Gaming Age - B+
Destructoid - 9/10 A beautiful, bold, and supremely enjoyable videogame in its own right. It deserves to be praised...Action games may come deeper and harder than this, but few are as pleasurable.
Gamespot - 8/10 DmC succeeds both in its story and in its brilliant combat, and it looks the business too, despite a few minor glitches and the more colour-soaked levels looking like they've spent a little too much time in an Instagram filter.
IGN - 8.9/10 360 version | 8.5/10 PS3 version Long-time Devil May Cry fans unsure of Ninja Theory's treatment can abandon their fears. DmC hurls Dante into a newer, better world, complete with a glorious combat system and enough style to make old Dante proud.
EGM - 9.5/10 DmC is everything a reboot should be-confident, thoughtful, and brazenly unafraid to sacrifice a few sacred cows along the way. For all the backlash they've had to face, developer Ninja Theory has delivered the most polished, refreshing, and memorable hack-and-slash experience in recent memory.
1UP - A Ninja Theory's reboot is brazen, fast, and devilishly clever
Edge - 8/10 This is the best entry in its genre since Bayonetta, and might just be the best game Ninja Theory has made to date.
Eurogamer - 8/10 Ninja Theory has absolutely nailed the leading man and the combat system - by far the most important things - and DmC is clearly a labour of love, a tribute as well as a new beginning.
Gametrailers - 8.5/10 Ninja Theory has done right by Devil May Cry, delivering a striking game that honors the series' essence while still feeling like the product of a distinct vision. If you can forgive a few excesses--like the pretty-but-toothless boss fights--you'll find that your old friend hasn't changed all that much on the inside, in spite of his new style.
Thesixaxis - 7/10
It’s obvious why long time fans of Devil May Cry had concerns about the reboot of the series but Ninja Theory have done a lovely job with taking over the reigns. It’s certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game’s combat more than makes up for it. It’s simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante’s picked up every weapon there’s simply so much available to you, and it’s what sets the game apart.
PSNation - A- Even with some weird yet minor issues, ‘DmC: Devil May Cry’ is a really good game. I’d say that Ninja Theory have done a great job with rebooting the franchise, and have definitely earned some props with this one. Even with the ridiculous end-boss (thanks to Phil Kollar for revealing the obvious to me), DmC should satisfy anyone looking for an over-the-top, action-packed experience with an amazing flair for the cinematic.
Adam Sessler's Review - 3/5
Gameinformer - 9/10
Famitsu - 34/40 9/8/9/8
OXM UK - 9/10 (Not 100% confirmed yet)
X360 Magazine UK - 9/10
LEVEL (Swedish game magazine) - 9/10
Summary of LEVEL review:
Gamemasters UK Review - 89/100
Originally Posted by Yoshichan
- Lots of fun variation in the level design. Dante swings between platforms, avoids incoming trains and explores vertical sewers
- The multiple stage transformations throughout the game is well integrated in the story that is being told
- Ninja Theory is taking a more serious approach than Capcom in the story-department
- The controls in DmC isn't as good as in the previous DMC-games - it's much better
- DMC-veterans will feel "home"
- Basically all the changes has been for the better good; combining Devil May Cry's deep, sophisticated action with the modern action-adventure stage-design
Originally Posted by RazMaTaz
-The otherwise excellent story fades toward the end
-There's nothing here that's nearly as memorable as duking it out with Phantom and Virgil from the 2001 original
-New Dante is younger, meaner and swearier than his predecessor and-despite better voice acting-lacks that certain spark
-DmC combat doesn't feel as progressive as the rest of the game and is let down by the cookie cutter boss battles.
-Despite not making as heavy of an impact as the original rebooted DmC is still a bloody fantastic action game
-It's a close run thing, but 2001 DMC takes it by a hair's width thanks to its smooth combat and iconic hero
Italian Insight Factor Review - 7.5/10
DISCLAIMER: As of this time no online review has the review code of the game and thus this review was taken down as it allegedly does not even have the review code. The link and translation will remain here as proof that it once existed and not a figment of people's imagination.
*More accessible than its predecessors and a valid reboot.
*There is a "loss of depth" and the game is easier than previous games in the franchise.
*Overall experience is still nice and fun.
*Plot isn't that exciting or technically impressive... fails to rise to the occasion. Game might have scored higher by the review if it was better.
*The art design and different take on the fiction will not rest well with the stalwarts of the franchise but it's far from being a total failure.
*Omission of lock on is absurd and inexplicable. This results in comparatively more chaotic and less tactical combat than in the past.
*Graphics not technically impressive, some low polygon models and low resolution texture with 30FPS.