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Member
(11-21-2012, 04:44 AM)
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#102
Yeah, now you can have fun waiting years for this to leave Japan with the rest of us!
Seriously, they have a ton more Game Gear VC games than we do.. the international releases just stopped all of a sudden. It's extra irritating because they won't ever release any of the good stuff until they've released all the crap (ie Sonic). |
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Member
(11-21-2012, 04:44 AM)
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#103
I couldn't recall well enough what the two versions looked like to tell from the screenshots. If true, excellent. EDIT: Orrrrrr maybe I just missed the second word of the OP. And the screenshots look too high res to be SMS. Woo!
Last edited by jgkspsx; 11-21-2012 at 04:46 AM.
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Member
(11-21-2012, 05:06 AM)
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#108
When I was a kid and saw this the first time in the arcade, my jaw dropped. Like many of the old Sega games, they were just all technically jaw breaking awesome. Very few games do that now - in fact, no games. Those were amazing times.
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My Contribution
(11-21-2012, 05:06 AM)
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#109
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Member
(11-21-2012, 05:09 AM)
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#111
YES!!!!!!!!!!
I was just playing the original on Wii VC and thinking, "Why isn't this on 3DS?" PSYCHIC SUCCESS!!! http://www.youtube.com/watch?v=5jk-I_vkEHU |
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Member
(11-21-2012, 05:20 AM)
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#114
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Member
(11-21-2012, 05:24 AM)
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#118
Interesting, hopefully it'll get an EU release
http://www.youtube.com/watch?v=NMGG78yL6GM |
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Member
(11-21-2012, 05:28 AM)
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#119
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Member
(11-21-2012, 07:26 AM)
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#128
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The Motorcycle That Wouldn't Slow Down
(11-21-2012, 07:31 AM)
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#129
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Member
(11-21-2012, 07:37 AM)
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#133
Yeah, no kidding. In the past year alone, they've re-released Daytona USA, NiGHTS, a competent HD version of Sonic Adventure 2, the definitive version of Sonic CD, a fully english translated version of Monster World IV on all of the three digital console marketplaces, Jet Set Radio, and now this, complete with Sonic the Fighters' previously incomplete content being fixed up.
Hard to believe they kicked this gen off with terrible Backbone developed ports. |
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Maturity, bitches.
(11-21-2012, 07:38 AM)
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#134
Used to love this game on my Atari even if it was a crappy port. I was a kid so I was oblivious to such things.
Stylus controls should work well with this game and having the action of a different screen shouldn't hinder the experience at all since that's how it's normally played. The main theme is one of my favourite videogame tracks of all time. Well it sounds like it was a good idea to wait on the Wii Virtual Arcade version. Never did find out if it supported pointer controls... |
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Junior Member
(11-21-2012, 07:47 AM)
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#136
That all being said, I don't see anyone doing much else with 3D re-releases beyond what we've seen, "but maybe Sega is just crazy enough to.." Would also be interesting to see how gyro controls would play on this one. Too bad it kills the 3D effect on the non-XL version, I've not seen the bigger device yet so I can't wonder too much if it's something they'll try or not (it's optional in StarFox) |
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Member
(11-21-2012, 07:50 AM)
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#138
EDIT: they're also responsible for tat one SF2 VC release with online multiplayer, IIRC. It doesn't, but there's a mode that uses the tilt sensor in the Nunchuk to move. |
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Member
(11-21-2012, 08:22 AM)
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#143
I'm still waiting for people to catch on that SEGA has been doing a lot of good lately. Too many still think of them back in the mid-2000s, which was an extreme lowpoint for them. However, they've had a pretty good stride going on ever since 2008 and been getting progressively better, taking a lot of risks before their budget got into trouble (including publishing the Platinum games or Hyperdimension Neptunia, things like Valkyria Chronicles and Binary Domain, and the like), been doing fantastically on the digital front, and the core series of theirs have had a raise in quality recently (yes, even Sonic). They also have been using an excellent pricing strategy, with games like Sonic Generations, All-Stars Racing Transformed, Tekken, etc., all priced excellently and lower than the norm despite all being quality titles.
I'm really hoping the 'SEGA is a terrible company' stigma wears off soon.
Last edited by Dusk Golem; 11-21-2012 at 08:24 AM.
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Member
(11-21-2012, 08:27 AM)
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#144
Well they still are kinda terrible in that they repeatedly and consistently sent games out to die by releasing them on the same day as other huge titles by competing publishers, without any real advertising or promotion. It's hard to feel too sorry for them when they kept cutting their own throat like that.
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Maturity, bitches.
(11-21-2012, 09:14 AM)
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#149
Well I guess that would make the game too easy, but I used to play the Atari version with a mouse which is very similar.
It will wear off when Nintendo stops being doomed. |