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Member
(11-09-2012, 12:24 PM)
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#202
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Member
(11-09-2012, 12:29 PM)
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#204
SK simply modified it and pretended it was their own - without paying a dime. |
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Banned
(11-09-2012, 12:32 PM)
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#205
...SK didn't buy a license yet sued Epic for not providing support and having the engine in a bad state? Does not compute...
Why didn't Epic sue them sooner, everyone knew that game used their engine and it became quite known (if notorious). Edit: oh okay, so they did buy a license, then didn't renew it for other projects, but continued to use it. But didn't they still have it back when they made Too Human, why destroy that? If they didn't have it even then, as above.
Last edited by Alextended; 11-09-2012 at 12:35 PM.
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Member
(11-09-2012, 12:38 PM)
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#206
I'm torn. I wanted to get X-men Destiny but I didn't want to pay much beyond $5 for it since it is a terrible game I probably won't play. Do I pay more than my target price of around $5 in order to avoid collectors prices in the future or simply forget about it?
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Member
(11-09-2012, 12:46 PM)
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#209
The recall will apply to sealed stock only, used games can't be included. How can the publishers refund stores for recalled stock that the publisher never even sold? Unless they start calling up the kids who traded the games in and demand the credit back :/ |
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(11-09-2012, 12:46 PM)
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#210
Hilarious. I feel sorry for all the SK employees that lost their jobs as result of Denis' ego.
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(11-09-2012, 12:55 PM)
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#212
I knew DD was close to the edge when he took on GAF defending Too Human. This has to be the last and final blow.
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Member
(11-09-2012, 01:01 PM)
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#214
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Member
(11-09-2012, 01:08 PM)
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#217
I'm no fan of Dyack, but this is a real bummer. His ego is going to cost a bunch of people their jobs.
What are you talking about? |
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Member
(11-09-2012, 01:10 PM)
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#218
Already fixed: Oops! Please correct the errors below to continue. Currently Too Human is not available for purchase and has been removed from your cart. |
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Member
(11-09-2012, 01:34 PM)
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#221
It is siding with a company that has about 150 employees over a company that had 150 employees when it started the lawsuit. Clearly a big company that was bullying a little one.
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Douchebag. Yes, me.
(11-09-2012, 01:40 PM)
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#223
SK paid the initial fee for the engine, decided to not use it, then shipped their game with Unreal code in it without paying Epic for continued usage of their code. |
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Member
(11-09-2012, 01:46 PM)
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#227
SK used Epic's code on multiple games, all the while thinking they could get away with it. There is no point in firing Dyack because SK is done. The staff has no engine they can use now and they will have to tool up and learn to use a new one.
Not worth the money. |
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Member
(11-09-2012, 01:48 PM)
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#228
I kind of wish I hadn't unsealed mine. Not because I think it will be worth anything in the future, but I kind of miss those 6 hours or so of my life. |
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Member
(11-09-2012, 01:49 PM)
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#230
SK consists of "less than 5 people," including Dyack himself. This tidbit was posted within the last month here on GAF. Dyack's ego probably cost plenty of people their jobs long before this happened (see: internal X-Men Destiny/ED2 resources debacle). |
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Member
(11-09-2012, 01:49 PM)
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#231
it's a bummer for all the employees, and i really loved some of their work (LoK, eternal darkness, twin snakes was okay too) but they've been a shadow of that for so long i can't say i will be truly disappointed. just get rid of dyack since the guy's an idiot and start a new studio with the rest of the folks, i'll be interested to see if they still have what it takes. hope everyone over there eventually manages to go to bigger things.
edit: holy, 4 people? wow, didn't know that. |
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Member
(11-09-2012, 01:50 PM)
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#233
Like... if I go to McDonalds and I buy a cheeseburger, and I don't like it, then I can go back to McDonalds and demand my money back. If they don't give it to me, I can sue them. Also, I shouldn't have to hand over my half-eaten cheeseburger, I can take that cheeseburger home and "fix it" by adding more mustard, and then it's fine. Why should I give my half-eaten cheeseburger back to McDonalds? It won't do them any good. They'll just throw it in the trash. And I can use it as a base to make my new totally-original not-McDonalds cheeseburger.
http://kotaku.com/5955223/what-went-...-x+men-destiny |
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Fired from EB Games
thanks to this thread! (11-09-2012, 01:50 PM)
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#234
Massive Damage.
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Member
(11-09-2012, 01:52 PM)
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#236
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Member
(11-09-2012, 01:56 PM)
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#239
You kidding me? I'm going to be pretty pissed off if this comes out of taxpayers money. They gave off enough to Silicon Knights in the first place. The only reason they continued to exist on the map.
I was never really fond of either but I hope SK just goes bankrupt and the developers raise another studio. |
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Member
(11-09-2012, 02:01 PM)
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#240
Quote:
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Member
(11-09-2012, 02:07 PM)
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#241
You guys think existing copies will continue to be recognized by XBL with achievements and such? Does the game have multiplayer? I always was a little intrigued by the demo but never purchased due to all the negative word of mouth about they game, after this however I'm going to go look for a used copy.
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Member
(11-09-2012, 02:11 PM)
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#243
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Junior Member
(11-09-2012, 02:24 PM)
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#247
Too Human is still being sold on Xbox.com. I wonder how fast they pull it:
http://marketplace.xbox.com/en-US/Pr...5-d8024d5307de |
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Here's your chocolate,
can we **** now? (11-09-2012, 02:24 PM)
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#248
I think morally SK had a very valid issue. Being a game-developer and licensing a game engine is a huge conflict of interest. It basically puts them in direct competition with their customers. The fact that they released their first game without the same issues most of the other developers had shows that SK had a valid case. Had Denis stuck with the U3 or actually created their own engine he may have had a leg to stand on. But like everything else he has done, while he may have a point, he goes about acting on it in completely the wrong way. The sad thing is had SK not sued Epic, I don't think they would have pursued any legal action against Silicon Knights. Now their hand is almost forced to make an example out of them. |