iNvid02
Member
(01-23-2013, 12:30 PM)

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#2201

Nabs
(01-23-2013, 12:31 PM)

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#2202

ahahaha
Stallion Free
Cock Encumbered
(01-23-2013, 12:33 PM)

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#2203

Beautiful, I'll work that into the OP.

Done.
Last edited by Stallion Free; 01-23-2013 at 12:52 PM.
legacyzero
Member
(01-23-2013, 12:40 PM)

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#2204

LOL Is that Stallion delivering so much justice?

I fear the Stallion.
Sethos
Member
(01-23-2013, 12:49 PM)

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#2205

KyleN
Banned
(01-23-2013, 12:50 PM)
#2206

Originally Posted by Sethos: View Post
gif
Hahhahaha! Best one so far.
Sinatar
Official GAF Bottom Feeder
(01-23-2013, 12:54 PM)

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#2207

Bahahaha, gold.
Cannon Goose
Member
(01-23-2013, 12:59 PM)

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#2208

Well, I didn't think my post would spark something like that.
MMBosstones86
Member
(01-23-2013, 01:12 PM)

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#2209

sooo awesome hahah
Stein3x
Junior Member
(01-23-2013, 01:14 PM)

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Resident Evil 5 DX10 (3200x1800 Downsampled +4MSAA + SMAA + SweetFX) #2210


legacyzero
Member
(01-23-2013, 01:16 PM)

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#2211

Those RE5 shots are TASTY.

EDIT: I mean the IQ, not Chris' Hulk arms.
Cannon Goose
Member
(01-23-2013, 01:19 PM)

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Ghost Recon: Future Soldier #2212



Stein3x
Junior Member
(01-23-2013, 01:28 PM)

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Resident Evil 5 DX10 (3200x1800 Downsampled +4MSAA + SMAA + SweetFX) #2213


iNvid02
Member
(01-23-2013, 01:32 PM)

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#2214

ok last one

Pro
Member
(01-23-2013, 03:56 PM)

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#2215

Lovin the RE5 shots. Liked the game on the 360. Getting tempted to play through the PC version now.
GMM
Banned
(01-23-2013, 04:43 PM)
#2216

Thief: Deadly Shadows - Downsampled from 3840 x 1656



Lime
Member
(01-23-2013, 05:58 PM)

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#2217

Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
legacyzero
Member
(01-23-2013, 06:00 PM)

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#2218

Originally Posted by Lime: View Post
Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
That's how I understand it. I've never really had to do it, though.

I also think they might be talking more on the AO, sides of things IIRC
Sethos
Member
(01-23-2013, 06:03 PM)

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#2219

Originally Posted by Lime: View Post
Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
Yes, Inspector bits allow you to use certain features outside of what the game has natively implemented. Whether it be certain AA solution or perhaps better SLI support you can input these manually. However it's not a requirement. Nvidia Updates also brings updated bits to certain games at times, so you don't always have to find a bit before you mess around with AA or get maximum SLI performance.
Cannon Goose
Member
(01-23-2013, 06:06 PM)

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#2220

Originally Posted by Lime: View Post
Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
Check this place out for a bunch of AA bits for Inspector
Angelus Errare
black folks = Newports
(01-23-2013, 06:26 PM)

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Tera...cause I can't stop playing long enough to take screenshots of something else. #2221



Last edited by Angelus Errare; 01-23-2013 at 06:28 PM.
Lime
Member
(01-23-2013, 06:33 PM)

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#2222

Originally Posted by legacyzero: View Post
That's how I understand it. I've never really had to do it, though.

I also think they might be talking more on the AO, sides of things IIRC
Originally Posted by Sethos: View Post
Yes, Inspector bits allow you to use certain features outside of what the game has natively implemented. Whether it be certain AA solution or perhaps better SLI support you can input these manually. However it's not a requirement. Nvidia Updates also brings updated bits to certain games at times, so you don't always have to find a bit before you mess around with AA or get maximum SLI performance.
Thanks for the replies. So, it's only required for games that aren't supported by Nvidia's driver AA? And how is the AA support by Nvidia in general? Equal to AMD?
PjotrStroganov
Member
(01-23-2013, 06:54 PM)

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Euro Truck Simulator 2 #2223

85 on PC Gamer.
Everything max



PjotrStroganov
Member
(01-23-2013, 06:55 PM)

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#2224

Nailing it in the tutorial.


Sax Russel
location: beach
(01-23-2013, 09:35 PM)

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#2225

Mists of Pandaria



Sinatar
Official GAF Bottom Feeder
(01-23-2013, 10:53 PM)

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Strike Suit Zero #2226

In case anyone else is looking to take shots of this, it's F11 to turn off the HUD.



KKRT00
Member
(01-23-2013, 10:56 PM)

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Path of Exile Open Beta #2227



Corky
Nine out of ten orphans can't tell the difference.
(01-23-2013, 10:58 PM)

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#2228

PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(
KKRT00
Member
(01-23-2013, 10:58 PM)

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#2229



Sinatar
Official GAF Bottom Feeder
(01-23-2013, 11:20 PM)

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The Cave #2230

The Cave

Hey look, another DoubleFine game locked at 30 fps. Fuck. Sakes.



legacyzero
Member
(01-23-2013, 11:21 PM)

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#2231

Strike Suit Zero dont look half bad.
iNvid02
Member
(01-23-2013, 11:42 PM)

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ac3 1/2 #2232




changed the shot, this one is a jpg :o
Last edited by iNvid02; 01-24-2013 at 09:06 AM.
iNvid02
Member
(01-23-2013, 11:44 PM)

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ac3 2/2 #2233



Watevaman
Member
(01-23-2013, 11:47 PM)

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#2234

you're making me want to play AC3 damn it
iNvid02
Member
(01-23-2013, 11:52 PM)

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#2235

plenty of flaws and stupid decisions made with ac3, but underneath there is still a pretty good game

pc version is superb if you can run it maxed - but there are still performance issues (my 690/2600k still cant get solid 60 in the cities) so i wouldnt recommend buying it just yet
RoKKeR
Member
(01-24-2013, 12:04 AM)

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#2236

I played through AC3 once on 360 and never touched it again. These shots are making me want to pick it back up though. Still too expensive to justify a purchase on PC, but it looks pretty solid. The optimization news is unfortunate.

If your 690 can't handle it at 60fps in the cities I'm sure I'll really have to scale back the eye-candy to get a solid framerate on my 570.
iNvid02
Member
(01-24-2013, 12:26 AM)

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#2237

the port is pretty good for the most part. fps wise its just random drops from around 60 to 40-50 in some areas of boston and new york (considerably worse during snow), but in the frontier and elsewhere its a level 60

i was in the same boat (nopunz), couldnt wait so i got it at launch for ps3 and it wasnt a pleasant experience. but on pc its like a different game for me, enjoying it so much more

if they fix it up then i'd recommend double dippin for sure

Originally Posted by Sinatar: View Post
Something that helped my AC3 performance was to shut the UPlay overlay off in the launcher.
yup i disabled that shit asap. only downside is there is an extra step to go through before you can play because uplay doesnt like you disabling the overlay, so now its:

1. open uplay
2. click go to game
3. click play
4. click launch game
5. click singleplayer

if you got it on steam thats another couple to go through -_-, wtf ubi
Last edited by iNvid02; 01-24-2013 at 12:39 AM.
Sinatar
Official GAF Bottom Feeder
(01-24-2013, 12:29 AM)

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#2238

Something that helped my AC3 performance was to shut the UPlay overlay off in the launcher.
Angelus Errare
black folks = Newports
(01-24-2013, 12:33 AM)

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#2239

Looks great that's for sure. D:
KKRT00
Member
(01-24-2013, 12:41 AM)

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#2240

Originally Posted by Corky: View Post
PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(
Thats strange that You can use ingame MSAA.
Burgess_101
Member
(01-24-2013, 03:00 AM)

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Path Of Exile 1920x1080 1440 downsampled. #2241

Not a very good one but I thought I would post while the servers were down for a patch. Enjoying it so far I completely forgot I got into the close beta ages ago.

MrRoderick
Member
(01-24-2013, 03:10 AM)

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Need For Speed: Most Wanted Downsampled #2242

Take two of this shot:



MrRoderick
Member
(01-24-2013, 03:11 AM)

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Need For Speed: Most Wanted Downsampled #2243

I have found a way to get shallow depth of field! But the drawback is that it is super shallow. You have to fly the camera around until the world map and everything goes blurry, and then reset camera. Then the focus range will be about 1 foot.



Last edited by MrRoderick; 01-24-2013 at 03:13 AM.
Cannon Goose
Member
(01-24-2013, 03:39 AM)

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#2244

Originally Posted by iNvid02: View Post
Hehe, Connor looks like an action figure up on a shelf in this one.
Spazznid
Member
(01-24-2013, 03:39 AM)

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#2245

Originally Posted by Corky: View Post
PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(
Works with my PC... Odd.

Any known working SGSSAA Bits?
RoKKeR
Member
(01-24-2013, 03:57 AM)

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Dead Space 2 1/2 #2246

First time posting shots in this thread, so let me know how it goes. Played some Dead Space 2 today in preparation for 3.



RoKKeR
Member
(01-24-2013, 03:59 AM)

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Dead Space 2 2/2 #2247



Burgess_101
Member
(01-24-2013, 04:09 AM)

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#2248

Originally Posted by RoKKeR: View Post
First time posting shots in this thread, so let me know how it goes. Played some Dead Space 2 today in preparation for 3.



Good shots but I was wondering are you playing it at the highest settings? Or does Dead Space 2 really look that bad?
Sinatar
Official GAF Bottom Feeder
(01-24-2013, 04:16 AM)

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#2249

Originally Posted by Burgess_101: View Post
Good shots but I was wondering are you playing it at the highest settings? Or does Dead Space 2 really look that bad?
That's what it looks like, though he doesn't appear to be using any AA for some reason.
Burgess_101
Member
(01-24-2013, 04:18 AM)

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#2250

Originally Posted by Sinatar: View Post
That's what it looks like, though he doesn't appear to be using any AA for some reason.
Some of the textures are really horrible and yeah I thought there were a lot of jaggies.