• Register
  • TOS
  • Privacy
  • @NeoGAF

NBtoaster
Member
(11-18-2012, 09:41 AM)
NBtoaster's Avatar
How likely is it to be the max speed? Considering Nintendo's heat/power focus?
shinra-bansho
Definitely Not Y2Kev's Alt Account
(11-18-2012, 09:42 AM)
shinra-bansho's Avatar

Originally Posted by Sid

Yup.

So for the less techie... what would one expect to give better results... 1GB of 17GB/s RAM or 512MB of 22.4GB/s RAM?
Horse Armour
Member
(11-18-2012, 09:42 AM)
What is the lower bound of the possible speed since we know the max speed possible?
Chiggs
Oh that my words were now spoken!
Oh that they were printed in a book!
(11-18-2012, 09:44 AM)
Chiggs's Avatar

Originally Posted by shinra-bansho

So for the less techie... what would one expect to give better results... 1GB of 17GB/s RAM or 512MB of 22.4GB/s RAM?

512 of 22.4.
Ken Masters
Member
(11-18-2012, 09:45 AM)
Ken Masters's Avatar
I'm having trouble understanding this, you guys are saying its weaker then the 360 and PS3?
Durante
I'm taking it FROM here, so says Mr. Stewart
(11-18-2012, 09:45 AM)
Durante's Avatar

Originally Posted by shinra-bansho

So for the less techie... what would one expect to give better results... 1GB of 17GB/s RAM or 512MB of 22.4GB/s RAM?

That depends entirely on what you are trying to do, and in this case also significantly on the rest of the memory hierarchy (that is, the flexibility and speed of both systems' eDRAM pools).

E.g. one might give you better texture variety while the other gives you better filtering quality.

Originally Posted by Ken Masters

I'm having trouble understanding this, you guys are saying its weaker then the 360 and PS3?

In terms of main memory bandwidth, yes.
AzaK
Member
(11-18-2012, 09:45 AM)
AzaK's Avatar
Just looking at the numbers, 17GB/s seems a little embarrassing.
ASIS
Member
(11-18-2012, 09:46 AM)
ASIS's Avatar

Originally Posted by Darryl

Now you calm down, we still have no idea what is going on with the GPU.

So... The GPU is the only thing that could possible outperform the PS3 and 360?

Damn!

We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...

... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?
Untalkative_Bunny
Member
(11-18-2012, 09:46 AM)
Untalkative_Bunny's Avatar

Originally Posted by EDarkness

That pad isn't cheap. Hopefully by their next system they'll go all out with hardware since the tech behind the pad should be cheap enough to allow for more wiggle room somewhere else.

bah. they'll just figure out some other gimmick to try and sell it with. Now that they've done 3d, motion controls, and screen-on-controller, I'm curious as to what they think the next 'big' gaming fad will be.
Zzoram
Member
(11-18-2012, 09:46 AM)
Zzoram's Avatar
Any guesses as to why they went with 2GB DDR3 instead of say, 1GB GDDR5 or even GDDR3?

I'm going to assume Nintendo engineers aren't incompetent so they must have a good reason for gimping the memory so hard.
TheGuardian
Member
(11-18-2012, 09:47 AM)
TheGuardian's Avatar
Slow memory is even worse on an unified memory system, as all system components are going to feed from the same place.
At every point in time, the CPU, GPU, DSP, etc are all going to be splitting up that same bandwidth.
ZoddGutts
Member
(11-18-2012, 09:47 AM)
ZoddGutts's Avatar
Will be interesting to see if either Sony or Microsoft follows the same route for cheaper costing ram. A DDR3 4x2 GB (8GB total) running at 1600 (faster than WiiU's ram) can be bought for 50 bucks.
Margalis
Banned
(11-18-2012, 09:47 AM)

Originally Posted by Chiggs

512 of 22.4.

Lol.

Nonsense question deserves nonsense answer I guess.
DrM
Redmond's Baby
(11-18-2012, 09:47 AM)
DrM's Avatar
Are there any screenshots from that teardown, just to check it out?
cyberheater
PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 XBOX PS4 PS4
(11-18-2012, 09:47 AM)
cyberheater's Avatar
A next gen system with a memory pool slower then 7 year old hardware. How is that possible Nintendo.
Durante
I'm taking it FROM here, so says Mr. Stewart
(11-18-2012, 09:47 AM)
Durante's Avatar

Originally Posted by Zzoram

Any guesses as to why they went with 2GB DDR3 instead of say, 1GB GDDR5 or even GDDR3?

It's really cheap, and this way they can reserve a lot for OS functions.
Doc Holliday
Member
(11-18-2012, 09:47 AM)
Doc Holliday's Avatar
Im confused....the chip number in the op points to GDDdr3 ram and not ddr3 on the samsung pdf. Which is what the xbox 360 uses no?
BobLoblaw
Member
(11-18-2012, 09:48 AM)
BobLoblaw's Avatar
Can't say that I'm surprised. Nintendo playing it cheap. Ugh. Sure the gamepad is nice, but if the tradeoff is gimped RAM and a console equivalent to 7 year old hardware, then I have to wonder what Nintendo was thinking. Wow.
TheGreatDivide
Banned
(11-18-2012, 09:48 AM)

Originally Posted by Nintendo-4Life

So... The GPU is the only thing that could possible outperform the PS3 and 360?

Damn!

We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...

... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?

Nintendo doesn't care if you buy third party games. They want to sell 70 million consoles and 20 million copies of Mario, Mario Kart and Nintendoland. Those games don't need good specs. They want to sell the system at a profit sooner rather than later. This isn't really new.
Sid
Member
(11-18-2012, 09:48 AM)
Sid's Avatar

Originally Posted by Nintendo-4Life

So... The GPU is the only thing that could possible outperform the PS3 and 360?

Damn!

We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...

... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?

The 'magic' of the gamepad,i guess.
AniHawk
Cranky. Very cranky.
Rather sarcastic to boot.
(11-18-2012, 09:49 AM)
AniHawk's Avatar

Originally Posted by Nintendo-4Life

... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?

judging by the 3ds, they probably only have their eye on japan, and hope to be the inexpensive alternative to other next gen consoles or something. i don't think a lot of companies are going to build teams to figure out this rubix cube though.
Oblivion
Fetishing muscular manly men in skintight hosery
(11-18-2012, 09:49 AM)
The GC's 1T-SRAM was pretty fast, wasn't it?
Chiggs
Oh that my words were now spoken!
Oh that they were printed in a book!
(11-18-2012, 09:49 AM)
Chiggs's Avatar

Originally Posted by Margalis

Lol.

Nonsense question deserves nonsense answer I guess.

Instead of being lazy, why not refute it with facts. Oh, and please don't use Durante's post and rearrange some words.
ASIS
Member
(11-18-2012, 09:50 AM)
ASIS's Avatar

Originally Posted by TheGreatDivide

Nintendo doesn't care if you buy third party games. They want to sell 70 million consoles and 20 million copies of Mario, Mario Kart and Nintendoland. Those games don't need good specs. They want to sell the system at a profit sooner rather than later. This isn't really new.

Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.
Sid
Member
(11-18-2012, 09:50 AM)
Sid's Avatar

Originally Posted by TheGreatDivide

Nintendo doesn't care if you buy third party games. They want to sell 70 million consoles and 20 million copies of Mario, Mario Kart and Nintendoland. Those games don't need good specs. They want to sell the system at a profit sooner rather than later. This isn't really new.

Ofc they care about third party games,why do you think they got bayonetta 2,wonderful 101,ng3:razor's edge as exclusives?
Lovely Salsa
List of trash:
FTL
Chivalry
Shovel Knight
Divinity Original Sin
Broken Age
Kentucky Route Zero

I also dislike graphic novels, bus stops, maps, reading for kids, classical music, board games, opera, art, and geiger counters.
(11-18-2012, 09:51 AM)
Lovely Salsa's Avatar

Originally Posted by SSM25

How is this being sold at a loss?

Only in US because of the weak dollar. In Europe and Japan they profit

Anyways I think Im going to cancel my pre-order and just wait for the next playstation or xbox.
TheGreatDivide
Banned
(11-18-2012, 09:51 AM)

Originally Posted by Nintendo-4Life

Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.

Spoiler: they're saying shit their hardcore want to hear to make them feel confident about reinvesting in the system.

Originally Posted by Sid

Ofc they care about third party games,why do you think they got bayonetta 2,wonderful 101,ng3:razor's edge as exclusives?

...that's your lineup to prove they care about third parties?

Where's GTA5?
Zzoram
Member
(11-18-2012, 09:51 AM)
Zzoram's Avatar

Originally Posted by Durante

It's really cheap, and this way they can reserve a lot for OS functions.

PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.

If Wii U is going to end up around the same or worse than 360/PS3, are they hoping to appeal to developers by making 360/PS3/WiiU releases viable deep into the next generation? Is their strategy to draw developer support with a potentially huge install last gen base that can take WiiU ports and make them ignore next gen?
Last edited by Zzoram; 11-18-2012 at 09:53 AM.
GeneralManager
Member
(11-18-2012, 09:51 AM)
GeneralManager's Avatar
For Nintendo the Wii was their most successful console ever? Why would they shift strategy?
On-Par Nintendo died with the GCN.
XANDER CAGE
WELCOME TO THE XANDER ZONE
(11-18-2012, 09:52 AM)
XANDER CAGE's Avatar

Originally Posted by Nintendo-4Life

Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.

Companies say a lot of things. The weird business between Nintendo and EA recently surrounding the Wii-U seems to suggest otherwise.
Sid
Member
(11-18-2012, 09:52 AM)
Sid's Avatar

Originally Posted by Lovely Salsa

Only in US because of the weak dollar. In Europe and Japan they profit

They do?
gamergirly
Member
(11-18-2012, 09:52 AM)
gamergirly's Avatar
It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL
Chiggs
Oh that my words were now spoken!
Oh that they were printed in a book!
(11-18-2012, 09:53 AM)
Chiggs's Avatar

Originally Posted by Zzoram

PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.

Maybe Nintendo is banking heavily on TVii?
Darryl
Member
(11-18-2012, 09:53 AM)
Darryl's Avatar

Originally Posted by Nintendo-4Life

.. Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?

I suppose the idea was to use the tablet to give third-parties a way to innovate their games outside of just throwing money at improved graphics.
Sid
Member
(11-18-2012, 09:53 AM)
Sid's Avatar

Originally Posted by TheGreatDivide

Spoiler: they're saying shit their hardcore want to hear to make them feel confident about reinvesting in the system.



...that's your lineup to prove they care about third parties?

Where's GTA5?

Yes that is my lineup to prove they care,rockstar doesn't want to port GTA5 i guess due to the wiiu having a different architecture.
Horse Armour
Member
(11-18-2012, 09:53 AM)

Originally Posted by gamergirly

It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL

This isn't speculation.
JordanN
Junior Member
(11-18-2012, 09:54 AM)
JordanN's Avatar

Originally Posted by GeneralManager

For Nintendo the Wii was their most successful console ever? Why would they shift strategy?
On-Par Nintendo died with the GCN.

Because the Wii wasn't the only successful console ever?

PS2 sold more and yet it had nothing to do with the Wii strategy.
BobLoblaw
Member
(11-18-2012, 09:54 AM)
BobLoblaw's Avatar

Originally Posted by Nintendo-4Life

Except one of the main points of the Wii U, as stated by Nintendo, is that they are trying to re-capture the interest of 3rd party developers with this new machine, we'll see I guess.

I think what we'll see is a ton of ports. I just can't see devs investing much in it when they won't be able to port it any where. I mean, why risk the dev resources. Nintendo's going to have to go balls out if they want this system to be viable for more than the next 6-12 months. I'm talking new major releases like Zelda, F-Zero, Star Fox, etc within the next year or two.
Durante
I'm taking it FROM here, so says Mr. Stewart
(11-18-2012, 09:54 AM)
Durante's Avatar

Originally Posted by Zzoram

PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.

I guess it's mostly about multitasking, e.g. running a web browser and game at the same time.

Originally Posted by gamergirly

It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL

This thread is based on the part numbers of shipping units. It's the exact opposite of speculation.
Zzoram
Member
(11-18-2012, 09:54 AM)
Zzoram's Avatar

Originally Posted by Chiggs

Maybe Nintendo is banking heavily on TVii?

Banking heavily on a feature not available at launch is incredibly stupid.
ASIS
Member
(11-18-2012, 09:54 AM)
ASIS's Avatar

Originally Posted by TheGreatDivide

Spoiler: they're saying shit their hardcore want to hear to make them feel confident about reinvesting in the system.

Originally Posted by BigJiantRobut

Companies say a lot of things. The weird business between Nintendo and EA recently surrounding the Wii-U seems to suggest otherwise.

Not entirely true though, other than the specs Nintendo really seemed to cater to third parties MUCH more than usual. That's why this news caught me off guard.
Untalkative_Bunny
Member
(11-18-2012, 09:55 AM)
Untalkative_Bunny's Avatar

Originally Posted by gamergirly

It would be nice if we could get an official look at the entire spec sheet, confirmed down to the bone. This thread just feels like more speculation. We got a Wii U - Final Specs thread already LOL

the memory has been confirmed via teardown.
Ydahs
Member
(11-18-2012, 09:55 AM)
Ydahs's Avatar

Originally Posted by Nintendo-4Life

So... The GPU is the only thing that could possible outperform the PS3 and 360?

Damn!

We were first promised around 4x the power of current, which was pretty awesome, then more news came and we were told to lower the expectation to about 2-4x Which was still fine. Then we were told about the CPU problems, becoming a potential bottleneck for the system...

... Now its only the GPU? The hell? I really am not that big on specs but still, how does Nintendo even intend on capturing the third parties when the competition releases their consoles?

Well the GPU is probably the major component though I was expecting the RAM to be a lot faster. I've held the belief that next-gen engines should be scalable enough to support the WiiU, though with the news about the RAM, maybe not.

An important question, does having the GPU and CPU on the board sort of compensate for the lack in bandwidth? Nintendo seemed pretty keen to go that route, but what are the actual advantages?
GeneralManager
Member
(11-18-2012, 09:56 AM)
GeneralManager's Avatar

Originally Posted by Chiggs

Instead of being lazy, why not refute it with facts. Oh, and please don't use Durante's post and rearrange some words.

I honestly don't know what the answer is, but I just wanted to point out that post doesn't work when you don't post any fact to back up your own claim.

That post works when you post some analysis backed by facts and then someone just says "no." Then you can call them out on it. Not when both of you post essentially nothing.
Zzoram
Member
(11-18-2012, 09:56 AM)
Zzoram's Avatar

Originally Posted by Durante

I guess it's mostly about multitasking, e.g. running a web browser and game at the same time.

This thread is based on the part numbers of shipping units. It's the exact opposite of speculation.

I can't see people browsing GAF on their Wii U during the loading time between levels. Multitasking on a gaming console seems really pointless beyond a friend chat system.
scitek
Member
(11-18-2012, 09:56 AM)
scitek's Avatar
I'm guessing once the PS4 and next Xbox come out, the Wii U'll likely be seeing 30fps ports of Call of Duty just like the Wii did.
Grim1ock
Banned
(11-18-2012, 09:56 AM)

Originally Posted by Zzoram

PS3/360 OS can already do a lot using a much smaller pool of RAM. Other than being cheap, how much could they possibly use for the OS features they have announced? Even if it has a lot of OS features, it's a gaming console so I don't think OS features are going to sell many Wii U consoles.

The XMB on the ps3 has a fast if not the fastest response time. It is also 1080p. This is because of the speed of XDR main memory connected to cell itself.

Basically RAM size matters but also what type of RAM, whether it is split or unified and how it is used.
Durante
I'm taking it FROM here, so says Mr. Stewart
(11-18-2012, 09:57 AM)
Durante's Avatar

Originally Posted by Ydahs

Well the GPU is probably the major component though I was expecting the RAM to be a lot faster. I've held the belief that next-gen engines should be scalable enough to support the WiiU, though with the news about the RAM, maybe not.

Next-gen engines will easily be scalable enough. They'll probably scale to cell phones. The issue is, will next-gen AAA console games be scalable enough without major cuts?
JimFear
Banned
(11-18-2012, 09:57 AM)
JimFear's Avatar
so compared to xbox360, ps3 how is the wii u?
ASIS
Member
(11-18-2012, 09:58 AM)
ASIS's Avatar

Originally Posted by Darryl

I suppose the idea was to use the tablet to give third-parties a way to innovate their games outside of just throwing money at improved graphics.

The innovation of the gamepad comes from added convenience, not by expanding gameplay.Maybe it could be very innovative in multiplayer games, but otherwise the great aspect of the Gamepad is the off screen play. At least that's what I humbly believe.

Thread Tools