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Member
(11-19-2012, 01:34 AM)
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#109
Precisely. The digital (HDMI) vs Analogue (480p component) argument is strictly true but I would bet nobody making it could actually pass a double-blind identification test on a real setup.
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Member
(11-19-2012, 01:34 AM)
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#110
Cheap scalers found in a lot of TVs do a crappy job of producing a clean image. Decent TVs or dedicate scalers (either hardware ones in AV receivers, or ones in consoles) do a better jobs and produce a cleaner image. Playing a Wii game on a HDTV with and without a good scaler is a night and day difference. |
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Banned
(11-19-2012, 01:35 AM)
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#111
Your TV or the console needs to stretch the image in some fashion to display it at the correct res, but there are different ways to upscale an image with different quality results.
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Member
(11-19-2012, 01:36 AM)
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#112
It's going to look better because it bypasses everyone's cheap black friday TV scaler chip. This is part of the reason why the 360 fared so well, because Microsoft bypassed shitty scalers by having the 360 do it itself before handing off the image to the TV.
So while it's not actually rendering in the native res, your TV isn't pooping all over the image with their questionable scaler and technically should also reduce latency on controller inputs. |
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Member
(11-19-2012, 01:36 AM)
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#113
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Member
(11-19-2012, 01:39 AM)
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#118
Note that neither your $1000 HDTV or the scaler (hardware or software) found in the Wii U will do a noticeably different job on upscaling or converting from 480p's pixel aspect ratio to square.
OLD HDTVs often introduce additional input lag on processing non-native signals so this could be good news for some. |
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A Good Citizen
(11-19-2012, 01:41 AM)
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#121
No, you're interpolating new pixels from the pixels you start with.
Doesn't mean it'll look better. In fact it often looks worse with ringing and other artifacts introduced in the new pixels caused by poor scaling.
Last edited by Risette; 11-19-2012 at 01:44 AM.
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Member
(11-19-2012, 01:44 AM)
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#123
Upscaling can look really good when using the right scaling algorithm. Some 360 games do this really well.
I don't think it'll be much help there though, considering it's a jump from 480p -> 1080p, not 720p to -> 1080p where the latter already looks good on a moderately sized HDTV. |
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Member
(11-19-2012, 01:47 AM)
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#125
It's moot because you have to start getting into high-end dedicated hardware to access significantly superior "interpolation" methods; and even then very few people could tell the difference.
Also most Wii games are aliased messes that no interpolation method could do anything with. |
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A Good Citizen
(11-19-2012, 01:49 AM)
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#126
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Member
(11-19-2012, 01:52 AM)
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#128
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Medal Princess
(11-19-2012, 01:56 AM)
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#132
The Wii has a notoriously bad video output chip - it was considerably worse than the GC. As I mentioned above, I think that could be a major contributing factor to the difference.
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Member
(11-19-2012, 02:00 AM)
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#135
I have a krp500m and if anything the wiiu's upscale is better. Not by a bunch, but it looks good. I assume it now going over HDMI is the big reason, as stated.
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A Good Citizen
(11-19-2012, 02:02 AM)
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#137
Too bad the Wii U doesn't play Gamecube games, or it'd be the definitive way to play them since the Wii output is so bad. GC component cable prices will remain insane...
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Member
(11-19-2012, 02:03 AM)
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#140
I did some comparison testing earlier. The Wii output on Wii u via HDMI is definitely crisper with richer color than the regular Wii via component on my setup. Sounds better too. It's not a huge difference, but noticeable.
Regular Wii was using Nintendo component cables and being up scaled from 480p by either my Onkyo receiver or my Sony TV, I tried both ways with the same result. |
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Member
(11-19-2012, 02:05 AM)
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#142
How about a comparison between setting the Wii U's video output to 480p (letting your TV upscale it) vs. letting the Wii U upscale to 1080p? That should let you know which has the better scaler.
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bish gets all the credit :)
(11-19-2012, 02:07 AM)
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#143
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Member
(11-19-2012, 02:08 AM)
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#144
Yeah, that move did kinda suck. Having no real knowledge of how Dolphin works I was an easy mark and was blown away. We have a couple of old tanks for the Wii stuff, though that was inspiring in comparison to how they look on our plasmas, which treat the Wii fairly well, actually.
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Member
(11-19-2012, 02:12 AM)
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#148
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Member
(11-19-2012, 02:20 AM)
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#150
I played some Xenoblade and klonoa earlier today and noticed the colors looked somewhat crisper, and things seemed less blurry. I immediately noticed the difference. It's not gonna make it look like dolphin or whatever, but on my HDTV it looks better than component on wii. Personally I think this Is great. As someone whose wii backlog is quite huge this will be a preferable way to play them IMO.
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