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Member
(01-03-2013, 08:14 AM)
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#101
i doubt they would enforce it on the console like this.
But, i do see that they could use the tech as a new Online Pass -system. The chip registers the first console its being used on, grants you multiplayer features. Then if its a used disc, you will have to buy the 10$ pass from the store. |
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Member
(01-03-2013, 08:15 AM)
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#105
... That actually seems more repulsive in some ways, and given how GameStop's been more quickly abandoning prior generation would not be acceptable as it COULD have been under Funcoland in the 90s. |
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Member
(01-03-2013, 08:15 AM)
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#106
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Member
(01-03-2013, 08:15 AM)
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#107
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He's not our sharpest knife. In fact, he's one of our dullest.
(01-03-2013, 08:16 AM)
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#109
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Member
(01-03-2013, 08:16 AM)
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#110
Imagine if all cars needed to be bought new...
Anyway, if something like this was implemented, I'd be likely to buy fewer games. I do buy used but that's not why -- I would be less likely to take a gamble on a game that I knew I'd be stuck with if I didn't like it. I'd stick to the big hitters I knew I wanted and would buy new anyway. Can't imagine I'm alone in that. |
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Combovers don't work when there is no hair
(01-03-2013, 08:17 AM)
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#112
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Member
(01-03-2013, 08:19 AM)
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#116
hmm the more I think about this, I think this is mainly more about linking a game to your online account. preventing the used game is the side effect, I bet if they implement this system, you'll be able to buy $10 activation thing like the current online pass we already have for online enabled games.
I think platform holder know there's no way they can block used game sales massive backlash, at the same time, I'm sure they've been looking at the money generated from used game sales and want a piece of that used game sales money. online pass is their solution for online enabled game. with this new patent, they can implement that to all their games, online or offline. so I think used games sales will still exist, but the pricing from gamestop will probably changed a little since now consumer will have to pay additional fee to activate their used game disc |
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Member
(01-03-2013, 08:21 AM)
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#117
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coaches in the WNBA
(01-03-2013, 08:22 AM)
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#120
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GAF's Bob Woodward
(01-03-2013, 08:22 AM)
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#121
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Member
(01-03-2013, 08:24 AM)
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#122
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Member
(01-03-2013, 08:27 AM)
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#123
hopefully when you bought retail games and it's linked to the console, it will also add the game to your psn account 'download list', so not only you owned the game disc physically, you also have the game digitally since I assume all retail games will be available as digital download since day one for next gen.
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Member
(01-03-2013, 08:30 AM)
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#125
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Junior Member
(01-03-2013, 08:30 AM)
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#126
I could see this work for business software, OS's, PC programs, movies distributed to theaters, cellphone/tablets, car alarms,etc. Basically replacing the old serial/parallel/USB hardware dongles.
In this new world of patent lawsuits, I'd rather have Sony have something like this because they'll sit on it (they could only realistically do movie theaters) versus Apple or Microsoft that can truly force adoption of this kind of DRM. Sony just doesn't have the brand power or a consumer market they can use this with due to competition. |
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MeisaMcCaffrey
(01-03-2013, 08:32 AM)
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#127
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Member
(01-03-2013, 08:32 AM)
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#128
This alone makes the whole worthless, if I can't lend a game to a friend there's no point whatsoever in even getting it and keeping it in the first place! |
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Member
(01-03-2013, 08:33 AM)
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#130
Whether it's a good or bad thing for the consumer and industry is hard to say, but at least the idea is clever.
But it would be terrible when someone in the future makes a little machine that can tag all RF tags on a store shelf to one console, making the store sell invalid games. |
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Member
(01-03-2013, 08:35 AM)
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#131
Or would it be terrible? Having something like that happen can be the sort of destructive event that kills initiatives like this as they stop being worth the pursuit.
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Combovers don't work when there is no hair
(01-03-2013, 08:38 AM)
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#134
So you buy movies and games primarily to lend them to friends and not because you want to watch the movies or play the games yourself?
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Member
(01-03-2013, 08:38 AM)
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#135
I dunno, hey, this is all speculation :D Would make the most sense if everything was tied to your account instead of the actual hardware. And only Nintendo so far has tied stuff hardwarewise. (and Singstar on the PS3)
you wait for _everyone_ to have a bluray player before you start buying vastly superior quality movies for your own enjoyment? :D what an odd stance! |
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Member
(01-03-2013, 08:39 AM)
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#136
In regards to used game sales: Has there ever been any research into the matter in terms of benefitting the industry? Is it proven it would generate more money for publishers in the long run when a lot of people take the used games money and put it toward new product? |
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Tom
(01-03-2013, 08:40 AM)
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#137
Quote:
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Member
(01-03-2013, 08:41 AM)
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#138
Last edited by Sid; 01-03-2013 at 08:43 AM.
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Junior Member
(01-03-2013, 08:42 AM)
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#141
I can see Nintendo doing something like this. |
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Member
(01-03-2013, 08:44 AM)
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#142
I imagine the platform holder that does offer some sort of used restriction will receive preferential treatment collectively from publishers. Which is why I imagine that if one of them does it, both of them will. |
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Member
(01-03-2013, 08:52 AM)
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#148
Vita games are already 10% cheaper on the Playstation Store than the RRP, i can see this trend continuing on the PS4. They want you to go digital! :D
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Member
(01-03-2013, 08:53 AM)
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#150
I don't know. I just hope it isn't used to block 2nd hand gaming altogether. It would suck. |