoot stuff while the game slowly autoscrolls and then turns into a turn based battle at bosses, which in the demo was literally impossible to lose.

First impressions are important, and this game's first impression is fucking horrible.
CorvoSol
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(09-24-2012, 06:47 PM)
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Originally Posted by Seven Force

You know what X series game I'm really fond of?



Would have never guessed that the series would transition to a two button handheld as well as it did. I remember having a lot of fun with it when it released. (First game wasn't too bad, either.)

I loved this game so much. Playing as Zero was so great that I was completely sold by the time Mega Man Zero rolled around.

What system is that Capcom vs game where you can play as Zero from MMZ for?
Tizoc
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(09-24-2012, 06:48 PM)
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Originally Posted by EVOL 100%

I just realized that if Wily won in Mega Man 1 when he was relaitvely harmless the world wouldn't have ended up as such a clusterfuck for the next 500 years or so.

Oh great another one of those 'Dr. Light is the real villian theories', ugh

Originally Posted by SolarKnight

When literally the only not negative thing anyone that could try it has had to say about it is "well, it's just a demo" I really doubt that's gonna happen. I haven't heard a single good thing about it so far.

Graphics? Animates like crap and almost everything is reused from X1 so far. Music? Reused. Gameplay? Shoot stuff while the game slowly autoscrolls and then turns into a turn based battle at bosses, which in the demo was literally impossible to lose.

First impressions are important, and this game's first impression is fucking horrible.

First impressions in video games are subjective IMO.
Seven Force
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(09-24-2012, 06:50 PM)
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Originally Posted by CorvoSol

What system is that Capcom vs game where you can play as Zero from MMZ for?

SVC Chaos? The only North American release of that was for Xbox, I believe.

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