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Member
(10-13-2012, 08:59 AM)
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#151
Oh, so I initially misunderstood you, then? I was under the impression that you meant that the resources afforded to them by this restructuring that would allow them to create more new IPs would suddenly stunt the criticisms of them relying on their staple franchises.
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Member
(10-13-2012, 09:10 AM)
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#152
The third-party library will probably come more from indies and other digital releases, IMO. I don't think any of the major western publishers care enough to make the sorts of high-budget titles we'd all like. |
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Junior Member
(10-13-2012, 09:13 AM)
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#153
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Completely full of experience
(10-13-2012, 09:19 AM)
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#155
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Member
(10-13-2012, 09:19 AM)
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#156
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My Contribution
(10-13-2012, 09:24 AM)
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#158
![]() man, all of that sounds like fantastic news, lotta good moves being made there. my thoughts
in numerous threads Shiki has pointed to inner workings of EAD teams and ive not seen any of it called out, dude is generally pretty trusted - if you've got some vendetta on the guy, why not at least link to something of his that was bullshit?
Last edited by IrishNinja; 10-13-2012 at 09:43 AM.
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Member
(10-13-2012, 09:26 AM)
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#159
Great news, let's hope this means they release soon new non-casual focused IPs! Nice to see Miyamoto with a small team, let's hope they give us some fresh new ideas. And well, with all these restructuring, let's hope they finally release a new F-Zero too for WiiU!
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Member
(10-13-2012, 09:30 AM)
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#160
A lot of it reads like speculation based on public info that doesn't necessarily require the knowledge of the "inner workings" of Nintendo. His posts might be reasonable, they may even be well-informed, but that doesn't make them fact, and if you don't hammer this into peoples' brains then they'll latch onto every last post as "evidence" of [thing x that may or may not be even remotely plausible] until the end of time.
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baby dolphin -> sun
it's the only way (10-13-2012, 09:32 AM)
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#161
I don't even care about the new IPs. I'm just interested in the actual ideas behind the games themselves. So many new IPs nowadays are just a cost of paint over the same games, so it will be nice to get some change to that commonality.
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Member
(10-13-2012, 09:41 AM)
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#162
I disagree with people who want Nintendo to get more western developers and more western developed games.
Retro is only as good as the backing Nintendo puts in it. Just check out they're history. If it wasn't for Nintendo, Retro would have been in the list of dead developers. Nintendo has long learned that the true value of a company is the people in it and not the name on the door. |
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Member
(10-13-2012, 09:57 AM)
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#165
I would love new IPs but i would really hate them being eShop stuff, no matter how good they look they will always appear (and be) 3rd tier software
Anyway i love what Iwata is doing with Nintendo and his philosophy too bad they really fall on some really ultra dumb choices and most of the time they can't concretize stuff... They really need to grow as a multinational corporation. |
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My Contribution
(10-13-2012, 09:58 AM)
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#166
this is the kinda thing that will either pan out next year, or not. if it turns out to be bunk, i'll take Shiki's words with a grain of salt...but till then, again, i havent seen any of his many prior posts on the subject turn out to be garbage. i get the importance of the distinction you're making, i just think he's got credit in the bank. i used to feel this way too, but having really opened up to handheld gaming this year, i think it'd be a great fit for the kind've thing Miyamoto's been putting out in the last gen or so. |
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Member
(10-13-2012, 10:00 AM)
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#168
I'm VERY interested to see what Sakurai will do at the head of the third EAD Tokyo team post-SSB.
I've also been thinking they're working on DK, though I think it might be on 3DS. We'll see I guess. |
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Molasses Jones X
(10-13-2012, 10:08 AM)
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#169
This is the most interesting gaming news I've heard in a while. Even though Nintendo sometimes hedges towards the conservative side with their hardware I really appreciate Iwata's grand vision for the company. Imo Yamauchi picked a great successor. It'll be fascinating to see how this stuff pans out. I'm definitely curious to know what sort of talent they're absorbing.
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Member
(10-13-2012, 10:27 AM)
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#171
My mind is thoroughly blown.
I think Iwata is looking at the young talent and realizes they don't have the opportunities that he, Miyamoto, Sakurai, etc. had of being there at the very beginnings of Nintendo's game console business to where they are today. He wants to build that same sort of talent base and find the next generation. He may also be looking to give design teams autonomy and notoriety by doing something similar to what Sega did with its teams. It'd be nice if the teams had proper names instead of a jumble of acronyms and numbers to attribute their work to, personally, but that's hoping for too much. Tezuka is a good choice to replace Miyamoto as head of EAD. And while people are talking about their excitement for new EAD IPs (which, honestly, who can blame them), I'm more excited about their established franchises taking more deviations from their set formulas. |
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Banned
(10-13-2012, 10:38 AM)
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#172
Hows he going to fix their laziness though? I hope he'll remove the hammocks from the development centres at least. Geeze.
:p All sounds good, everyone at the top seems to be wanting others to come through now which is really nice to see. One of the reasons I feel Nintendo is successful is because of how well they actually function as a company. They do adapt and they do work for the best interest of the company. |
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Unwashed Heathen
(10-13-2012, 12:00 PM)
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#188
Miyamoto leaving EAD is the best thing ever. Even he realises he has a negative impact on the dept. Hell EAD Tokyo is the best they have right now and to an extent it's away from his daily gaze.
He can have a small team where he can experiment with small e-shop games or Pikmin or something. |
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XP-39Cē
(10-13-2012, 12:13 PM)
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#190
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Member
(10-13-2012, 12:15 PM)
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#191
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Member
(10-13-2012, 12:24 PM)
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#192
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Member
(10-13-2012, 12:32 PM)
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#193
To be more precise, Sora Ltd. was built as an agency that would hire Sakurai as a freelance developer to different projects (Meteos, SSBB..), it's not really a development studio. Sora Ltd. owned 28% of Project Sora while Nintendo owned the remaining 72% and now Sora is doing co-operation with Namco Bandai on SSB4.
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XP-39Cē
(10-13-2012, 12:35 PM)
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#194
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(10-13-2012, 12:44 PM)
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#197
I wonder what titles this era of Nintendo will bring us?
Got some big shoes to fill. Even if a good chunk of people have been there forever. Teams being shifted, managers, designers can significantly alter the output of any studio. |