ZombiU is going to be a polarizing game. It feels like the original Resident Evil played in the first person, mixed with a good amount of Dark Souls.
ZombiU succeeds in pulling off the neat trick of making you feel more vulnerable as you become more powerful. Once you start gaining weapons proficiencies, get a collection of items, and really make a dent into your current mission you’ll begin to realize that you have something to lose. The more you have in your pack, the more tense combat becomes.
This isn’t for everyone, and I can see why people may be turned off by the unforgiving nature of the game.
The rush comes in keeping a character alive for hours, and then realizing how much you have to lose by their death.