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Member
(12-10-2012, 09:13 AM)
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#3101
Looks like the visitors map for Outer Heaven.
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Member
(12-10-2012, 09:16 AM)
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#3102
This is why Twin Snakes is a terrible game. I can ignore the dumbcutscenes , the weak new soundtrack and some of the iffy art (oh god, Otacon) but the fact that the game was so poorly designed was what made TTS a joke to me. It's actually insulting when compared to REmake, which had clearly had a lot of thought and effort put into it and was brilliantly executed. Even MGS4 Shadow Moses is vastly superior, even though that chapter is pretty boring.
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Banned
(12-10-2012, 09:16 AM)
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#3103
And lets look at the fact of why Twin Snakes is different... They hired spaz-filmmaker Ryuhei Kitamura to go into each cutscene and deliberately Matrix it up in order to make a distinct and crazy new product. It's a wild and wacky alternative vision (I enjoy it for what it is), but it clearly is not the standard telling of the tale. And of course it's not the version of MGS1's storytelling that earned the original praise. |
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Member
(12-10-2012, 09:18 AM)
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#3104
Also, while we're talking about tech, am I crazy for thinking Snake's hologram map in Ground Zeroes looked a little too high-tech for it being in a game in the 70s? Snake Eater had nothing even hinting at something like that, and it took place only ten years prior. There's still some part of me thinking it's present-day/future Snake. I mean, yeah Kojima can retcon like a bastard, but something like that seems like too much an oversight.
Last edited by disappeared; 12-10-2012 at 09:22 AM.
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(12-10-2012, 09:20 AM)
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#3105
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Member
(12-10-2012, 09:21 AM)
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#3106
http://www.youtube.com/watch?v=_Kav2...layer_embedded
Trailer is up on YouTube. Site also has images: http://www.mobydickstudio.se/en/ |
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Member
(12-10-2012, 09:23 AM)
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#3107
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Member
(12-10-2012, 09:23 AM)
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#3108
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(12-10-2012, 09:26 AM)
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#3109
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Member
(12-10-2012, 09:26 AM)
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#3110
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Member
(12-10-2012, 09:26 AM)
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#3111
Quote:
Kojima said Ground Zeroes was running on a PC with equivalent specs to a PS3. |
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Banned
(12-10-2012, 09:26 AM)
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#3112
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Member
(12-10-2012, 09:27 AM)
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#3113
![]() The kid definitely looks like he has a gas mask on. The only other people with a mask are the soldiers. |
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Member
(12-10-2012, 09:28 AM)
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#3114
And i liked Twin Snakes. Epic Thread btw! :D
Last edited by the TMO; 12-10-2012 at 09:40 AM.
Reason: damn phone
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Member
(12-10-2012, 09:28 AM)
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#3115
However, the map device in the Ground Zeroes trailer is the same Soliton Radar you develop using your R&D department on Peace Walker's motherbase... |
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Member
(12-10-2012, 09:29 AM)
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#3116
![]() ![]()
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Member
(12-10-2012, 09:32 AM)
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#3117
![]() ![]() ![]() ![]() The bandaged guys face doesn't appear to be all that disfigured. Seems like it's covered because he's someone that we'd instantly recognize. |
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Member
(12-10-2012, 09:33 AM)
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#3118
I've seen a lot of people say that Big Boss loses his arm from the car accident (polygon article and comments section of other websites). If you watch carefully Big Boss already has a missing arm during the car accident (that and the fact that he and the other dude are already bandaged up and wearing hospital patient clothes). The car accident happens AFTER he wakes up and tries to escape.
edit: the more I see of those 960x540 shots the more I think these are Vita screenshots (which would be pretty insane because its unbelievable that this can be done on a Vita). I can see pixelation/jaggyness in the doctor's beard which looks native res.
Last edited by infinityBCRT; 12-10-2012 at 09:37 AM.
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Member
(12-10-2012, 09:36 AM)
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#3119
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Member
(12-10-2012, 09:37 AM)
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#3120
resolution of the official screenshots are 960X540. It would have been interesting if it was 544 instead of 540
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Member
(12-10-2012, 09:38 AM)
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#3121
Didn't play PW though. Didn't know that. That's the one.
Last edited by disappeared; 12-10-2012 at 09:42 AM.
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(12-10-2012, 09:39 AM)
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#3122
Can't find a british colony or protectorate in Africa beyond 1968
There's Seychelles (part of Britain empire until 1976) actually but i doubt it's that. Plus, we still have the american flag in Ground Zeroes trailer and i assume it's the same location |
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Member
(12-10-2012, 09:39 AM)
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#3123
![]() ![]() these weren't actually in the trailer, right? |
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Member
(12-10-2012, 09:40 AM)
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#3124
Then again, the Cold War didn't end until 1999 in the Metal Gear universe so they've never really tried to sync up with reality. Unless they've retconned that aspect anyway, I can't remember. |
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Member
(12-10-2012, 09:41 AM)
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#3125
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Member
(12-10-2012, 09:42 AM)
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#3126
Not unless KojiPro and Sony unlocked some extra power that no one knew was in the Vita. The character models, lighting and textures are far beyond anything we've seen on the Vita. And that includes the tech demos.
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Member
(12-10-2012, 09:43 AM)
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#3127
Quote:
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Member
(12-10-2012, 09:43 AM)
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#3128
In Metal Gear Rising, we see extremely advanced technology being spread throughout the world to the public after The Patriots were destroyed. So I guess the official explanation as to why everything was so advanced back then is that The Patriots hid everything from the public, and humanity was actually much further along than everyone believed. |
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Junior Member
(12-10-2012, 09:44 AM)
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#3129
I'm really diggin' those screens.
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Banned
(12-10-2012, 09:44 AM)
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#3130
I seem to remember a lot of details getting left behind from those MSX games.... particularly in regard to Big Boss.... |
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Member
(12-10-2012, 09:44 AM)
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#3131
I find the trailer pretty unsettling to be honest.
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Member
(12-10-2012, 09:45 AM)
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#3132
And the guy/girl at the end of the hallway standing in front of the elevator, there is no explosion in the direct feed trailer.
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Member
(12-10-2012, 09:45 AM)
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#3133
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Banned
(12-10-2012, 09:47 AM)
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#3134
Me too.
If it's the opening intro for the game, I think it could rival the introductions of past games.. MGS1, 2 and 4 had intros that were highly regard at the time of their launch, and this seems to do the same, but in a pretty twisted new direction... |
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Member
(12-10-2012, 09:49 AM)
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#3135
Pretty clear face shot.
![]()
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Cranky. Very cranky.
Rather sarcastic to boot. (12-10-2012, 09:49 AM)
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#3136
i haven't kept up with this huge thread, but why did people jump straight to metal gear solid? of course i see all the similarities and stuff, but is this supposed to be ground zeroes? or is the plan to really have three console metal gear games in the span of two years?
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Member
(12-10-2012, 09:50 AM)
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#3137
Imagine if The Sorrow came back to haunt Big Boss.
![]() Which makes sense to a certain extent that The Fury (Use of fire), Volgin (The armor seen) and the Boss (The Horse seen) could be back.
Last edited by TheOddOne; 12-10-2012 at 09:53 AM.
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Member
(12-10-2012, 09:52 AM)
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#3138
I also noticed some pixelation in the 960x540 images... and that pixelation would be gross in 1280x720 compared to Ground Zeroes...
Something doesn't fit... Also, I don't really think Vita can move this... |
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Member
(12-10-2012, 09:52 AM)
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#3139
I want to play this game.
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Member
(12-10-2012, 09:53 AM)
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#3140
hmm.. do Elevators normally have a "G" for ground level..? or is that a hint at Ground Zeroes..?
![]() and this is Merryl right..?
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Member
(12-10-2012, 09:54 AM)
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#3141
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Member
(12-10-2012, 09:57 AM)
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#3142
Merryl was most likely not born yet or was a child when this game takes place.
I think the point is that most elevators don't have both "G" and "1". I think Hanmik is on to something there.
Last edited by infinityBCRT; 12-10-2012 at 09:59 AM.
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Member
(12-10-2012, 09:57 AM)
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#3143
Meryl wasn't even a nut in Campbell's balls at this point in time. |
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Member
(12-10-2012, 10:07 AM)
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#3144
Huh? At least in UK/Europe, the ground floor and 1st floor are different - the first floor actually being the first one up from the ground. Hence almost every elevator has both G and 1. Didn't realise that was different other places.
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Member
(12-10-2012, 10:07 AM)
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#3145
Watching the VGA's it didn't really phase me. At 3 AM in the morning it really is unsettling and eerie. Bigboss having a coma nightmare like this makes sense, and a lot of things in the trailer allude to his life.
- Volgin covered in flames, not dead from the last time they met. Glowing red eyes. - Flame Unicorn representing The Boss's horse, a reminder of their relationship - Raikov/Eva/The Boss covered in flame - The whale launching and destroying the helicopter could allude to Bigboss's experience with fighting and seeing the Shagohod. So this is a coma nightmare, which is effecting Bigboss's emotions and the player's emotions also. The fire and flame motif actually makes sense. The nightmare shown takes place after Metal Gear 2, the two phantoms tagline could mean you play as both Bigboss and Solid Snake. What you do and how you play as Bigboss will effect and change how you play as Solid Snake. The first act of MGS V will be Ground Zeroes, you play as Bigboss and build up Outer Heaven. The second act will have the player playing as Solid Snake and infiltrating and destroying what Bigboss/the player previously built. The third and final act will be Solid Snake infiltrating Zanzibar Land, this time the player will have no knowledge or previous experience with what Bigboss has done. The finale being Solid Snake burning Bigboss would lead to what's shown in The Phantom Pain trailer, The Phantom Pain is actually just the epilogue of the game, the player plays as Bigboss when he's in his coma. Kojima potentially showed us the last moments of the game without actually spoiling anything. |
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Member
(12-10-2012, 10:07 AM)
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#3146
I've figured it out. When the woman says "V has come to" she obviously referring to Vic Boss. She was influenced by Chico's accent since he was captured in Ground Zeros. Because of Amanda's death and the constant plug in of headphones in himself, he lost his sanity but began to unlock psychic powers because of previous exposure to radiation.
When Big Boss awakens in the hospital, Chico goes berserk, he is the kid in the elevator, he is Psycho Mantis. This is followed by all of Big Boss' hallucinations seen in the trailer. |
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Member
(12-10-2012, 10:08 AM)
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#3147
.
Last edited by PSY・S; 12-10-2012 at 11:52 AM.
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Member
(12-10-2012, 10:11 AM)
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#3148
Of course Vita can't run this. I'd be surprised if PS360 run this with no problem. |
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Member
(12-10-2012, 10:16 AM)
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#3149
Yeah, MG1 was based in 1995 but since it came out in 1987, they didn't know the USSR was about to collapse. MG2 then ended it in 1999.
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Member
(12-10-2012, 10:17 AM)
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#3150
There's a statue of someone riding a horse here. Can this be linked to anything other than The Boss?
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