|
Member
(01-02-2013, 04:21 AM)
|
#203
Evolved version of Neptune. Yes. I think the ultimate evolution of Neptune is already in US PAD so eventually you can get him to 7* and look super badass. |
|
Member
(01-02-2013, 08:13 AM)
|
#215
Just found out Hades is one of the (few) Monsters capable of becoming a dual-attribute monster through power-up fusion.
http://zh.pad.wikia.com/wiki/%E7%A9%...BF%9B%E5%8C%96 this is gooooood. Does anyone know if you lose the dual-attribution upon evolution? Or do you keep it? From the wiki I think it's either become dual-attributed or evolve... Not sure what's best yet... (But I'm far from that point anyway) Dark-Dark Hades: ![]() Dark-Light Hades:
|
|
Member
(01-02-2013, 08:28 AM)
|
#216
|
|
Member
(01-02-2013, 08:32 AM)
|
#217
oooh you're right, it's from 131, not from 130, I misread. Makes more sense. Oh well. I still can't imagine getting enough coins for all these fusions up til max level oO
|
|
Junior Member
(01-02-2013, 11:34 AM)
|
#220
|
|
Member
(01-02-2013, 12:08 PM)
|
#223
FYI the devs of this have kind of a cute game called Princess Punt that is pretty fun too, I love seeing a dev come out of nowhere and "change the game" especially in the face of lazy dev houses slapping together some web pages on a SQL DB transaction system and charging people tons of money for cheaply created artwork of cards (AKA 99% of social games in Japan)
I am getting a little hooked on this game - still don't understand some things - like whether it is better to have a mix of all colors in your team or if it is better to focus on a pair of colors. Also I don't understand the system of bringing a friend monster along - sometimes I get lucky and get super high level one and some times I don't, so I don't see what the difference is besides randomness (what does that person benefit out of it too?) So far I have just been absorbing and leveling up one strong monster of each color - the rare gacha I got after tutorial was a 5 star genie lady thing (yellow color) that seems pretty cool so far. |
|
Member
(01-02-2013, 12:21 PM)
|
#224
GungHo isn't exactly a no-name dev; you might have heard of a little game they make called Ragnarok Online.
Also the benefit they get from having you as a friend is that they also get the option to add your leader to their party. You also get the benefit of their leader skill - the "4x" team is a build where you use a leader that grants 2x to an element and a helper leader that does the same. The leader skill will only activate when they're friends with you. |
|
Member
(01-02-2013, 12:23 PM)
|
#225
My ID is 380,534,297 if anyone wants to add me :)
Last edited by Jinko; 01-02-2013 at 12:36 PM.
|
|
Member
(01-02-2013, 12:53 PM)
|
#227
Yep, this game sure is crack. I can't stop playing, well I'm forced too now, because of battery.
I rolled Ceres and decided to just go with it. It's one of the rares from the new years promotion I believe, however the leader skill seems kind of underwhelming comparing to what I've seen from others. |
|
Member
(01-02-2013, 01:58 PM)
|
#230
I am so confused on the evolutions and stuff. I played for a bit yesterday without really getting into any guides and I'm sure I wasted a lot of coins doing meaningless fusions. I did reroll a few times to get a Thor before moving on though. I can certainly understand how the game would be VERY difficult without the beefy guy. The rest of my monsters don't do squat for damage.
Guess I'll dig into a guide today and see if I want to keep playing. I'm feeling a mafia wars sort of vibe with these stamina bars lol. |
|
Member
(01-02-2013, 02:28 PM)
|
#231
|
|
Member
(01-02-2013, 02:30 PM)
|
#232
So this thread got me to try P&D again, it seems interesting but when does the challenge set in? Feels like I'm just matching gems and a few minutes later the dungeon is over, not even really looking at the monsters or what is going on. Does it ever get to a point where you need to think about what you're doing? Plan strategically? How bad is the pay wall?
|
|
Member
(01-02-2013, 03:12 PM)
|
#234
The dungeons start getting harder during the latter half of the 5 Stamina ones. That's when the monsters/bosses start having more HP, and start getting more resistant to damage. |
|
Junior Member
(01-02-2013, 03:44 PM)
|
#237
Man, this game's really fun. Played almost all night.
I got pretty lucky after some rerolls and got myself an Amaterasu (with +1 ATK lol). Though it already gets harder, as my team's ATK is crap now. Would like to have some friends, preferably with hard hitting monsters. ID 380,733,294 My second roll now was a Verche, can't use it though, as my team cost is too high :/ |
|
Member
(01-02-2013, 03:47 PM)
|
#238
What are some "common" creatures use in their teams? I spent time raising up my toytops only to find out it sucks (from people here) but my team in general really blows outside of my main and the ones friend I bring along. I have no gold/black at all either.
I am rank 29 or so. My top dungeon currently is the Giants. |
|
Member
(01-02-2013, 03:51 PM)
|
#241
You can think of pal points as another currency. As you use your friend's leaders and they use yours, you'll be rewarded with 10 points. People not on your friends list will only grant 5 (in addition, their leader skill won't work). Once you accumulated 200 points, you can try your luck at the pal egg machine. The monsters there aren't too special but every once in awhile, you'll come across something good.
|
|
Member
(01-02-2013, 03:53 PM)
|
#243
Another tip: The game tells us you can target a specific monster by tapping on them. Well, what they didn't tell you was that you can actually target up until the very last moment, after you already moved the orbs, but before damage is dealt. |
|
Member
(01-02-2013, 03:55 PM)
|
#244
|
|
Member
(01-02-2013, 03:57 PM)
|
#245
He's one of the "valuable" non-gods listed in the OP. Whether it not you want to go for better is up to you.
After Castle of Satan is when it seems like most people start having second thoughts about whether their teams are up to snuff to tackle the rest of the game. For example, I recently got crushed by a boss battle that consisted of two knights that would individually hit me for over 50% of my HP bar. Normally I'd just heal after taking one hit, but the game sets the fight up such that they always attack on the same turn. There's a few ways I could approach this fight: 1. Add high HP monsters to my team so I can actually survive both attacks in the same turn 2. Set up a Resolve/Zombie team that allows me to survive the fatal blow 3. Set up a high attack team and Zerg one of the knights before it has a chance to attack Right now I don't have the monsters to allow those strategies to be effective, so I've spent the past few days filling in holes in my teams. |
|
Member
(01-02-2013, 03:58 PM)
|
#246
Leader abilities are passives. Activte abilities require a certain amount of turns until it activates. A turn only counts if you made a successful match. |