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Aquamarine
GAF's Resident Waifu
(12-17-2012, 12:52 AM)

Originally Posted by Petrie

Well 3DS Roms are already on the internet aren't they?

Unfortunately this would let them be played, but frankly I care more about my ability to load all my games conveniently than I do a bunch of pirates getting to play for free. They aren't going to buy the games anyways, so don't neuter the convenience of my stuff on account of them.

Unfortunately, 3DS has had a piracy scene building for quite a while now.

There's about... 226 games so far that have been dumped and released through illegal channels (AKA the piracy scene).

It's all done in preparation...the moment some kind of exploit gets leaked to the public, expect piracy on the system to run rampant.

I just hope the 3DS doesn't end up as another PSP. That system was plagued by vast amounts of piracy that hurt software sales.
Last edited by Aquamarine; 12-17-2012 at 01:03 AM.
-MB-
Member
(12-17-2012, 12:53 AM)
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Originally Posted by Aquamarine

Unfortunately, 3DS has had a piracy scene building for quite a while now.

There's about... 226 games so far that have been hacked / decrypted and released through illegal channels (AKA the piracy scene).

It's all done in preparation...the moment some kind of exploit gets leaked to the public, expect piracy on the system to run rampant.

I just hope the 3DS doesn't end up as another PSP. That system was plagued by vast amounts of piracy that hurt software sales.

The games aren't hacked and decrypted at all, theyre merely raw dumps from cards, nothing else.
Lonely1
Junior Member
(12-17-2012, 12:58 AM)
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Originally Posted by Jockel

Nope, because then the whole top screen wouldn't be illuminated.

Huh? The 3DS doesn't has that capacity, i believe.
Instro
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(12-17-2012, 01:01 AM)
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Originally Posted by Aquamarine

Unfortunately, 3DS has had a piracy scene building for quite a while now.

There's about... 226 games so far that have been hacked / decrypted and released through illegal channels (AKA the piracy scene).

It's all done in preparation...the moment some kind of exploit gets leaked to the public, expect piracy on the system to run rampant.

I just hope the 3DS doesn't end up as another PSP. That system was plagued by vast amounts of piracy that hurt software sales.

I imagine the piracy problem on the DS was more rampant, which is probably why the 3DS remains unhacked.
Jockel
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(12-17-2012, 01:10 AM)
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Originally Posted by Lonely1

Huh? The 3DS doesn't has that capacity, i believe.

Eh, I remembered it wrong. But you can tell if it's DS, because the area with actual content is slightly brighter.
Aquamarine
GAF's Resident Waifu
(12-17-2012, 01:14 AM)

Originally Posted by -MB-

The games aren't hacked and decrypted at all, theyre merely raw dumps from cards, nothing else.

Right. I used the wrong terminology. I meant "hacked / decrypted" in the sense that hackers found a way to dump the ROM (unlocked the cart), but they're still unusable because hackers haven't found the encryption keys / the 3DS has a good amount of anti-piracy measures.

Originally Posted by Instro

I imagine the piracy problem on the DS was more rampant, which is probably why the 3DS remains unhacked.

It certainly had a big impact, especially in Europe. But I'm not sure if DS piracy had the same kind of impact on software sales... as PSP piracy.

Last edited by Aquamarine; 12-17-2012 at 01:20 AM.
Pineconn
Member
(12-17-2012, 01:14 AM)
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Yay, people stealing games.
Pikma
Member
(12-17-2012, 01:15 AM)
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I can't believe I'm excited for this to be true, but there's so many JP games I waaaaant!

Too bad this would bring piracy as well...
Last edited by Pikma; 12-17-2012 at 01:18 AM.
Augemitbutter
Member
(12-17-2012, 01:15 AM)
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kill the region lock.

it's all i need.
ffdgh
Member
(12-17-2012, 01:16 AM)
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I knew dissidia was hurt by piracy but damn I didn't know it was that bad.
ohlawd
Member
(12-17-2012, 01:18 AM)
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Holy crap @ those illegal download numbers for Dissidia and PSO2. How about Peace Walker?
bangai-o
Banned
(12-17-2012, 01:18 AM)
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mp4 support?
Alfredo
Member
(12-17-2012, 01:19 AM)
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I just want to play the new Tomodachi Collection when it comes out!
perorist
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(12-17-2012, 01:19 AM)
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Originally Posted by Aquamarine

It certainly had a big impact, especially in Europe. But I'm not sure if DS piracy had the same kind of impact as PSP piracy on software sales...

This is really interesting, what are the piracy numbers derived from?
supahkiwi
Member
(12-17-2012, 01:21 AM)
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Originally Posted by Aquamarine

Right. I used the wrong terminology. I meant "hacked / decrypted" in the sense that hackers found a way to dump the ROM (unlocked the cart), but they're still unusable because hackers haven't found the encryption keys / the 3DS has a good amount of anti-piracy measures.



It certainly had a big impact, especially in Europe. But I'm not sure if DS piracy had the same kind of impact on software sales... as PSP piracy.

I could be wrong, but weren't the R4's released after the release of New Super Mario Bros DS?
Shahed
Member
(12-17-2012, 01:21 AM)
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So no more region lock hopefully soon? Forget Japanese games, I just want the ability to play US games!
Aquamarine
GAF's Resident Waifu
(12-17-2012, 01:22 AM)

Originally Posted by perorist

This is really interesting, what are the piracy numbers derived from?

They're from a CESA (Computer Entertainment Supplier’s Association in Japan) piracy report for certain DS and PSP games.

Not sure what their methodology was for determining this kind of thing.

Originally Posted by supahkiwi

I could be wrong, but weren't the R4's released after the release of New Super Mario Bros DS?

Early 2007 when it came out. NSMB: DS came out Mid 2006. However, NSMB: DS sold the vast majority of its copies since 2007.
Last edited by Aquamarine; 12-17-2012 at 01:30 AM.
itsgreen
Member
(12-17-2012, 01:22 AM)
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Originally Posted by perorist

This is really interesting, what are the piracy numbers derived from?

Yeah... I'm not buying it ;)
Tagg9
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(12-17-2012, 01:22 AM)
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Originally Posted by Aquamarine

It certainly had a big impact, especially in Europe. But I'm not sure if DS piracy had the same kind of impact on software sales... as PSP piracy.

What's the source for this? I'm sure there were way more downloads for NSMB.
Mileena
Banned
(12-17-2012, 01:22 AM)
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I'd use this to get rid of Nintendo's stupid ass region lock. Plz hackers.
Ronok
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(12-17-2012, 01:23 AM)
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Originally Posted by Aquamarine

Right. I used the wrong terminology. I meant "hacked / decrypted" in the sense that hackers found a way to dump the ROM (unlocked the cart), but they're still unusable because hackers haven't found the encryption keys / the 3DS has a good amount of anti-piracy measures.



It certainly had a big impact, especially in Europe. But I'm not sure if DS piracy had the same kind of impact as PSP piracy on software sales...

I assume this is taken from bittorrent trackers? Because I'd assume that PSP would show higher numbers there due to larger file size....
Petrie
Member
(12-17-2012, 01:24 AM)
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Originally Posted by perorist

This is really interesting, what are the piracy numbers derived from?

Statistics like this tell us nothing other than that better games sell better.
Jockel
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(12-17-2012, 01:29 AM)
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Originally Posted by supahkiwi

I could be wrong, but weren't the R4's released after the release of New Super Mario Bros DS?

Technically, you aren't, but R4s weren't the first devices that enabled homebrew and ROM playback on the DS. If I remember correctly, there was quite a bit of drama because of that particular game making it's way onto the internet like 3 weeks earlier, even before that years e3.
nmanma
Junior Member
(12-17-2012, 01:31 AM)
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I always found it weird how the Vita was the first one to be hacked, since the 3DS seems more open (SD cards, no content manager)

On the other hand I have no idea how hacking actually works, but it seems counterintuitive nonetheless
EmmanuelMunoz
Member
(12-17-2012, 01:31 AM)
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Originally Posted by Tagg9

What's the source for this? I'm sure there were way more downloads for NSMB.

"Axis Title"

Makes me think it's not too reputable.
Aquamarine
GAF's Resident Waifu
(12-17-2012, 01:31 AM)

Originally Posted by Jockel

Technically, you aren't, but R4s weren't the first devices that enabled homebrew and ROM playback on the DS. If I remember correctly, there was quite a bit of drama because of that particular game making it's way onto the internet like 3 weeks earlier, even before that years e3.

There's definitely been homebrew since Mid 2006, around the time that NSMB came out.

Originally Posted by EmmanuelMunoz

"Axis Title"

Makes me think it's not too reputable.

http://www.siliconera.com/2010/06/09...s-piracy-list/

http://www.siliconera.com/2010/06/13...d-in-pictures/
Last edited by Aquamarine; 12-17-2012 at 01:33 AM.
iLLmaticV3
Member
(12-17-2012, 01:35 AM)
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If this means no more region-lock, I'll actually consider a 3DS purchase next year.
EmmanuelMunoz
Member
(12-17-2012, 01:35 AM)
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From GBATemp

<yellows8>the code which patched errdisp was loaded from SD card btw.
<shlee>Save game? random binary? FS glitch?
<yellows8>savegame for the arm11 userland ROP.
...
<yellows8>it's a gamecard savegame yes.

Originally Posted by Aquamarine


http://www.siliconera.com/2010/06/09...s-piracy-list/

http://www.siliconera.com/2010/06/13...d-in-pictures/

That just makes me disspointed in the chart making skills of Siloconera.
B.K.
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(12-17-2012, 01:40 AM)
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Originally Posted by nmanma

I always found it weird how the Vita was the first one to be hacked, since the 3DS seems more open (SD cards, no content manager)

Vita hasn't been hacked. The PSP emulator has been hacked. It's no different than being able to run DS homebrew out of the box on a 3DS.
Raelson
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(12-17-2012, 01:41 AM)
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Originally Posted by Ronok

I assume this is taken from bittorrent trackers? Because I'd assume that PSP would show higher numbers there due to larger file size....

Probably. I don't think a lot of people used torrents for DS games. Those numbers mean absolutely nothing.
The_Joker
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(12-17-2012, 01:43 AM)
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so the only proof we have is this picture?
Aquamarine
GAF's Resident Waifu
(12-17-2012, 01:43 AM)

Originally Posted by B.K.

Vita hasn't been hacked. The PSP emulator has been hacked. It's no different than being able to run DS homebrew out of the box on a 3DS.

I don't think hackers have figured out how to properly dump Vita cartridges yet. So even if some hacker manages to get some kind of CFW on Vita, there's still no Vita games for him to play.
Last edited by Aquamarine; 12-17-2012 at 01:46 AM.
Arc07
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(12-17-2012, 01:45 AM)
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Originally Posted by Aquamarine

I don't think hackers have figured out how to properly dump Vita cartridges yet. So even if some hacker manages to get some kind of CFW on Vita, there's still no games for him to play.

lol
moozoom
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(12-17-2012, 01:51 AM)
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Originally Posted by Instro

I imagine the piracy problem on the DS was more rampant, which is probably why the 3DS remains unhacked.

If by more rampant you mean : "everybody I know has a flashcart, buy one for each of their kids and nephews for christmas and none of them ever buys another game again" ... Yes it was (and still is) a big problem in France. I saw people buy R4 carts in a videogame store and the clerk offered to peruse his laptop to make a selection of roms to fill the micro SD.

Also I heard many people complaining that Nintendo copy-protected the latest pokémon games, how dare they.
Mileena
Banned
(12-17-2012, 01:54 AM)
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Originally Posted by Aquamarine

I don't think hackers have figured out how to properly dump Vita cartridges yet. So even if some hacker manages to get some kind of CFW on Vita, there's still no Vita games for him to play.

I laughed
Foffy
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(12-17-2012, 01:58 AM)
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Originally Posted by Aquamarine

Right. I used the wrong terminology. I meant "hacked / decrypted" in the sense that hackers found a way to dump the ROM (unlocked the cart), but they're still unusable because hackers haven't found the encryption keys / the 3DS has a good amount of anti-piracy measures.



It certainly had a big impact, especially in Europe. But I'm not sure if DS piracy had the same kind of impact on software sales... as PSP piracy.

This is a little surprising to me, considering if you take into account flashcards and emulators, it's much more easier to get DS games pirated. You don't even need to own a fucking DS.
Petrie
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(12-17-2012, 02:00 AM)
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Originally Posted by Foffy

This is a little surprising to me, considering if you take into account flashcards and emulators, it's much more easier to get DS games pirated. You don't even need to own a fucking DS.

Problem with these stats is its only downloads, and frankly lots of people just buy pre loaded flash carts and such, plus if they're only counting torrents they are missing a lot of the DS downloads.
wsippel
(12-17-2012, 02:00 AM)

Originally Posted by The_Joker

so the only proof we have is this picture?

Yellows8 was apparently involved, and he's a known quantity. If he says it's real, it's real. But it's also pretty much useless as it is. It's an interesting achievement, but very early, basically useless to endusers, and it's impossible to tell if this hack will actually lead somewhere. Sudokuhax on DSi, which used a similar approach and was much easier to use, didn't.
Zero-Crescent
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(12-17-2012, 02:01 AM)
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Originally Posted by Tagg9

What's the source for this? I'm sure there were way more downloads for NSMB.

It was some supplier association firm in Japan. The criticism of the data is that they were very lazy in compiling their "worldwide" piracy data; all they did was assume that Japan made up 25% of the global market, and thus, they multiplied their Japanese piracy data by 4. Naturally, this led to results that were downright odd when placed in a global context, like Phantasy Star Portable 2 being in second place.
Supermanisdead
Wishes he was as cool as MC Miker G & DJ Sven
(12-17-2012, 02:01 AM)
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Holy fuck at those Dissida piracy numbers. I wonder why they even bothered with a sequel.
Fusebox
Banned
(12-17-2012, 02:01 AM)
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Originally Posted by Foffy

This is a little surprising to me, considering if you take into account flashcards and emulators, it's much more easier to get DS games pirated. You don't even need to own a fucking DS.

My guess is that the younger DS demographic don't care/know as much about piracy as the older PSP demographic.
Foffy
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(12-17-2012, 02:01 AM)
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Originally Posted by Petrie

Problem with these stats is its only downloads, and frankly lots of people just buy pre loaded flash carts and such, plus if they're only counting torrents they are missing a lot of the DS downloads.

True. Many DS games are in small sizes so locker sites seemed more applicable for those games. Wasn't every PSP game designed to leave chunk data so their filesize always took up the full capacity of the UMD? Wii games did that, too, so 1 GB+ files seem more spread on torrents than 100 MB files.
iceatcs
Banned
(12-17-2012, 02:01 AM)
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Originally Posted by Foffy

This is a little surprising to me, considering if you take into account flashcards and emulators, it's much more easier to get DS games pirated. You don't even need to own a fucking DS.

The problem is lot of DS pirate missing in count because rom are so easy to get from any "rapidshare" sites rather than torrent.
Phazon
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(12-17-2012, 02:04 AM)
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Originally Posted by Foffy

This is a little surprising to me, considering if you take into account flashcards and emulators, it's much more easier to get DS games pirated. You don't even need to own a fucking DS.

A lot of people (casual) don't have a lot of knowledge and experience. One anti piracy measure like we saw with the Pokémon games and most of them won't succeed in getting it to work. The people who have managed to hack their PSP are people who know how to do all that stuff. So in a certain way, these numbers make sense for me :)
wsippel
(12-17-2012, 02:05 AM)

Originally Posted by iceatcs

The problem is lot of DS pirate missing in count because rom are so easy to get from any "rapidshare" sites rather than torrent.

Exactly. DS ROMs were small enough to use more convenient distribution channels like Rapidshare or Megaupload.
Petrie
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(12-17-2012, 02:08 AM)
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Originally Posted by wsippel

Exactly. DS ROMs were small enough to use more convenient distribution channels like Rapidshare or Megaupload.

Yep. Using torrents wouldnt even be worth it.
DangerousDave
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(12-17-2012, 02:14 AM)
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Originally Posted by wsippel

Exactly. DS ROMs were small enough to use more convenient distribution channels like Rapidshare or Megaupload.

Also, piracy DS games were bundled in packages of 50 or 100 games, because the low size.

I'm sure that piracy on DS was higher than those numbers, but certainly much more people played illegally some PSP games than legally, and I'm not sure that this was the DS situation.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps 30 fps
(12-17-2012, 02:31 AM)
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Yeah, if they can kill the region lock I will be ecstatic.
KojiKnight
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(12-17-2012, 02:44 AM)
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Originally Posted by Jockel

Technically, you aren't, but R4s weren't the first devices that enabled homebrew and ROM playback on the DS. If I remember correctly, there was quite a bit of drama because of that particular game making it's way onto the internet like 3 weeks earlier, even before that years e3.

First year the DS was released they had passthrough devices... meaning it could pass DS code from the GBA slot and you could use GBA backup devices to run homebrew/pirate.

Later passthroughs were made redundant when a hacked DS firmware hit the scene. It involved shorting a protection contact on the back of the DS to install but it made it so that if a GBA device had a certain bit of code in it's header, it would automatically be loaded as a DS device.

This code was later hacked and made the first bricking program (literally displaying a brick on the screen). If you used the protected means of installing, you could reinstall... but if you didn't your device was screwed.

Later on DS slot cards started coming out. These actually had integrated DS games used to piggy back off of (which is why they were HUGE and stuck out quite a bit from the system). It wasn't till they managed to actually hack the encryption of the DS games that they were able to slim the carts down to regular DS game size.

I could go on <_< but I've already taken this off topic enough I guess.

Anyways, as others have said this one line of code doesn't mean much, if they wanted to prove it they'd have been better off displaying in the pillar boxes on the top screen. Still, will be interesting to see what, if anything, comes of this in the long term. Not many people have the hardware to install modified saves into their 3DS cards.
donny2112
Member
(12-17-2012, 02:47 AM)

Originally Posted by nasos_333

I want games like Ni no Kuni and Bravely Default more than anything on DS-3DS and they are the ones not coming to US :(

That should already run fine on DS and 3DS outside of Japan. It was only DSi/DSi-"enhanced" DS games that were region locked. Regular DS games were always region-free.

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