It was a tech demo.Eh, I wanted The Outsider.
Don't get me wrong, I am from that generation, I played the shit out of Elite during my school days (I had a BBC Master - and still do, in fact, though I don't have a working floppy drive for it any more) and I would love to see a modern updated version. I just have some doubts about their ability to deliver that.Elite is not "any". Some of you are understimating the weight Elite has on the collective conscience of gamers from that generation.
...however this doesn't look promising.
Will keep an eye out but not holding out much hope.
Braben fucked Elite up badly with the Frontier games.
Do not want.
Bad kickstarter etiquette. Should have at least backed one token project before he threw his kickstarter up.Originally Posted by Kickstarter
Project by
Frontier Developments
Cambridge, Cambridgeshire, United Kingdom
Contact me
First created · 0 backed
Yes, same for me... I have decided to wait until they show something at least. Braben has commented that he will (duh). It's a long KS, I will wait and see.Don't get me wrong, I am from that generation, I played the shit out of Elite during my school days (I had a BBC Master - and still do, in fact, though I don't have a working floppy drive for it any more) and I would love to see a modern updated version. I just have some doubts about their ability to deliver that.
I still think it will be backed without problems.
The gameplay was hideous compared to the original Elite. Yes, great, more realistic. Less fun, though. Should have kept the old Elite physics (with modifications) with updated graphics, missions etc.Originally Posted by frankie_baby
Frontier was awesome, so was first encounters once it actually worked
I have always been from the Frontier camp. I agree is less fun in a way, but the experience is more satisfying for me. Frontier allowed me to dream bigger.The gameplay was hideous compared to the original Elite. Yes, great, more realistic. Less fun, though. Should have kept the old Elite physics (with modifications) with updated graphics, missions etc.
However, for the description, he seems to intend to go for a more "actionish" route.
Creating one the most loved classics of all times tends to give you a little push compared to others. (and no, that´s not a defence of the kickstarter project page)I can't believe this lackluster POS Kickstarter that pretty much amounts to "give me money plzkthx" is at 150k already while games like Nexus 2 and Skyjacker died off despite a ton of effort on the developers' part.
Not to mention the free publicity from the BBC. Don't think there are many projects that have attracted that kind of attention.Originally Posted by CecilRousso
Creating one the most loved classics of all times tends to give you a little push compared to others. (and no, that´s not a defence of the kickstarter project page)
i just hope this doesnt set the bar for future kickstarter presentations. "no need for any effort, just put up some text and make a quick logo!" :DI can't believe this lackluster POS Kickstarter that pretty much amounts to "give me money plzkthx" is at 150k already while games like Nexus 2 and Skyjacker died off despite a ton of effort on the developers' part.
No, they shouldn't. They made the account for their project and that's it. You don't know if they have personal accounts they have used to back other stuff but clearly they had no reason to make an account for the company itself prior to now and if they did it would obviously be for pure PR reasons, I'd rather not get bullshat to that extent.Originally Posted by kurtrussell
Bad kickstarter etiquette. Should have at least backed one token project before he threw his kickstarter up.
Don't care if they have content to show or not. Some kickstarters are actual kickstarters, not finishers. Pre-production to show concept art or game assets (is that even pre-production at that point?) takes money too. Clearly they haven't devoted any of that themselves and are asking for funding to do so. You can be okay with that, or not. Still, wanting AAA production values for a Kickstarter pitch is soon going to become a thing the way things are going, contrary to the whole premise.
Yeah I must say the logo is clearly a zero-effort jobbie, they just photoshopped the "DANGEROUS" text on top of the 25th anniversary version of the Elite logo.Originally Posted by Noisepurge
i just hope this doesnt set the bar for future kickstarter presentations. "no need for any effort, just put up some text and make a quick logo!" :D
Don't be silly. There's a difference between "AAA production values" and showing absolutely NOTHING. Even a simple, quick webcam video with Braben talking about what he wants to do would have earned more trust.Originally Posted by Alextended
No, they shouldn't. They made the account for their project and that's it. You don't know if they have personal accounts they have used to back other stuff but clearly they had no reason to make an account for the company itself prior to now and if they did it would obviously be for pure PR reasons, I'd rather not get bullshat to that extent.
Don't care if they have content to show or not. Some kickstarters are actual kickstarters, not finishers. Wanting AAA production values for a Kickstarter pitch is soon going to become a thing the way things are going, contrary to the whole premise.
For an indie dev (solo or studio) nobody should expect "AAA production values" on their pitch (Kickstarter main page) but someone who's known, such as Braben or Obsidian or [enter AAA-grade dev/studio] should do more, a lot more than a usual indie dev with limited resources.Originally Posted by Alextended
Wanting AAA production values for a Kickstarter pitch is soon going to become a thing the way things are going, contrary to the whole premise.
Expecting people to back basically thin air, or something that just has a celebrity name behind it is idiotic and it's borderline insulting to the potential backer. "I'm Braben. I made Elite. I want to make something now. It's an idea. Give me the money and don't ask questions."
Sorry, I can't accept that. Like I said, Project Eternity is, IMHO, the best pitched game project on Kickstarter so far and I would be delighted to see more projects such as that (in terms of presentation,pitch,level of detail): Huge amounts of info, lots of images, videos, detailed descriptions where you can actually see what are they building ,etc. all of which is a great foundation for you to make an informed decision whether you want to back it or not.
That would be awesome, count me in although I'm not sure there's enough interest in the KS/game to raise the £3,000 required.Originally Posted by kurtrussell
You can name a frontier star system! Seems to me that would be a really fitting tribute to Scorcho if we could somehow get together and make that happen.
What say you, GAF?
He's only getting away with that because he has a legendary game like Elite to lean on. An unknown property would bomb hard with this treatment.Originally Posted by Noisepurge
i just hope this doesnt set the bar for future kickstarter presentations. "no need for any effort, just put up some text and make a quick logo!" :D
Originally Posted by Braben
I've replied to a few of the posts on Kickstarter and elsewhere,” he said. “It's mostly positive. As with everything there's been some negativity. You develop a thick skin over time. I know people care. And the fact people care is always a good thing, even when they say, 'oh no, don't do it this way,' or, 'why is it like this?'
Hmmmmm.Originally Posted by EuroGamer
He told Eurogamer he has refused to ask a publisher to fund the game for fear it would be changed as a result.
I think that if people are interested in a more Frontier type game then there is Pioneer. It doesn't look like they accept cash donations but they are looking for people to help in terms of work in a lot of areas.
http://www.eurogamer.net/articles/20...ng-braben-saysOriginally Posted by Eurogamer
Screenshots and video of Elite: Dangerous, the PC exclusive due out in 2014, are coming, David Braben has promised.
The Kickstarter for the game launched this morning with just a logo and a few hundred words from the Frontier boss, who is asking for £1.25 million to fund the project.
This bare bones launch, and Braben's admission that the Kickstarter is "a means of test-marketing the concept to verify there is still interest in such a game that extends beyond the individuals who regularly contact me about the game, and raising the funds to do so", drew some criticise.
Speaking to Eurogamer today, Braben acknowledged this negativity, but insisted the reaction has been “mostly positive”.
“I've replied to a few of the posts on Kickstarter and elsewhere,” he said. “It's mostly positive. As with everything there's been some negativity. You develop a thick skin over time. I know people care. And the fact people care is always a good thing, even when they say, 'oh no, don't do it this way,' or, 'why is it like this?'
“We will put more content on it with time. We didn't want this to be a one shot thing. But that is definitely something we will be doing.”
On the Kickstarter page Braben reveals Frontier has been working on Elite: Dangerous as a skunkworks project up until now, with other games taking priority as they required it. So what, exactly, has been made?
“We have the key underlying technology,” he said. “The things I see as the primary risk factors we've already addressed. We've got the online already working using scalable server architecture.”
As for the game itself, “we have some of it in order to test the infrastructure,” Braben said.
The debate on Elite: Dangerous hasn't dampened donations. At the time of publication 3299 backers had pledged £165,353 after only a handful of hours. Even at this early stage it looks certain Braben will hit his target.
“We wanted to judge the interest out there,” Braben said of the initial Kickstarter push. “Seeing the direction of the comments is useful. People assume this is something to do with the Chris Roberts game [Star Citizen] he put on Kickstarter as well, and it doesn't. We waited until Kickstarter came to the UK. That was the reason for us to do it now.”
Interest in the Elite Kickstarter is primarily fueled by nostalgia for the original 1980s space trading classic. In 2004 Frontier released RollerCoaster Tycoon 3 for PC, then, two years later, Thrillville. Then, in 2008, it released WiiWare platformer LostWinds. After the launch of that game Frontier made three Kinect exclusives for Microsoft: Kinect launch game Kinectimals, follow-up Kinectimals: Now With Bears and, most recently, Kinect Disneyland Adventures.
Sandwiched in there was the ongoing development of Elite 4, which is now Elite: Dangerous, and the “on hold” The Outsider.
“We've got a long track record of really different games like RollerCoaster Tycoon and Kinectimals and Disneyland,” Braben said. “I think we've got the tech experience and the confidence that we can do a great Elite game. It's very very exciting. I really hope I can please all of these people.”
Braben won't say how many people are working on Elite: Dangerous right now because he expects to ramp up staff as the Kickstarter takes shape. But we do know 235 people work for Frontier across two studios, one in the UK, the other in Canada. The game is PC exclusive for now, but if the Kickstarter goal is exceeded significantly Frontier will work on other platforms, including Linux, Mac and mobile.
Some fans have wondered why Braben required crowd-funding for the project in the first place. He told Eurogamer he has refused to ask a publisher to fund the game for fear it would be changed as a result.
"If you're trying to do something different to what's gone before that's always a problem from a publisher mentality," he said. "The original game would probably have had three lives, a score and take 10 minutes to play if we'd have followed the recommendations of publishers. Now, obviously they're not the recommendations they would do today, but they would say, 'oh, you need this sort of a story.' You would get driven down a very different route and it might not be the game people want.
"This is the game I want, but it's the game we want. It's the game so many people would want to play, which may not be what a publisher would say. 'Oh no it's got to be like that for it to be successful because that was the last game that was successful' - that's why we see so many clone games around."
Millionaire Minecraft creator Markus “Notch” Persson has already donated. “Well, ok then! Throwing all my money at a new Elite game by David Braben,” he Tweeted earlier today. But how much? “I'm not sure it's on to reveal such things,” Braben said, laughing, “but it's fair to say it was more than £5.”
Edit: Damn 30k in the last few minutes, yep, this is oficially shady.
they probably could have shifted 100 of the dinner with braben if they put that many upI always found fucking shady how the "dinner with devs" thing is the first thing to go, it really looks suspicious. I mean, who wants to pay so much to dinner with a bunch of dudes?
Edit: Damn 30k in the last few minutes, yep, this is oficially shady.
Elite created the freaking genres of sandbox games AND space sims. Frontier was amazing and killed hundreds of hours for me. Frontier: First Encounter was rushed and horribly bugged, BUT that was mostly Gametek's fault and Braben took them to court over it. It was also eventually patched and was a decent upgrade to Frontier, if not as epic.
He has since published Rollercoaster Tycoon 3 which was generally liked. He made A Dog's Life which was a very fun and creative adventure. He made some of the only relevant games for WiiWare and Kinect (Lost Winds and Kinectimals and Kinect Disneyland Adventures), proving that he still does creative stuff.
I don't see how this makes him a horrible, untrustworthy person. Just because he hasn't been able to make Elite 4 yet. Couldn't it simply be that it HAS been hard to sell to publishers because publishers generally suck?
I pledged £40 even though the Kickstarter is rather tame. Being a bit more certain to get the game and having my fairly unusual name appearing in it? Yes please. I don't need any CE figures or other fluff. Just give me my Imperial Explorer and a galaxy to roam again.
It seems you entirely misunderstand the reason why there's "hate", people don't hate him for being David Braben and for his track record but for crapping out a completely half-assed hey-me-too Kickstarter that doesn't even have a freaking VIDEO of Braben at least showing his face and making the effort to address his potential backers in person.Originally Posted by SiegfriedFM
Wow, so much hatred. You'd think David Braben was one of the devs who constantly promises the world and delivers nothing (Molyneux, Romero or Dyack), or that he has a lot of dogs and relatives on his conscience.
Elite created the freaking genres of sandbox games AND space sims. Frontier was amazing and killed hundreds of hours for me. Frontier: First Encounter was rushed and horribly bugged, BUT that was mostly Gametek's fault and Braben took them to court over it. It was also eventually patched and was a decent upgrade to Frontier, if not as epic.
He has since published Rollercoaster Tycoon 3 which was generally liked. He made A Dog's Life which was a very fun and creative adventure. He made some of the only relevant games for WiiWare and Kinect (Lost Winds and Kinectimals and Kinect Disneyland Adventures), proving that he still does creative stuff.
I don't see how this makes him a horrible, untrustworthy person. Just because he hasn't been able to make Elite 4 yet. Couldn't it simply be that it HAS been hard to sell to publishers because publishers generally suck?
I pledged £40 even though the Kickstarter is rather tame. Being a bit more certain to get the game and having my fairly unusual name appearing in it? Yes please. I don't need any CE figures or other fluff. Just give me my Imperial Explorer and a galaxy to roam again.
I bought Frontier First Encounters, I have an axe to grind.Originally Posted by SiegfriedFM
Wow, so much hatred. You'd think David Braben was one of the devs who constantly promises the world and delivers nothing (Molyneux, Romero or Dyack), or that he has a lot of dogs and relatives on his conscience.
Sorting out the complaints specifically about the Kickstarter:It seems you entirely misunderstand the reason why there's "hate", people don't hate him for being David Braben and for his track record but for crapping out a completely half-assed hey-me-too Kickstarter that doesn't even have a freaking VIDEO of Braben at least showing his face and making the effort to address his potential backers in person.
They could have made this game at any point over the last decade, a pretty financially safe studio, just not a very good one. Feels shady as shit to do a Kickstarter. Oh well, moneys to be made in them thar internet hills.
Hate to break it to you, but I'd trust Chris Roberts' track record way more than David Braben's at this point
I feel guilty for this but as soon as I read the thread title all that came to mind was Molyneux and the "Don't believe his lies" image...perhaps we can get a Braben version?
Haha, what a laugh. I always think of Braben as a delusional guy living off a fame long gone but this is just silly.
Braben can sod off. Dudes been claiming Elite 4 is on its way for years. I have zero faith.
I just don't get it. Unlike people like Chris Roberts, Archer Maclean and Eric Chahi who have been absent from the industry for a long time, Braben has released pretty solid stuff for a small company for the last eighteen years.I won't back this. It's Braben.
Sure. I noticed on the rewards side of things there are design decision forum members. What role will play in shaping Elite Dangerous?
Well, we’ll have a group of people that we’ll talk about and say well, okay, we have these platform choices, what shall we prioritise over what, and actually properly discuss it.
So you’ll take on board all their ideas? I imagine there will be at least one or two wacky ideas that won’t fit your vision for the game.
Yes, you’re right. But what will tend to happen is a consensus will come out. That’s why we’ve limited it to 500 people. I think the point is that that group – and I expect it will be quite a lot smaller than that – that group will have a part in saying what platform shall we do next? So for example, a lot of people have said ‘oh let’s do it on Mac’ and that might be an easy platform to do but it might actually be a hard platform to do. So we’ll look at the risk/reward and discuss it.
Will it nudge Elite Dangerous into MMO territory?
Yeah, I think so. With all of these things, I don’t want to be pigeon-holed because we didn’t set out to create this as an MMO but there will be a lot of players playing it. It’s Halo in MMO! [laughs] At any one time, you’ve got literally millions of players playing it.
Also confirms The Outsider was canned just over a year agoWhen can we expect the first assets for Elite Dangerous? The first screenshots?
Well, we need to look at them and we haven’t got a timeline for that but we should be able to see some material, things like concept art, sooner than that. Next sort of, few days.
http://www.nowgamer.com/features/166...interview.html
Well, we need to look at them and we haven’t got a timeline for that but we should be able to see some material, things like concept art, sooner than that. Next sort of, few days."
Oh come on, they said that they've been working on it for years and restarting it, so they should have tons of materials to show up.
Just show us what were You doing and what do You though was bad about it and why You started again. Just show something!
You know your game has a problem when you mention networking code as the furthest developed element."When can we expect the first assets for Elite Dangerous? The first screenshots?
Well, we need to look at them and we haven’t got a timeline for that but we should be able to see some material, things like concept art, sooner than that. Next sort of, few days."
Oh come on, they said that they've been working on it for years and restarting it, so they should have tons of materials to show up.
Just show us what were You doing and what do You though was bad about it and why You started again. Just show something!
Well this escalated quickly£233,063
Originally Posted by CecilRousso
I thought the MMO part was optional? If they don´t plan offline singleplayer as an option as least, then I´m out.
Seems to be optional.Multiplayer: you will be able to control who else you might encounter in your game – perhaps limit it to just your friends? Cooperate on adventures or chase your friends down to get that booty. The game will work in a seamless, lobby-less way, with the ability to rendezvous with friends as you choose.
That's because said video is on the BBC website instead :PIt seems you entirely misunderstand the reason why there's "hate", people don't hate him for being David Braben and for his track record but for crapping out a completely half-assed hey-me-too Kickstarter that doesn't even have a freaking VIDEO of Braben at least showing his face and making the effort to address his potential backers in person.
Wait..you think Braben has more credibility than Molyneux? Seriously...wow..Originally Posted by SiegfriedFM
Wow, so much hatred. You'd think David Braben was one of the devs who constantly promises the world and delivers nothing (Molyneux, Romero or Dyack), or that he has a lot of dogs and relatives on his conscience.
Which is really odd considering they bought the rights from the original developer, don't appear to have much experience, and this would seemingly be their first game on this scale.Another British kickstarter that frustrates me is The Ship: Full Steam Ahead. I loved The Ship but they're really not giving me much to go on with their kickstarter page. It's like they're expecting blind loyalty from The Ship fans.
And they're asking for £128k.
neogaf.gif I guess.Originally Posted by frankie_baby
The stray cat that lives in my street has more credibility than molyneux
Love him or hate him, the man has a lot of cred and influence so your post makes absolutely no sense.
ICE COLD.Originally Posted by AdrianWerner
For the past two decades Molyneux's failures were better games than Braben's successes :]
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