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never make an enemy by accident
(11-04-2012, 12:17 AM)
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#102
At first glance I thought it was COD footage. |
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Member
(11-04-2012, 12:18 AM)
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#104
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Member
(11-04-2012, 12:18 AM)
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#105
Lol at the thread title change.
Assuming you copied this from B3D, I wouldn't be surprised if ultragpu put M$ in the post. They mean capped. |
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Member
(11-04-2012, 12:19 AM)
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#106
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never make an enemy by accident
(11-04-2012, 12:20 AM)
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#107
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Member
(11-04-2012, 12:22 AM)
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#108
Or they can just sell it, I mean software for next gen sometimes sells earlier than the hardware |
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Member
(11-04-2012, 12:22 AM)
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#109
Really wasn't keen on the map size and design, flags being too close together, silly weapon attachments and unlocks (they weren't as bad in previous titles), classes being streamlined thus removing the need for a commander, no mod tools (BF2 had some awesome mods) and lack of VOIP. Off the top of my head but I really didn't enjoy BF3 and I really, really tried, EA DID say they wanted the CoD crowd afterall.
Don't mean to sound antagonistic or anything but it didn't feel right to me, couldn't get into it at all.
Last edited by Longshot; 11-04-2012 at 12:25 AM.
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Member
(11-04-2012, 12:26 AM)
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#114
As already mentioned the 1 year dev cycle most likely means, it currently has had 1 year.(bf3 launched a year ago) by the time BF4 launches it will be a 2 year dev cycle.
Also 100fps sounds like a maximum lock, of course it wouldn't require 100fps, and only 100fps Also, there should be a wiiu version, 60fps and 64 player thats even if the rumor is true, which it isn't |
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Member
(11-04-2012, 12:31 AM)
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#116
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Member
(11-04-2012, 12:43 AM)
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#117
Hopefully wiiu and next gen ps and xbox wont have such caps. I think wiiu could hit 60fps with some work and scaling the IQ. Though I doubt EA would put much effort into the port, so I wont keep my hopes up. Also, the next game should be Bad Company 3 |
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Member
(11-04-2012, 12:44 AM)
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#118
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Member
(11-04-2012, 12:51 AM)
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#120
We need an actual translation of this, not the interpretation of a machine translation by some random member of the console warrior generation.
For instance the Google translation says
Quote:
Quote:
Quote:
There are possible interesting tidbits in there, like
Quote:
Quote:
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Super Adventure Boxing
(11-04-2012, 01:08 AM)
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#128
A lot of AAA development these days is done with like 30-50 people for a year, and then 200 flood in to make all the content once they're done prototyping. The iPad thing sounds like smartglass and DICE is hiring for mobile integration for their games. I'll see if I can get a full translation from duckroll since he actually speaks Chinese and then retitle the thread. |
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Super Adventure Boxing
(11-04-2012, 01:21 AM)
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#131
They've implied that they're actually interested in the past, just that they felt they never had the RAM to do it this generation (in terms of storing both the animations and character models).
That shouldn't be a problem next generation. |
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(11-04-2012, 01:22 AM)
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#132
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does not much care for
MOH: Warfighter (11-04-2012, 01:23 AM)
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#133
I'm totally down for female soldiers.
I don't know how they'll use them for BF4, but I know when I was deployed in Iraq we brought female Marines with us on vehicle checkpoint missions in order to carry out pat-down searches of female civilians. I loved bringing the females on foot patrols because that always meant they would get tired very easily and we would get to return to base earlier than planned. Their code name was "Lionesses".
Last edited by antitrop; 11-04-2012 at 01:27 AM.
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go home you're drunk
(11-04-2012, 01:48 AM)
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#136
Lost faith in DICE ever making any decent MP maps ever again. BC2 was their last game with decent maps.
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Super Adventure Boxing
(11-04-2012, 02:22 AM)
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#137
Okay, I've gotten my friend who speaks Chinese to give an overview translation.
I didn't ask him for an exhaustive translation, but I will ask duckroll for any additional details people are curious about later.
Originally Posted by Lasgana:
Last edited by Nirolak; 11-04-2012 at 02:25 AM.
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Banned
(11-04-2012, 02:30 AM)
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#139
Next-gen is going to be GLORIOUS
Yeah besides the next-gen info this was the first bullet-point that jumped out at me. I'd play one, why not.
Last edited by Heavy; 11-04-2012 at 02:32 AM.
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Super Adventure Boxing
(11-04-2012, 02:45 AM)
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#143
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Super Adventure Boxing
(11-04-2012, 02:51 AM)
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#145
I'm fairly surprised at the proposed 60 fps even, since I assume they don't intend on dropping it as the generation goes on, but perhaps they feel that they don't need the extra resources for the gameplay changes they want to do, so just upped the framerate. |
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Member
(11-04-2012, 02:53 AM)
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#146
Same engine with minor upgrades, reused assets and content that was planned for since the start. So in the case of BF4, chances are scenarios/stories were written before BF3 was released and assets the use for BF3 and warfighter can be repurposed for BF4. Just a guess though. |
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(11-04-2012, 02:53 AM)
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#147
Next gen consoles sound monster if true.
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Super Adventure Boxing
(11-04-2012, 02:55 AM)
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#149
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Member
(11-04-2012, 02:56 AM)
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#150
I would definately expect 720 w 60fps for games that need the response like this, COD, fighters, DMC etc and 1080 w 30fps for the "cinematic" stuff like Uncharted and 720ish with non locked 30 fps for TES/Fallout
Last edited by pieatorium; 11-04-2012 at 02:58 AM.
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