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Member
(12-05-2012, 04:29 PM)
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#151
Without support of big Japanese third parties that want the world (like Square and Capcom), the Wii U won't be able to create an eco-system to support third party games in general, or even receive most of those games in the first place, and might fall rather quickly. Just look at the Wii itself, especially in Japan, where it fell much faster than worldwide - and I don't think the Wii U will repeat Wii's initial numbers anyway.
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Member
(12-05-2012, 04:32 PM)
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#152
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Member
(12-05-2012, 04:34 PM)
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#154
If you look at the software lineups, you'll see that Vita is much more of an otaku console than the 3DS (or Wii U for that matter).
Last edited by Snakeyes; 12-05-2012 at 04:40 PM.
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(12-05-2012, 05:22 PM)
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#157
MC includes the bundle with sales of the original game. Famitsu includes the bundle with sales of the BEST re-release.
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Member
(12-05-2012, 05:29 PM)
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#158
Independent ecosystem for games which cost few milions.
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(12-05-2012, 05:30 PM)
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#160
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Cranky. Very cranky.
Rather sarcastic to boot. (12-05-2012, 05:31 PM)
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#161
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Member
(12-05-2012, 05:38 PM)
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#162
Oh yes I do know that even we assume a more noticeable discrepancy between trackers we're looking at a fairly negligible amount
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Samus made me a Widower :(
(12-05-2012, 05:44 PM)
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#163
Namco Bandai:Vita::Capcom:Gamecube. It's not a perfect analogy, since Bamco's biggest Vita titles aren't exclusive, but as TGS suggested and as the subsequent ToHr and OP:PW announcements back up, it's fairly clear that they're the only major Japanese third party still on board with Vita to any significant extent.
As for Wii U: I still think we'll get some more Japanese third-party announcements before the end of the year, but if we don't, I can only conclude that something has gone seriously wrong. |
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(12-05-2012, 05:52 PM)
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#164
Vita will probably get a price cut around Soul Sacrifice (or shortly thereafter in the new FY) and be able to pass 360 maybe by June.
Last edited by donny2112; 12-05-2012 at 06:08 PM.
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(12-05-2012, 06:08 PM)
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#165
Edit: Should've edited this into the previous post. :(
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Banned
(12-05-2012, 06:37 PM)
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#167
Let's wait the end of the holiday season. Remember that both this and this were labeled as huge bombs after the first two weeks (in particular the second... And look how it sold the last weeks of the year). People tend to forget that Nintendo games, in particular those targeted to kids and families, are usually quite big in this period. Also, a factor that no one has considered: 3DS still have to have its mainline Pokémon games; indeed, on DS Mystery Dungeon saw its biggest sales in 2007, after Diamond and Pearl. |
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Member
(12-05-2012, 06:43 PM)
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#168
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Banned
(12-05-2012, 06:46 PM)
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#169
I'm saying that while declining, it cannot be called a "big disappointment" yet. First, it's not the mainline series; second, it's a cheap spin-off targeted to kids that are not used to buy the first day or the first week, therefore sales will be smooth over time; third, we're in the holiday season, you remember how Nintendo games tend to increase in the last weeks of the year, right? Fourth, no one is saying it will be among the best selling entries in the series, nor it will sell on par with the lowest selling title in the series. A big disappointment? No. |
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Member
(12-05-2012, 08:58 PM)
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#176
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Two copies sold? That's not a bomb guys, stop trolling!!!
(12-05-2012, 09:21 PM)
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#177
It's not such a big indicator, sure, but I still wanted to report this
Amazon Top 10 One PS3 title ( Yakuza 5) One Wii U title ( Mario) One Wii title ( Taiko) 4 3DS titles ( Paper Mario, NSMB2, Pokèmon, Layton v.s. AA) Two 3DS hardware items ( Pink XL and charger) 9/10 is Nintendo 36 items in the top 100 are 3DS related ( games and hardware) |
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Member
(12-05-2012, 09:37 PM)
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#180
the xl was never planned as a revision/replacement for the original 3ds, they were both intended to sell alongside each other
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Member
(12-05-2012, 10:22 PM)
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#182
There's only one person talking so much about pokemon "bombing"...
Truth be told, it's a game with expected legs. It's underperforming, yes, but we can't call it a bomb yet. That 3DS holdup is great, Nintendo must be really happy. And Vita, while not selling much hardware at all, looks to have a good week software-wise. If only this was one of those "not much going on" weeks on a healthy platform, rather than its best week in a long time. |
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Member
(12-05-2012, 10:27 PM)
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#183
Wow. Fate/Stay night did about 25,000 units more than I was expecting. For a game that's very barely an update, what a pleasant surprise! Granted, I'm one of those 30,000. Hahaha.
Atelier Totori also did much better too, considering it's a slightly enhanced port. |
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Member
(12-05-2012, 10:30 PM)
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#184
Guaranteed Type-Moon fanbase. It probably would have sold 30,000 no matter what platform it was on.
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XP-39C²
(12-05-2012, 10:34 PM)
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#185
3DS = 37 PS3 = 24 Vita = 10 WiiU = 9 Wii = 9 PSP = 6 DS = 4 Xbox 360 = 1 :) |
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Member
(12-05-2012, 11:24 PM)
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#187
Mentioned it in the release thread, but the Aeon in my town had Nintendo Land/NSMBU boxes up for display, I tried to pull the 'dumb foreigner' but they wouldn't sell them to me.
This store (city is ~215,000) has 24 premium and 12 basic packs for sale on Saturday. 'Tickets' for 'first come, first serve' customer given out between 9:00 and 9:15, on sale from 10:00. |
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(12-06-2012, 01:40 AM)
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#191
Timing.
In both NA and Japan (can't say for Europe), the Wii-U is being released riiiight before the biggest sales weeks of the year. Japan doesn't have a "Black Friday" so there is no annual guaranteed HUGE November sales crush like there is in North America. Their holiday boost comes much closer to the actual end of the year/New Year's vacation. In seemingly all territories, the strategy is to launch right before the big sales spike -- not unlike attacking a weak point for presumed massive damage. |
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Wastes hours checking old Famitsu software data, but that's why we love him.
(12-06-2012, 01:44 AM)
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#192
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Wastes hours checking old Famitsu software data, but that's why we love him.
(12-06-2012, 01:46 AM)
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#193
It isn't a very high bar, but MH 3G HD and DQX already represents better support than what Wii initially received |
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Member
(12-06-2012, 05:10 AM)
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#195
Taiko seems like a great success, I seriously didn't expect it to start this high.
Pokemon Mystery Dungeon will still sell decently in the end I'm sure, but it will still be a big drop from the DS games... Wonder what happened (none of that 3D backlash ridiculousness I'm sure). As for PL vs AA, I don't know. I'd rather wait till next week to call it a complete flop. Opening numbers aren't really that bad, and it might still sell its first shipment over the holidays. |
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(12-06-2012, 05:16 AM)
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#196
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Member
(12-06-2012, 05:17 AM)
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#197
Quote:
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Member
(12-06-2012, 07:40 AM)
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#199
Well, wrong expectations, imho. A cross-over is a spinoff (an experiment, also) and usually this kind of game sell less than the main normal episode of a brand. Looking at LTD AA numbers and to the "actual" Layton LTD potential I think that we have an average of 400K LTD for the main games. If a spinoff as this will be able to sell half (that's sure with a 130k opening), would be "flat" (neither positive nor negative); if this crossover will be able to sell 250K (to me easily achievable going into holidays and looking at usual L5 Nintendo legs) would be positive; if will be able to sell 300k over it would be a very good result. I repeat: probably some people were expecting this game to sell Layton PLUS AA in terms of LTD (800K?), or maybe people still think that Layton is an almost million seller on its own, otherwise I can't understand how it could be considered a negative debut Of course, if it will tank next week and desappear during the holidays, it will be disappointing and underperforming. |