Never underestimate an early onos egg. I dropped one for a rookie and guided his usage of it so he could learn the class and it's importance in the strategy i was playing. Guy didn't die the remainder of the game and played the class with prudence and reservation, not falling into the "OMGGGG 1300hp/1000a IM THE JUGGERNAUT, BITCH" mode people go into.
I'm glad to see a good number of NS and Beta veterans having patience and helping new players learn the ropes of the game. It's not easy digesting all the gameplay and strategic possibilities in one night :)
Yeah, early onos egg is a great strategy. Watched a few competitive matches and it seems that an instant second hive into researching leap and an onos egg seems like the default strategy. It's just so hard for level 1 lmg's to take them down without a huge team effort.yesssss 9 - 0 on alien comm wins.
Never underestimate an early onos egg. I dropped one for a rookie and guided his usage of it so he could learn the class and it's importance in the strategy i was playing. Guy didn't die the remainder of the game and played the class with prudence and reservation, not falling into the "OMGGGG 1300hp/1000a IM THE JUGGERNAUT, BITCH" mode people go into.
I'm glad to see a good number of NS and Beta veterans having patience and helping new players learn the ropes of the game. It's not easy digesting all the gameplay and strategic possibilities in one night :)
Core2Duo at 3GHz, 4gigs of Ram and a 4850. lol, wish I had money for upgrades. Oh well, maybe some day ;P
The game should be playing quite well on that rig with everything on off or low. Do me favor, I may be able to help youBalls, what a waste of money. Sure my computer is pretty old by now but then again I wasn't expecting amazing performance to begin with. Still I had expected more than 12-20fps after putting everything on either low or off.
Core2Duo at 3GHz, 4gigs of Ram and a 4850. lol, wish I had money for upgrades. Oh well, maybe some day ;P
load up the game
go in a server and type
r_stats
in console
What does it say for GPU wait? how many MS
That's not far off my system, I have a quad core. Total bummer, glad I waited. Can't really justify a GPU upgrade right now, even though it's so old. If you can post some screens on low settings and progress with FPS I'd appreciate it.Balls, what a waste of money. Sure my computer is pretty old by now but then again I wasn't expecting amazing performance to begin with. Still I had expected more than 12-20fps after putting everything on either low or off.
Core2Duo at 3GHz, 4gigs of Ram and a 4850. lol, wish I had money for upgrades. Oh well, maybe some day ;P
It sounds like they're very content in putting out bleeding edge builds that might have performance issues. Could it be related to this pre-caching thing they're talking about on twitter.
http://www.youtube.com/watch?v=617lGZjYyNoA mod, with a foundation for what the gameplay will be. New engine or not, doesn't necessarily mean it deviates from the core mod concept from which it originated from. $25 for multiplayer only, and was previously a free mod, yes it is a premium price IMO. I currently live in this universe... hopefully.
So it's not the GPU that is the biggest bottleneck in this game.
$18.75 - Paypal ($24.99 regular price)
PM me if you're interested!
Edit: SOLD!
It should work fine on your systems. No joke.Originally Posted by Visualante2
That's not far off my system, I have a quad core. Total bummer, glad I waited. Can't really justify a GPU upgrade right now, even though it's so old. If you can post some screens on low settings and progress with FPS I'd appreciate it.
It sounds like they're very content in putting out bleeding edge builds that might have performance issues. Could it be related to this pre-caching thing they're talking about on twitter.
http://www.youtube.com/watch?v=617lGZjYyNo
Maybe not at the highest settings or the highest resolution. But it really should be OK.
What this man says. CPU is generally the issue here. They've made massive strides in optimisation in the last few months and are planning more post-release. I managing to hover around 40fps late game with a quadcore phenom 2 @2.6ghz. If i mess around with graphics options it literally changes nothing regarding my performance.The game is really CPU heavy, that's why you are getting bad performance with your C2D. Saw some numbers from the beta and people who had an i5 2500k at stock settings got maybe 45 fps and people with a similar setup graphics wise but had their 2500k overclocked to 4,5GHz was getting 60 fps. This was the average from a 20 minute game or something too.
So it's not the GPU that is the biggest bottleneck in this game.
Is this one game I can gift to someone. If so I will accept £15 for anyone that wants it.
PayPal only please.
I have a 4870 and a quad core, game runs fine. That gentleman is probably CPU-bound, not GPU-bound, so I'd imagine you'd be OK.Originally Posted by Visualante2
That's not far off my system, I have a quad core. Total bummer, glad I waited. Can't really justify a GPU upgrade right now, even though it's so old. If you can post some screens on low settings and progress with FPS I'd appreciate it.
It sounds like they're very content in putting out bleeding edge builds that might have performance issues. Could it be related to this pre-caching thing they're talking about on twitter.
If you pre-ordered, then yes. People who pre-ordered ages ago and got into a beta got a free copy to gift to someone (I gave my copy to a friend).I have a gift on my steam account regarding this.
Is this one game I can gift to someone. If so I will accept £15 for anyone that wants it.
PayPal only please.
The balance is pretty great at the moment. Though I think new players are kind of struggling to handle alien lifeforms effectively, sometimes leading to some pretty drawn-out 'last stands' for the marine side on some maps.Any balance issues?
I know that feel.Not to sound elitist or anything, but I'd yearning to play with some vets again. Having a team full of new guys kind of detracts from the strategy elements of the game at the moment, hopefully they'll get more used to the mechanics soon enough. They also should really put NS1 on Steam.
Give it a few days/weeks & itll all be good (I hope)
I haven't had that much fun in multiplayer for a veeeeeery long time. Too much to write, just fucking buy it, it's awesome. lol, and I remember their first alpha!!
I could just imagine how launch day would be going if the old alien commander-less system existed. You would probably never ever see a Gorge.Not to sound elitist or anything, but I'd yearning to play with some vets again. Having a team full of new guys kind of detracts from the strategy elements of the game at the moment, hopefully they'll get more used to the mechanics soon enough. They also should really put NS1 on Steam.
The balance is pretty great at the moment. Though I think new players are kind of struggling to handle alien lifeforms effectively, sometimes leading to some pretty drawn-out 'last stands' for the marine side on some maps.
edit: gone
Moved my computer back up to my desk as per my previous post, and in doing so it has logged me out of Steam ... I cannot remember the last time I had to login into Steam and funnily enough none of my passwords are working.
Making matters worse the Retrieving Your Account button is currently also not work (overloaded I assume?) so my cravings to jump in are getting really quite bad ...
PM if interested. Paypal only please.
I think there's a way to jump between marines with a hotkey in order to find them when they request meds/ammo/orders. Can't remember what it is because i so very rarely comm as marine.Just tried comming for the first time on Marine side. Very smooth interface, though I wish alerts were easier to notice on the minimap. I have to ask Marines verbally where they are when I get a dozen med-pack requests.
But I want a RTS/FPS combo where the commander also have NPC:s to build and control and the FPS players are more like heroes. Doesn't even have to be FPS. Could be more top down Diablo style view or whatever. Like Stacraft 2 with 3-4 player controlled heroes.
Anyway gonna keep my eye out on this game for a while and see how it develops. If it ever is on sale I will propably pick it up.
BTW You can't fight Marines vs Marines or Aliens vs Aliens right?
Actually, the commander can build miniature troops which they can command to focus on certain areas and structures to repair and manage. Not a full function, but sounding sort of what you were referring to.I have really been waiting for a RTS/FPS combo game and this is close to what I want. Just heard about it yesterday and it looks great.
But I want a RTS/FPS combo where the commander also have NPC:s to build and control and the FPS players are more like heroes. Doesn't even have to be FPS. Could be more top down Diablo style view or whatever. Like Stacraft 2 with 3-4 player controlled heroes.
Anyway gonna keep my eye out on this game for a while and see how it develops. If it ever is on sale I will probably pick it up.
BTW You can't fight Marines vs Marines or Aliens vs Aliens right?
And on same class battles, normally no, but as the game is fairly modable I bet it could be done.
There are Commander controlled units in this game, but they play somewhat minor roles. ARCs are commander controlled big damage artillery units. MACs are like SCVs that can go around and build/repair. The Khammander has Drifters which are stealthed units that give map vision.
That said, it sounds like Sins of a Dark Age is almost exactly what you want.
Originally Posted by Teknopathetic
There are Commander controlled units in this game, but they play somewhat minor roles. ARCs are commander controlled big damage artillery units. MACs are like SCVs that can go around and build/repair. The Khammander has Drifters which are stealthed units that give map vision.
That said, it sounds like Sins of a Dark Age is almost exactly what you want.
Okey the video I saw said nothing about that. But gonna check out Sins of a Dark Age. Thanks for the tip. Still gonna keep my eye on this game cause it look like a lot of fun. Just a lot of games now.Originally Posted by Dusk Golem
Actually, the commander can build miniature troops which they can command to focus on certain areas and structures to repair and manage. Not a full function, but sounding sort of what you were referring to.
And on same class battles, normally no, but as the game is fairly modable I bet it could be done.
Yeah, you need to keep your eye on them a lot. I try not to use them much.Is pathing on the MAC's terrible, or is there some design choice that limits their movement once I give them an order? I swear they can't travel for more than 10 seconds without getting stuck on something.
Don't want to disrupt a four pack, if there is one being started. But i'm looking to trade my final NS2 off, if you're interested. Looking for games on steam, rather than the money directly.If anyone wants to start a 4-pack, I'm in!
EDIT: Traded my last copy off.
Precaching
You getting that error?Originally Posted by Visualante2
Server is full
Precaching
Try deleting your NS2 folder in Appdata, then relogging in.
They appear to have fixed the error
As on their Twitter
I'm still shocked how small / core the following for this game is on GAF. I continue to not sync well with GAF gaming tastes.
Considering most of the people that played half-life games are older now. Plus I can't stand what has happened to fps games being made for console 1st. People don't want to have to learn crazy new mechanics in today's age. Day of defeat and natural selection for life (+kohan).Still having FPS/latency issues likely due to significantly increased server load.
I'm still shocked how small / core the following for this game is on GAF. I continue to not sync well with GAF gaming tastes.
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